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| author | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-30 16:12:44 -0700 |
|---|---|---|
| committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-31 15:19:45 -0700 |
| commit | 326e7a2b4ec668d1b163f81c2a1c7dab87aa45df (patch) | |
| tree | 4edeeeb080e5bdd0d75e67efc8a77f8087e09924 /indra/newview/llviewerobject.h | |
| parent | a35356a39cab33aca6e940324628228a0ad28169 (diff) | |
SL-20397: Fix material set from script not updating when the GLTF material has non-default texture transforms
Diffstat (limited to 'indra/newview/llviewerobject.h')
| -rw-r--r-- | indra/newview/llviewerobject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 898b21e1ae..80e9247436 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -190,7 +190,7 @@ public: // te - TextureEntry index to set, or -1 for all TEs // id - asset id of material asset // update_server - if true, will send updates to server and clear most overrides - void setRenderMaterialID(S32 te, const LLUUID& id, bool update_server = true); + void setRenderMaterialID(S32 te, const LLUUID& id, bool update_server = true, bool local_origin = true); void setRenderMaterialIDs(const LLUUID& id); virtual BOOL isHUDAttachment() const { return FALSE; } |
