From 326e7a2b4ec668d1b163f81c2a1c7dab87aa45df Mon Sep 17 00:00:00 2001 From: Cosmic Linden Date: Mon, 30 Oct 2023 16:12:44 -0700 Subject: SL-20397: Fix material set from script not updating when the GLTF material has non-default texture transforms --- indra/newview/llviewerobject.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerobject.h') diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 898b21e1ae..80e9247436 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -190,7 +190,7 @@ public: // te - TextureEntry index to set, or -1 for all TEs // id - asset id of material asset // update_server - if true, will send updates to server and clear most overrides - void setRenderMaterialID(S32 te, const LLUUID& id, bool update_server = true); + void setRenderMaterialID(S32 te, const LLUUID& id, bool update_server = true, bool local_origin = true); void setRenderMaterialIDs(const LLUUID& id); virtual BOOL isHUDAttachment() const { return FALSE; } -- cgit v1.3