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authorAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-11-25 22:34:59 +0200
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-11-25 22:34:59 +0200
commita58abdac5fd642ee320345bd1eef0df253895dba (patch)
treec71007ccb2746b7bef7949c2c978cbfe768392ce /indra/llrender
parent624eaf59a02dbd2f002fb45af01bbc17f04f8331 (diff)
parent9fe788e031e83aa6bfbb7bc9144079d2814018e8 (diff)
Merge branch develop into project/fonts-update
# Conflicts: # indra/llrender/llfontfreetype.cpp
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llcubemaparray.cpp32
-rw-r--r--indra/llrender/llcubemaparray.h2
-rw-r--r--indra/llrender/llfontfreetype.cpp236
-rw-r--r--indra/llrender/llfontfreetype.h23
-rw-r--r--indra/llrender/llgl.cpp54
-rw-r--r--indra/llrender/llglslshader.cpp44
-rw-r--r--indra/llrender/llglslshader.h4
-rw-r--r--indra/llrender/llimagegl.cpp34
-rw-r--r--indra/llrender/llrender.cpp97
-rw-r--r--indra/llrender/llrender.h13
-rw-r--r--indra/llrender/llrendertarget.cpp16
-rw-r--r--indra/llrender/llshadermgr.cpp77
-rw-r--r--indra/llrender/llshadermgr.h4
-rw-r--r--indra/llrender/llvertexbuffer.cpp8
-rw-r--r--indra/llrender/llvertexbuffer.h4
15 files changed, 363 insertions, 285 deletions
diff --git a/indra/llrender/llcubemaparray.cpp b/indra/llrender/llcubemaparray.cpp
index d0a97dc2c6..998b57217d 100644
--- a/indra/llrender/llcubemaparray.cpp
+++ b/indra/llrender/llcubemaparray.cpp
@@ -105,6 +105,36 @@ LLCubeMapArray::LLCubeMapArray()
}
+LLCubeMapArray::LLCubeMapArray(LLCubeMapArray& lhs, U32 width, U32 count) : mTextureStage(0)
+{
+ mWidth = width;
+ mCount = count;
+
+ // Allocate a new cubemap array with the same criteria as the incoming cubemap array
+ allocate(mWidth, lhs.mImage->getComponents(), count, lhs.mImage->getUseMipMaps(), lhs.mHDR);
+
+ // Copy each cubemap from the incoming array to the new array
+ U32 min_count = std::min(count, lhs.mCount);
+ for (U32 i = 0; i < min_count * 6; ++i)
+ {
+ U32 src_resolution = lhs.mWidth;
+ U32 dst_resolution = mWidth;
+ {
+ GLint components = GL_RGB;
+ if (mImage->getComponents() == 4)
+ components = GL_RGBA;
+ GLint format = GL_RGB;
+
+ // Handle different resolutions by scaling the image
+ LLPointer<LLImageRaw> src_image = new LLImageRaw(lhs.mWidth, lhs.mWidth, lhs.mImage->getComponents());
+ glGetTexImage(GL_TEXTURE_CUBE_MAP_ARRAY, 0, components, GL_UNSIGNED_BYTE, src_image->getData());
+
+ LLPointer<LLImageRaw> scaled_image = src_image->scaled(mWidth, mWidth);
+ glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, i, mWidth, mWidth, 1, components, GL_UNSIGNED_BYTE, scaled_image->getData());
+ }
+ }
+}
+
LLCubeMapArray::~LLCubeMapArray()
{
}
@@ -115,6 +145,8 @@ void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, bool us
mWidth = resolution;
mCount = count;
+ mHDR = hdr;
+
LLImageGL::generateTextures(1, &texname);
mImage = new LLImageGL(resolution, resolution, components, use_mips);
diff --git a/indra/llrender/llcubemaparray.h b/indra/llrender/llcubemaparray.h
index bfc72a321d..6b4288cb23 100644
--- a/indra/llrender/llcubemaparray.h
+++ b/indra/llrender/llcubemaparray.h
@@ -36,6 +36,7 @@ class LLCubeMapArray : public LLRefCount
{
public:
LLCubeMapArray();
+ LLCubeMapArray(LLCubeMapArray& lhs, U32 width, U32 count);
static GLenum sTargets[6];
@@ -73,4 +74,5 @@ protected:
U32 mWidth = 0;
U32 mCount = 0;
S32 mTextureStage;
+ bool mHDR;
};
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index 9a3ae6c55f..063e308da0 100644
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -56,9 +56,9 @@
FT_Render_Mode gFontRenderMode = FT_RENDER_MODE_NORMAL;
-LLFontManager *gFontManagerp = NULL;
+LLFontManager *gFontManagerp = nullptr;
-FT_Library gFTLibrary = NULL;
+FT_Library gFTLibrary = nullptr;
//static
void LLFontManager::initClass()
@@ -73,7 +73,7 @@ void LLFontManager::initClass()
void LLFontManager::cleanupClass()
{
delete gFontManagerp;
- gFontManagerp = NULL;
+ gFontManagerp = nullptr;
}
LLFontManager::LLFontManager()
@@ -101,6 +101,7 @@ LLFontManager::LLFontManager()
LLFontManager::~LLFontManager()
{
FT_Done_FreeType(gFTLibrary);
+ unloadAllFonts();
}
@@ -139,13 +140,9 @@ LLFontFreetype::LLFontFreetype()
mAscender(0.f),
mDescender(0.f),
mLineHeight(0.f),
-#ifdef LL_WINDOWS
- pFileStream(NULL),
- pFtStream(NULL),
-#endif
mIsFallback(false),
mHinting(EFontHinting::FORCE_AUTOHINT),
- mFTFace(NULL),
+ mFTFace(nullptr),
mRenderGlyphCount(0),
mStyle(0),
mPointSize(0)
@@ -158,35 +155,16 @@ LLFontFreetype::~LLFontFreetype()
// Clean up freetype libs.
if (mFTFace)
FT_Done_Face(mFTFace);
- mFTFace = NULL;
+ mFTFace = nullptr;
// Delete glyph info
std::for_each(mCharGlyphInfoMap.begin(), mCharGlyphInfoMap.end(), DeletePairedPointer());
mCharGlyphInfoMap.clear();
-#ifdef LL_WINDOWS
- delete pFileStream; // closed by FT_Done_Face
- delete pFtStream;
-#endif
delete mFontBitmapCachep;
// mFallbackFonts cleaned up by LLPointer destructor
}
-#ifdef LL_WINDOWS
-unsigned long ft_read_cb(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count) {
- if (count <= 0) return count;
- llifstream *file_stream = static_cast<llifstream *>(stream->descriptor.pointer);
- file_stream->seekg(offset, std::ios::beg);
- file_stream->read((char*)buffer, count);
- return (unsigned long)file_stream->gcount();
-}
-
-void ft_close_cb(FT_Stream stream) {
- llifstream *file_stream = static_cast<llifstream *>(stream->descriptor.pointer);
- file_stream->close();
-}
-#endif
-
bool LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, bool is_fallback, S32 face_n, EFontHinting hinting, S32 flags)
{
// Don't leak face objects. This is also needed to deal with
@@ -194,26 +172,21 @@ bool LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
if (mFTFace)
{
FT_Done_Face(mFTFace);
- mFTFace = NULL;
+ mFTFace = nullptr;
}
- int error;
-#ifdef LL_WINDOWS
- error = ftOpenFace(filename, face_n);
-#else
- error = FT_New_Face( gFTLibrary,
- filename.c_str(),
- 0,
- &mFTFace);
-#endif
+ FT_Open_Args openArgs;
+ memset( &openArgs, 0, sizeof( openArgs ) );
+ openArgs.memory_base = gFontManagerp->loadFont( filename, openArgs.memory_size );
+
+ if( !openArgs.memory_base )
+ return false;
+
+ openArgs.flags = FT_OPEN_MEMORY;
+ int error = FT_Open_Face( gFTLibrary, &openArgs, 0, &mFTFace );
if (error)
- {
-#ifdef LL_WINDOWS
- clearFontStreams();
-#endif
return false;
- }
mIsFallback = is_fallback;
mHinting = hinting;
@@ -230,10 +203,8 @@ bool LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
{
// Clean up freetype libs.
FT_Done_Face(mFTFace);
-#ifdef LL_WINDOWS
- clearFontStreams();
-#endif
- mFTFace = NULL;
+
+ mFTFace = nullptr;
return false;
}
@@ -295,73 +266,30 @@ S32 LLFontFreetype::getNumFaces(const std::string& filename)
if (mFTFace)
{
FT_Done_Face(mFTFace);
- mFTFace = NULL;
+ mFTFace = nullptr;
}
S32 num_faces = 1;
-#ifdef LL_WINDOWS
- int error = ftOpenFace(filename, 0);
+ FT_Open_Args openArgs;
+ memset( &openArgs, 0, sizeof( openArgs ) );
+ openArgs.memory_base = gFontManagerp->loadFont( filename, openArgs.memory_size );
+ if( !openArgs.memory_base )
+ return 0;
+ openArgs.flags = FT_OPEN_MEMORY;
+ int error = FT_Open_Face( gFTLibrary, &openArgs, 0, &mFTFace );
if (error)
- {
return 0;
- }
else
- {
num_faces = mFTFace->num_faces;
- }
FT_Done_Face(mFTFace);
- clearFontStreams();
- mFTFace = NULL;
-#endif
+ mFTFace = nullptr;
return num_faces;
}
-#ifdef LL_WINDOWS
-S32 LLFontFreetype::ftOpenFace(const std::string& filename, S32 face_n)
-{
- S32 error = -1;
- pFileStream = new llifstream(filename, std::ios::binary);
- if (pFileStream->is_open())
- {
- std::streampos beg = pFileStream->tellg();
- pFileStream->seekg(0, std::ios::end);
- std::streampos end = pFileStream->tellg();
- std::size_t file_size = end - beg;
- pFileStream->seekg(0, std::ios::beg);
-
- pFtStream = new LLFT_Stream();
- pFtStream->base = 0;
- pFtStream->pos = 0;
- pFtStream->size = static_cast<unsigned long>(file_size);
- pFtStream->descriptor.pointer = pFileStream;
- pFtStream->read = ft_read_cb;
- pFtStream->close = ft_close_cb;
-
- FT_Open_Args args;
- args.flags = FT_OPEN_STREAM;
- args.stream = (FT_StreamRec*)pFtStream;
- error = FT_Open_Face(gFTLibrary, &args, face_n, &mFTFace);
- }
- return error;
-}
-
-void LLFontFreetype::clearFontStreams()
-{
- if (pFileStream)
- {
- pFileStream->close();
- }
- delete pFileStream;
- delete pFtStream;
- pFileStream = NULL;
- pFtStream = NULL;
-}
-#endif
-
void LLFontFreetype::addFallbackFont(const LLPointer<LLFontFreetype>& fallback_font,
const char_functor_t& functor)
{
@@ -385,7 +313,7 @@ F32 LLFontFreetype::getDescenderHeight() const
F32 LLFontFreetype::getXAdvance(llwchar wch) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return 0.0;
// Return existing info only if it is current
@@ -409,7 +337,7 @@ F32 LLFontFreetype::getXAdvance(llwchar wch) const
F32 LLFontFreetype::getXAdvance(const LLFontGlyphInfo* glyph) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return 0.0;
return glyph->mXAdvance;
@@ -417,7 +345,7 @@ F32 LLFontFreetype::getXAdvance(const LLFontGlyphInfo* glyph) const
F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return 0.0;
//llassert(!mIsFallback);
@@ -441,7 +369,7 @@ F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const
F32 LLFontFreetype::getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return 0.0;
U32 left_glyph = left_glyph_info ? left_glyph_info->mGlyphIndex : 0;
@@ -469,7 +397,7 @@ LLFontGlyphInfo* LLFontFreetype::addGlyph(llwchar wch, EFontGlyphType glyph_type
{
if (!mFTFace)
{
- return NULL;
+ return nullptr;
}
llassert(!mIsFallback);
@@ -560,14 +488,14 @@ LLFontGlyphInfo* LLFontFreetype::addGlyph(llwchar wch, EFontGlyphType glyph_type
{
return addGlyphFromFont(this, wch, glyph_index, glyph_type);
}
- return NULL;
+ return nullptr;
}
LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index, EFontGlyphType requested_glyph_type) const
{
LL_PROFILE_ZONE_SCOPED;
- if (mFTFace == NULL)
- return NULL;
+ if (mFTFace == nullptr)
+ return nullptr;
llassert(!mIsFallback);
fontp->renderGlyph(requested_glyph_type, glyph_index, wch);
@@ -619,7 +547,7 @@ LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, l
{
U8 *buffer_data = fontp->mFTFace->glyph->bitmap.buffer;
S32 buffer_row_stride = fontp->mFTFace->glyph->bitmap.pitch;
- U8 *tmp_graydata = NULL;
+ U8 *tmp_graydata = nullptr;
if (fontp->mFTFace->glyph->bitmap.pixel_mode
== FT_PIXEL_MODE_MONO)
@@ -673,7 +601,14 @@ LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, l
LLImageGL *image_gl = mFontBitmapCachep->getImageGL(bitmap_glyph_type, bitmap_num);
LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(bitmap_glyph_type, bitmap_num);
- image_gl->setSubImage(image_raw, 0, 0, image_gl->getWidth(), image_gl->getHeight());
+ if (image_gl && image_raw)
+ {
+ image_gl->setSubImage(image_raw, 0, 0, image_gl->getWidth(), image_gl->getHeight());
+ }
+ else
+ {
+ llassert(false); //images were just inserted by nextOpenPos, they shouldn't be missing
+ }
return gi;
}
@@ -716,7 +651,7 @@ void LLFontFreetype::insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const
void LLFontFreetype::renderGlyph(EFontGlyphType bitmap_type, U32 glyph_index, llwchar wch) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return;
FT_Int32 load_flags = (FT_Int32)mHinting;
@@ -744,11 +679,11 @@ void LLFontFreetype::renderGlyph(EFontGlyphType bitmap_type, U32 glyph_index, ll
|| FT_Err_Invalid_Composite == error
|| (FT_Err_Ok != error && LLStringOps::isEmoji(wch)))
{
- glyph_index = FT_Get_Char_Index(mFTFace, '?');
- // if '?' is not present, potentially can use last index, that's supposed to be null glyph
- if (glyph_index > 0)
+ // value~0 always corresponds to the 'missing glyph'
+ error = FT_Load_Glyph(mFTFace, 0, FT_LOAD_FORCE_AUTOHINT);
+ if (FT_Err_Ok != error)
{
- error = FT_Load_Glyph(mFTFace, glyph_index, load_flags ^ FT_LOAD_COLOR);
+ LL_ERRS() << "Loading fallback for char '" << (U32)wch << "', glyph " << glyph_index << " failed with error : " << (S32)error << LL_ENDL;
}
}
llassert_always_msg(FT_Err_Ok == error, message.c_str());
@@ -857,7 +792,12 @@ bool LLFontFreetype::setSubImageBGRA(U32 x, U32 y, U32 bitmap_num, U16 width, U1
{
LLImageRaw* image_raw = mFontBitmapCachep->getImageRaw(EFontGlyphType::Color, bitmap_num);
llassert(!mIsFallback);
- llassert(image_raw && (image_raw->getComponents() == 4));
+ if (!image_raw)
+ {
+ llassert(false);
+ return false;
+ }
+ llassert(image_raw->getComponents() == 4);
// NOTE: inspired by LLImageRaw::setSubImage()
U32* image_data = (U32*)image_raw->getData();
@@ -885,10 +825,17 @@ bool LLFontFreetype::setSubImageBGRA(U32 x, U32 y, U32 bitmap_num, U16 width, U1
void LLFontFreetype::setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32 width, U32 height, U8 *data, S32 stride) const
{
LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(EFontGlyphType::Grayscale, bitmap_num);
- LLImageDataLock lock(image_raw);
llassert(!mIsFallback);
- llassert(image_raw && (image_raw->getComponents() == 2));
+ if (!image_raw)
+ {
+ llassert(false);
+ return;
+ }
+
+ LLImageDataLock lock(image_raw);
+
+ llassert(image_raw->getComponents() == 2);
U8 *target = image_raw->getData();
llassert(target);
@@ -918,3 +865,58 @@ void LLFontFreetype::setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32
}
}
+
+namespace ll
+{
+ namespace fonts
+ {
+ class LoadedFont
+ {
+ public:
+ LoadedFont( std::string aName , std::string const &aAddress, std::size_t aSize )
+ : mAddress( aAddress )
+ {
+ mName = aName;
+ mSize = aSize;
+ mRefs = 1;
+ }
+ std::string mName;
+ std::string mAddress;
+ std::size_t mSize;
+ U32 mRefs;
+ };
+ }
+}
+
+U8 const* LLFontManager::loadFont( std::string const &aFilename, long &a_Size)
+{
+ a_Size = 0;
+ std::map< std::string, std::shared_ptr<ll::fonts::LoadedFont> >::iterator itr = m_LoadedFonts.find( aFilename );
+ if( itr != m_LoadedFonts.end() )
+ {
+ ++itr->second->mRefs;
+ // A possible overflow cannot happen here, as it is asserted that the size is less than std::numeric_limits<long>::max() a few lines below.
+ a_Size = static_cast<long>(itr->second->mSize);
+ return reinterpret_cast<U8 const*>(itr->second->mAddress.c_str());
+ }
+
+ auto strContent = LLFile::getContents(aFilename);
+
+ if( strContent.empty() )
+ return nullptr;
+
+ // For fontconfig a type of long is required, std::string::size() returns size_t. I think it is safe to limit this to 2GiB and not support fonts that huge (can that even be a thing?)
+ llassert_always( strContent.size() < std::numeric_limits<long>::max() );
+
+ a_Size = static_cast<long>(strContent.size());
+
+ auto pCache = std::make_shared<ll::fonts::LoadedFont>( aFilename, strContent, a_Size );
+ itr = m_LoadedFonts.insert( std::make_pair( aFilename, pCache ) ).first;
+
+ return reinterpret_cast<U8 const*>(itr->second->mAddress.c_str());
+}
+
+void LLFontManager::unloadAllFonts()
+{
+ m_LoadedFonts.clear();
+}
diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h
index 0045768d54..f1e18776bf 100644
--- a/indra/llrender/llfontfreetype.h
+++ b/indra/llrender/llfontfreetype.h
@@ -44,15 +44,28 @@ struct FT_StreamRec_;
typedef struct FT_StreamRec_ LLFT_Stream;
enum class EFontHinting : S32;
+namespace ll
+{
+ namespace fonts
+ {
+ class LoadedFont;
+ }
+}
+
class LLFontManager
{
public:
static void initClass();
static void cleanupClass();
+ U8 const *loadFont( std::string const &aFilename, long &a_Size );
+
private:
LLFontManager();
~LLFontManager();
+
+ void unloadAllFonts();
+ std::map< std::string, std::shared_ptr<ll::fonts::LoadedFont> > m_LoadedFonts;
};
struct LLFontGlyphInfo
@@ -91,11 +104,6 @@ public:
S32 getNumFaces(const std::string& filename);
-#ifdef LL_WINDOWS
- S32 ftOpenFace(const std::string& filename, S32 face_n);
- void clearFontStreams();
-#endif
-
typedef std::function<bool(llwchar)> char_functor_t;
void addFallbackFont(const LLPointer<LLFontFreetype>& fallback_font, const char_functor_t& functor = nullptr);
@@ -175,11 +183,6 @@ private:
LLFT_Face mFTFace;
-#ifdef LL_WINDOWS
- llifstream *pFileStream;
- LLFT_Stream *pFtStream;
-#endif
-
bool mIsFallback;
EFontHinting mHinting;
S32 mFontFlags;
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 1bc5e79835..d13b98e274 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -1123,17 +1123,6 @@ bool LLGLManager::initGL()
if (mGLVersion >= 2.f)
{
parse_glsl_version(mGLSLVersionMajor, mGLSLVersionMinor);
-
-#if 0 && LL_DARWIN
- // TODO maybe switch to using a core profile for GL 3.2?
- // https://stackoverflow.com/a/19868861
- //never use GLSL greater than 1.20 on OSX
- if (mGLSLVersionMajor > 1 || mGLSLVersionMinor > 30)
- {
- mGLSLVersionMajor = 1;
- mGLSLVersionMinor = 30;
- }
-#endif
}
if (mGLVersion >= 2.1f && LLImageGL::sCompressTextures)
@@ -1228,28 +1217,9 @@ bool LLGLManager::initGL()
}
#endif
-#if LL_WINDOWS
- if (mVRAM < 256)
- {
- // Something likely went wrong using the above extensions
- // try WMI first and fall back to old method (from dxdiag) if all else fails
- // Function will check all GPUs WMI knows of and will pick up the one with most
- // memory. We need to check all GPUs because system can switch active GPU to
- // weaker one, to preserve power when not under load.
- U32 mem = LLDXHardware::getMBVideoMemoryViaWMI();
- if (mem != 0)
- {
- mVRAM = mem;
- LL_WARNS("RenderInit") << "VRAM Detected (WMI):" << mVRAM<< LL_ENDL;
- }
- }
-#endif
-
if (mVRAM < 256 && old_vram > 0)
{
// fall back to old method
- // Note: on Windows value will be from LLDXHardware.
- // Either received via dxdiag or via WMI by id from dxdiag.
mVRAM = old_vram;
}
@@ -1266,7 +1236,7 @@ bool LLGLManager::initGL()
// there's some implementation that reports a crazy value
mMaxUniformBlockSize = llmin(mMaxUniformBlockSize, 65536);
- if (mGLVersion >= 4.59f)
+ if (mHasAnisotropic)
{
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY, &mMaxAnisotropy);
}
@@ -1430,6 +1400,11 @@ void LLGLManager::initExtensions()
mHasCubeMapArray = mGLVersion >= 3.99f;
mHasTransformFeedback = mGLVersion >= 3.99f;
mHasDebugOutput = mGLVersion >= 4.29f;
+ mHasAnisotropic = mGLVersion >= 4.59f;
+ if(!mHasAnisotropic && gGLHExts.mSysExts)
+ {
+ mHasAnisotropic = ExtensionExists("GL_EXT_texture_filter_anisotropic", gGLHExts.mSysExts);
+ }
// Misc
glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange);
@@ -2458,12 +2433,15 @@ void LLGLState::checkStates(GLboolean writeAlpha)
return;
}
- GLint src;
- GLint dst;
- glGetIntegerv(GL_BLEND_SRC, &src);
- glGetIntegerv(GL_BLEND_DST, &dst);
- llassert_always(src == GL_SRC_ALPHA);
- llassert_always(dst == GL_ONE_MINUS_SRC_ALPHA);
+ GLint srcRGB, dstRGB, srcAlpha, dstAlpha;
+ glGetIntegerv(GL_BLEND_SRC_RGB, &srcRGB);
+ glGetIntegerv(GL_BLEND_DST_RGB, &dstRGB);
+ glGetIntegerv(GL_BLEND_SRC_ALPHA, &srcAlpha);
+ glGetIntegerv(GL_BLEND_DST_ALPHA, &dstAlpha);
+ llassert_always(srcRGB == GL_SRC_ALPHA);
+ llassert_always(srcAlpha == GL_SRC_ALPHA);
+ llassert_always(dstRGB == GL_ONE_MINUS_SRC_ALPHA);
+ llassert_always(dstAlpha == GL_ONE_MINUS_SRC_ALPHA);
// disable for now until usage is consistent
//GLboolean colorMask[4];
@@ -2744,7 +2722,7 @@ void LLGLUserClipPlane::setPlane(F32 a, F32 b, F32 c, F32 d)
if(cplane[2] < 0)
cplane *= -1;
- glm::mat4 suffix;
+ glm::mat4 suffix = glm::identity<glm::mat4>();
suffix = glm::row(suffix, 2, cplane);
glm::mat4 newP = suffix * P;
gGL.matrixMode(LLRender::MM_PROJECTION);
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index b3f32fdc83..9cd5dc8145 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -421,8 +421,11 @@ bool LLGLSLShader::createShader()
llassert_always(!mShaderFiles.empty());
#if LL_DARWIN
- // work-around missing mix(vec3,vec3,bvec3)
- mDefines["OLD_SELECT"] = "1";
+ if(!gGLManager.mIsApple)
+ {
+ // work-around missing mix(vec3,vec3,bvec3)
+ mDefines["OLD_SELECT"] = "1";
+ }
#endif
mShaderHash = hash();
@@ -543,7 +546,7 @@ bool LLGLSLShader::createShader()
}
}
-#ifdef LL_PROFILER_ENABLE_RENDER_DOC
+#if LL_PROFILER_ENABLE_RENDER_DOC
setLabel(mName.c_str());
#endif
@@ -1076,8 +1079,8 @@ void LLGLSLShader::bind()
void LLGLSLShader::bind(U8 variant)
{
- llassert(mGLTFVariants.size() == LLGLSLShader::NUM_GLTF_VARIANTS);
- llassert(variant < LLGLSLShader::NUM_GLTF_VARIANTS);
+ llassert_always(mGLTFVariants.size() == LLGLSLShader::NUM_GLTF_VARIANTS);
+ llassert_always(variant < LLGLSLShader::NUM_GLTF_VARIANTS);
mGLTFVariants[variant].bind();
}
@@ -1085,7 +1088,7 @@ void LLGLSLShader::bind(bool rigged)
{
if (rigged)
{
- llassert(mRiggedVariant);
+ llassert_always(mRiggedVariant);
mRiggedVariant->bind();
}
else
@@ -1247,23 +1250,40 @@ S32 LLGLSLShader::disableTexture(S32 uniform, LLTexUnit::eTextureType mode)
llassert(false);
return -1;
}
+
S32 index = mTexture[uniform];
- if (index != -1 && gGL.getTexUnit(index)->getCurrType() != LLTexUnit::TT_NONE)
+ if (index < 0)
+ {
+ // Invalid texture index - nothing to disable
+ return index;
+ }
+
+ LLTexUnit* tex_unit = gGL.getTexUnit(index);
+ if (!tex_unit)
{
- if (gDebugGL && gGL.getTexUnit(index)->getCurrType() != mode)
+ // Invalid texture unit
+ LL_WARNS_ONCE("Shader") << "Invalid texture unit at index: " << index << LL_ENDL;
+ return index;
+ }
+
+ LLTexUnit::eTextureType curr_type = tex_unit->getCurrType();
+ if (curr_type != LLTexUnit::TT_NONE)
+ {
+ if (gDebugGL && curr_type != mode)
{
if (gDebugSession)
{
- gFailLog << "Texture channel " << index << " texture type corrupted." << std::endl;
+ gFailLog << "Texture channel " << index << " texture type corrupted. Expected: " << mode << ", Found: " << curr_type << std::endl;
ll_fail("LLGLSLShader::disableTexture failed");
}
else
{
- LL_ERRS() << "Texture channel " << index << " texture type corrupted." << LL_ENDL;
+ LL_ERRS() << "Texture channel " << index << " texture type corrupted. Expected: " << mode << ", Found: " << curr_type << LL_ENDL;
}
}
- gGL.getTexUnit(index)->disable();
+ tex_unit->disable();
}
+
return index;
}
@@ -2061,7 +2081,7 @@ LLUUID LLGLSLShader::hash()
return hash_obj.digest();
}
-#ifdef LL_PROFILER_ENABLE_RENDER_DOC
+#if LL_PROFILER_ENABLE_RENDER_DOC
void LLGLSLShader::setLabel(const char* label) {
LL_LABEL_OBJECT_GL(GL_PROGRAM, mProgramObject, strlen(label), label);
}
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 873ab0cff5..4702a27cc5 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -361,7 +361,7 @@ public:
// hacky flag used for optimization in LLDrawPoolAlpha
bool mCanBindFast = false;
-#ifdef LL_PROFILER_ENABLE_RENDER_DOC
+#if LL_PROFILER_ENABLE_RENDER_DOC
void setLabel(const char* label);
#endif
@@ -381,7 +381,7 @@ extern LLGLSLShader gSolidColorProgram;
//Alpha mask shader (declared here so llappearance can access properly)
extern LLGLSLShader gAlphaMaskProgram;
-#ifdef LL_PROFILER_ENABLE_RENDER_DOC
+#if LL_PROFILER_ENABLE_RENDER_DOC
#define LL_SET_SHADER_LABEL(shader) shader.setLabel(#shader)
#else
#define LL_SET_SHADER_LABEL(shader, label)
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 3f8903ca09..97ea6f67bd 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -338,6 +338,7 @@ S32 LLImageGL::dataFormatBits(S32 dataformat)
case GL_BGRA: return 32; // Used for QuickTime media textures on the Mac
case GL_DEPTH_COMPONENT: return 24;
case GL_DEPTH_COMPONENT24: return 24;
+ case GL_RGBA16: return 64;
case GL_R16F: return 16;
case GL_RG16F: return 32;
case GL_RGB16F: return 48;
@@ -1096,6 +1097,8 @@ void sub_image_lines(U32 target, S32 miplevel, S32 x_offset, S32 y_offset, S32 w
// full width texture, do 32 lines at a time
for (U32 y_pos = y_offset; y_pos < y_offset_end; y_pos += batch_size)
{
+ // If this keeps crashing, pass down data_size, looks like it is using
+ // imageraw->getData(); for data, but goes way over allocated size limit
glTexSubImage2D(target, miplevel, x_offset, y_pos, width, batch_size, pixformat, pixtype, src);
src += line_width * batch_size;
}
@@ -1105,6 +1108,8 @@ void sub_image_lines(U32 target, S32 miplevel, S32 x_offset, S32 y_offset, S32 w
// partial width or strange height
for (U32 y_pos = y_offset; y_pos < y_offset_end; y_pos += 1)
{
+ // If this keeps crashing, pass down data_size, looks like it is using
+ // imageraw->getData(); for data, but goes way over allocated size limit
glTexSubImage2D(target, miplevel, x_offset, y_pos, width, 1, pixformat, pixtype, src);
src += line_width;
}
@@ -1545,6 +1550,7 @@ bool LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
llassert(mCurrentDiscardLevel >= 0);
discard_level = mCurrentDiscardLevel;
}
+ discard_level = llmin(discard_level, MAX_DISCARD_LEVEL);
// Actual image width/height = raw image width/height * 2^discard_level
S32 raw_w = imageraw->getWidth() ;
@@ -1643,6 +1649,7 @@ bool LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, bool data_
discard_level = mCurrentDiscardLevel;
}
discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel);
+ discard_level = llmin(discard_level, MAX_DISCARD_LEVEL);
if (main_thread // <--- always force creation of new_texname when not on main thread ...
&& !defer_copy // <--- ... or defer copy is set
@@ -1870,8 +1877,17 @@ bool LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre
glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, (GLint*)&glbytes);
if(!imageraw->allocateDataSize(width, height, ncomponents, glbytes))
{
- LL_WARNS() << "Memory allocation failed for reading back texture. Size is: " << glbytes << LL_ENDL ;
- LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL ;
+ constexpr S64 MAX_GL_BYTES = 2048 * 2048;
+ if (glbytes > 0 && glbytes <= MAX_GL_BYTES)
+ {
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS() << "Memory allocation failed for reading back texture. Data size: " << glbytes << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS() << "Memory allocation failed for reading back texture. Data size is: " << glbytes << LL_ENDL;
+ LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL;
+ }
return false ;
}
@@ -1882,8 +1898,18 @@ bool LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre
{
if(!imageraw->allocateDataSize(width, height, ncomponents))
{
- LL_WARNS() << "Memory allocation failed for reading back texture." << LL_ENDL ;
- LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL ;
+ constexpr F32 MAX_IMAGE_SIZE = 2048 * 2048;
+ F32 size = (F32)width * (F32)height * (F32)ncomponents;
+ if (size > 0 && size <= MAX_IMAGE_SIZE)
+ {
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS() << "Memory allocation failed for reading back texture. Data size: " << size << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS() << "Memory allocation failed for reading back texture." << LL_ENDL;
+ LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL;
+ }
return false ;
}
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 1dc87a66ce..57be8570af 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -118,7 +118,7 @@ static const GLenum sGLBlendFactor[] =
LLTexUnit::LLTexUnit(S32 index)
: mCurrTexType(TT_NONE),
- mCurrColorScale(1), mCurrAlphaScale(1), mCurrTexture(0),
+ mCurrTexture(0),
mHasMipMaps(false),
mIndex(index)
{
@@ -207,6 +207,12 @@ void LLTexUnit::bindFast(LLTexture* texture)
}
glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture);
mHasMipMaps = gl_tex->mHasMipMaps;
+ if (gl_tex->mTexOptionsDirty)
+ {
+ gl_tex->mTexOptionsDirty = false;
+ setTextureAddressModeFast(gl_tex->mAddressMode, gl_tex->getTarget());
+ setTextureFilteringOptionFast(gl_tex->mFilterOption, gl_tex->getTarget());
+ }
}
bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
@@ -461,11 +467,16 @@ void LLTexUnit::setTextureAddressMode(eTextureAddressMode mode)
activate();
- glTexParameteri (sGLTextureType[mCurrTexType], GL_TEXTURE_WRAP_S, sGLAddressMode[mode]);
- glTexParameteri (sGLTextureType[mCurrTexType], GL_TEXTURE_WRAP_T, sGLAddressMode[mode]);
- if (mCurrTexType == TT_CUBE_MAP)
+ setTextureAddressModeFast(mode, mCurrTexType);
+}
+
+void LLTexUnit::setTextureAddressModeFast(eTextureAddressMode mode, eTextureType tex_type)
+{
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_WRAP_S, sGLAddressMode[mode]);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_WRAP_T, sGLAddressMode[mode]);
+ if (tex_type == TT_CUBE_MAP || tex_type == TT_CUBE_MAP_ARRAY || tex_type == TT_TEXTURE_3D)
{
- glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, sGLAddressMode[mode]);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_WRAP_R, sGLAddressMode[mode]);
}
}
@@ -475,51 +486,56 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio
gGL.flush();
+ setTextureFilteringOptionFast(option, mCurrTexType);
+}
+
+void LLTexUnit::setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions option, eTextureType tex_type)
+{
if (option == TFO_POINT)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
else
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
if (option >= TFO_TRILINEAR && mHasMipMaps)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
}
else if (option >= TFO_BILINEAR)
{
if (mHasMipMaps)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
}
else
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}
}
else
{
if (mHasMipMaps)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
}
else
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_NEAREST);
}
}
- if (gGLManager.mGLVersion >= 4.59f)
+ if (gGLManager.mHasAnisotropic)
{
if (LLImageGL::sGlobalUseAnisotropic && option == TFO_ANISOTROPIC)
{
- glTexParameterf(sGLTextureType[mCurrTexType], GL_TEXTURE_MAX_ANISOTROPY, gGLManager.mMaxAnisotropy);
+ glTexParameterf(sGLTextureType[tex_type], GL_TEXTURE_MAX_ANISOTROPY, gGLManager.mMaxAnisotropy);
}
else
{
- glTexParameterf(sGLTextureType[mCurrTexType], GL_TEXTURE_MAX_ANISOTROPY, 1.f);
+ glTexParameterf(sGLTextureType[tex_type], GL_TEXTURE_MAX_ANISOTROPY, 1.f);
}
}
}
@@ -600,26 +616,6 @@ GLint LLTexUnit::getTextureSourceType(eTextureBlendSrc src, bool isAlpha)
}
}
-void LLTexUnit::setColorScale(S32 scale)
-{
- if (mCurrColorScale != scale || gGL.mDirty)
- {
- mCurrColorScale = scale;
- gGL.flush();
- glTexEnvi( GL_TEXTURE_ENV, GL_RGB_SCALE, scale );
- }
-}
-
-void LLTexUnit::setAlphaScale(S32 scale)
-{
- if (mCurrAlphaScale != scale || gGL.mDirty)
- {
- mCurrAlphaScale = scale;
- gGL.flush();
- glTexEnvi( GL_TEXTURE_ENV, GL_ALPHA_SCALE, scale );
- }
-}
-
// Useful for debugging that you've manually assigned a texture operation to the correct
// texture unit based on the currently set active texture in opengl.
void LLTexUnit::debugTextureUnit(void)
@@ -1283,9 +1279,7 @@ void LLRender::translateUI(F32 x, F32 y, F32 z)
LL_ERRS() << "Need to push a UI translation frame before offsetting" << LL_ENDL;
}
- mUIOffset.back().mV[0] += x;
- mUIOffset.back().mV[1] += y;
- mUIOffset.back().mV[2] += z;
+ mUIOffset.back().add(LLVector4a(x, y, z));
}
void LLRender::scaleUI(F32 x, F32 y, F32 z)
@@ -1295,14 +1289,14 @@ void LLRender::scaleUI(F32 x, F32 y, F32 z)
LL_ERRS() << "Need to push a UI transformation frame before scaling." << LL_ENDL;
}
- mUIScale.back().scaleVec(LLVector3(x,y,z));
+ mUIScale.back().mul(LLVector4a(x, y, z));
}
void LLRender::pushUIMatrix()
{
if (mUIOffset.empty())
{
- mUIOffset.emplace_back(0.f,0.f,0.f);
+ mUIOffset.emplace_back(0.f);
}
else
{
@@ -1311,7 +1305,7 @@ void LLRender::pushUIMatrix()
if (mUIScale.empty())
{
- mUIScale.emplace_back(1.f,1.f,1.f);
+ mUIScale.emplace_back(1.f);
}
else
{
@@ -1333,18 +1327,20 @@ LLVector3 LLRender::getUITranslation()
{
if (mUIOffset.empty())
{
- return LLVector3(0,0,0);
+ return LLVector3::zero;
}
- return mUIOffset.back();
+
+ return LLVector3(mUIOffset.back().getF32ptr());
}
LLVector3 LLRender::getUIScale()
{
if (mUIScale.empty())
{
- return LLVector3(1,1,1);
+ return LLVector3::all_one;
}
- return mUIScale.back();
+
+ return LLVector3(mUIScale.back().getF32ptr());
}
@@ -1354,8 +1350,9 @@ void LLRender::loadUIIdentity()
{
LL_ERRS() << "Need to push UI translation frame before clearing offset." << LL_ENDL;
}
- mUIOffset.back().setVec(0,0,0);
- mUIScale.back().setVec(1,1,1);
+
+ mUIOffset.back().clear();
+ mUIScale.back().splat(1);
}
void LLRender::setColorMask(bool writeColor, bool writeAlpha)
@@ -1783,8 +1780,10 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
}
else
{
- LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.back()).scaledVec(mUIScale.back());
- mVerticesp[mCount].set(vert.mV[VX], vert.mV[VY], vert.mV[VZ]);
+ LLVector4a vert(x, y, z);
+ vert.add(mUIOffset.back());
+ vert.mul(mUIScale.back());
+ mVerticesp[mCount] = vert;
}
mCount++;
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 7b6bd4198b..0801c12fb4 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -43,6 +43,7 @@
#include "llglheaders.h"
#include "llmatrix4a.h"
#include "glm/mat4x4.hpp"
+#include <boost/align/aligned_allocator.hpp>
#include <array>
#include <list>
@@ -207,11 +208,15 @@ public:
// Warning: this stays set for the bound texture forever,
// make sure you want to permanently change the address mode for the bound texture.
void setTextureAddressMode(eTextureAddressMode mode);
+ // MUST already be active and bound
+ void setTextureAddressModeFast(eTextureAddressMode mode, eTextureType tex_type);
// Sets the filtering options used to sample the texture
// Warning: this stays set for the bound texture forever,
// make sure you want to permanently change the filtering for the bound texture.
void setTextureFilteringOption(LLTexUnit::eTextureFilterOptions option);
+ // MUST already be active and bound
+ void setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions option, eTextureType tex_type);
static U32 getInternalType(eTextureType type);
@@ -227,13 +232,9 @@ protected:
S32 mIndex;
U32 mCurrTexture;
eTextureType mCurrTexType;
- S32 mCurrColorScale;
- S32 mCurrAlphaScale;
bool mHasMipMaps;
void debugTextureUnit(void);
- void setColorScale(S32 scale);
- void setAlphaScale(S32 scale);
GLint getTextureSource(eTextureBlendSrc src);
GLint getTextureSourceType(eTextureBlendSrc src, bool isAlpha = false);
};
@@ -526,8 +527,8 @@ private:
eBlendFactor mCurrBlendAlphaSFactor;
eBlendFactor mCurrBlendAlphaDFactor;
- std::vector<LLVector3> mUIOffset;
- std::vector<LLVector3> mUIScale;
+ std::vector<LLVector4a, boost::alignment::aligned_allocator<LLVector4a, 16> > mUIOffset;
+ std::vector<LLVector4a, boost::alignment::aligned_allocator<LLVector4a, 16> > mUIScale;
};
extern F32 gGLModelView[16];
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 38bc5ff331..0b0d69812f 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -492,22 +492,6 @@ U32 LLRenderTarget::getNumTextures() const
void LLRenderTarget::bindTexture(U32 index, S32 channel, LLTexUnit::eTextureFilterOptions filter_options)
{
gGL.getTexUnit(channel)->bindManual(mUsage, getTexture(index), filter_options == LLTexUnit::TFO_TRILINEAR || filter_options == LLTexUnit::TFO_ANISOTROPIC);
-
- bool isSRGB = false;
- llassert(mInternalFormat.size() > index);
- switch (mInternalFormat[index])
- {
- case GL_SRGB:
- case GL_SRGB8:
- case GL_SRGB_ALPHA:
- case GL_SRGB8_ALPHA8:
- isSRGB = true;
- break;
-
- default:
- break;
- }
-
gGL.getTexUnit(channel)->setTextureFilteringOption(filter_options);
}
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 4807c12226..2c35a6acae 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -458,7 +458,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
// endsure work-around for missing GLSL funcs gets propogated to feature shader files (e.g. srgbF.glsl)
#if LL_DARWIN
- if (defines)
+ if (!gGLManager.mIsApple && defines)
{
(*defines)["OLD_SELECT"] = "1";
}
@@ -511,7 +511,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
{ //search from the current gpu class down to class 1 to find the most relevant shader
std::stringstream fname;
fname << getShaderDirPrefix();
- fname << gpu_class << "/" << filename;
+ fname << gpu_class << gDirUtilp->getDirDelimiter() << filename;
open_file_name = fname.str();
@@ -540,7 +540,14 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
if (file == NULL)
{
- LL_WARNS("ShaderLoading") << "GLSL Shader file not found: " << open_file_name << LL_ENDL;
+ if (gDirUtilp->fileExists(open_file_name))
+ {
+ LL_WARNS("ShaderLoading") << "GLSL Shader file failed to open: " << open_file_name << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("ShaderLoading") << "GLSL Shader file not found: " << open_file_name << LL_ENDL;
+ }
return 0;
}
@@ -857,6 +864,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
//load source
if (ret)
{
+ LL_DEBUGS("ShaderLoading") << "glCreateShader done" << LL_ENDL;
glShaderSource(ret, shader_code_count, (const GLchar**)shader_code_text, NULL);
error = glGetError();
@@ -871,6 +879,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
//compile source
if (ret)
{
+ LL_DEBUGS("ShaderLoading") << "glShaderSource done" << U32(ret) << LL_ENDL;
glCompileShader(ret);
error = glGetError();
@@ -885,6 +894,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
if (error == GL_NO_ERROR)
{
//check for errors
+ LL_DEBUGS("ShaderLoading") << "glCompileShader done" << U32(ret) << LL_ENDL;
GLint success = GL_TRUE;
glGetShaderiv(ret, GL_COMPILE_STATUS, &success);
@@ -901,6 +911,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
}
else
{
+ LL_DEBUGS("ShaderLoading") << "loadShaderFile() completed, ret: " << U32(ret) << LL_ENDL;
ret = 0;
}
stop_glerror();
@@ -989,16 +1000,17 @@ bool LLShaderMgr::validateProgramObject(GLuint obj)
return success;
}
-void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version, const LLUUID& current_cache_version)
+void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version, const LLUUID& current_cache_version, bool second_instance)
{
- LL_INFOS() << "Initializing shader cache" << LL_ENDL;
+ LL_PROFILE_ZONE_SCOPED;
+ LL_INFOS("ShaderMgr") << "Initializing shader cache" << LL_ENDL;
mShaderCacheEnabled = gGLManager.mGLVersion >= 4.09 && enabled;
- if(!mShaderCacheEnabled || mShaderCacheInitialized)
+ if(!mShaderCacheEnabled || mShaderCacheVersion.notNull())
return;
- mShaderCacheInitialized = true;
+ mShaderCacheVersion = current_cache_version;
mShaderCacheDir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "shader_cache");
LLFile::mkdir(mShaderCacheDir);
@@ -1007,16 +1019,19 @@ void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version,
std::string meta_out_path = gDirUtilp->add(mShaderCacheDir, "shaderdata.llsd");
if (gDirUtilp->fileExists(meta_out_path))
{
- LL_INFOS() << "Loading shader cache metadata" << LL_ENDL;
+ LL_PROFILE_ZONE_NAMED("shader_cache");
+ LL_INFOS("ShaderMgr") << "Loading shader cache metadata" << LL_ENDL;
- llifstream instream(meta_out_path);
+ llifstream instream(meta_out_path, std::ifstream::in | std::ifstream::binary);
LLSD in_data;
- LLSDSerialize::fromNotation(in_data, instream, LLSDSerialize::SIZE_UNLIMITED);
+ // todo: this is likely very expensive to parse, should use binary
+ LLSDSerialize::fromBinary(in_data, instream, LLSDSerialize::SIZE_UNLIMITED);
instream.close();
- if (old_cache_version == current_cache_version)
+ if (old_cache_version == current_cache_version
+ && in_data["version"].asUUID() == current_cache_version)
{
- for (const auto& data_pair : llsd::inMap(in_data))
+ for (const auto& data_pair : llsd::inMap(in_data["shaders"]))
{
ProgramBinaryData binary_info = ProgramBinaryData();
binary_info.mBinaryFormat = data_pair.second["binary_format"].asInteger();
@@ -1025,11 +1040,15 @@ void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version,
mShaderBinaryCache.insert_or_assign(LLUUID(data_pair.first), binary_info);
}
}
- else
+ else if (!second_instance)
{
- LL_INFOS() << "Shader cache version mismatch detected. Purging." << LL_ENDL;
+ LL_INFOS("ShaderMgr") << "Shader cache version mismatch detected. Purging." << LL_ENDL;
clearShaderCache();
}
+ else
+ {
+ LL_INFOS("ShaderMgr") << "Shader cache version mismatch detected." << LL_ENDL;
+ }
}
}
}
@@ -1037,19 +1056,32 @@ void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version,
void LLShaderMgr::clearShaderCache()
{
std::string shader_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "shader_cache");
- LL_INFOS() << "Removing shader cache at " << shader_cache << LL_ENDL;
+ LL_INFOS("ShaderMgr") << "Removing shader cache at " << shader_cache << LL_ENDL;
const std::string mask = "*";
gDirUtilp->deleteFilesInDir(shader_cache, mask);
+ LLFile::rmdir(shader_cache);
mShaderBinaryCache.clear();
}
void LLShaderMgr::persistShaderCacheMetadata()
{
if(!mShaderCacheEnabled) return;
+ if (mShaderCacheVersion.isNull())
+ {
+ LL_WARNS("ShaderMgr") << "Attempted to save shader cache with no version set" << LL_ENDL;
+ return;
+ }
- LL_INFOS() << "Persisting shader cache metadata to disk" << LL_ENDL;
+ LL_INFOS("ShaderMgr") << "Persisting shader cache metadata to disk" << LL_ENDL;
- LLSD out = LLSD::emptyMap();
+ LLSD out;
+ // Settings and shader cache get saved at different time, thus making
+ // RenderShaderCacheVersion unreliable when running multiple viewer
+ // instances, or for cases where viewer crashes before saving settings.
+ // Dupplicate version to the cache itself.
+ out["version"] = mShaderCacheVersion;
+ out["shaders"] = LLSD::emptyMap();
+ LLSD &shaders = out["shaders"];
static const F32 LRU_TIME = (60.f * 60.f) * 24.f * 7.f; // 14 days
const F32 current_time = (F32)LLTimer::getTotalSeconds();
@@ -1068,14 +1100,19 @@ void LLShaderMgr::persistShaderCacheMetadata()
data["binary_format"] = LLSD::Integer(shader_metadata.mBinaryFormat);
data["binary_size"] = LLSD::Integer(shader_metadata.mBinaryLength);
data["last_used"] = LLSD::Real(shader_metadata.mLastUsedTime);
- out[it->first.asString()] = data;
+ shaders[it->first.asString()] = data;
++it;
}
}
std::string meta_out_path = gDirUtilp->add(mShaderCacheDir, "shaderdata.llsd");
- llofstream outstream(meta_out_path);
- LLSDSerialize::toNotation(out, outstream);
+ llofstream outstream(meta_out_path, std::ios_base::out | std::ios_base::binary);
+ if (!outstream.is_open())
+ {
+ LL_WARNS("ShaderMgr") << "Failed to open file. Unable to save shader cache to: " << mShaderCacheDir << LL_ENDL;
+ return;
+ }
+ LLSDSerialize::toBinary(out, outstream);
outstream.close();
}
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 46788841a5..1b638e6e06 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -363,7 +363,7 @@ public:
// Implemented in the application to actually update out of date uniforms for a particular shader
virtual void updateShaderUniforms(LLGLSLShader * shader) = 0; // Pure Virtual
- void initShaderCache(bool enabled, const LLUUID& old_cache_version, const LLUUID& current_cache_version);
+ void initShaderCache(bool enabled, const LLUUID& old_cache_version, const LLUUID& current_cache_version, bool second_instance);
void clearShaderCache();
void persistShaderCacheMetadata();
@@ -387,7 +387,7 @@ public:
F32 mLastUsedTime = 0.0;
};
std::map<LLUUID, ProgramBinaryData> mShaderBinaryCache;
- bool mShaderCacheInitialized = false;
+ LLUUID mShaderCacheVersion;
bool mShaderCacheEnabled = false;
std::string mShaderCacheDir;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 1f0c424188..d59ddd0fec 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -787,12 +787,6 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto
gGL.syncMatrices();
- U32 mask = LLVertexBuffer::MAP_VERTEX;
- if (tc)
- {
- mask = mask | LLVertexBuffer::MAP_TEXCOORD0;
- }
-
unbind();
gGL.begin(mode);
@@ -885,7 +879,7 @@ bool LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_of
return true;
}
-#ifdef LL_PROFILER_ENABLE_RENDER_DOC
+#if LL_PROFILER_ENABLE_RENDER_DOC
void LLVertexBuffer::setLabel(const char* label) {
LL_LABEL_OBJECT_GL(GL_BUFFER, mGLBuffer, strlen(label), label);
}
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 375ad76fb8..faaa6ba0f0 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -279,7 +279,7 @@ public:
//for debugging, validate data in given range is valid
bool validateRange(U32 start, U32 end, U32 count, U32 offset) const;
- #ifdef LL_PROFILER_ENABLE_RENDER_DOC
+ #if LL_PROFILER_ENABLE_RENDER_DOC
void setLabel(const char* label);
#endif
@@ -340,7 +340,7 @@ public:
static U32 sVertexCount;
};
-#ifdef LL_PROFILER_ENABLE_RENDER_DOC
+#if LL_PROFILER_ENABLE_RENDER_DOC
#define LL_LABEL_VERTEX_BUFFER(buf, name) buf->setLabel(name)
#else
#define LL_LABEL_VERTEX_BUFFER(buf, name)