diff options
Diffstat (limited to 'indra/llrender/llgl.cpp')
| -rw-r--r-- | indra/llrender/llgl.cpp | 54 |
1 files changed, 16 insertions, 38 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 1bc5e79835..d13b98e274 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1123,17 +1123,6 @@ bool LLGLManager::initGL() if (mGLVersion >= 2.f) { parse_glsl_version(mGLSLVersionMajor, mGLSLVersionMinor); - -#if 0 && LL_DARWIN - // TODO maybe switch to using a core profile for GL 3.2? - // https://stackoverflow.com/a/19868861 - //never use GLSL greater than 1.20 on OSX - if (mGLSLVersionMajor > 1 || mGLSLVersionMinor > 30) - { - mGLSLVersionMajor = 1; - mGLSLVersionMinor = 30; - } -#endif } if (mGLVersion >= 2.1f && LLImageGL::sCompressTextures) @@ -1228,28 +1217,9 @@ bool LLGLManager::initGL() } #endif -#if LL_WINDOWS - if (mVRAM < 256) - { - // Something likely went wrong using the above extensions - // try WMI first and fall back to old method (from dxdiag) if all else fails - // Function will check all GPUs WMI knows of and will pick up the one with most - // memory. We need to check all GPUs because system can switch active GPU to - // weaker one, to preserve power when not under load. - U32 mem = LLDXHardware::getMBVideoMemoryViaWMI(); - if (mem != 0) - { - mVRAM = mem; - LL_WARNS("RenderInit") << "VRAM Detected (WMI):" << mVRAM<< LL_ENDL; - } - } -#endif - if (mVRAM < 256 && old_vram > 0) { // fall back to old method - // Note: on Windows value will be from LLDXHardware. - // Either received via dxdiag or via WMI by id from dxdiag. mVRAM = old_vram; } @@ -1266,7 +1236,7 @@ bool LLGLManager::initGL() // there's some implementation that reports a crazy value mMaxUniformBlockSize = llmin(mMaxUniformBlockSize, 65536); - if (mGLVersion >= 4.59f) + if (mHasAnisotropic) { glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY, &mMaxAnisotropy); } @@ -1430,6 +1400,11 @@ void LLGLManager::initExtensions() mHasCubeMapArray = mGLVersion >= 3.99f; mHasTransformFeedback = mGLVersion >= 3.99f; mHasDebugOutput = mGLVersion >= 4.29f; + mHasAnisotropic = mGLVersion >= 4.59f; + if(!mHasAnisotropic && gGLHExts.mSysExts) + { + mHasAnisotropic = ExtensionExists("GL_EXT_texture_filter_anisotropic", gGLHExts.mSysExts); + } // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); @@ -2458,12 +2433,15 @@ void LLGLState::checkStates(GLboolean writeAlpha) return; } - GLint src; - GLint dst; - glGetIntegerv(GL_BLEND_SRC, &src); - glGetIntegerv(GL_BLEND_DST, &dst); - llassert_always(src == GL_SRC_ALPHA); - llassert_always(dst == GL_ONE_MINUS_SRC_ALPHA); + GLint srcRGB, dstRGB, srcAlpha, dstAlpha; + glGetIntegerv(GL_BLEND_SRC_RGB, &srcRGB); + glGetIntegerv(GL_BLEND_DST_RGB, &dstRGB); + glGetIntegerv(GL_BLEND_SRC_ALPHA, &srcAlpha); + glGetIntegerv(GL_BLEND_DST_ALPHA, &dstAlpha); + llassert_always(srcRGB == GL_SRC_ALPHA); + llassert_always(srcAlpha == GL_SRC_ALPHA); + llassert_always(dstRGB == GL_ONE_MINUS_SRC_ALPHA); + llassert_always(dstAlpha == GL_ONE_MINUS_SRC_ALPHA); // disable for now until usage is consistent //GLboolean colorMask[4]; @@ -2744,7 +2722,7 @@ void LLGLUserClipPlane::setPlane(F32 a, F32 b, F32 c, F32 d) if(cplane[2] < 0) cplane *= -1; - glm::mat4 suffix; + glm::mat4 suffix = glm::identity<glm::mat4>(); suffix = glm::row(suffix, 2, cplane); glm::mat4 newP = suffix * P; gGL.matrixMode(LLRender::MM_PROJECTION); |
