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authorDave Parks <davep@lindenlab.com>2011-05-19 20:38:39 -0500
committerDave Parks <davep@lindenlab.com>2011-05-19 20:38:39 -0500
commit51bb3c15c8ac6c85ed1a7e8526ba6b60794ac29e (patch)
treefb69cb7a3c1a98d271e0ee53880c7ad93a568502 /indra/llrender/llimagegl.cpp
parent6898b2c6d53fc04384f194d264c1c61bbc08c90f (diff)
SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisample instead.
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r--indra/llrender/llimagegl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index d408077c68..30b66ae542 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -1417,7 +1417,7 @@ void LLImageGL::deleteDeadTextures()
{
if (sCurrentBoundTextures[i] == tex)
{
- gGL.getTexUnit(i)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType());
stop_glerror();
}
}