From 51bb3c15c8ac6c85ed1a7e8526ba6b60794ac29e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 19 May 2011 20:38:39 -0500 Subject: SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisample instead. --- indra/llrender/llimagegl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llrender/llimagegl.cpp') diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index d408077c68..30b66ae542 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1417,7 +1417,7 @@ void LLImageGL::deleteDeadTextures() { if (sCurrentBoundTextures[i] == tex) { - gGL.getTexUnit(i)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); stop_glerror(); } } -- cgit v1.2.3