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2026.01
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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gltf
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llgltfloader.cpp
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2025-06-02
#4203 show valid log info about 16 bit limit
Maxim Nikolenko
2025-05-30
#4191 skip loading model compressed with Draco
Maxim Nikolenko
2025-05-29
#4190 provide unsupported extension info in log
Maxim Nikolenko
2025-05-28
#4080 Rigged mesh support #6
Andrey Kleshchev
2025-05-28
#4080 Rigged mesh support #5
Andrey Kleshchev
2025-05-27
#4107 upload the model ignoring unsupported extension
Maxim Nikolenko
2025-05-27
#4109 Improve LLGLTFLoader::computeCombinedNodeTransform()
Andrey Lihatskiy
2025-05-26
#4080 Rigged mesh support #4
Andrey Kleshchev
2025-05-26
#4109 Add validation for non-triangulated geometry in GLTF loader
Andrey Lihatskiy
2025-05-26
#4080 Rigged mesh support #3
Andrey Kleshchev
2025-05-25
#4105 Fix duplicate GLTF model instances causing upload errors
Andrey Lihatskiy
2025-05-25
#4109 Fix GLTF model extents calculation
Andrey Lihatskiy
2025-05-25
#4109 Fix inside-out geometry from negative scale transforms in GLTF loader
Andrey Lihatskiy
2025-05-24
#4109 Refactor LLGLTFLoader::populateModelFromMesh() #2
Andrey Lihatskiy
2025-05-24
#4109 Refactor LLGLTFLoader::populateModelFromMesh()
Andrey Lihatskiy
2025-05-24
#4109 Remove workaround code
Andrey Lihatskiy
2025-05-23
#4109 #4080 Undistort GLTF rigged mesh in Z-up coordinate transformation
Andrey Lihatskiy
2025-05-23
#4109 #4080 Apply coordinate rotation to GLTF inverse bind matrices
Andrey Lihatskiy
2025-05-23
#4109 Use correct GLTF coordinate system rotation
Andrey Lihatskiy
2025-05-22
#4109 Improve handling of GLTF transform hierarchy
Andrey Lihatskiy
2025-05-21
Make loading the asset into VRAM optional.
Jonathan "Geenz" Goodman
2025-05-21
#4080 Rigged mesh support #2
Andrey Kleshchev
2025-05-19
#4080 Import GLTF skin data
Andrey Kleshchev
2025-05-18
Merge branch 'geenz/gltf-mesh-import' into marchcat/gltf-mesh-texture-import
Andrey Lihatskiy
2025-05-16
More white space.
Jonathan "Geenz" Goodman
2025-05-16
White space.
Jonathan "Geenz" Goodman
2025-05-14
Use correct model dimensions and bounding box rotation
Andrey Lihatskiy
2025-05-14
Improve mesh scaling
Andrey Lihatskiy
2025-05-14
Merge branch 'geenz/gltf-mesh-import' into marchcat/gltf-mesh-texture-import
Jonathan "Geenz" Goodman
2025-05-14
Make pulling weights per vertex.
Jonathan "Geenz" Goodman
2025-05-06
Apply 1/100th scale to the vertex positions
Andrey Lihatskiy
2025-05-06
GLTF import texture upload
Andrey Lihatskiy
2025-05-05
Make sure we're pushing to the joints name set as well.
Jonathan "Geenz" Goodman
2025-05-05
Make sure transformation matricies are actually setup. Start getting joints in.
Jonathan "Geenz" Goodman
2025-05-04
Fix import rotation and UVs
Jonathan "Geenz" Goodman
2025-05-04
Transforms transmigrofied
Jonathan "Geenz" Goodman
2025-05-04
Fix normals
Jonathan "Geenz" Goodman
2025-05-04
More fixes - still a bit hacky but getting there.
Jonathan "Geenz" Goodman
2025-04-28
Cursed stuff!
Jonathan "Geenz" Goodman
2025-04-08
GLTF WIP. Still working on getting transforms working proper and need to fig...
Jonathan "Geenz" Goodman
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