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path: root/indra/newview/gltf/llgltfloader.cpp
AgeCommit message (Expand)Author
2025-06-02#4203 show valid log info about 16 bit limitMaxim Nikolenko
2025-05-30#4191 skip loading model compressed with DracoMaxim Nikolenko
2025-05-29#4190 provide unsupported extension info in logMaxim Nikolenko
2025-05-28#4080 Rigged mesh support #6Andrey Kleshchev
2025-05-28#4080 Rigged mesh support #5Andrey Kleshchev
2025-05-27#4107 upload the model ignoring unsupported extensionMaxim Nikolenko
2025-05-27#4109 Improve LLGLTFLoader::computeCombinedNodeTransform()Andrey Lihatskiy
2025-05-26#4080 Rigged mesh support #4Andrey Kleshchev
2025-05-26#4109 Add validation for non-triangulated geometry in GLTF loaderAndrey Lihatskiy
2025-05-26#4080 Rigged mesh support #3Andrey Kleshchev
2025-05-25#4105 Fix duplicate GLTF model instances causing upload errorsAndrey Lihatskiy
2025-05-25#4109 Fix GLTF model extents calculationAndrey Lihatskiy
2025-05-25#4109 Fix inside-out geometry from negative scale transforms in GLTF loaderAndrey Lihatskiy
2025-05-24#4109 Refactor LLGLTFLoader::populateModelFromMesh() #2Andrey Lihatskiy
2025-05-24#4109 Refactor LLGLTFLoader::populateModelFromMesh()Andrey Lihatskiy
2025-05-24#4109 Remove workaround codeAndrey Lihatskiy
2025-05-23#4109 #4080 Undistort GLTF rigged mesh in Z-up coordinate transformationAndrey Lihatskiy
2025-05-23#4109 #4080 Apply coordinate rotation to GLTF inverse bind matricesAndrey Lihatskiy
2025-05-23#4109 Use correct GLTF coordinate system rotationAndrey Lihatskiy
2025-05-22#4109 Improve handling of GLTF transform hierarchyAndrey Lihatskiy
2025-05-21Make loading the asset into VRAM optional.Jonathan "Geenz" Goodman
2025-05-21#4080 Rigged mesh support #2Andrey Kleshchev
2025-05-19#4080 Import GLTF skin dataAndrey Kleshchev
2025-05-18Merge branch 'geenz/gltf-mesh-import' into marchcat/gltf-mesh-texture-importAndrey Lihatskiy
2025-05-16More white space.Jonathan "Geenz" Goodman
2025-05-16White space.Jonathan "Geenz" Goodman
2025-05-14Use correct model dimensions and bounding box rotationAndrey Lihatskiy
2025-05-14Improve mesh scalingAndrey Lihatskiy
2025-05-14Merge branch 'geenz/gltf-mesh-import' into marchcat/gltf-mesh-texture-importJonathan "Geenz" Goodman
2025-05-14Make pulling weights per vertex.Jonathan "Geenz" Goodman
2025-05-06Apply 1/100th scale to the vertex positionsAndrey Lihatskiy
2025-05-06GLTF import texture uploadAndrey Lihatskiy
2025-05-05Make sure we're pushing to the joints name set as well.Jonathan "Geenz" Goodman
2025-05-05Make sure transformation matricies are actually setup. Start getting joints in.Jonathan "Geenz" Goodman
2025-05-04Fix import rotation and UVsJonathan "Geenz" Goodman
2025-05-04Transforms transmigrofiedJonathan "Geenz" Goodman
2025-05-04Fix normalsJonathan "Geenz" Goodman
2025-05-04More fixes - still a bit hacky but getting there.Jonathan "Geenz" Goodman
2025-04-28Cursed stuff!Jonathan "Geenz" Goodman
2025-04-08GLTF WIP. Still working on getting transforms working proper and need to fig...Jonathan "Geenz" Goodman