| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-02-03 | SL-19148 Decruft followthrough -- kill more unused shader files | Dave Parks | |
| 2022-11-14 | Merged in SL-18332 (pull request #1194) | Jonathan Goodman | |
| First pass of Screen Space Reflections Approved-by: Dave Parks | |||
| 2017-09-14 | MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ↵ | ruslantproductengine | |
| viewer FIXED | |||
| 2013-07-24 | MATBUG-315 remove unused uniforms from depth downsample frag shaders as they ↵ | Graham Linden | |
| anger some shader compilers despite not being used | |||
| 2013-06-24 | NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry | Graham Linden | |
| 2013-06-18 | Occlusion culling overhaul. | Dave Parks | |
