| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-19 | #1139 Fix for world going black/white in some scenes (NaNs) (#1273) | RunitaiLinden | |
| * #1139 Fix for world going black/white in some scenes (NaNs) NaNs were coming from normal encode/decode. Take advantage of available gbuffer space to send full normal instead of encoding. * #1139 Cleanup remove now unused encodeNormF.glsl * #1139 Remove final reference to encodeNormF * #1139 Fix for getNormalEnvIntensityFlags referencing wrong sampler for env intensity * Mac build fix | |||
| 2020-06-29 | DRTVWR-497: Cleanup: Document algorithm name for normal packing/unpacking. | Ptolemy | |
| 2018-06-07 | Validation fixes. | Rider Linden | |
| 2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer ↵ | Graham Linden graham@lindenlab.com | |
| format. | |||
