summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp64
1 files changed, 21 insertions, 43 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 2fe67a5457..d2aebfbce5 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -218,6 +218,7 @@ S32 LLPipeline::RenderBufferVisualization;
bool LLPipeline::RenderMirrors;
S32 LLPipeline::RenderHeroProbeUpdateRate;
S32 LLPipeline::RenderHeroProbeConservativeUpdateMultiplier;
+bool LLPipeline::RenderAvatarCloth;
LLTrace::EventStatHandle<S64> LLPipeline::sStatBatchSize("renderbatchsize");
const U32 LLPipeline::MAX_PREVIEW_WIDTH = 512;
@@ -601,6 +602,7 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderMirrors");
connectRefreshCachedSettingsSafe("RenderHeroProbeUpdateRate");
connectRefreshCachedSettingsSafe("RenderHeroProbeConservativeUpdateMultiplier");
+ connectRefreshCachedSettingsSafe("RenderAvatarCloth");
LLPointer<LLControlVariable> cntrl_ptr = gSavedSettings.getControl("CollectFontVertexBuffers");
if (cntrl_ptr.notNull())
@@ -858,7 +860,7 @@ bool LLPipeline::allocateScreenBufferInternal(U32 resX, U32 resY)
GLuint screenFormat = hdr ? GL_RGBA16F : GL_RGBA;
- if (!mRT->screen.allocate(resX, resY, screenFormat)) return false;
+ if (!mRT->screen.allocate(resX, resY, GL_RGBA16F)) return false;
mRT->deferredScreen.shareDepthBuffer(mRT->screen);
@@ -1133,6 +1135,7 @@ void LLPipeline::refreshCachedSettings()
RenderMirrors = gSavedSettings.getBOOL("RenderMirrors");
RenderHeroProbeUpdateRate = gSavedSettings.getS32("RenderHeroProbeUpdateRate");
RenderHeroProbeConservativeUpdateMultiplier = gSavedSettings.getS32("RenderHeroProbeConservativeUpdateMultiplier");
+ RenderAvatarCloth = gSavedSettings.getBOOL("RenderAvatarCloth");
sReflectionProbesEnabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionsEnabled") && gSavedSettings.getBOOL("RenderReflectionsEnabled");
RenderSpotLight = nullptr;
@@ -2952,7 +2955,7 @@ void LLPipeline::markMoved(LLDrawable *drawablep, bool damped_motion)
void LLPipeline::markShift(LLDrawable *drawablep)
{
- if (!drawablep || drawablep->isDead())
+ if (!drawablep || drawablep->isDead() || !drawablep->getVObj())
{
return;
}
@@ -2986,7 +2989,7 @@ void LLPipeline::shiftObjects(const LLVector3 &offset)
iter != mShiftList.end(); iter++)
{
LLDrawable *drawablep = *iter;
- if (drawablep->isDead())
+ if (drawablep->isDead() || !drawablep->getVObj())
{
continue;
}
@@ -4340,7 +4343,7 @@ void LLPipeline::renderPhysicsDisplay()
gGL.flush();
gDebugProgram.bind();
- LLGLEnable(GL_POLYGON_OFFSET_LINE);
+ LLGLEnable polygon_offset_line(GL_POLYGON_OFFSET_LINE);
glPolygonOffset(3.f, 3.f);
glLineWidth(3.f);
LLGLEnable blend(GL_BLEND);
@@ -8347,34 +8350,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
bindReflectionProbes(shader);
- if (gAtmosphere)
- {
- // bind precomputed textures necessary for calculating sun and sky luminance
- channel = shader.enableTexture(LLShaderMgr::TRANSMITTANCE_TEX, LLTexUnit::TT_TEXTURE);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::TRANSMITTANCE_TEX, gAtmosphere->getTransmittance());
- }
-
- channel = shader.enableTexture(LLShaderMgr::SCATTER_TEX, LLTexUnit::TT_TEXTURE_3D);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::SCATTER_TEX, gAtmosphere->getScattering());
- }
-
- channel = shader.enableTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, LLTexUnit::TT_TEXTURE_3D);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, gAtmosphere->getMieScattering());
- }
-
- channel = shader.enableTexture(LLShaderMgr::ILLUMINANCE_TEX, LLTexUnit::TT_TEXTURE);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::ILLUMINANCE_TEX, gAtmosphere->getIlluminance());
- }
- }
-
/*if (gCubeSnapshot)
{ // we only really care about the first two values, but the shader needs increasing separation between clip planes
shader.uniform4f(LLShaderMgr::DEFERRED_SHADOW_CLIP, 1.f, 64.f, 128.f, 256.f);
@@ -11524,21 +11499,24 @@ public:
}
};
-
+// Called from LLViewHighlightTransparent when "Highlight Transparent" is toggled
void LLPipeline::rebuildDrawInfo()
{
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ const U32 types_to_traverse[] =
{
- LLViewerRegion* region = *iter;
-
- LLOctreeDirty dirty;
-
- LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_VOLUME);
- dirty.traverse(part->mOctree);
+ LLViewerRegion::PARTITION_VOLUME,
+ LLViewerRegion::PARTITION_BRIDGE,
+ LLViewerRegion::PARTITION_AVATAR
+ };
- part = region->getSpatialPartition(LLViewerRegion::PARTITION_BRIDGE);
- dirty.traverse(part->mOctree);
+ LLOctreeDirty dirty;
+ for (LLViewerRegion* region : LLWorld::getInstance()->getRegionList())
+ {
+ for (U32 type : types_to_traverse)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(type);
+ dirty.traverse(part->mOctree);
+ }
}
}