diff options
Diffstat (limited to 'indra/newview/llvograss.cpp')
| -rwxr-xr-x | indra/newview/llvograss.cpp | 28 |
1 files changed, 19 insertions, 9 deletions
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index e9efc7db9a..88ce6df916 100755 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -766,8 +766,8 @@ void LLVOGrass::updateDrawable(BOOL force_damped) } // virtual -BOOL LLVOGrass::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face, BOOL pick_transparent, S32 *face_hitp, - LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal) +BOOL LLVOGrass::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, BOOL pick_transparent, S32 *face_hitp, + LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent) { BOOL ret = FALSE; @@ -778,7 +778,8 @@ BOOL LLVOGrass::lineSegmentIntersect(const LLVector3& start, const LLVector3& en return FALSE; } - LLVector3 dir = end-start; + LLVector4a dir; + dir.setSub(end, start); mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion()); @@ -846,23 +847,31 @@ BOOL LLVOGrass::lineSegmentIntersect(const LLVector3& start, const LLVector3& en U32 idx0 = 0,idx1 = 0,idx2 = 0; - if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a, b, t, FALSE)) + LLVector4a v0a,v1a,v2a,v3a; + + v0a.load3(v[0].mV); + v1a.load3(v[1].mV); + v2a.load3(v[2].mV); + v3a.load3(v[3].mV); + + + if (LLTriangleRayIntersect(v0a, v1a, v2a, start, dir, a, b, t)) { hit = TRUE; idx0 = 0; idx1 = 1; idx2 = 2; } - else if (LLTriangleRayIntersect(v[1], v[3], v[2], start, dir, a, b, t, FALSE)) + else if (LLTriangleRayIntersect(v1a, v3a, v2a, start, dir, a, b, t)) { hit = TRUE; idx0 = 1; idx1 = 3; idx2 = 2; } - else if (LLTriangleRayIntersect(v[2], v[1], v[0], start, dir, a, b, t, FALSE)) + else if (LLTriangleRayIntersect(v2a, v1a, v0a, start, dir, a, b, t)) { normal1 = -normal1; hit = TRUE; idx0 = 2; idx1 = 1; idx2 = 0; } - else if (LLTriangleRayIntersect(v[2], v[3], v[1], start, dir, a, b, t, FALSE)) + else if (LLTriangleRayIntersect(v2a, v3a, v1a, start, dir, a, b, t)) { normal1 = -normal1; hit = TRUE; @@ -885,7 +894,8 @@ BOOL LLVOGrass::lineSegmentIntersect(const LLVector3& start, const LLVector3& en closest_t = t; if (intersection != NULL) { - *intersection = start+dir*closest_t; + dir.mul(closest_t); + intersection->setAdd(start, dir); } if (tex_coord != NULL) @@ -895,7 +905,7 @@ BOOL LLVOGrass::lineSegmentIntersect(const LLVector3& start, const LLVector3& en if (normal != NULL) { - *normal = normal1; + normal->load3(normal1.mV); } ret = TRUE; } |
