diff options
Diffstat (limited to 'indra/newview/llfloateravatartextures.cpp')
| -rw-r--r-- | indra/newview/llfloateravatartextures.cpp | 406 |
1 files changed, 203 insertions, 203 deletions
diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp index 895cd2a79e..75d0e5a869 100644 --- a/indra/newview/llfloateravatartextures.cpp +++ b/indra/newview/llfloateravatartextures.cpp @@ -1,203 +1,203 @@ -/** - * @file llfloateravatartextures.cpp - * @brief Debugging view showing underlying avatar textures and baked textures. - * - * $LicenseInfo:firstyear=2006&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llfloateravatartextures.h" - -// library headers -#include "llavatarnamecache.h" - -#include "llagent.h" -#include "llagentwearables.h" -#include "llviewerwearable.h" -#include "lltexturectrl.h" -#include "lluictrlfactory.h" -#include "llviewerobjectlist.h" -#include "llvoavatarself.h" -#include "lllocaltextureobject.h" - -using namespace LLAvatarAppearanceDefines; - -LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id) - : LLFloater(id), - mID(id.asUUID()) -{ -} - -LLFloaterAvatarTextures::~LLFloaterAvatarTextures() -{ -} - -bool LLFloaterAvatarTextures::postBuild() -{ - for (U32 i=0; i < TEX_NUM_INDICES; i++) - { - const std::string tex_name = LLAvatarAppearance::getDictionary()->getTexture(ETextureIndex(i))->mName; - mTextures[i] = getChild<LLTextureCtrl>(tex_name); - } - mTitle = getTitle(); - - childSetAction("Dump", onClickDump, this); - - refresh(); - return true; -} - -void LLFloaterAvatarTextures::draw() -{ - refresh(); - LLFloater::draw(); -} - -static void update_texture_ctrl(LLVOAvatar* avatarp, - LLTextureCtrl* ctrl, - ETextureIndex te) -{ - LLUUID id = IMG_DEFAULT_AVATAR; - const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture(te); - if (tex_entry && tex_entry->mIsLocalTexture) - { - if (avatarp->isSelf()) - { - const LLWearableType::EType wearable_type = tex_entry->mWearableType; - LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0); - if (wearable) - { - LLLocalTextureObject *lto = wearable->getLocalTextureObject(te); - if (lto) - { - id = lto->getID(); - } - } - } - } - else - { - id = tex_entry ? avatarp->getTE(te)->getID() : IMG_DEFAULT_AVATAR; - } - //id = avatarp->getTE(te)->getID(); - if (id == IMG_DEFAULT_AVATAR) - { - ctrl->setImageAssetID(LLUUID::null); - ctrl->setToolTip(tex_entry->mName + " : " + std::string("IMG_DEFAULT_AVATAR")); - } - else - { - ctrl->setImageAssetID(id); - ctrl->setToolTip(tex_entry->mName + " : " + id.asString()); - } -} - -static LLVOAvatar* find_avatar(const LLUUID& id) -{ - LLViewerObject *obj = gObjectList.findObject(id); - while (obj && obj->isAttachment()) - { - obj = (LLViewerObject *)obj->getParent(); - } - - if (obj && obj->isAvatar()) - { - return (LLVOAvatar*)obj; - } - else - { - return NULL; - } -} - -void LLFloaterAvatarTextures::refresh() -{ - if (gAgent.isGodlike()) - { - LLVOAvatar *avatarp = find_avatar(mID); - if (avatarp) - { - LLAvatarName av_name; - if (LLAvatarNameCache::get(avatarp->getID(), &av_name)) - { - setTitle(mTitle + ": " + av_name.getCompleteName()); - } - for (U32 i=0; i < TEX_NUM_INDICES; i++) - { - update_texture_ctrl(avatarp, mTextures[i], ETextureIndex(i)); - } - } - else - { - setTitle(mTitle + ": " + getString("InvalidAvatar") + " (" + mID.asString() + ")"); - } - } -} - -// static -void LLFloaterAvatarTextures::onClickDump(void* data) -{ - if (gAgent.isGodlike()) - { - const LLVOAvatarSelf* avatarp = gAgentAvatarp; - if (!avatarp) return; - for (S32 i = 0; i < avatarp->getNumTEs(); i++) - { - const LLTextureEntry* te = avatarp->getTE(i); - if (!te) continue; - - const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture((ETextureIndex)(i)); - if (!tex_entry) - continue; - - if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i)) - { - LLUUID id = IMG_DEFAULT_AVATAR; - LLWearableType::EType wearable_type = LLAvatarAppearance::getDictionary()->getTEWearableType((ETextureIndex)i); - if (avatarp->isSelf()) - { - LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0); - if (wearable) - { - LLLocalTextureObject *lto = wearable->getLocalTextureObject(i); - if (lto) - { - id = lto->getID(); - } - } - } - if (id != IMG_DEFAULT_AVATAR) - { - LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << id << LL_ENDL; - } - else - { - LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << "<DEFAULT>" << LL_ENDL; - } - } - else - { - LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << te->getID() << LL_ENDL; - } - } - } -} +/**
+ * @file llfloateravatartextures.cpp
+ * @brief Debugging view showing underlying avatar textures and baked textures.
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llfloateravatartextures.h"
+
+// library headers
+#include "llavatarnamecache.h"
+
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llviewerwearable.h"
+#include "lltexturectrl.h"
+#include "lluictrlfactory.h"
+#include "llviewerobjectlist.h"
+#include "llvoavatarself.h"
+#include "lllocaltextureobject.h"
+
+using namespace LLAvatarAppearanceDefines;
+
+LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id)
+ : LLFloater(id),
+ mID(id.asUUID())
+{
+}
+
+LLFloaterAvatarTextures::~LLFloaterAvatarTextures()
+{
+}
+
+bool LLFloaterAvatarTextures::postBuild()
+{
+ for (U32 i=0; i < TEX_NUM_INDICES; i++)
+ {
+ const std::string tex_name = LLAvatarAppearance::getDictionary()->getTexture(ETextureIndex(i))->mName;
+ mTextures[i] = getChild<LLTextureCtrl>(tex_name);
+ }
+ mTitle = getTitle();
+
+ childSetAction("Dump", onClickDump, this);
+
+ refresh();
+ return true;
+}
+
+void LLFloaterAvatarTextures::draw()
+{
+ refresh();
+ LLFloater::draw();
+}
+
+static void update_texture_ctrl(LLVOAvatar* avatarp,
+ LLTextureCtrl* ctrl,
+ ETextureIndex te)
+{
+ LLUUID id = IMG_DEFAULT_AVATAR;
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture(te);
+ if (tex_entry && tex_entry->mIsLocalTexture)
+ {
+ if (avatarp->isSelf())
+ {
+ const LLWearableType::EType wearable_type = tex_entry->mWearableType;
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
+ if (wearable)
+ {
+ LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
+ if (lto)
+ {
+ id = lto->getID();
+ }
+ }
+ }
+ }
+ else
+ {
+ id = tex_entry ? avatarp->getTE(te)->getID() : IMG_DEFAULT_AVATAR;
+ }
+ //id = avatarp->getTE(te)->getID();
+ if (id == IMG_DEFAULT_AVATAR)
+ {
+ ctrl->setImageAssetID(LLUUID::null);
+ ctrl->setToolTip(tex_entry->mName + " : " + std::string("IMG_DEFAULT_AVATAR"));
+ }
+ else
+ {
+ ctrl->setImageAssetID(id);
+ ctrl->setToolTip(tex_entry->mName + " : " + id.asString());
+ }
+}
+
+static LLVOAvatar* find_avatar(const LLUUID& id)
+{
+ LLViewerObject *obj = gObjectList.findObject(id);
+ while (obj && obj->isAttachment())
+ {
+ obj = (LLViewerObject *)obj->getParent();
+ }
+
+ if (obj && obj->isAvatar())
+ {
+ return (LLVOAvatar*)obj;
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+void LLFloaterAvatarTextures::refresh()
+{
+ if (gAgent.isGodlike())
+ {
+ LLVOAvatar *avatarp = find_avatar(mID);
+ if (avatarp)
+ {
+ LLAvatarName av_name;
+ if (LLAvatarNameCache::get(avatarp->getID(), &av_name))
+ {
+ setTitle(mTitle + ": " + av_name.getCompleteName());
+ }
+ for (U32 i=0; i < TEX_NUM_INDICES; i++)
+ {
+ update_texture_ctrl(avatarp, mTextures[i], ETextureIndex(i));
+ }
+ }
+ else
+ {
+ setTitle(mTitle + ": " + getString("InvalidAvatar") + " (" + mID.asString() + ")");
+ }
+ }
+}
+
+// static
+void LLFloaterAvatarTextures::onClickDump(void* data)
+{
+ if (gAgent.isGodlike())
+ {
+ const LLVOAvatarSelf* avatarp = gAgentAvatarp;
+ if (!avatarp) return;
+ for (S32 i = 0; i < avatarp->getNumTEs(); i++)
+ {
+ const LLTextureEntry* te = avatarp->getTE(i);
+ if (!te) continue;
+
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture((ETextureIndex)(i));
+ if (!tex_entry)
+ continue;
+
+ if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
+ {
+ LLUUID id = IMG_DEFAULT_AVATAR;
+ LLWearableType::EType wearable_type = LLAvatarAppearance::getDictionary()->getTEWearableType((ETextureIndex)i);
+ if (avatarp->isSelf())
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
+ if (wearable)
+ {
+ LLLocalTextureObject *lto = wearable->getLocalTextureObject(i);
+ if (lto)
+ {
+ id = lto->getID();
+ }
+ }
+ }
+ if (id != IMG_DEFAULT_AVATAR)
+ {
+ LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << id << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << "<DEFAULT>" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << te->getID() << LL_ENDL;
+ }
+ }
+ }
+}
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