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-rw-r--r--indra/llrender/llrender.h19
1 files changed, 16 insertions, 3 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 0801c12fb4..4bfc5723ee 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -46,7 +46,9 @@
#include <boost/align/aligned_allocator.hpp>
#include <array>
+#include <chrono>
#include <list>
+#include <vector>
class LLVertexBuffer;
class LLCubeMap;
@@ -235,8 +237,6 @@ protected:
bool mHasMipMaps;
void debugTextureUnit(void);
- GLint getTextureSource(eTextureBlendSrc src);
- GLint getTextureSourceType(eTextureBlendSrc src, bool isAlpha = false);
};
class LLLightState
@@ -467,6 +467,8 @@ public:
LLLightState* getLight(U32 index);
void setAmbientLightColor(const LLColor4& color);
+ void setLineWidth(F32 width);
+
LLTexUnit* getTexUnit(U32 index);
U32 getCurrentTexUnitIndex(void) const { return mCurrTextureUnitIndex; }
@@ -487,6 +489,7 @@ public:
public:
static U32 sUICalls;
static U32 sUIVerts;
+ static F32 sAnisotropicFilteringLevel;
static bool sGLCoreProfile;
static bool sNsightDebugSupport;
static LLVector2 sUIGLScaleFactor;
@@ -512,7 +515,8 @@ private:
U32 mCount;
U32 mMode;
U32 mCurrTextureUnitIndex;
- bool mCurrColorMask[4];
+ bool mCurrColorMask[4];
+ F32 mLineWidth = 1.f;
LLPointer<LLVertexBuffer> mBuffer;
LLStrider<LLVector4a> mVerticesp;
@@ -529,6 +533,15 @@ private:
std::vector<LLVector4a, boost::alignment::aligned_allocator<LLVector4a, 16> > mUIOffset;
std::vector<LLVector4a, boost::alignment::aligned_allocator<LLVector4a, 16> > mUIScale;
+
+ struct LLVBCache
+ {
+ LLPointer<LLVertexBuffer> vb;
+ std::chrono::steady_clock::time_point touched;
+ };
+
+ std::unordered_map<U64, LLVBCache> mVBCache;
+ std::list<LLVertexBufferData>* mBufferDataList = nullptr;
};
extern F32 gGLModelView[16];