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Diffstat (limited to 'indra/llcharacter/llstatemachine.h')
| -rw-r--r-- | indra/llcharacter/llstatemachine.h | 147 |
1 files changed, 0 insertions, 147 deletions
diff --git a/indra/llcharacter/llstatemachine.h b/indra/llcharacter/llstatemachine.h deleted file mode 100644 index 9a33798d96..0000000000 --- a/indra/llcharacter/llstatemachine.h +++ /dev/null @@ -1,147 +0,0 @@ -/** - * @file llstatemachine.h - * @brief LLStateMachine class header file. - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLSTATEMACHINE_H -#define LL_LLSTATEMACHINE_H - -#include <string> - -#include "llerror.h" -#include <map> - -class LLUniqueID -{ - friend bool operator==(const LLUniqueID &a, const LLUniqueID &b); - friend bool operator!=(const LLUniqueID &a, const LLUniqueID &b); -protected: - static U32 sNextID; - U32 mId; -public: - LLUniqueID(){mId = sNextID++;} - virtual ~LLUniqueID(){} - U32 getID() {return mId;} -}; - -class LLFSMTransition : public LLUniqueID -{ -public: - LLFSMTransition() : LLUniqueID(){}; - virtual std::string getName()const { return "unnamed"; } -}; - -class LLFSMState : public LLUniqueID -{ -public: - LLFSMState() : LLUniqueID(){}; - virtual void onEntry(void *){}; - virtual void onExit(void *){}; - virtual void execute(void *){}; - virtual std::string getName() const { return "unnamed"; } -}; - -class LLStateDiagram -{ -typedef std::map<LLFSMTransition*, LLFSMState*> Transitions; - -friend std::ostream& operator<<(std::ostream &s, LLStateDiagram &FSM); -friend class LLStateMachine; - -protected: - typedef std::map<LLFSMState*, Transitions> StateMap; - StateMap mStates; - Transitions mDefaultTransitions; - LLFSMState* mDefaultState; - bool mUseDefaultState; - -public: - LLStateDiagram(); - virtual ~LLStateDiagram(); - -protected: - // add a state to the state graph, executed implicitly when adding transitions - bool addState(LLFSMState *state); - - // add a directed transition between 2 states - bool addTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition); - - // add an undirected transition between 2 states - bool addUndirectedTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition); - - // add a transition that is taken if none other exist - void addDefaultTransition(LLFSMState& end_state, LLFSMTransition& transition); - - // process a possible transition, and get the resulting state - LLFSMState* processTransition(LLFSMState& start_state, LLFSMTransition& transition); - - // add a transition that exists for every state - void setDefaultState(LLFSMState& default_state); - - // return total number of states with no outgoing transitions - S32 numDeadendStates(); - - // does this state exist in the state diagram? - bool stateIsValid(LLFSMState& state); - - // get a state pointer by ID - LLFSMState* getState(U32 state_id); - -public: - // save the graph in a DOT file for rendering and visualization - bool saveDotFile(const std::string& filename); -}; - -class LLStateMachine -{ -protected: - LLFSMState* mCurrentState; - LLFSMState* mLastState; - LLFSMTransition* mLastTransition; - LLStateDiagram* mStateDiagram; - -public: - LLStateMachine(); - virtual ~LLStateMachine(); - - // set state diagram - void setStateDiagram(LLStateDiagram* diagram); - - // process this transition - void processTransition(LLFSMTransition &transition, void* user_data); - - // returns current state - LLFSMState* getCurrentState() const; - - // execute current state - void runCurrentState(void *data); - - // set state by state pointer - bool setCurrentState(LLFSMState *initial_state, void* user_data, bool skip_entry = true); - - // set state by unique ID - bool setCurrentState(U32 state_id, void* user_data, bool skip_entry = true); -}; - -#endif //_LL_LLSTATEMACHINE_H |
