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path: root/indra/llappearance/llavatarappearance.cpp
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Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r--indra/llappearance/llavatarappearance.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index 7d9d2ba24c..43ee78519d 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -78,7 +78,7 @@ class LLAvatarBoneInfo
friend class LLAvatarAppearance;
friend class LLAvatarSkeletonInfo;
public:
- LLAvatarBoneInfo() : mIsJoint(FALSE) {}
+ LLAvatarBoneInfo() : mIsJoint(false) {}
~LLAvatarBoneInfo()
{
std::for_each(mChildren.begin(), mChildren.end(), DeletePointer());
@@ -178,7 +178,7 @@ LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAv
LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
LLCharacter(),
- mIsDummy(FALSE),
+ mIsDummy(false),
mTexSkinColor( NULL ),
mTexHairColor( NULL ),
mTexEyeColor( NULL ),
@@ -189,7 +189,7 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
mNumBones(0),
mNumCollisionVolumes(0),
mCollisionVolumes(NULL),
- mIsBuilt(FALSE),
+ mIsBuilt(false),
mInitFlags(0)
{
llassert_always(mWearableData);
@@ -236,14 +236,14 @@ void LLAvatarAppearance::initInstance()
mesh->setName(mesh_name);
mesh->setMeshID(mesh_index);
mesh->setPickName(mesh_dict->mPickName);
- mesh->setIsTransparent(FALSE);
+ mesh->setIsTransparent(false);
switch((S32)mesh_index)
{
case MESH_ID_HAIR:
- mesh->setIsTransparent(TRUE);
+ mesh->setIsTransparent(true);
break;
case MESH_ID_SKIRT:
- mesh->setIsTransparent(TRUE);
+ mesh->setIsTransparent(true);
break;
case MESH_ID_EYEBALL_LEFT:
case MESH_ID_EYEBALL_RIGHT:
@@ -345,7 +345,7 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons
avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml");
}
LLXmlTree xml_tree;
- bool success = xml_tree.parseFile( avatar_file_name, FALSE );
+ bool success = xml_tree.parseFile( avatar_file_name, false );
if (!success)
{
LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL;
@@ -580,7 +580,7 @@ bool LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTre
//-------------------------------------------------------------------------
// parse the file
//-------------------------------------------------------------------------
- bool parsesuccess = skeleton_xml_tree.parseFile( filename, FALSE );
+ bool parsesuccess = skeleton_xml_tree.parseFile( filename, false );
if (!parsesuccess)
{
@@ -804,7 +804,7 @@ void LLAvatarAppearance::buildCharacter()
//-------------------------------------------------------------------------
mRoot->removeAllChildren();
mJointMap.clear();
- mIsBuilt = FALSE;
+ mIsBuilt = false;
//-------------------------------------------------------------------------
// clear mesh data
@@ -825,7 +825,7 @@ void LLAvatarAppearance::buildCharacter()
bool status = loadAvatar();
stop_glerror();
-// gPrintMessagesThisFrame = TRUE;
+// gPrintMessagesThisFrame = true;
LL_DEBUGS() << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << LL_ENDL;
if (!status)
@@ -895,7 +895,7 @@ void LLAvatarAppearance::buildCharacter()
// SL-315
mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) );
- mIsBuilt = TRUE;
+ mIsBuilt = true;
stop_glerror();
}
@@ -1041,7 +1041,7 @@ bool LLAvatarAppearance::loadSkeletonNode ()
// make meshes children before calling parent version of the function
for (LLAvatarJoint* joint : mMeshLOD)
{
- joint->mUpdateXform = FALSE;
+ joint->mUpdateXform = false;
joint->setMeshesToChildren();
}
@@ -1104,7 +1104,7 @@ bool LLAvatarAppearance::loadMeshNodes()
LLAvatarJointMesh* mesh = NULL;
U8 mesh_id = 0;
- bool found_mesh_id = FALSE;
+ bool found_mesh_id = false;
/* if (type == "hairMesh")
switch(lod)
@@ -1117,7 +1117,7 @@ bool LLAvatarAppearance::loadMeshNodes()
if (type.compare(mesh_dict->mName) == 0)
{
mesh_id = mesh_index;
- found_mesh_id = TRUE;
+ found_mesh_id = true;
break;
}
}
@@ -1257,12 +1257,12 @@ bool LLAvatarAppearance::loadLayersets()
LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
if (layer)
{
- layer->setHasMorph(TRUE);
+ layer->setHasMorph(true);
}
else
{
LL_WARNS() << "Could not find layer named " << morph->mLayer << " to set morph flag" << LL_ENDL;
- success = FALSE;
+ success = false;
}
}
}
@@ -1564,7 +1564,7 @@ bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
{
if (node->hasName("bone"))
{
- mIsJoint = TRUE;
+ mIsJoint = true;
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
if (!node->getFastAttributeString(name_string, mName))
{
@@ -1577,7 +1577,7 @@ bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
}
else if (node->hasName("collision_volume"))
{
- mIsJoint = FALSE;
+ mIsJoint = false;
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
if (!node->getFastAttributeString(name_string, mName))
{
@@ -1810,13 +1810,13 @@ bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro
static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position");
if (child->getFastAttributeVector3(position_string, info->mPosition))
{
- info->mHasPosition = TRUE;
+ info->mHasPosition = true;
}
static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation");
if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler))
{
- info->mHasRotation = TRUE;
+ info->mHasRotation = true;
}
static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group");
if (child->getFastAttributeS32(group_string, info->mGroup))
@@ -1926,7 +1926,7 @@ bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
delete info;
return false;
}
- BOOL shared = false;
+ bool shared = false;
static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared");
child->getFastAttributeBOOL(shared_string, shared);
@@ -2107,7 +2107,7 @@ bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root
}
//virtual
-LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer) :
+LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, bool invert, std::string layer) :
mMorphTarget(morph_target),
mInvert(invert),
mLayer(layer)