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| author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2026-07-22 00:38:54 -0400 |
|---|---|---|
| committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2026-07-22 00:38:54 -0400 |
| commit | 6b9f0f0bf43250f984631032a3f3b41d245907a9 (patch) | |
| tree | 6cede3cddc362ff84cb46e16057c262919da28d9 /indra/newview/pipeline.cpp | |
| parent | 91c11c8d87c963f2b17e45b525396bf8c8386c26 (diff) | |
Revert "Merge pull request #5982 from secondlife/geenz/texture-streaming-tweaks"
This reverts commit 3d465f6c966f0a2fcfd5d3c9effb6ce20c2754c8, reversing
changes made to f2c356fc7130ce5e38b994dcfa1e210609b458b9.
Diffstat (limited to 'indra/newview/pipeline.cpp')
| -rw-r--r-- | indra/newview/pipeline.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f18ec727df..4ef88f5deb 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -9461,9 +9461,6 @@ void LLPipeline::renderShadow(const glm::mat4& view, const glm::mat4& proj, LLCa LL_PROFILE_GPU_ZONE("renderShadow"); LLPipeline::sShadowRender = true; - // Shadow binds aren't visibility. RAII (not a hardcoded restore) so a shadow - // pass nested in a probe render doesn't re-enable stamping for the rest of it. - LLImageGLStampBypass stamp_bypass; // disable occlusion culling during shadow render U32 saved_occlusion = sUseOcclusion; @@ -10848,9 +10845,6 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar, bool sShadowRender = true; sImpostorRender = true; - // Impostor binds aren't visibility. RAII so the nested shadow pass can't - // re-enable stamping mid-render. - LLImageGLStampBypass stamp_bypass; LLViewerCamera* viewer_camera = LLViewerCamera::getInstance(); |
