diff options
| author | Dave Parks <davep@lindenlab.com> | 2010-08-12 17:05:40 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2010-08-12 17:05:40 -0500 |
| commit | 340a729d55983110a85cfc55f1ce0a952bfe15b4 (patch) | |
| tree | 87d2a7d95f5fe35f2903d400330cf82f802f48cd /indra/newview/llvowlsky.cpp | |
| parent | 8348480edeb2ee52cf8f17880d311e60de7ea8f2 (diff) | |
Vertex buffer cleanup, adding water shader to simple rigged attachments.
Reviewed by Nyx.
Diffstat (limited to 'indra/newview/llvowlsky.cpp')
| -rw-r--r-- | indra/newview/llvowlsky.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index 1749ccef94..9398bf425e 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -338,7 +338,7 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable) { const U32 max_buffer_bytes = gSavedSettings.getS32("RenderMaxVBOSize")*1024; const U32 data_mask = LLDrawPoolWLSky::SKY_VERTEX_DATA_MASK; - const U32 max_verts = max_buffer_bytes / LLVertexBuffer::calcStride(data_mask); + const U32 max_verts = max_buffer_bytes / LLVertexBuffer::calcVertexSize(data_mask); const U32 total_stacks = getNumStacks(); |
