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authorDave Parks <davep@lindenlab.com>2010-03-04 15:30:15 -0600
committerDave Parks <davep@lindenlab.com>2010-03-04 15:30:15 -0600
commitea6397fe4990b73e190391d61781c609fbd1f8c1 (patch)
tree68bac3d7259f116343903ae964e2c11a7cb09122 /indra/newview/llvovolume.cpp
parentac2dc19029d0b17292beadc834fdf41330eb88d8 (diff)
Optimiziation pass.
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers.
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index eb2e6e3d76..39db6196a3 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3422,7 +3422,6 @@ static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt");
void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
- llpushcallstacks ;
if (group->changeLOD())
{
group->mLastUpdateDistance = group->mDistance;
@@ -3651,9 +3650,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM("Volume Geometry");
+static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM_PARTIAL("Terse Rebuild");
+
void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
{
- llpushcallstacks ;
llassert(group);
if (group && group->isState(LLSpatialGroup::MESH_DIRTY) && !group->isState(LLSpatialGroup::GEOM_DIRTY))
{
@@ -3664,6 +3664,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
+ LLFastTimer t(FTM_VOLUME_GEOM_PARTIAL);
LLDrawable* drawablep = *drawable_iter;
if (drawablep->isDead() || drawablep->isState(LLDrawable::FORCE_INVISIBLE) )
@@ -3750,7 +3751,6 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort)
{
- llpushcallstacks ;
//calculate maximum number of vertices to store in a single buffer
U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcStride(group->mSpatialPartition->mVertexDataMask);
max_vertices = llmin(max_vertices, (U32) 65535);