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| author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2012-04-02 11:21:52 -0400 |
|---|---|---|
| committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2012-04-02 11:21:52 -0400 |
| commit | 6a7582c09d5533cab09ca07da301d9c987b422f5 (patch) | |
| tree | ee93ff0976bb74fa89f77da4265430222e49c4d2 /indra/newview/llvoavatarself.cpp | |
| parent | 1731894cb42fdbf0bb5bd2e96fe20e2252d1026f (diff) | |
SH-3041 FIX use server-sent baked texture IDs while waiting for avatar to load
Prevents the avatar's baked texture UUIDs sent by the server's first objectUpdate
message from being overwritten until the wearable cache results come back.
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
| -rwxr-xr-x | indra/newview/llvoavatarself.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index f73c8b59aa..02efda913e 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -822,6 +822,8 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys, mInitialBakeIDs[i] = texture_id; } + onFirstTEMessageReceived(); + mInitialBakesLoaded = true; } |
