summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatarself.cpp
diff options
context:
space:
mode:
authorKent Quirk <q@lindenlab.com>2010-06-17 11:37:21 -0400
committerKent Quirk <q@lindenlab.com>2010-06-17 11:37:21 -0400
commit4bf8a0c7fca329ce1d0c58bc3ebf86fbbe544d40 (patch)
tree11c6e9bdeee80d486445ea301e97742c00cdff7a /indra/newview/llvoavatarself.cpp
parent59cc637b8df9b189b2c43e2fcf588c977580f820 (diff)
parent7cc006347822a70f36175dc2627814a0eaeb9c0a (diff)
Merge (and resolve conflict) from q/viewer-release
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index a4d888cd72..91af5fefde 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1267,8 +1267,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
{
- //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
- const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels.
+ const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -1299,8 +1299,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
{
- // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
- const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels
+ const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{