diff options
| author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
|---|---|---|
| committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
| commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
| tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llvoavatarself.cpp | |
| parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
| parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) | |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
| -rw-r--r-- | indra/newview/llvoavatarself.cpp | 5802 |
1 files changed, 2901 insertions, 2901 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index dc07c2d711..753f105736 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1,2901 +1,2901 @@ -/** - * @file llvoavatar.cpp - * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#if LL_MSVC -// disable warning about boost::lexical_cast returning uninitialized data -// when it fails to parse the string -#pragma warning (disable:4701) -#endif - -#include "llviewerprecompiledheaders.h" - -#include "llvoavatarself.h" -#include "llvoavatar.h" - -#include "pipeline.h" - -#include "llagent.h" // Get state values from here -#include "llattachmentsmgr.h" -#include "llagentcamera.h" -#include "llagentwearables.h" -#include "llhudeffecttrail.h" -#include "llhudmanager.h" -#include "llinventoryfunctions.h" -#include "lllocaltextureobject.h" -#include "llnotificationsutil.h" -#include "llselectmgr.h" -#include "lltoolgrab.h" // for needsRenderBeam -#include "lltoolmgr.h" // for needsRenderBeam -#include "lltoolmorph.h" -#include "lltrans.h" -#include "llviewercamera.h" -#include "llviewercontrol.h" -#include "llviewermenu.h" -#include "llviewerobjectlist.h" -#include "llviewerstats.h" -#include "llviewerregion.h" -#include "llviewertexlayer.h" -#include "llviewerwearable.h" -#include "llappearancemgr.h" -#include "llmeshrepository.h" -#include "llvovolume.h" -#include "llsdutil.h" -#include "llstartup.h" -#include "llsdserialize.h" -#include "llcallstack.h" -#include "llcorehttputil.h" -#include "lluiusage.h" - -#if LL_MSVC -// disable boost::lexical_cast warning -#pragma warning (disable:4702) -#endif - -#include <boost/lexical_cast.hpp> - -LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL; - -bool isAgentAvatarValid() -{ - return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()); -} - -void selfStartPhase(const std::string& phase_name) -{ - if (isAgentAvatarValid()) - { - gAgentAvatarp->startPhase(phase_name); - } -} - -void selfStopPhase(const std::string& phase_name, bool err_check) -{ - if (isAgentAvatarValid()) - { - gAgentAvatarp->stopPhase(phase_name, err_check); - } -} - -void selfClearPhases() -{ - if (isAgentAvatarValid()) - { - gAgentAvatarp->clearPhases(); - } -} - -using namespace LLAvatarAppearanceDefines; - - -LLSD summarize_by_buckets(std::vector<LLSD> in_records, std::vector<std::string> by_fields, std::string val_field); - -/********************************************************************************* - ** ** - ** Begin private LLVOAvatarSelf Support classes - ** - **/ - -struct LocalTextureData -{ - LocalTextureData() : - mIsBakedReady(false), - mDiscard(MAX_DISCARD_LEVEL+1), - mImage(NULL), - mWearableID(IMG_DEFAULT_AVATAR), - mTexEntry(NULL) - {} - LLPointer<LLViewerFetchedTexture> mImage; - bool mIsBakedReady; - S32 mDiscard; - LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself - LLTextureEntry *mTexEntry; -}; - -//----------------------------------------------------------------------------- -// Callback data -//----------------------------------------------------------------------------- - - -/** - ** - ** End LLVOAvatarSelf Support classes - ** ** - *********************************************************************************/ - - -//----------------------------------------------------------------------------- -// Static Data -//----------------------------------------------------------------------------- -S32Bytes LLVOAvatarSelf::sScratchTexBytes(0); -std::map< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames; - - -/********************************************************************************* - ** ** - ** Begin LLVOAvatarSelf Constructor routines - ** - **/ - -LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, - const LLPCode pcode, - LLViewerRegion* regionp) : - LLVOAvatar(id, pcode, regionp), - mScreenp(NULL), - mLastRegionHandle(0), - mRegionCrossingCount(0), - // Value outside legal range, so will always be a mismatch the - // first time through. - mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f)), - mInitialMetric(true), - mMetricSequence(0) -{ - mMotionController.mIsSelf = true; - - LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL; -} - -// Called periodically for diagnostics, return true when done. -bool output_self_av_texture_diagnostics() -{ - if (!isAgentAvatarValid()) - return true; // done checking - - gAgentAvatarp->outputRezDiagnostics(); - - return false; -} - -bool update_avatar_rez_metrics() -{ - if (!isAgentAvatarValid()) - return true; - - gAgentAvatarp->updateAvatarRezMetrics(false); - - return false; -} - -void LLVOAvatarSelf::initInstance() -{ - bool status = true; - // creates hud joint(mScreen) among other things - status &= loadAvatarSelf(); - - // adds attachment points to mScreen among other things - LLVOAvatar::initInstance(); - - LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL; - mDebugSelfLoadTimer.reset(); - // clear all times to -1 for debugging - for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) - { - for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) - { - mDebugTextureLoadTimes[i][j] = -1.0f; - } - } - - for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) - { - mDebugBakedTextureTimes[i][0] = -1.0f; - mDebugBakedTextureTimes[i][1] = -1.0f; - } - - status &= buildMenus(); - if (!status) - { - LL_ERRS() << "Unable to load user's avatar" << LL_ENDL; - return; - } - - setHoverIfRegionEnabled(); - - //doPeriodically(output_self_av_texture_diagnostics, 30.0); - doPeriodically(update_avatar_rez_metrics, 5.0); - doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0); - - mInitFlags |= 1<<2; -} - -void LLVOAvatarSelf::setHoverIfRegionEnabled() -{ - if (getRegion() && getRegion()->simulatorFeaturesReceived()) - { - if (getRegion()->avatarHoverHeightEnabled()) - { - F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ"); - setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z,MIN_HOVER_Z,MAX_HOVER_Z))); - LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL; - } - else - { - setHoverOffset(LLVector3(0.0, 0.0, 0.0)); - LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL; - } - } - else - { - LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL; - if (getRegion()) - { - getRegion()->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); - } - - } -} - -bool LLVOAvatarSelf::checkStuckAppearance() -{ - const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0; - const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0; - - if (gAgentWearables.isCOFChangeInProgress()) - { - LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL; - F32 change_time = gAgentWearables.getCOFChangeTime(); - LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL; - S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns(); - LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL; - S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations(); - LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL; - - if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) || - (change_time > UNCONDITIONAL_UNSTICK_INTERVAL)) - { - gAgentWearables.notifyLoadingFinished(); - } - } - - // Return false to continue running check periodically. - return LLApp::isExiting(); -} - -// virtual -void LLVOAvatarSelf::markDead() -{ - mBeam = NULL; - LLVOAvatar::markDead(); -} - -/*virtual*/ bool LLVOAvatarSelf::loadAvatar() -{ - bool success = LLVOAvatar::loadAvatar(); - - // set all parameters stored directly in the avatar to have - // the isSelfParam to be true - this is used to prevent - // them from being animated or trigger accidental rebakes - // when we copy params from the wearable to the base avatar. - for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) getNextVisualParam()) - { - if (param->getWearableType() != LLWearableType::WT_INVALID) - { - param->setIsDummy(true); - } - } - - return success; -} - - -bool LLVOAvatarSelf::loadAvatarSelf() -{ - bool success = true; - // avatar_skeleton.xml - if (!buildSkeletonSelf(sAvatarSkeletonInfo)) - { - LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL; - return false; - } - - return success; -} - -bool LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info) -{ - // add special-purpose "screen" joint - mScreenp = new LLViewerJoint("mScreen", NULL); - // for now, put screen at origin, as it is only used during special - // HUD rendering mode - F32 aspect = LLViewerCamera::getInstance()->getAspect(); - LLVector3 scale(1.f, aspect, 1.f); - mScreenp->setScale(scale); - // SL-315 - mScreenp->setWorldPosition(LLVector3::zero); - // need to update screen agressively when sidebar opens/closes, for example - mScreenp->mUpdateXform = true; - return true; -} - -bool LLVOAvatarSelf::buildMenus() -{ - //------------------------------------------------------------------------- - // build the attach and detach menus - //------------------------------------------------------------------------- - gAttachBodyPartPieMenus[0] = NULL; - - LLContextMenu::Params params; - params.label(LLTrans::getString("BodyPartsRightArm")); - params.name(params.label); - params.visible(false); - gAttachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsHead")); - params.name(params.label); - gAttachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsLeftArm")); - params.name(params.label); - gAttachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); - - gAttachBodyPartPieMenus[4] = NULL; - - params.label(LLTrans::getString("BodyPartsLeftLeg")); - params.name(params.label); - gAttachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsTorso")); - params.name(params.label); - gAttachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsRightLeg")); - params.name(params.label); - gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsEnhancedSkeleton")); - params.name(params.label); - gAttachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params); - - gDetachBodyPartPieMenus[0] = NULL; - - params.label(LLTrans::getString("BodyPartsRightArm")); - params.name(params.label); - gDetachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsHead")); - params.name(params.label); - gDetachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsLeftArm")); - params.name(params.label); - gDetachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); - - gDetachBodyPartPieMenus[4] = NULL; - - params.label(LLTrans::getString("BodyPartsLeftLeg")); - params.name(params.label); - gDetachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsTorso")); - params.name(params.label); - gDetachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsRightLeg")); - params.name(params.label); - gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsEnhancedSkeleton")); - params.name(params.label); - gDetachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params); - - for (S32 i = 0; i < 9; i++) - { - if (gAttachBodyPartPieMenus[i]) - { - gAttachPieMenu->appendContextSubMenu( gAttachBodyPartPieMenus[i] ); - } - else - { - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment && attachment->getGroup() == i) - { - LLMenuItemCallGL::Params item_params; - - std::string sub_piemenu_name = attachment->getName(); - if (LLTrans::getString(sub_piemenu_name) != "") - { - item_params.label = LLTrans::getString(sub_piemenu_name); - } - else - { - item_params.label = sub_piemenu_name; - } - item_params.name =(item_params.label ); - item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = iter->first; - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - - gAttachPieMenu->addChild(item); - - break; - - } - } - } - - if (gDetachBodyPartPieMenus[i]) - { - gDetachPieMenu->appendContextSubMenu( gDetachBodyPartPieMenus[i] ); - gDetachAttSelfMenu->appendContextSubMenu(gDetachBodyPartPieMenus[i]); - gDetachAvatarMenu->appendContextSubMenu(gDetachBodyPartPieMenus[i]); - } - else - { - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment && attachment->getGroup() == i) - { - LLMenuItemCallGL::Params item_params; - std::string sub_piemenu_name = attachment->getName(); - if (LLTrans::getString(sub_piemenu_name) != "") - { - item_params.label = LLTrans::getString(sub_piemenu_name); - } - else - { - item_params.label = sub_piemenu_name; - } - item_params.name =(item_params.label ); - item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = iter->first; - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - - gDetachPieMenu->addChild(item); - gDetachAttSelfMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); - gDetachAvatarMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); - break; - } - } - } - } - - - // add screen attachments - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment->getGroup() == 9) - { - LLMenuItemCallGL::Params item_params; - std::string sub_piemenu_name = attachment->getName(); - if (LLTrans::getString(sub_piemenu_name) != "") - { - item_params.label = LLTrans::getString(sub_piemenu_name); - } - else - { - item_params.label = sub_piemenu_name; - } - item_params.name =(item_params.label ); - item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = iter->first; - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gAttachScreenPieMenu->addChild(item); - - item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = iter->first; - item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gDetachScreenPieMenu->addChild(item); - gDetachHUDAttSelfMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); - gDetachHUDAvatarMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); - } - } - - for (S32 pass = 0; pass < 2; pass++) - { - // *TODO: Skinning - gAttachSubMenu is an awful, awful hack - if (!gAttachSubMenu) - { - break; - } - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment->getIsHUDAttachment() != (pass == 1)) - { - continue; - } - LLMenuItemCallGL::Params item_params; - std::string sub_piemenu_name = attachment->getName(); - if (LLTrans::getString(sub_piemenu_name) != "") - { - item_params.label = LLTrans::getString(sub_piemenu_name); - } - else - { - item_params.label = sub_piemenu_name; - } - item_params.name =(item_params.label ); - item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = iter->first; - //* TODO: Skinning: - //LLSD params; - //params["index"] = iter->first; - //params["label"] = attachment->getName(); - //item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params)); - - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gAttachSubMenu->addChild(item); - - item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = iter->first; - //* TODO: Skinning: item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params)); - - item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gDetachSubMenu->addChild(item); - } - if (pass == 0) - { - // put separator between non-hud and hud attachments - gAttachSubMenu->addSeparator(); - gDetachSubMenu->addSeparator(); - } - } - - for (S32 group = 0; group < 9; group++) - { - // skip over groups that don't have sub menus - if (!gAttachBodyPartPieMenus[group] || !gDetachBodyPartPieMenus[group]) - { - continue; - } - - std::multimap<S32, S32> attachment_pie_menu_map; - - // gather up all attachment points assigned to this group, and throw into map sorted by pie slice number - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if(attachment && attachment->getGroup() == group) - { - // use multimap to provide a partial order off of the pie slice key - S32 pie_index = attachment->getPieSlice(); - attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first)); - } - } - - // add in requested order to pie menu, inserting separators as necessary - for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin(); - attach_it != attachment_pie_menu_map.end(); ++attach_it) - { - S32 attach_index = attach_it->second; - - LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL); - if (attachment) - { - LLMenuItemCallGL::Params item_params; - item_params.name = attachment->getName(); - item_params.label = LLTrans::getString(attachment->getName()); - item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = attach_index; - item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = attach_index; - - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gAttachBodyPartPieMenus[group]->addChild(item); - - item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = attach_index; - item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = attach_index; - item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gDetachBodyPartPieMenus[group]->addChild(item); - } - } - } - return true; -} - -void LLVOAvatarSelf::cleanup() -{ - markDead(); - delete mScreenp; - mScreenp = NULL; - mRegionp = NULL; -} - -LLVOAvatarSelf::~LLVOAvatarSelf() -{ - cleanup(); -} - -/** - ** - ** End LLVOAvatarSelf Constructor routines - ** ** - *********************************************************************************/ - -// virtual -bool LLVOAvatarSelf::updateCharacter(LLAgent &agent) -{ - // update screen joint size - if (mScreenp) - { - F32 aspect = LLViewerCamera::getInstance()->getAspect(); - LLVector3 scale(1.f, aspect, 1.f); - mScreenp->setScale(scale); - mScreenp->updateWorldMatrixChildren(); - resetHUDAttachments(); - } - - return LLVOAvatar::updateCharacter(agent); -} - -// virtual -bool LLVOAvatarSelf::isValid() const -{ - return ((getRegion() != NULL) && !isDead()); -} - -// virtual -void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time) -{ - if (isValid()) - { - LLVOAvatar::idleUpdate(agent, time); - idleUpdateTractorBeam(); - } -} - -// virtual -LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) -{ - LLJoint *jointp = NULL; - jointp = LLVOAvatar::getJoint(name); - if (!jointp && mScreenp) - { - jointp = mScreenp->findJoint(name); - if (jointp) - { - mJointMap[name] = jointp; - } - } - if (jointp && jointp != mScreenp && jointp != mRoot) - { - llassert(LLVOAvatar::getJoint((S32)jointp->getJointNum())==jointp); - } - return jointp; -} - -// virtual -bool LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight) -{ - if (!which_param) - { - return false; - } - LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID()); - return setParamWeight(param,weight); -} - -// virtual -bool LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight) -{ - if (!param_name) - { - return false; - } - LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name); - return setParamWeight(param,weight); -} - -// virtual -bool LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight) -{ - LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index); - return setParamWeight(param,weight); -} - -bool LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight) -{ - if (!param) - { - return false; - } - - if (param->getCrossWearable()) - { - LLWearableType::EType type = (LLWearableType::EType)param->getWearableType(); - U32 size = gAgentWearables.getWearableCount(type); - for (U32 count = 0; count < size; ++count) - { - LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count); - if (wearable) - { - wearable->setVisualParamWeight(param->getID(), weight); - } - } - } - - return LLCharacter::setVisualParamWeight(param,weight); -} - -/*virtual*/ -void LLVOAvatarSelf::updateVisualParams() -{ - LLVOAvatar::updateVisualParams(); -} - -void LLVOAvatarSelf::writeWearablesToAvatar() -{ - for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) - { - LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); - if (wearable) - { - wearable->writeToAvatar(this); - } - } - -} - -/*virtual*/ -void LLVOAvatarSelf::idleUpdateAppearanceAnimation() -{ - // Animate all top-level wearable visual parameters - gAgentWearables.animateAllWearableParams(calcMorphAmount()); - - // Apply wearable visual params to avatar - writeWearablesToAvatar(); - - //allow avatar to process updates - LLVOAvatar::idleUpdateAppearanceAnimation(); - -} - -// virtual -void LLVOAvatarSelf::requestStopMotion(LLMotion* motion) -{ - // Only agent avatars should handle the stop motion notifications. - - // Notify agent that motion has stopped - gAgent.requestStopMotion(motion); -} - -// virtual -bool LLVOAvatarSelf::hasMotionFromSource(const LLUUID& source_id) -{ - AnimSourceIterator motion_it = mAnimationSources.find(source_id); - return motion_it != mAnimationSources.end(); -} - -// virtual -void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) -{ - for (AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end(); ) - { - gAgent.sendAnimationRequest(motion_it->second, ANIM_REQUEST_STOP); - mAnimationSources.erase(motion_it); - // Must find() after each erase() to deal with potential iterator invalidation - // This also ensures that we don't go past the end of this source's animations - // into those of another source. - motion_it = mAnimationSources.find(source_id); - } - - - LLViewerObject* object = gObjectList.findObject(source_id); - if (object) - { - object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, false); - } -} - -void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index) -{ - if (te >= TEX_NUM_INDICES) - { - llassert(0); - return; - } - - if (getTEImage(te)->getID() == image->getID()) - { - return; - } - - if (isIndexBakedTexture((ETextureIndex)te)) - { - llassert(0); - return; - } - - setTEImage(te, image); -} - -//virtual -void LLVOAvatarSelf::removeMissingBakedTextures() -{ - bool removed = false; - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - const S32 te = mBakedTextureDatas[i].mTextureIndex; - const LLViewerTexture* tex = getTEImage(te); - - // Replace with default if we can't find the asset, assuming the - // default is actually valid (which it should be unless something - // is seriously wrong). - if (!tex || tex->isMissingAsset()) - { - LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); - if (imagep && imagep != tex) - { - setTEImage(te, imagep); - removed = true; - } - } - } - - if (removed) - { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - layerset->setUpdatesEnabled(true); - invalidateComposite(layerset); - } - updateMeshTextures(); - } -} - -void LLVOAvatarSelf::onSimulatorFeaturesReceived(const LLUUID& region_id) -{ - LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL; - setHoverIfRegionEnabled(); -} - -//virtual -void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) -{ - // Save the global position - LLVector3d global_pos_from_old_region = getPositionGlobal(); - - // Change the region - setRegion(regionp); - - if (regionp) - { // Set correct region-relative position from global coordinates - setPositionGlobal(global_pos_from_old_region); - - // Diagnostic info - //LLVector3d pos_from_new_region = getPositionGlobal(); - //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region - // << " while pos_from_new_region is " << pos_from_new_region - // << LL_ENDL; - - // Update hover height, or schedule callback, based on whether - // it's supported in this region. - if (regionp->simulatorFeaturesReceived()) - { - setHoverIfRegionEnabled(); - } - else - { - regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); - } - } - - if (!regionp || (regionp->getHandle() != mLastRegionHandle)) - { - if (mLastRegionHandle != 0) - { - ++mRegionCrossingCount; - F64Seconds delta(mRegionCrossingTimer.getElapsedTimeF32()); - record(LLStatViewer::REGION_CROSSING_TIME, delta); - - // Diagnostics - LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL; - } - if (regionp) - { - mLastRegionHandle = regionp->getHandle(); - } - } - mRegionCrossingTimer.reset(); - LLViewerObject::updateRegion(regionp); -} - -//-------------------------------------------------------------------- -// draw tractor (selection) beam when editing objects -//-------------------------------------------------------------------- -//virtual -void LLVOAvatarSelf::idleUpdateTractorBeam() -{ - // This is only done for yourself (maybe it should be in the agent?) - if (!needsRenderBeam() || !isBuilt()) - { - mBeam = NULL; - } - else if (!mBeam || mBeam->isDead()) - { - // VEFFECT: Tractor Beam - mBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM); - mBeam->setColor(LLColor4U(gAgent.getEffectColor())); - mBeam->setSourceObject(this); - mBeamTimer.reset(); - } - - if (!mBeam.isNull()) - { - LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); - - if (gAgentCamera.mPointAt.notNull()) - { - // get point from pointat effect - mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal()); - mBeam->triggerLocal(); - } - else if (selection->getFirstRootObject() && - selection->getSelectType() != SELECT_TYPE_HUD) - { - LLViewerObject* objectp = selection->getFirstRootObject(); - mBeam->setTargetObject(objectp); - } - else - { - mBeam->setTargetObject(NULL); - LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); - if (tool->isEditing()) - { - if (tool->getEditingObject()) - { - mBeam->setTargetObject(tool->getEditingObject()); - } - else - { - mBeam->setPositionGlobal(tool->getEditingPointGlobal()); - } - } - else - { - const LLPickInfo& pick = gViewerWindow->getLastPick(); - mBeam->setPositionGlobal(pick.mPosGlobal); - } - - } - if (mBeamTimer.getElapsedTimeF32() > 0.25f) - { - mBeam->setColor(LLColor4U(gAgent.getEffectColor())); - mBeam->setNeedsSendToSim(true); - mBeamTimer.reset(); - } - } -} - -//----------------------------------------------------------------------------- -// restoreMeshData() -//----------------------------------------------------------------------------- -// virtual -void LLVOAvatarSelf::restoreMeshData() -{ - //LL_INFOS() << "Restoring" << LL_ENDL; - mMeshValid = true; - updateJointLODs(); - updateAttachmentVisibility(gAgentCamera.getCameraMode()); - - // force mesh update as LOD might not have changed to trigger this - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); -} - - - -//----------------------------------------------------------------------------- -// updateAttachmentVisibility() -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) -{ - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment->getIsHUDAttachment()) - { - attachment->setAttachmentVisibility(true); - } - else - { - switch (camera_mode) - { - case CAMERA_MODE_MOUSELOOK: - if (LLVOAvatar::sVisibleInFirstPerson && attachment->getVisibleInFirstPerson()) - { - attachment->setAttachmentVisibility(true); - } - else - { - attachment->setAttachmentVisibility(false); - } - break; - default: - attachment->setAttachmentVisibility(true); - break; - } - } - } -} - -//----------------------------------------------------------------------------- -// updatedWearable( LLWearableType::EType type ) -// forces an update to any baked textures relevant to type. -// will force an upload of the resulting bake if the second parameter is true -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type) -{ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; - const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first; - - if (baked_dict) - { - for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); - type_iter != baked_dict->mWearables.end(); - ++type_iter) - { - const LLWearableType::EType comp_type = *type_iter; - if (comp_type == type) - { - LLViewerTexLayerSet *layerset = getLayerSet(index); - if (layerset) - { - layerset->setUpdatesEnabled(true); - invalidateComposite(layerset); - } - break; - } - } - } - } -} - -//----------------------------------------------------------------------------- -// isWearingAttachment() -//----------------------------------------------------------------------------- -bool LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const -{ - const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - const LLViewerJointAttachment* attachment = iter->second; - if (attachment->getAttachedObject(base_inv_item_id)) - { - return true; - } - } - return false; -} - -//----------------------------------------------------------------------------- -// getWornAttachment() -//----------------------------------------------------------------------------- -LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id) -{ - const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id)) - { - return attached_object; - } - } - return NULL; -} - -bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; - if (!gInventory.getItem(inv_item_id)) - { - name = "ATTACHMENT_MISSING_ITEM"; - return false; - } - const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); - if (!gInventory.getItem(base_inv_item_id)) - { - name = "ATTACHMENT_MISSING_BASE_ITEM"; - return false; - } - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - const LLViewerJointAttachment* attachment = iter->second; - if (attachment->getAttachedObject(base_inv_item_id)) - { - name = attachment->getName(); - return true; - } - } - - name = "ATTACHMENT_NOT_ATTACHED"; - return false; -} - -//virtual -const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *viewer_object) -{ - const LLViewerJointAttachment *attachment = LLVOAvatar::attachObject(viewer_object); - if (!attachment) - { - return 0; - } - - updateAttachmentVisibility(gAgentCamera.getCameraMode()); - - // Then make sure the inventory is in sync with the avatar. - - // Should just be the last object added - if (attachment->isObjectAttached(viewer_object)) - { - const LLUUID& attachment_id = viewer_object->getAttachmentItemID(); - LLAppearanceMgr::instance().registerAttachment(attachment_id); - updateLODRiggedAttachments(); - } - - return attachment; -} - -//virtual -bool LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) -{ - const LLUUID attachment_id = viewer_object->getAttachmentItemID(); - if ( LLVOAvatar::detachObject(viewer_object) ) - { - // the simulator should automatically handle permission revocation - - stopMotionFromSource(attachment_id); - LLFollowCamMgr::getInstance()->setCameraActive(viewer_object->getID(), false); - - LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren(); - for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); - ++iter) - { - LLViewerObject* child_objectp = *iter; - // the simulator should automatically handle - // permissions revocation - - stopMotionFromSource(child_objectp->getID()); - LLFollowCamMgr::getInstance()->setCameraActive(child_objectp->getID(), false); - } - - // Make sure the inventory is in sync with the avatar. - - // Update COF contents, don't trigger appearance update. - if (!isValid()) - { - LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL; - } - else - { - LLAppearanceMgr::instance().unregisterAttachment(attachment_id); - } - - return true; - } - return false; -} - -bool LLVOAvatarSelf::hasAttachmentsInTrash() -{ - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) - { - LLViewerJointAttachment *attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - LLViewerObject *attached_object = attachment_iter->get(); - if (attached_object && gInventory.isObjectDescendentOf(attached_object->getAttachmentItemID(), trash_id)) - { - return true; - } - } - } - return false; -} - -// static -bool LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) -{ - LLInventoryItem* item = gInventory.getItem(item_id); - if (item) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id); - gMessageSystem->sendReliable(gAgent.getRegionHost()); - - // This object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject(item_id); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - - // Error checking in case this object was attached to an invalid point - // In that case, just remove the item from COF preemptively since detach - // will fail. - if (isAgentAvatarValid()) - { - const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id); - if (!attached_obj) - { - LLAppearanceMgr::instance().removeCOFItemLinks(item_id); - } - } - return true; - } - return false; -} - -U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const -{ - LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); - return gAgentWearables.getWearableCount(type); -} - -// virtual -void LLVOAvatarSelf::localTextureLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata) -{ - - const LLUUID& src_id = src_vi->getID(); - LLAvatarTexData *data = (LLAvatarTexData *)userdata; - ETextureIndex index = data->mIndex; - if (!isIndexLocalTexture(index)) return; - - LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0); - - // fix for EXT-268. Preventing using of NULL pointer - if(NULL == local_tex_obj) - { - LL_WARNS("TAG") << "There is no Local Texture Object with index: " << index - << ", final: " << final - << LL_ENDL; - return; - } - if (success) - { - if (!local_tex_obj->getBakedReady() && - local_tex_obj->getImage() != NULL && - (local_tex_obj->getID() == src_id) && - discard_level < local_tex_obj->getDiscard()) - { - local_tex_obj->setDiscard(discard_level); - requestLayerSetUpdate(index); - if (isEditingAppearance()) - { - LLVisualParamHint::requestHintUpdates(); - } - updateMeshTextures(); - } - } - else if (final) - { - // Failed: asset is missing - if (!local_tex_obj->getBakedReady() && - local_tex_obj->getImage() != NULL && - local_tex_obj->getImage()->getID() == src_id) - { - local_tex_obj->setDiscard(0); - requestLayerSetUpdate(index); - updateMeshTextures(); - } - } -} - -// virtual -bool LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const -{ - *tex_pp = NULL; - - if (!isIndexLocalTexture(type)) return false; - if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return true; - - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); - if (!local_tex_obj) - { - return false; - } - *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage()); - return true; -} - -LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const -{ - if (!isIndexLocalTexture(type)) - { - return NULL; - } - - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); - if (!local_tex_obj) - { - return NULL; - } - if (local_tex_obj->getID() == IMG_DEFAULT_AVATAR) - { - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); - } - return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage()); -} - -const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const -{ - if (!isIndexLocalTexture(type)) return IMG_DEFAULT_AVATAR; - - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); - if (local_tex_obj && local_tex_obj->getImage() != NULL) - { - return local_tex_obj->getImage()->getID(); - } - return IMG_DEFAULT_AVATAR; -} - - -//----------------------------------------------------------------------------- -// isLocalTextureDataAvailable() -// Returns true if at least the lowest quality discard level exists for every texture -// in the layerset. -//----------------------------------------------------------------------------- -bool LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const -{ - /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) - return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const EBakedTextureIndex baked_index = baked_iter->first; - if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) - { - bool ret = true; - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - bool tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0); - ret &= tex_avail; - } - } - return ret; - } - } - llassert(0); - return false; -} - -//----------------------------------------------------------------------------- -// virtual -// isLocalTextureDataFinal() -// Returns true if the highest quality discard level exists for every texture -// in the layerset. -//----------------------------------------------------------------------------- -bool LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const -{ - const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - if (layerset == mBakedTextureDatas[i].mTexLayerSet) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); - if ((local_discard_level > (S32)(desired_tex_discard_level)) || - (local_discard_level < 0 )) - { - return false; - } - } - } - return true; - } - } - llassert(0); - return false; -} - - -bool LLVOAvatarSelf::isAllLocalTextureDataFinal() const -{ - const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); - if ((local_discard_level > (S32)(desired_tex_discard_level)) || - (local_discard_level < 0 )) - { - return false; - } - } - } - } - return true; -} - -bool LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const -{ - LLUUID id; - bool isDefined = true; - if (isIndexLocalTexture(type)) - { - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - if (index >= wearable_count) - { - // invalid index passed in. check all textures of a given type - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - id = getLocalTextureID(type, wearable_index); - isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); - } - } - else - { - id = getLocalTextureID(type, index); - isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); - } - } - else - { - id = getTEImage(type)->getID(); - isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); - } - - return isDefined; -} - -//virtual -bool LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const -{ - if (isIndexBakedTexture(type)) - { - return LLVOAvatar::isTextureVisible(type, (U32)0); - } - - LLUUID tex_id = getLocalTextureID(type,index); - return (tex_id != IMG_INVISIBLE) - || (LLDrawPoolAlpha::sShowDebugAlpha); -} - -//virtual -bool LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const -{ - if (isIndexBakedTexture(type)) - { - return LLVOAvatar::isTextureVisible(type); - } - - U32 index; - if (gAgentWearables.getWearableIndex(wearable,index)) - { - return isTextureVisible(type,index); - } - else - { - LL_WARNS() << "Wearable not found" << LL_ENDL; - return false; - } -} - -bool LLVOAvatarSelf::areTexturesCurrent() const -{ - return gAgentWearables.areWearablesLoaded(); -} - -void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset) -{ - LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset); - if( !layer_set || !layer_set->getUpdatesEnabled() ) - { - return; - } - // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL; - - layer_set->requestUpdate(); - layer_set->invalidateMorphMasks(); -} - -void LLVOAvatarSelf::invalidateAll() -{ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - invalidateComposite(layerset); - } - //mDebugSelfLoadTimer.reset(); -} - -//----------------------------------------------------------------------------- -// setCompositeUpdatesEnabled() -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b ) -{ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - setCompositeUpdatesEnabled(i, b); - } -} - -void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b) -{ - LLViewerTexLayerSet *layerset = getTexLayerSet(index); - if (layerset ) - { - layerset->setUpdatesEnabled( b ); - } -} - -bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index) -{ - LLViewerTexLayerSet *layerset = getTexLayerSet(index); - if (layerset) - { - return layerset->getUpdatesEnabled(); - } - return false; -} - -void LLVOAvatarSelf::setupComposites() -{ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; - bool layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - if (layerset) - { - layerset->setUpdatesEnabled(!layer_baked); - } - } -} - -void LLVOAvatarSelf::updateComposites() -{ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - if (layerset - && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT))) - { - layerset->updateComposite(); - } - } -} - -// virtual -S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const -{ - if (!isIndexLocalTexture(type)) return false; - - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index); - if (local_tex_obj) - { - const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - if (type >= 0 - && local_tex_obj->getID() != IMG_DEFAULT_AVATAR - && !image->isMissingAsset()) - { - return image->getDiscardLevel(); - } - else - { - // We don't care about this (no image associated with the layer) treat as fully loaded. - return 0; - } - } - return 0; -} - -// virtual -// Counts the memory footprint of local textures. -void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const -{ - *gl_bytes = 0; - for (S32 type = 0; type < TEX_NUM_INDICES; type++) - { - if (!isIndexLocalTexture((ETextureIndex)type)) continue; - U32 max_tex = getNumWearables((ETextureIndex) type); - for (U32 num = 0; num < max_tex; num++) - { - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num); - if (local_tex_obj) - { - const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - if (image_gl) - { - S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); - - if (image_gl->hasGLTexture()) - { - *gl_bytes += bytes; - } - } - } - } - } -} - -// virtual -void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_tex, bool baked_version_ready, U32 index) -{ - if (!isIndexLocalTexture(type)) return; - - LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(src_tex, true) ; - if(!tex) - { - return ; - } - - S32 desired_discard = isSelf() ? 0 : 2; - LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); - if (!local_tex_obj) - { - if (type >= TEX_NUM_INDICES) - { - LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL; - return; - } - LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); - if (!gAgentWearables.getViewerWearable(wearable_type,index)) - { - // no wearable is loaded, cannot set the texture. - return; - } - gAgentWearables.addLocalTextureObject(wearable_type,type,index); - local_tex_obj = getLocalTextureObject(type,index); - if (!local_tex_obj) - { - LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL; - return; - } - - LLViewerTexLayerSet *layer_set = getLayerSet(type); - if (layer_set) - { - layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index)); - } - - } - if (!baked_version_ready) - { - if (tex != local_tex_obj->getImage() || local_tex_obj->getBakedReady()) - { - local_tex_obj->setDiscard(MAX_DISCARD_LEVEL+1); - } - if (tex->getID() != IMG_DEFAULT_AVATAR) - { - if (local_tex_obj->getDiscard() > desired_discard) - { - S32 tex_discard = tex->getDiscardLevel(); - if (tex_discard >= 0 && tex_discard <= desired_discard) - { - local_tex_obj->setDiscard(tex_discard); - if (isSelf()) - { - requestLayerSetUpdate(type); - if (isEditingAppearance()) - { - LLVisualParamHint::requestHintUpdates(); - } - } - } - else - { - tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, true, false, new LLAvatarTexData(getID(), type), NULL); - } - } - tex->setMinDiscardLevel(desired_discard); - } - } - local_tex_obj->setImage(tex); - local_tex_obj->setID(tex->getID()); - setBakedReady(type,baked_version_ready,index); -} - -//virtual -void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, bool baked_version_exists, U32 index) -{ - if (!isIndexLocalTexture(type)) return; - LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); - if (local_tex_obj) - { - local_tex_obj->setBakedReady( baked_version_exists ); - } -} - - -// virtual -void LLVOAvatarSelf::dumpLocalTextures() const -{ - LL_INFOS() << "Local Textures:" << LL_ENDL; - - /* ETextureIndex baked_equiv[] = { - TEX_UPPER_BAKED, - if (isTextureDefined(baked_equiv[i])) */ - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); - iter != sAvatarDictionary->getTextures().end(); - ++iter) - { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; - if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) - continue; - - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex; - - const std::string &name = texture_dict->mName; - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); - // index is baked texture - index is not relevant. putting in 0 as placeholder - if (isTextureDefined(baked_equiv, 0)) - { -#if LL_RELEASE_FOR_DOWNLOAD - // End users don't get to trivially see avatar texture IDs, makes textures - // easier to steal. JC - LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL; -#else - LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL; -#endif - } - else if (local_tex_obj && local_tex_obj->getImage() != NULL) - { - if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR) - { - LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL; - } - else - { - LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - - LL_INFOS() << "LocTex " << name << ": " - << "Discard " << image->getDiscardLevel() << ", " - << "(" << image->getWidth() << ", " << image->getHeight() << ") " -#if !LL_RELEASE_FOR_DOWNLOAD - // End users don't get to trivially see avatar texture IDs, - // makes textures easier to steal - << image->getID() << " " -#endif - << "Priority: " << image->getMaxVirtualSize() - << LL_ENDL; - } - } - else - { - LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL; - } - } -} - -//----------------------------------------------------------------------------- -// static -// onLocalTextureLoaded() -//----------------------------------------------------------------------------- - -void LLVOAvatarSelf::onLocalTextureLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata) -{ - LLAvatarTexData *data = (LLAvatarTexData *)userdata; - LLVOAvatarSelf *self = (LLVOAvatarSelf *)gObjectList.findObject(data->mAvatarID); - if (self) - { - // We should only be handling local textures for ourself - self->localTextureLoaded(success, src_vi, src_raw, aux_src, discard_level, final, userdata); - } - // ensure data is cleaned up - if (final || !success) - { - delete data; - } -} - -/*virtual*/ void LLVOAvatarSelf::setImage(const U8 te, LLViewerTexture *imagep, const U32 index) -{ - if (isIndexLocalTexture((ETextureIndex)te)) - { - setLocalTexture((ETextureIndex)te, imagep, false ,index); - } - else - { - setTEImage(te,imagep); - } -} - -/*virtual*/ LLViewerTexture* LLVOAvatarSelf::getImage(const U8 te, const U32 index) const -{ - if (isIndexLocalTexture((ETextureIndex)te)) - { - return getLocalTextureGL((ETextureIndex)te,index); - } - else - { - return getTEImage(te); - } -} - - -// static -void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() -{ - S32 gl_bytes = 0; - gAgentAvatarp->getLocalTextureByteCount(&gl_bytes); - LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL; -} - -bool LLVOAvatarSelf::getIsCloud() const -{ - // Let people know why they're clouded without spamming them into oblivion. - bool do_warn = false; - static LLTimer time_since_notice; - F32 update_freq = 30.0; - if (time_since_notice.getElapsedTimeF32() > update_freq) - { - time_since_notice.reset(); - do_warn = true; - } - - // do we have our body parts? - S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE); - S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR); - S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES); - S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN); - if (!shape_count || !hair_count || !eye_count || !skin_count) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded due to missing one or more required body parts: " - << (shape_count ? "" : "SHAPE ") - << (hair_count ? "" : "HAIR ") - << (eye_count ? "" : "EYES ") - << (skin_count ? "" : "SKIN ") - << LL_ENDL; - } - return true; - } - - if (!isTextureDefined(TEX_HAIR, 0)) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL; - } - return true; - } - - if (!mPreviousFullyLoaded) - { - if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) && - (!isTextureDefined(TEX_LOWER_BAKED, 0))) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL; - } - return true; - } - - if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) && - (!isTextureDefined(TEX_UPPER_BAKED, 0))) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL; - } - return true; - } - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) - continue; - - const BakedTextureData& texture_data = mBakedTextureDatas[i]; - if (!isTextureDefined(texture_data.mTextureIndex, 0)) - continue; - - // Check for the case that texture is defined but not sufficiently loaded to display anything. - const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 ); - if (!baked_img || !baked_img->hasGLTexture()) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded because texture at index " << i - << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL; - } - return true; - } - } - - LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL; - } - return false; -} - -/*static*/ -void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata) -{ - if (gAgentAvatarp.notNull()) - { - gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); - } -} - -void LLVOAvatarSelf::debugTimingLocalTexLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata) -{ - LLAvatarTexData *data = (LLAvatarTexData *)userdata; - if (!data) - { - return; - } - - ETextureIndex index = data->mIndex; - - if (index < 0 || index >= TEX_NUM_INDICES) - { - return; - } - - if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data. - { - mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32(); - } - if (final) - { - delete data; - } -} - -void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, bool finished) -{ - U32 done = 0; - if (finished) - { - done = 1; - } - mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); -} - -const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const -{ - std::ostringstream outbuf; - LLWearableType *wr_inst = LLWearableType::getInstance(); - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = - sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const EBakedTextureIndex baked_index = baked_iter->first; - if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) - { - outbuf << "baked_index: " << baked_index << "\n"; - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const std::string tex_name = sAvatarDictionary->getTexture(tex_index)->mName; - outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n"; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - if (wearable_count > 0) - { - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - outbuf << " " << wr_inst->getTypeName(wearable_type) << " " << wearable_index << ":"; - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index); - if (local_tex_obj) - { - LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - if (tex_index >= 0 - && local_tex_obj->getID() != IMG_DEFAULT_AVATAR - && !image->isMissingAsset()) - { - outbuf << " id: " << image->getID() - << " refs: " << image->getNumRefs() - << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index) - << " discard: " << image->getDiscardLevel() - << " desired: " << image->getDesiredDiscardLevel() - << " vsize: " << image->getMaxVirtualSize() - << " ts: " << image->getTextureState() - << " bl: " << image->getBoostLevel() - << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there. - << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded" - << " mvs: " << image->getMaxVirtualSize() - << " mvsc: " << image->getMaxVirtualSizeResetCounter() - << " mem: " << image->getTextureMemory(); - } - } - outbuf << "\n"; - } - } - } - break; - } - } - return outbuf.str(); -} - -void LLVOAvatarSelf::dumpAllTextures() const -{ - std::string vd_text = "Local textures per baked index and wearable:\n"; - for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); - if (!layerset) continue; - const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); - if (!layerset_buffer) continue; - vd_text += verboseDebugDumpLocalTextureDataInfo(layerset); - } - LL_DEBUGS("Avatar") << vd_text << LL_ENDL; -} - -const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const -{ - std::string text=""; - LLWearableType *wr_inst = LLWearableType::getInstance(); - - text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset)); - - /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) - return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const EBakedTextureIndex baked_index = baked_iter->first; - if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; - text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - if (wearable_count > 0) - { - text += wr_inst->getTypeName(wearable_type) + ":"; - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index); - std::string discard_str = llformat("%d ",discard_level); - text += llformat("%d ",discard_level); - } - } - } - text += ")"; - break; - } - } - return text; -} - -const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const -{ - std::string text; - const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); - bool is_texture_final = true; - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level)); - } - } - text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final); - } - return text; -} - -void LLVOAvatarSelf::appearanceChangeMetricsCoro(std::string url) -{ - LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); - LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t - httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("appearanceChangeMetrics", httpPolicy)); - LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); - LLCore::HttpOptions::ptr_t httpOpts = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions); - - S32 currentSequence = mMetricSequence; - if (S32_MAX == ++mMetricSequence) - mMetricSequence = 0; - - LLSD msg; - msg["message"] = "ViewerAppearanceChangeMetrics"; - msg["session_id"] = gAgentSessionID; - msg["agent_id"] = gAgentID; - msg["sequence"] = currentSequence; - msg["initial"] = mInitialMetric; - msg["break"] = false; - msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32(); - - // Status of our own rezzing. - msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus()); - msg["first_decloud_time"] = getFirstDecloudTime(); - - // Status of all nearby avs including ourself. - msg["nearby"] = LLSD::emptyArray(); - std::vector<S32> rez_counts; - F32 avg_time; - S32 total_cloud_avatars; - LLVOAvatar::getNearbyRezzedStats(rez_counts, avg_time, total_cloud_avatars); - for (S32 rez_stat = 0; rez_stat < rez_counts.size(); ++rez_stat) - { - std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat); - msg["nearby"][rez_status_name] = rez_counts[rez_stat]; - } - msg["nearby"]["avg_decloud_time"] = avg_time; - msg["nearby"]["cloud_total"] = total_cloud_avatars; - - // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake"); - std::vector<std::string> by_fields; - by_fields.push_back("timer_name"); - by_fields.push_back("completed"); - by_fields.push_back("grid_x"); - by_fields.push_back("grid_y"); - by_fields.push_back("is_using_server_bakes"); - by_fields.push_back("is_self"); - by_fields.push_back("central_bake_version"); - LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, std::string("elapsed")); - msg["timers"] = summary; - - mPendingTimerRecords.clear(); - - LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL; - - gPendingMetricsUploads++; - - LLSD result = httpAdapter->postAndSuspend(httpRequest, url, msg); - - LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; - LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); - - gPendingMetricsUploads--; - - if (!status) - { - LL_WARNS("Avatar") << "Unable to upload statistics" << LL_ENDL; - return; - } - else - { - LL_INFOS("Avatar") << "Statistics upload OK" << LL_ENDL; - mInitialMetric = false; - } -} - -bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send) -{ - const F32 AV_METRICS_INTERVAL_QA = 30.0; - F32 send_period = 300.0; - - static LLCachedControl<bool> qa_mode_metrics(gSavedSettings,"QAModeMetrics"); - if (qa_mode_metrics) - { - send_period = AV_METRICS_INTERVAL_QA; - } - - if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period) - { - // Stats for completed phases have been getting logged as they - // complete. This will give us stats for any timers that - // haven't finished as of the metric's being sent. - - if (force_send) - { - LLVOAvatar::logPendingPhasesAllAvatars(); - } - sendViewerAppearanceChangeMetrics(); - } - - return false; -} - -void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record) -{ - mPendingTimerRecords.push_back(record); -} - -bool operator<(const LLSD& a, const LLSD& b) -{ - std::ostringstream aout, bout; - aout << LLSDNotationStreamer(a); - bout << LLSDNotationStreamer(b); - std::string astring = aout.str(); - std::string bstring = bout.str(); - - return astring < bstring; - -} - -// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field. -LLSD summarize_by_buckets(std::vector<LLSD> in_records, - std::vector<std::string> by_fields, - std::string val_field) -{ - LLSD result = LLSD::emptyArray(); - std::map<LLSD,LLViewerStats::StatsAccumulator> accum; - for (std::vector<LLSD>::iterator in_record_iter = in_records.begin(); - in_record_iter != in_records.end(); ++in_record_iter) - { - LLSD& record = *in_record_iter; - LLSD key; - for (std::vector<std::string>::iterator field_iter = by_fields.begin(); - field_iter != by_fields.end(); ++field_iter) - { - const std::string& field = *field_iter; - key[field] = record[field]; - } - LLViewerStats::StatsAccumulator& stats = accum[key]; - F32 value = record[val_field].asReal(); - stats.push(value); - } - for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin(); - accum_it != accum.end(); ++accum_it) - { - LLSD out_record = accum_it->first; - out_record["stats"] = accum_it->second.asLLSD(); - result.append(out_record); - } - return result; -} - -void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics() -{ - std::string caps_url; - if (getRegion()) - { - // runway - change here to activate. - caps_url = getRegion()->getCapability("ViewerMetrics"); - } - if (!caps_url.empty()) - { - - LLCoros::instance().launch("LLVOAvatarSelf::appearanceChangeMetricsCoro", - boost::bind(&LLVOAvatarSelf::appearanceChangeMetricsCoro, this, caps_url)); - mTimeSinceLastRezMessage.reset(); - } -} - -const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const -{ - if (canGrabBakedTexture(baked_index)) - { - ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); - if (tex_index == TEX_NUM_INDICES) - { - return LLUUID::null; - } - return getTEImage( tex_index )->getID(); - } - return LLUUID::null; -} - -bool LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const -{ - ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); - if (tex_index == TEX_NUM_INDICES) - { - return false; - } - // Check if the texture hasn't been baked yet. - if (!isTextureDefined(tex_index, 0)) - { - LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL; - return false; - } - - if (gAgent.isGodlikeWithoutAdminMenuFakery()) - return true; - - // Check permissions of textures that show up in the - // baked texture. We don't want people copying people's - // work via baked textures. - - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture(baked_index); - for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); - iter != baked_dict->mLocalTextures.end(); - ++iter) - { - const ETextureIndex t_index = (*iter); - LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(t_index); - U32 count = gAgentWearables.getWearableCount(wearable_type); - LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL; - - for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) - { - LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index); - if (wearable) - { - const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); - const LLUUID& texture_id = texture->getID(); - if (texture_id != IMG_DEFAULT_AVATAR) - { - // Search inventory for this texture. - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(texture_id); - gInventory.collectDescendentsIf(LLUUID::null, - cats, - items, - LLInventoryModel::INCLUDE_TRASH, - asset_id_matches); - - bool can_grab = false; - LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL; - if (items.size()) - { - // search for full permissions version - for (S32 i = 0; i < items.size(); i++) - { - LLViewerInventoryItem* itemp = items[i]; - if (itemp->getIsFullPerm()) - { - can_grab = true; - break; - } - } - } - if (!can_grab) return false; - } - } - } - } - - return true; -} - -void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep, - F32 texel_area_ratio, bool render_avatar, bool covered_by_baked) -{ - if (!isIndexLocalTexture(type)) return; - - // Sunshine - ignoring covered_by_baked will force local textures - // to always load. Fix for SH-4001 and many related issues. Do - // not restore this without some more targetted fix for the local - // textures failing to load issue. - //if (!covered_by_baked) - { - if (imagep->getID() != IMG_DEFAULT_AVATAR) - { - imagep->setNoDelete(); - if (imagep->getDiscardLevel() != 0) - { - F32 desired_pixels; - desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); - - imagep->setBoostLevel(getAvatarBoostLevel()); - imagep->resetTextureStats(); - imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL); - imagep->addTextureStats( desired_pixels / texel_area_ratio ); - imagep->forceUpdateBindStats() ; - if (imagep->getDiscardLevel() < 0) - { - mHasGrey = true; // for statistics gathering - } - } - } - else - { - // texture asset is missing - mHasGrey = true; // for statistics gathering - } - } -} - -LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const -{ - LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); - LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); - if (wearable) - { - return wearable->getLocalTextureObject(i); - } - - return NULL; -} - -//----------------------------------------------------------------------------- -// getBakedTE() -// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.) -//----------------------------------------------------------------------------- -ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const -{ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - if (layerset == mBakedTextureDatas[i].mTexLayerSet ) - { - return mBakedTextureDatas[i].mTextureIndex; - } - } - llassert(0); - return TEX_HEAD_BAKED; -} - -// FIXME: This is not called consistently. Something may be broken. -void LLVOAvatarSelf::outputRezDiagnostics() const -{ - if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) - { - return ; - } - - const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); - LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL; - LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL; - for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) - { - std::stringstream out; - out << "\t\t (" << i << ") "; - U32 j=0; - for (j=0; j <= MAX_DISCARD_LEVEL; j++) - { - out << "\t"; - S32 load_time = (S32)mDebugTextureLoadTimes[i][j]; - if (load_time == -1) - { - out << "*"; - if (j == 0) - break; - } - else - { - out << load_time; - } - } - - // Don't print out non-existent textures. - if (j != 0) - { - LL_DEBUGS("Avatar") << out.str() << LL_ENDL; - } - } - LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL; - for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) - { - LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL; - } - - for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); - if (!layerset) continue; - const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); - if (!layerset_buffer) continue; - LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL; - } - - dumpAllTextures(); -} - -void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const -{ - LL_DEBUGS("Avatar") - << avString() - << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32()) - << LL_ENDL; -} - -void LLVOAvatarSelf::reportAvatarRezTime() const -{ - // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow. -} - -// SUNSHINE CLEANUP - not clear we need any of this, may be sufficient to request server appearance in llviewermenu.cpp:handle_rebake_textures() -void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) -{ - LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL; - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex; - LLViewerTexLayerSet* layer_set = getLayerSet(baked_index); - if (layer_set) - { - if (slam_for_debug) - { - layer_set->setUpdatesEnabled(true); - } - - invalidateComposite(layer_set); - add(LLStatViewer::TEX_REBAKES, 1); - } - else - { - LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL; - } - } - - // Don't know if this is needed - updateMeshTextures(); -} - -//----------------------------------------------------------------------------- -// requestLayerSetUpdate() -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) -{ - /* switch(index) - case LOCTEX_UPPER_BODYPAINT: - case LOCTEX_UPPER_SHIRT: - if( mUpperBodyLayerSet ) - mUpperBodyLayerSet->requestUpdate(); */ - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index); - if (!texture_dict) - return; - if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) - return; - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - if (mBakedTextureDatas[baked_index].mTexLayerSet) - { - mBakedTextureDatas[baked_index].mTexLayerSet->requestUpdate(); - } -} - -LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const -{ - /* switch(index) - case TEX_HEAD_BAKED: - case TEX_HEAD_BODYPAINT: - return mHeadLayerSet; */ - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index); - if (texture_dict && texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return getLayerSet(baked_index); - } - return NULL; -} - -LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const -{ - /* switch(index) - case TEX_HEAD_BAKED: - case TEX_HEAD_BODYPAINT: - return mHeadLayerSet; */ - if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES) - { - return getTexLayerSet(baked_index); - } - return NULL; -} - - - - -// static -void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch) -{ - if (isAgentAvatarValid()) - { - LLUIUsage::instance().logCommand("Avatar.CustomizeStart"); - if (!gAgentAvatarp->mEndCustomizeCallback.get()) - { - gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy; - } - - gAgentAvatarp->mIsEditingAppearance = true; - gAgentAvatarp->mUseLocalAppearance = true; - - if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) - { - gAgentCamera.changeCameraToCustomizeAvatar(); - } - - gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates - gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh. - gAgentAvatarp->updateTextures(); // call updateTextureStats - } -} - -// static -void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch) -{ - - if (isAgentAvatarValid()) - { - gAgentAvatarp->mIsEditingAppearance = false; - gAgentAvatarp->invalidateAll(); - - if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) - { - gAgentCamera.changeCameraToDefault(); - gAgentCamera.resetView(); - } - - // Dereferencing the previous callback will cause - // updateAppearanceFromCOF to be called, whenever all refs - // have resolved. - gAgentAvatarp->mEndCustomizeCallback = NULL; - } -} - -// virtual -bool LLVOAvatarSelf::shouldRenderRigged() const -{ - return gAgent.needsRenderAvatar(); -} - -// HACK: this will null out the avatar's local texture IDs before the TE message is sent -// to ensure local texture IDs are not sent to other clients in the area. -// this is a short-term solution. The long term solution will be to not set the texture -// IDs in the avatar object, and keep them only in the wearable. -// This will involve further refactoring that is too risky for the initial release of 2.0. -bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const -{ - LLUUID texture_id[TEX_NUM_INDICES]; - // pack away current TEs to make sure we don't send them out - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); - iter != sAvatarDictionary->getTextures().end(); - ++iter) - { - const ETextureIndex index = iter->first; - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; - if (!texture_dict->mIsBakedTexture) - { - LLTextureEntry* entry = getTE((U8) index); - texture_id[index] = entry->getID(); - entry->setID(IMG_DEFAULT_AVATAR); - } - } - - bool success = packTEMessage(mesgsys); - - // unpack TEs to make sure we don't re-trigger a bake - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); - iter != sAvatarDictionary->getTextures().end(); - ++iter) - { - const ETextureIndex index = iter->first; - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; - if (!texture_dict->mIsBakedTexture) - { - LLTextureEntry* entry = getTE((U8) index); - entry->setID(texture_id[index]); - } - } - - return success; -} - -//------------------------------------------------------------------------ -// sendHoverHeight() -//------------------------------------------------------------------------ -void LLVOAvatarSelf::sendHoverHeight() const -{ - std::string url = gAgent.getRegionCapability("AgentPreferences"); - - if (!url.empty()) - { - LLSD update = LLSD::emptyMap(); - const LLVector3& hover_offset = getHoverOffset(); - update["hover_height"] = hover_offset[2]; - - LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL; - - // *TODO: - this class doesn't really do anything, could just use a base - // class responder if nothing else gets added. - // (comment from removed Responder) - LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(url, update, - "Hover height sent to sim", "Hover height not sent to sim"); - mLastHoverOffsetSent = hover_offset; - } -} - -void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_update) -{ - if (getHoverOffset() != hover_offset) - { - LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL; - LLVOAvatar::setHoverOffset(hover_offset, send_update); - } - if (send_update && (hover_offset != mLastHoverOffsetSent)) - { - LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL; - sendHoverHeight(); - } -} - -//------------------------------------------------------------------------ -// needsRenderBeam() -//------------------------------------------------------------------------ -bool LLVOAvatarSelf::needsRenderBeam() -{ - LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); - - bool is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing()); - LLViewerObject* objp = LLToolGrab::getInstance()->getEditingObject(); - if (objp // might need to be "!objp ||" instead of "objp &&". - && (objp->isAttachment() || objp->isAvatar())) - { - // don't render grab tool's selection beam on hud objects, - // attachments or avatars - is_touching_or_grabbing = false; - } - return is_touching_or_grabbing || (getAttachmentState() & AGENT_STATE_EDITING && LLSelectMgr::getInstance()->shouldShowSelection()); -} - -// static -void LLVOAvatarSelf::deleteScratchTextures() -{ - for(std::map< LLGLenum, LLGLuint*>::iterator it = sScratchTexNames.begin(), end_it = sScratchTexNames.end(); - it != end_it; - ++it) - { - LLImageGL::deleteTextures(1, (U32 *)it->second ); - stop_glerror(); - } - - if( sScratchTexBytes.value() ) - { - LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL; - - delete_and_clear(sScratchTexNames); - sScratchTexBytes = S32Bytes(0); - } -} - -// static -void LLVOAvatarSelf::dumpScratchTextureByteCount() -{ - LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL; -} - -void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile) -{ - apr_file_t* file = outfile.getFileHandle(); - if (!file) - { - return; - } - - - apr_file_printf( file, "\n<wearable_info>\n" ); - - LLWearableData *wd = getWearableData(); - LLWearableType *wr_inst = LLWearableType::getInstance(); - for (S32 type = 0; type < LLWearableType::WT_COUNT; type++) - { - const std::string& type_name = wr_inst->getTypeName((LLWearableType::EType)type); - for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++) - { - LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j); - apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n", - type_name.c_str(), wearable->getName().c_str() ); - LLWearable::visual_param_vec_t v_params; - wearable->getVisualParams(v_params); - for (LLWearable::visual_param_vec_t::iterator it = v_params.begin(); - it != v_params.end(); ++it) - { - LLVisualParam *param = *it; - dump_visual_param(file, param, param->getWeight()); - } - } - } - apr_file_printf( file, "\n</wearable_info>\n" ); -} +/**
+ * @file llvoavatar.cpp
+ * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if LL_MSVC
+// disable warning about boost::lexical_cast returning uninitialized data
+// when it fails to parse the string
+#pragma warning (disable:4701)
+#endif
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llvoavatarself.h"
+#include "llvoavatar.h"
+
+#include "pipeline.h"
+
+#include "llagent.h" // Get state values from here
+#include "llattachmentsmgr.h"
+#include "llagentcamera.h"
+#include "llagentwearables.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llinventoryfunctions.h"
+#include "lllocaltextureobject.h"
+#include "llnotificationsutil.h"
+#include "llselectmgr.h"
+#include "lltoolgrab.h" // for needsRenderBeam
+#include "lltoolmgr.h" // for needsRenderBeam
+#include "lltoolmorph.h"
+#include "lltrans.h"
+#include "llviewercamera.h"
+#include "llviewercontrol.h"
+#include "llviewermenu.h"
+#include "llviewerobjectlist.h"
+#include "llviewerstats.h"
+#include "llviewerregion.h"
+#include "llviewertexlayer.h"
+#include "llviewerwearable.h"
+#include "llappearancemgr.h"
+#include "llmeshrepository.h"
+#include "llvovolume.h"
+#include "llsdutil.h"
+#include "llstartup.h"
+#include "llsdserialize.h"
+#include "llcallstack.h"
+#include "llcorehttputil.h"
+#include "lluiusage.h"
+
+#if LL_MSVC
+// disable boost::lexical_cast warning
+#pragma warning (disable:4702)
+#endif
+
+#include <boost/lexical_cast.hpp>
+
+LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
+
+bool isAgentAvatarValid()
+{
+ return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid());
+}
+
+void selfStartPhase(const std::string& phase_name)
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->startPhase(phase_name);
+ }
+}
+
+void selfStopPhase(const std::string& phase_name, bool err_check)
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->stopPhase(phase_name, err_check);
+ }
+}
+
+void selfClearPhases()
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->clearPhases();
+ }
+}
+
+using namespace LLAvatarAppearanceDefines;
+
+
+LLSD summarize_by_buckets(std::vector<LLSD> in_records, std::vector<std::string> by_fields, std::string val_field);
+
+/*********************************************************************************
+ ** **
+ ** Begin private LLVOAvatarSelf Support classes
+ **
+ **/
+
+struct LocalTextureData
+{
+ LocalTextureData() :
+ mIsBakedReady(false),
+ mDiscard(MAX_DISCARD_LEVEL+1),
+ mImage(NULL),
+ mWearableID(IMG_DEFAULT_AVATAR),
+ mTexEntry(NULL)
+ {}
+ LLPointer<LLViewerFetchedTexture> mImage;
+ bool mIsBakedReady;
+ S32 mDiscard;
+ LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself
+ LLTextureEntry *mTexEntry;
+};
+
+//-----------------------------------------------------------------------------
+// Callback data
+//-----------------------------------------------------------------------------
+
+
+/**
+ **
+ ** End LLVOAvatarSelf Support classes
+ ** **
+ *********************************************************************************/
+
+
+//-----------------------------------------------------------------------------
+// Static Data
+//-----------------------------------------------------------------------------
+S32Bytes LLVOAvatarSelf::sScratchTexBytes(0);
+std::map< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames;
+
+
+/*********************************************************************************
+ ** **
+ ** Begin LLVOAvatarSelf Constructor routines
+ **
+ **/
+
+LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
+ const LLPCode pcode,
+ LLViewerRegion* regionp) :
+ LLVOAvatar(id, pcode, regionp),
+ mScreenp(NULL),
+ mLastRegionHandle(0),
+ mRegionCrossingCount(0),
+ // Value outside legal range, so will always be a mismatch the
+ // first time through.
+ mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f)),
+ mInitialMetric(true),
+ mMetricSequence(0)
+{
+ mMotionController.mIsSelf = true;
+
+ LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL;
+}
+
+// Called periodically for diagnostics, return true when done.
+bool output_self_av_texture_diagnostics()
+{
+ if (!isAgentAvatarValid())
+ return true; // done checking
+
+ gAgentAvatarp->outputRezDiagnostics();
+
+ return false;
+}
+
+bool update_avatar_rez_metrics()
+{
+ if (!isAgentAvatarValid())
+ return true;
+
+ gAgentAvatarp->updateAvatarRezMetrics(false);
+
+ return false;
+}
+
+void LLVOAvatarSelf::initInstance()
+{
+ bool status = true;
+ // creates hud joint(mScreen) among other things
+ status &= loadAvatarSelf();
+
+ // adds attachment points to mScreen among other things
+ LLVOAvatar::initInstance();
+
+ LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL;
+ mDebugSelfLoadTimer.reset();
+ // clear all times to -1 for debugging
+ for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
+ {
+ for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
+ {
+ mDebugTextureLoadTimes[i][j] = -1.0f;
+ }
+ }
+
+ for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
+ {
+ mDebugBakedTextureTimes[i][0] = -1.0f;
+ mDebugBakedTextureTimes[i][1] = -1.0f;
+ }
+
+ status &= buildMenus();
+ if (!status)
+ {
+ LL_ERRS() << "Unable to load user's avatar" << LL_ENDL;
+ return;
+ }
+
+ setHoverIfRegionEnabled();
+
+ //doPeriodically(output_self_av_texture_diagnostics, 30.0);
+ doPeriodically(update_avatar_rez_metrics, 5.0);
+ doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0);
+
+ mInitFlags |= 1<<2;
+}
+
+void LLVOAvatarSelf::setHoverIfRegionEnabled()
+{
+ if (getRegion() && getRegion()->simulatorFeaturesReceived())
+ {
+ if (getRegion()->avatarHoverHeightEnabled())
+ {
+ F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ");
+ setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z,MIN_HOVER_Z,MAX_HOVER_Z)));
+ LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL;
+ }
+ else
+ {
+ setHoverOffset(LLVector3(0.0, 0.0, 0.0));
+ LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL;
+ if (getRegion())
+ {
+ getRegion()->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1));
+ }
+
+ }
+}
+
+bool LLVOAvatarSelf::checkStuckAppearance()
+{
+ const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0;
+ const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0;
+
+ if (gAgentWearables.isCOFChangeInProgress())
+ {
+ LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL;
+ F32 change_time = gAgentWearables.getCOFChangeTime();
+ LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL;
+ S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns();
+ LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL;
+ S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations();
+ LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL;
+
+ if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) ||
+ (change_time > UNCONDITIONAL_UNSTICK_INTERVAL))
+ {
+ gAgentWearables.notifyLoadingFinished();
+ }
+ }
+
+ // Return false to continue running check periodically.
+ return LLApp::isExiting();
+}
+
+// virtual
+void LLVOAvatarSelf::markDead()
+{
+ mBeam = NULL;
+ LLVOAvatar::markDead();
+}
+
+/*virtual*/ bool LLVOAvatarSelf::loadAvatar()
+{
+ bool success = LLVOAvatar::loadAvatar();
+
+ // set all parameters stored directly in the avatar to have
+ // the isSelfParam to be true - this is used to prevent
+ // them from being animated or trigger accidental rebakes
+ // when we copy params from the wearable to the base avatar.
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) getNextVisualParam())
+ {
+ if (param->getWearableType() != LLWearableType::WT_INVALID)
+ {
+ param->setIsDummy(true);
+ }
+ }
+
+ return success;
+}
+
+
+bool LLVOAvatarSelf::loadAvatarSelf()
+{
+ bool success = true;
+ // avatar_skeleton.xml
+ if (!buildSkeletonSelf(sAvatarSkeletonInfo))
+ {
+ LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL;
+ return false;
+ }
+
+ return success;
+}
+
+bool LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
+{
+ // add special-purpose "screen" joint
+ mScreenp = new LLViewerJoint("mScreen", NULL);
+ // for now, put screen at origin, as it is only used during special
+ // HUD rendering mode
+ F32 aspect = LLViewerCamera::getInstance()->getAspect();
+ LLVector3 scale(1.f, aspect, 1.f);
+ mScreenp->setScale(scale);
+ // SL-315
+ mScreenp->setWorldPosition(LLVector3::zero);
+ // need to update screen agressively when sidebar opens/closes, for example
+ mScreenp->mUpdateXform = true;
+ return true;
+}
+
+bool LLVOAvatarSelf::buildMenus()
+{
+ //-------------------------------------------------------------------------
+ // build the attach and detach menus
+ //-------------------------------------------------------------------------
+ gAttachBodyPartPieMenus[0] = NULL;
+
+ LLContextMenu::Params params;
+ params.label(LLTrans::getString("BodyPartsRightArm"));
+ params.name(params.label);
+ params.visible(false);
+ gAttachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsHead"));
+ params.name(params.label);
+ gAttachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsLeftArm"));
+ params.name(params.label);
+ gAttachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ gAttachBodyPartPieMenus[4] = NULL;
+
+ params.label(LLTrans::getString("BodyPartsLeftLeg"));
+ params.name(params.label);
+ gAttachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsTorso"));
+ params.name(params.label);
+ gAttachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsRightLeg"));
+ params.name(params.label);
+ gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsEnhancedSkeleton"));
+ params.name(params.label);
+ gAttachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params);
+
+ gDetachBodyPartPieMenus[0] = NULL;
+
+ params.label(LLTrans::getString("BodyPartsRightArm"));
+ params.name(params.label);
+ gDetachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsHead"));
+ params.name(params.label);
+ gDetachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsLeftArm"));
+ params.name(params.label);
+ gDetachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ gDetachBodyPartPieMenus[4] = NULL;
+
+ params.label(LLTrans::getString("BodyPartsLeftLeg"));
+ params.name(params.label);
+ gDetachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsTorso"));
+ params.name(params.label);
+ gDetachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsRightLeg"));
+ params.name(params.label);
+ gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params);
+
+ params.label(LLTrans::getString("BodyPartsEnhancedSkeleton"));
+ params.name(params.label);
+ gDetachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params);
+
+ for (S32 i = 0; i < 9; i++)
+ {
+ if (gAttachBodyPartPieMenus[i])
+ {
+ gAttachPieMenu->appendContextSubMenu( gAttachBodyPartPieMenus[i] );
+ }
+ else
+ {
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ if (attachment && attachment->getGroup() == i)
+ {
+ LLMenuItemCallGL::Params item_params;
+
+ std::string sub_piemenu_name = attachment->getName();
+ if (LLTrans::getString(sub_piemenu_name) != "")
+ {
+ item_params.label = LLTrans::getString(sub_piemenu_name);
+ }
+ else
+ {
+ item_params.label = sub_piemenu_name;
+ }
+ item_params.name =(item_params.label );
+ item_params.on_click.function_name = "Object.AttachToAvatar";
+ item_params.on_click.parameter = iter->first;
+ item_params.on_enable.function_name = "Object.EnableWear";
+ item_params.on_enable.parameter = iter->first;
+ LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+
+ gAttachPieMenu->addChild(item);
+
+ break;
+
+ }
+ }
+ }
+
+ if (gDetachBodyPartPieMenus[i])
+ {
+ gDetachPieMenu->appendContextSubMenu( gDetachBodyPartPieMenus[i] );
+ gDetachAttSelfMenu->appendContextSubMenu(gDetachBodyPartPieMenus[i]);
+ gDetachAvatarMenu->appendContextSubMenu(gDetachBodyPartPieMenus[i]);
+ }
+ else
+ {
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ if (attachment && attachment->getGroup() == i)
+ {
+ LLMenuItemCallGL::Params item_params;
+ std::string sub_piemenu_name = attachment->getName();
+ if (LLTrans::getString(sub_piemenu_name) != "")
+ {
+ item_params.label = LLTrans::getString(sub_piemenu_name);
+ }
+ else
+ {
+ item_params.label = sub_piemenu_name;
+ }
+ item_params.name =(item_params.label );
+ item_params.on_click.function_name = "Attachment.DetachFromPoint";
+ item_params.on_click.parameter = iter->first;
+ item_params.on_enable.function_name = "Attachment.PointFilled";
+ item_params.on_enable.parameter = iter->first;
+ LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+
+ gDetachPieMenu->addChild(item);
+ gDetachAttSelfMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params));
+ gDetachAvatarMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params));
+ break;
+ }
+ }
+ }
+ }
+
+
+ // add screen attachments
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getGroup() == 9)
+ {
+ LLMenuItemCallGL::Params item_params;
+ std::string sub_piemenu_name = attachment->getName();
+ if (LLTrans::getString(sub_piemenu_name) != "")
+ {
+ item_params.label = LLTrans::getString(sub_piemenu_name);
+ }
+ else
+ {
+ item_params.label = sub_piemenu_name;
+ }
+ item_params.name =(item_params.label );
+ item_params.on_click.function_name = "Object.AttachToAvatar";
+ item_params.on_click.parameter = iter->first;
+ item_params.on_enable.function_name = "Object.EnableWear";
+ item_params.on_enable.parameter = iter->first;
+ LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+ gAttachScreenPieMenu->addChild(item);
+
+ item_params.on_click.function_name = "Attachment.DetachFromPoint";
+ item_params.on_click.parameter = iter->first;
+ item_params.on_enable.function_name = "Attachment.PointFilled";
+ item_params.on_enable.parameter = iter->first;
+ item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+ gDetachScreenPieMenu->addChild(item);
+ gDetachHUDAttSelfMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params));
+ gDetachHUDAvatarMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params));
+ }
+ }
+
+ for (S32 pass = 0; pass < 2; pass++)
+ {
+ // *TODO: Skinning - gAttachSubMenu is an awful, awful hack
+ if (!gAttachSubMenu)
+ {
+ break;
+ }
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getIsHUDAttachment() != (pass == 1))
+ {
+ continue;
+ }
+ LLMenuItemCallGL::Params item_params;
+ std::string sub_piemenu_name = attachment->getName();
+ if (LLTrans::getString(sub_piemenu_name) != "")
+ {
+ item_params.label = LLTrans::getString(sub_piemenu_name);
+ }
+ else
+ {
+ item_params.label = sub_piemenu_name;
+ }
+ item_params.name =(item_params.label );
+ item_params.on_click.function_name = "Object.AttachToAvatar";
+ item_params.on_click.parameter = iter->first;
+ item_params.on_enable.function_name = "Object.EnableWear";
+ item_params.on_enable.parameter = iter->first;
+ //* TODO: Skinning:
+ //LLSD params;
+ //params["index"] = iter->first;
+ //params["label"] = attachment->getName();
+ //item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params));
+
+ LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+ gAttachSubMenu->addChild(item);
+
+ item_params.on_click.function_name = "Attachment.DetachFromPoint";
+ item_params.on_click.parameter = iter->first;
+ item_params.on_enable.function_name = "Attachment.PointFilled";
+ item_params.on_enable.parameter = iter->first;
+ //* TODO: Skinning: item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params));
+
+ item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+ gDetachSubMenu->addChild(item);
+ }
+ if (pass == 0)
+ {
+ // put separator between non-hud and hud attachments
+ gAttachSubMenu->addSeparator();
+ gDetachSubMenu->addSeparator();
+ }
+ }
+
+ for (S32 group = 0; group < 9; group++)
+ {
+ // skip over groups that don't have sub menus
+ if (!gAttachBodyPartPieMenus[group] || !gDetachBodyPartPieMenus[group])
+ {
+ continue;
+ }
+
+ std::multimap<S32, S32> attachment_pie_menu_map;
+
+ // gather up all attachment points assigned to this group, and throw into map sorted by pie slice number
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ if(attachment && attachment->getGroup() == group)
+ {
+ // use multimap to provide a partial order off of the pie slice key
+ S32 pie_index = attachment->getPieSlice();
+ attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first));
+ }
+ }
+
+ // add in requested order to pie menu, inserting separators as necessary
+ for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin();
+ attach_it != attachment_pie_menu_map.end(); ++attach_it)
+ {
+ S32 attach_index = attach_it->second;
+
+ LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL);
+ if (attachment)
+ {
+ LLMenuItemCallGL::Params item_params;
+ item_params.name = attachment->getName();
+ item_params.label = LLTrans::getString(attachment->getName());
+ item_params.on_click.function_name = "Object.AttachToAvatar";
+ item_params.on_click.parameter = attach_index;
+ item_params.on_enable.function_name = "Object.EnableWear";
+ item_params.on_enable.parameter = attach_index;
+
+ LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+ gAttachBodyPartPieMenus[group]->addChild(item);
+
+ item_params.on_click.function_name = "Attachment.DetachFromPoint";
+ item_params.on_click.parameter = attach_index;
+ item_params.on_enable.function_name = "Attachment.PointFilled";
+ item_params.on_enable.parameter = attach_index;
+ item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+ gDetachBodyPartPieMenus[group]->addChild(item);
+ }
+ }
+ }
+ return true;
+}
+
+void LLVOAvatarSelf::cleanup()
+{
+ markDead();
+ delete mScreenp;
+ mScreenp = NULL;
+ mRegionp = NULL;
+}
+
+LLVOAvatarSelf::~LLVOAvatarSelf()
+{
+ cleanup();
+}
+
+/**
+ **
+ ** End LLVOAvatarSelf Constructor routines
+ ** **
+ *********************************************************************************/
+
+// virtual
+bool LLVOAvatarSelf::updateCharacter(LLAgent &agent)
+{
+ // update screen joint size
+ if (mScreenp)
+ {
+ F32 aspect = LLViewerCamera::getInstance()->getAspect();
+ LLVector3 scale(1.f, aspect, 1.f);
+ mScreenp->setScale(scale);
+ mScreenp->updateWorldMatrixChildren();
+ resetHUDAttachments();
+ }
+
+ return LLVOAvatar::updateCharacter(agent);
+}
+
+// virtual
+bool LLVOAvatarSelf::isValid() const
+{
+ return ((getRegion() != NULL) && !isDead());
+}
+
+// virtual
+void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time)
+{
+ if (isValid())
+ {
+ LLVOAvatar::idleUpdate(agent, time);
+ idleUpdateTractorBeam();
+ }
+}
+
+// virtual
+LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
+{
+ LLJoint *jointp = NULL;
+ jointp = LLVOAvatar::getJoint(name);
+ if (!jointp && mScreenp)
+ {
+ jointp = mScreenp->findJoint(name);
+ if (jointp)
+ {
+ mJointMap[name] = jointp;
+ }
+ }
+ if (jointp && jointp != mScreenp && jointp != mRoot)
+ {
+ llassert(LLVOAvatar::getJoint((S32)jointp->getJointNum())==jointp);
+ }
+ return jointp;
+}
+
+// virtual
+bool LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight)
+{
+ if (!which_param)
+ {
+ return false;
+ }
+ LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID());
+ return setParamWeight(param,weight);
+}
+
+// virtual
+bool LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight)
+{
+ if (!param_name)
+ {
+ return false;
+ }
+ LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name);
+ return setParamWeight(param,weight);
+}
+
+// virtual
+bool LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight)
+{
+ LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index);
+ return setParamWeight(param,weight);
+}
+
+bool LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight)
+{
+ if (!param)
+ {
+ return false;
+ }
+
+ if (param->getCrossWearable())
+ {
+ LLWearableType::EType type = (LLWearableType::EType)param->getWearableType();
+ U32 size = gAgentWearables.getWearableCount(type);
+ for (U32 count = 0; count < size; ++count)
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count);
+ if (wearable)
+ {
+ wearable->setVisualParamWeight(param->getID(), weight);
+ }
+ }
+ }
+
+ return LLCharacter::setVisualParamWeight(param,weight);
+}
+
+/*virtual*/
+void LLVOAvatarSelf::updateVisualParams()
+{
+ LLVOAvatar::updateVisualParams();
+}
+
+void LLVOAvatarSelf::writeWearablesToAvatar()
+{
+ for (U32 type = 0; type < LLWearableType::WT_COUNT; type++)
+ {
+ LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type);
+ if (wearable)
+ {
+ wearable->writeToAvatar(this);
+ }
+ }
+
+}
+
+/*virtual*/
+void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
+{
+ // Animate all top-level wearable visual parameters
+ gAgentWearables.animateAllWearableParams(calcMorphAmount());
+
+ // Apply wearable visual params to avatar
+ writeWearablesToAvatar();
+
+ //allow avatar to process updates
+ LLVOAvatar::idleUpdateAppearanceAnimation();
+
+}
+
+// virtual
+void LLVOAvatarSelf::requestStopMotion(LLMotion* motion)
+{
+ // Only agent avatars should handle the stop motion notifications.
+
+ // Notify agent that motion has stopped
+ gAgent.requestStopMotion(motion);
+}
+
+// virtual
+bool LLVOAvatarSelf::hasMotionFromSource(const LLUUID& source_id)
+{
+ AnimSourceIterator motion_it = mAnimationSources.find(source_id);
+ return motion_it != mAnimationSources.end();
+}
+
+// virtual
+void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
+{
+ for (AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end(); )
+ {
+ gAgent.sendAnimationRequest(motion_it->second, ANIM_REQUEST_STOP);
+ mAnimationSources.erase(motion_it);
+ // Must find() after each erase() to deal with potential iterator invalidation
+ // This also ensures that we don't go past the end of this source's animations
+ // into those of another source.
+ motion_it = mAnimationSources.find(source_id);
+ }
+
+
+ LLViewerObject* object = gObjectList.findObject(source_id);
+ if (object)
+ {
+ object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, false);
+ }
+}
+
+void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index)
+{
+ if (te >= TEX_NUM_INDICES)
+ {
+ llassert(0);
+ return;
+ }
+
+ if (getTEImage(te)->getID() == image->getID())
+ {
+ return;
+ }
+
+ if (isIndexBakedTexture((ETextureIndex)te))
+ {
+ llassert(0);
+ return;
+ }
+
+ setTEImage(te, image);
+}
+
+//virtual
+void LLVOAvatarSelf::removeMissingBakedTextures()
+{
+ bool removed = false;
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ const S32 te = mBakedTextureDatas[i].mTextureIndex;
+ const LLViewerTexture* tex = getTEImage(te);
+
+ // Replace with default if we can't find the asset, assuming the
+ // default is actually valid (which it should be unless something
+ // is seriously wrong).
+ if (!tex || tex->isMissingAsset())
+ {
+ LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
+ if (imagep && imagep != tex)
+ {
+ setTEImage(te, imagep);
+ removed = true;
+ }
+ }
+ }
+
+ if (removed)
+ {
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ layerset->setUpdatesEnabled(true);
+ invalidateComposite(layerset);
+ }
+ updateMeshTextures();
+ }
+}
+
+void LLVOAvatarSelf::onSimulatorFeaturesReceived(const LLUUID& region_id)
+{
+ LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL;
+ setHoverIfRegionEnabled();
+}
+
+//virtual
+void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
+{
+ // Save the global position
+ LLVector3d global_pos_from_old_region = getPositionGlobal();
+
+ // Change the region
+ setRegion(regionp);
+
+ if (regionp)
+ { // Set correct region-relative position from global coordinates
+ setPositionGlobal(global_pos_from_old_region);
+
+ // Diagnostic info
+ //LLVector3d pos_from_new_region = getPositionGlobal();
+ //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region
+ // << " while pos_from_new_region is " << pos_from_new_region
+ // << LL_ENDL;
+
+ // Update hover height, or schedule callback, based on whether
+ // it's supported in this region.
+ if (regionp->simulatorFeaturesReceived())
+ {
+ setHoverIfRegionEnabled();
+ }
+ else
+ {
+ regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1));
+ }
+ }
+
+ if (!regionp || (regionp->getHandle() != mLastRegionHandle))
+ {
+ if (mLastRegionHandle != 0)
+ {
+ ++mRegionCrossingCount;
+ F64Seconds delta(mRegionCrossingTimer.getElapsedTimeF32());
+ record(LLStatViewer::REGION_CROSSING_TIME, delta);
+
+ // Diagnostics
+ LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL;
+ }
+ if (regionp)
+ {
+ mLastRegionHandle = regionp->getHandle();
+ }
+ }
+ mRegionCrossingTimer.reset();
+ LLViewerObject::updateRegion(regionp);
+}
+
+//--------------------------------------------------------------------
+// draw tractor (selection) beam when editing objects
+//--------------------------------------------------------------------
+//virtual
+void LLVOAvatarSelf::idleUpdateTractorBeam()
+{
+ // This is only done for yourself (maybe it should be in the agent?)
+ if (!needsRenderBeam() || !isBuilt())
+ {
+ mBeam = NULL;
+ }
+ else if (!mBeam || mBeam->isDead())
+ {
+ // VEFFECT: Tractor Beam
+ mBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM);
+ mBeam->setColor(LLColor4U(gAgent.getEffectColor()));
+ mBeam->setSourceObject(this);
+ mBeamTimer.reset();
+ }
+
+ if (!mBeam.isNull())
+ {
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+
+ if (gAgentCamera.mPointAt.notNull())
+ {
+ // get point from pointat effect
+ mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal());
+ mBeam->triggerLocal();
+ }
+ else if (selection->getFirstRootObject() &&
+ selection->getSelectType() != SELECT_TYPE_HUD)
+ {
+ LLViewerObject* objectp = selection->getFirstRootObject();
+ mBeam->setTargetObject(objectp);
+ }
+ else
+ {
+ mBeam->setTargetObject(NULL);
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (tool->isEditing())
+ {
+ if (tool->getEditingObject())
+ {
+ mBeam->setTargetObject(tool->getEditingObject());
+ }
+ else
+ {
+ mBeam->setPositionGlobal(tool->getEditingPointGlobal());
+ }
+ }
+ else
+ {
+ const LLPickInfo& pick = gViewerWindow->getLastPick();
+ mBeam->setPositionGlobal(pick.mPosGlobal);
+ }
+
+ }
+ if (mBeamTimer.getElapsedTimeF32() > 0.25f)
+ {
+ mBeam->setColor(LLColor4U(gAgent.getEffectColor()));
+ mBeam->setNeedsSendToSim(true);
+ mBeamTimer.reset();
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// restoreMeshData()
+//-----------------------------------------------------------------------------
+// virtual
+void LLVOAvatarSelf::restoreMeshData()
+{
+ //LL_INFOS() << "Restoring" << LL_ENDL;
+ mMeshValid = true;
+ updateJointLODs();
+ updateAttachmentVisibility(gAgentCamera.getCameraMode());
+
+ // force mesh update as LOD might not have changed to trigger this
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY);
+}
+
+
+
+//-----------------------------------------------------------------------------
+// updateAttachmentVisibility()
+//-----------------------------------------------------------------------------
+void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
+{
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getIsHUDAttachment())
+ {
+ attachment->setAttachmentVisibility(true);
+ }
+ else
+ {
+ switch (camera_mode)
+ {
+ case CAMERA_MODE_MOUSELOOK:
+ if (LLVOAvatar::sVisibleInFirstPerson && attachment->getVisibleInFirstPerson())
+ {
+ attachment->setAttachmentVisibility(true);
+ }
+ else
+ {
+ attachment->setAttachmentVisibility(false);
+ }
+ break;
+ default:
+ attachment->setAttachmentVisibility(true);
+ break;
+ }
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// updatedWearable( LLWearableType::EType type )
+// forces an update to any baked textures relevant to type.
+// will force an upload of the resulting bake if the second parameter is true
+//-----------------------------------------------------------------------------
+void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type)
+{
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first;
+
+ if (baked_dict)
+ {
+ for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
+ type_iter != baked_dict->mWearables.end();
+ ++type_iter)
+ {
+ const LLWearableType::EType comp_type = *type_iter;
+ if (comp_type == type)
+ {
+ LLViewerTexLayerSet *layerset = getLayerSet(index);
+ if (layerset)
+ {
+ layerset->setUpdatesEnabled(true);
+ invalidateComposite(layerset);
+ }
+ break;
+ }
+ }
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// isWearingAttachment()
+//-----------------------------------------------------------------------------
+bool LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const
+{
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ const LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getAttachedObject(base_inv_item_id))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// getWornAttachment()
+//-----------------------------------------------------------------------------
+LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
+{
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id))
+ {
+ return attached_object;
+ }
+ }
+ return NULL;
+}
+
+bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+ if (!gInventory.getItem(inv_item_id))
+ {
+ name = "ATTACHMENT_MISSING_ITEM";
+ return false;
+ }
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
+ if (!gInventory.getItem(base_inv_item_id))
+ {
+ name = "ATTACHMENT_MISSING_BASE_ITEM";
+ return false;
+ }
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ const LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getAttachedObject(base_inv_item_id))
+ {
+ name = attachment->getName();
+ return true;
+ }
+ }
+
+ name = "ATTACHMENT_NOT_ATTACHED";
+ return false;
+}
+
+//virtual
+const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *viewer_object)
+{
+ const LLViewerJointAttachment *attachment = LLVOAvatar::attachObject(viewer_object);
+ if (!attachment)
+ {
+ return 0;
+ }
+
+ updateAttachmentVisibility(gAgentCamera.getCameraMode());
+
+ // Then make sure the inventory is in sync with the avatar.
+
+ // Should just be the last object added
+ if (attachment->isObjectAttached(viewer_object))
+ {
+ const LLUUID& attachment_id = viewer_object->getAttachmentItemID();
+ LLAppearanceMgr::instance().registerAttachment(attachment_id);
+ updateLODRiggedAttachments();
+ }
+
+ return attachment;
+}
+
+//virtual
+bool LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
+{
+ const LLUUID attachment_id = viewer_object->getAttachmentItemID();
+ if ( LLVOAvatar::detachObject(viewer_object) )
+ {
+ // the simulator should automatically handle permission revocation
+
+ stopMotionFromSource(attachment_id);
+ LLFollowCamMgr::getInstance()->setCameraActive(viewer_object->getID(), false);
+
+ LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end();
+ ++iter)
+ {
+ LLViewerObject* child_objectp = *iter;
+ // the simulator should automatically handle
+ // permissions revocation
+
+ stopMotionFromSource(child_objectp->getID());
+ LLFollowCamMgr::getInstance()->setCameraActive(child_objectp->getID(), false);
+ }
+
+ // Make sure the inventory is in sync with the avatar.
+
+ // Update COF contents, don't trigger appearance update.
+ if (!isValid())
+ {
+ LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL;
+ }
+ else
+ {
+ LLAppearanceMgr::instance().unregisterAttachment(attachment_id);
+ }
+
+ return true;
+ }
+ return false;
+}
+
+bool LLVOAvatarSelf::hasAttachmentsInTrash()
+{
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter)
+ {
+ LLViewerJointAttachment *attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject *attached_object = attachment_iter->get();
+ if (attached_object && gInventory.isObjectDescendentOf(attached_object->getAttachmentItemID(), trash_id))
+ {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+// static
+bool LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
+{
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ if (item)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id);
+ gMessageSystem->sendReliable(gAgent.getRegionHost());
+
+ // This object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject(item_id);
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+
+ // Error checking in case this object was attached to an invalid point
+ // In that case, just remove the item from COF preemptively since detach
+ // will fail.
+ if (isAgentAvatarValid())
+ {
+ const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id);
+ if (!attached_obj)
+ {
+ LLAppearanceMgr::instance().removeCOFItemLinks(item_id);
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
+{
+ LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i);
+ return gAgentWearables.getWearableCount(type);
+}
+
+// virtual
+void LLVOAvatarSelf::localTextureLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata)
+{
+
+ const LLUUID& src_id = src_vi->getID();
+ LLAvatarTexData *data = (LLAvatarTexData *)userdata;
+ ETextureIndex index = data->mIndex;
+ if (!isIndexLocalTexture(index)) return;
+
+ LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0);
+
+ // fix for EXT-268. Preventing using of NULL pointer
+ if(NULL == local_tex_obj)
+ {
+ LL_WARNS("TAG") << "There is no Local Texture Object with index: " << index
+ << ", final: " << final
+ << LL_ENDL;
+ return;
+ }
+ if (success)
+ {
+ if (!local_tex_obj->getBakedReady() &&
+ local_tex_obj->getImage() != NULL &&
+ (local_tex_obj->getID() == src_id) &&
+ discard_level < local_tex_obj->getDiscard())
+ {
+ local_tex_obj->setDiscard(discard_level);
+ requestLayerSetUpdate(index);
+ if (isEditingAppearance())
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
+ updateMeshTextures();
+ }
+ }
+ else if (final)
+ {
+ // Failed: asset is missing
+ if (!local_tex_obj->getBakedReady() &&
+ local_tex_obj->getImage() != NULL &&
+ local_tex_obj->getImage()->getID() == src_id)
+ {
+ local_tex_obj->setDiscard(0);
+ requestLayerSetUpdate(index);
+ updateMeshTextures();
+ }
+ }
+}
+
+// virtual
+bool LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const
+{
+ *tex_pp = NULL;
+
+ if (!isIndexLocalTexture(type)) return false;
+ if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return true;
+
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
+ if (!local_tex_obj)
+ {
+ return false;
+ }
+ *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage());
+ return true;
+}
+
+LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
+{
+ if (!isIndexLocalTexture(type))
+ {
+ return NULL;
+ }
+
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
+ if (!local_tex_obj)
+ {
+ return NULL;
+ }
+ if (local_tex_obj->getID() == IMG_DEFAULT_AVATAR)
+ {
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
+ }
+ return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage());
+}
+
+const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const
+{
+ if (!isIndexLocalTexture(type)) return IMG_DEFAULT_AVATAR;
+
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
+ if (local_tex_obj && local_tex_obj->getImage() != NULL)
+ {
+ return local_tex_obj->getImage()->getID();
+ }
+ return IMG_DEFAULT_AVATAR;
+}
+
+
+//-----------------------------------------------------------------------------
+// isLocalTextureDataAvailable()
+// Returns true if at least the lowest quality discard level exists for every texture
+// in the layerset.
+//-----------------------------------------------------------------------------
+bool LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const
+{
+ /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
+ return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const EBakedTextureIndex baked_index = baked_iter->first;
+ if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ bool ret = true;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ bool tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ ret &= tex_avail;
+ }
+ }
+ return ret;
+ }
+ }
+ llassert(0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// virtual
+// isLocalTextureDataFinal()
+// Returns true if the highest quality discard level exists for every texture
+// in the layerset.
+//-----------------------------------------------------------------------------
+bool LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const
+{
+ const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ if (layerset == mBakedTextureDatas[i].mTexLayerSet)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
+ if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
+ (local_discard_level < 0 ))
+ {
+ return false;
+ }
+ }
+ }
+ return true;
+ }
+ }
+ llassert(0);
+ return false;
+}
+
+
+bool LLVOAvatarSelf::isAllLocalTextureDataFinal() const
+{
+ const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
+ if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
+ (local_discard_level < 0 ))
+ {
+ return false;
+ }
+ }
+ }
+ }
+ return true;
+}
+
+bool LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
+{
+ LLUUID id;
+ bool isDefined = true;
+ if (isIndexLocalTexture(type))
+ {
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ if (index >= wearable_count)
+ {
+ // invalid index passed in. check all textures of a given type
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ id = getLocalTextureID(type, wearable_index);
+ isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
+ }
+ }
+ else
+ {
+ id = getLocalTextureID(type, index);
+ isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
+ }
+ }
+ else
+ {
+ id = getTEImage(type)->getID();
+ isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
+ }
+
+ return isDefined;
+}
+
+//virtual
+bool LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
+{
+ if (isIndexBakedTexture(type))
+ {
+ return LLVOAvatar::isTextureVisible(type, (U32)0);
+ }
+
+ LLUUID tex_id = getLocalTextureID(type,index);
+ return (tex_id != IMG_INVISIBLE)
+ || (LLDrawPoolAlpha::sShowDebugAlpha);
+}
+
+//virtual
+bool LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
+{
+ if (isIndexBakedTexture(type))
+ {
+ return LLVOAvatar::isTextureVisible(type);
+ }
+
+ U32 index;
+ if (gAgentWearables.getWearableIndex(wearable,index))
+ {
+ return isTextureVisible(type,index);
+ }
+ else
+ {
+ LL_WARNS() << "Wearable not found" << LL_ENDL;
+ return false;
+ }
+}
+
+bool LLVOAvatarSelf::areTexturesCurrent() const
+{
+ return gAgentWearables.areWearablesLoaded();
+}
+
+void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset)
+{
+ LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset);
+ if( !layer_set || !layer_set->getUpdatesEnabled() )
+ {
+ return;
+ }
+ // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL;
+
+ layer_set->requestUpdate();
+ layer_set->invalidateMorphMasks();
+}
+
+void LLVOAvatarSelf::invalidateAll()
+{
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ invalidateComposite(layerset);
+ }
+ //mDebugSelfLoadTimer.reset();
+}
+
+//-----------------------------------------------------------------------------
+// setCompositeUpdatesEnabled()
+//-----------------------------------------------------------------------------
+void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b )
+{
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ setCompositeUpdatesEnabled(i, b);
+ }
+}
+
+void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b)
+{
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset )
+ {
+ layerset->setUpdatesEnabled( b );
+ }
+}
+
+bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index)
+{
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset)
+ {
+ return layerset->getUpdatesEnabled();
+ }
+ return false;
+}
+
+void LLVOAvatarSelf::setupComposites()
+{
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
+ bool layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset)
+ {
+ layerset->setUpdatesEnabled(!layer_baked);
+ }
+ }
+}
+
+void LLVOAvatarSelf::updateComposites()
+{
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset
+ && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)))
+ {
+ layerset->updateComposite();
+ }
+ }
+}
+
+// virtual
+S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const
+{
+ if (!isIndexLocalTexture(type)) return false;
+
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index);
+ if (local_tex_obj)
+ {
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+ if (type >= 0
+ && local_tex_obj->getID() != IMG_DEFAULT_AVATAR
+ && !image->isMissingAsset())
+ {
+ return image->getDiscardLevel();
+ }
+ else
+ {
+ // We don't care about this (no image associated with the layer) treat as fully loaded.
+ return 0;
+ }
+ }
+ return 0;
+}
+
+// virtual
+// Counts the memory footprint of local textures.
+void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
+{
+ *gl_bytes = 0;
+ for (S32 type = 0; type < TEX_NUM_INDICES; type++)
+ {
+ if (!isIndexLocalTexture((ETextureIndex)type)) continue;
+ U32 max_tex = getNumWearables((ETextureIndex) type);
+ for (U32 num = 0; num < max_tex; num++)
+ {
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num);
+ if (local_tex_obj)
+ {
+ const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+ if (image_gl)
+ {
+ S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
+
+ if (image_gl->hasGLTexture())
+ {
+ *gl_bytes += bytes;
+ }
+ }
+ }
+ }
+ }
+}
+
+// virtual
+void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_tex, bool baked_version_ready, U32 index)
+{
+ if (!isIndexLocalTexture(type)) return;
+
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(src_tex, true) ;
+ if(!tex)
+ {
+ return ;
+ }
+
+ S32 desired_discard = isSelf() ? 0 : 2;
+ LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
+ if (!local_tex_obj)
+ {
+ if (type >= TEX_NUM_INDICES)
+ {
+ LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL;
+ return;
+ }
+ LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type);
+ if (!gAgentWearables.getViewerWearable(wearable_type,index))
+ {
+ // no wearable is loaded, cannot set the texture.
+ return;
+ }
+ gAgentWearables.addLocalTextureObject(wearable_type,type,index);
+ local_tex_obj = getLocalTextureObject(type,index);
+ if (!local_tex_obj)
+ {
+ LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL;
+ return;
+ }
+
+ LLViewerTexLayerSet *layer_set = getLayerSet(type);
+ if (layer_set)
+ {
+ layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index));
+ }
+
+ }
+ if (!baked_version_ready)
+ {
+ if (tex != local_tex_obj->getImage() || local_tex_obj->getBakedReady())
+ {
+ local_tex_obj->setDiscard(MAX_DISCARD_LEVEL+1);
+ }
+ if (tex->getID() != IMG_DEFAULT_AVATAR)
+ {
+ if (local_tex_obj->getDiscard() > desired_discard)
+ {
+ S32 tex_discard = tex->getDiscardLevel();
+ if (tex_discard >= 0 && tex_discard <= desired_discard)
+ {
+ local_tex_obj->setDiscard(tex_discard);
+ if (isSelf())
+ {
+ requestLayerSetUpdate(type);
+ if (isEditingAppearance())
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
+ }
+ }
+ else
+ {
+ tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, true, false, new LLAvatarTexData(getID(), type), NULL);
+ }
+ }
+ tex->setMinDiscardLevel(desired_discard);
+ }
+ }
+ local_tex_obj->setImage(tex);
+ local_tex_obj->setID(tex->getID());
+ setBakedReady(type,baked_version_ready,index);
+}
+
+//virtual
+void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, bool baked_version_exists, U32 index)
+{
+ if (!isIndexLocalTexture(type)) return;
+ LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
+ if (local_tex_obj)
+ {
+ local_tex_obj->setBakedReady( baked_version_exists );
+ }
+}
+
+
+// virtual
+void LLVOAvatarSelf::dumpLocalTextures() const
+{
+ LL_INFOS() << "Local Textures:" << LL_ENDL;
+
+ /* ETextureIndex baked_equiv[] = {
+ TEX_UPPER_BAKED,
+ if (isTextureDefined(baked_equiv[i])) */
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
+ ++iter)
+ {
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
+ continue;
+
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ const ETextureIndex baked_equiv = sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex;
+
+ const std::string &name = texture_dict->mName;
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
+ // index is baked texture - index is not relevant. putting in 0 as placeholder
+ if (isTextureDefined(baked_equiv, 0))
+ {
+#if LL_RELEASE_FOR_DOWNLOAD
+ // End users don't get to trivially see avatar texture IDs, makes textures
+ // easier to steal. JC
+ LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL;
+#else
+ LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL;
+#endif
+ }
+ else if (local_tex_obj && local_tex_obj->getImage() != NULL)
+ {
+ if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR)
+ {
+ LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL;
+ }
+ else
+ {
+ LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+
+ LL_INFOS() << "LocTex " << name << ": "
+ << "Discard " << image->getDiscardLevel() << ", "
+ << "(" << image->getWidth() << ", " << image->getHeight() << ") "
+#if !LL_RELEASE_FOR_DOWNLOAD
+ // End users don't get to trivially see avatar texture IDs,
+ // makes textures easier to steal
+ << image->getID() << " "
+#endif
+ << "Priority: " << image->getMaxVirtualSize()
+ << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL;
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// static
+// onLocalTextureLoaded()
+//-----------------------------------------------------------------------------
+
+void LLVOAvatarSelf::onLocalTextureLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata)
+{
+ LLAvatarTexData *data = (LLAvatarTexData *)userdata;
+ LLVOAvatarSelf *self = (LLVOAvatarSelf *)gObjectList.findObject(data->mAvatarID);
+ if (self)
+ {
+ // We should only be handling local textures for ourself
+ self->localTextureLoaded(success, src_vi, src_raw, aux_src, discard_level, final, userdata);
+ }
+ // ensure data is cleaned up
+ if (final || !success)
+ {
+ delete data;
+ }
+}
+
+/*virtual*/ void LLVOAvatarSelf::setImage(const U8 te, LLViewerTexture *imagep, const U32 index)
+{
+ if (isIndexLocalTexture((ETextureIndex)te))
+ {
+ setLocalTexture((ETextureIndex)te, imagep, false ,index);
+ }
+ else
+ {
+ setTEImage(te,imagep);
+ }
+}
+
+/*virtual*/ LLViewerTexture* LLVOAvatarSelf::getImage(const U8 te, const U32 index) const
+{
+ if (isIndexLocalTexture((ETextureIndex)te))
+ {
+ return getLocalTextureGL((ETextureIndex)te,index);
+ }
+ else
+ {
+ return getTEImage(te);
+ }
+}
+
+
+// static
+void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
+{
+ S32 gl_bytes = 0;
+ gAgentAvatarp->getLocalTextureByteCount(&gl_bytes);
+ LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL;
+}
+
+bool LLVOAvatarSelf::getIsCloud() const
+{
+ // Let people know why they're clouded without spamming them into oblivion.
+ bool do_warn = false;
+ static LLTimer time_since_notice;
+ F32 update_freq = 30.0;
+ if (time_since_notice.getElapsedTimeF32() > update_freq)
+ {
+ time_since_notice.reset();
+ do_warn = true;
+ }
+
+ // do we have our body parts?
+ S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE);
+ S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR);
+ S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES);
+ S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN);
+ if (!shape_count || !hair_count || !eye_count || !skin_count)
+ {
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded due to missing one or more required body parts: "
+ << (shape_count ? "" : "SHAPE ")
+ << (hair_count ? "" : "HAIR ")
+ << (eye_count ? "" : "EYES ")
+ << (skin_count ? "" : "SKIN ")
+ << LL_ENDL;
+ }
+ return true;
+ }
+
+ if (!isTextureDefined(TEX_HAIR, 0))
+ {
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL;
+ }
+ return true;
+ }
+
+ if (!mPreviousFullyLoaded)
+ {
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) &&
+ (!isTextureDefined(TEX_LOWER_BAKED, 0)))
+ {
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL;
+ }
+ return true;
+ }
+
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) &&
+ (!isTextureDefined(TEX_UPPER_BAKED, 0)))
+ {
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL;
+ }
+ return true;
+ }
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
+ continue;
+
+ const BakedTextureData& texture_data = mBakedTextureDatas[i];
+ if (!isTextureDefined(texture_data.mTextureIndex, 0))
+ continue;
+
+ // Check for the case that texture is defined but not sufficiently loaded to display anything.
+ const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
+ if (!baked_img || !baked_img->hasGLTexture())
+ {
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because texture at index " << i
+ << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL;
+ }
+ return true;
+ }
+ }
+
+ LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL;
+ }
+ return false;
+}
+
+/*static*/
+void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata)
+{
+ if (gAgentAvatarp.notNull())
+ {
+ gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
+ }
+}
+
+void LLVOAvatarSelf::debugTimingLocalTexLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata)
+{
+ LLAvatarTexData *data = (LLAvatarTexData *)userdata;
+ if (!data)
+ {
+ return;
+ }
+
+ ETextureIndex index = data->mIndex;
+
+ if (index < 0 || index >= TEX_NUM_INDICES)
+ {
+ return;
+ }
+
+ if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data.
+ {
+ mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32();
+ }
+ if (final)
+ {
+ delete data;
+ }
+}
+
+void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, bool finished)
+{
+ U32 done = 0;
+ if (finished)
+ {
+ done = 1;
+ }
+ mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
+}
+
+const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
+{
+ std::ostringstream outbuf;
+ LLWearableType *wr_inst = LLWearableType::getInstance();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
+ sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const EBakedTextureIndex baked_index = baked_iter->first;
+ if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ outbuf << "baked_index: " << baked_index << "\n";
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const std::string tex_name = sAvatarDictionary->getTexture(tex_index)->mName;
+ outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n";
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ if (wearable_count > 0)
+ {
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ outbuf << " " << wr_inst->getTypeName(wearable_type) << " " << wearable_index << ":";
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index);
+ if (local_tex_obj)
+ {
+ LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+ if (tex_index >= 0
+ && local_tex_obj->getID() != IMG_DEFAULT_AVATAR
+ && !image->isMissingAsset())
+ {
+ outbuf << " id: " << image->getID()
+ << " refs: " << image->getNumRefs()
+ << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index)
+ << " discard: " << image->getDiscardLevel()
+ << " desired: " << image->getDesiredDiscardLevel()
+ << " vsize: " << image->getMaxVirtualSize()
+ << " ts: " << image->getTextureState()
+ << " bl: " << image->getBoostLevel()
+ << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there.
+ << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded"
+ << " mvs: " << image->getMaxVirtualSize()
+ << " mvsc: " << image->getMaxVirtualSizeResetCounter()
+ << " mem: " << image->getTextureMemory();
+ }
+ }
+ outbuf << "\n";
+ }
+ }
+ }
+ break;
+ }
+ }
+ return outbuf.str();
+}
+
+void LLVOAvatarSelf::dumpAllTextures() const
+{
+ std::string vd_text = "Local textures per baked index and wearable:\n";
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ if (!layerset) continue;
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
+ if (!layerset_buffer) continue;
+ vd_text += verboseDebugDumpLocalTextureDataInfo(layerset);
+ }
+ LL_DEBUGS("Avatar") << vd_text << LL_ENDL;
+}
+
+const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
+{
+ std::string text="";
+ LLWearableType *wr_inst = LLWearableType::getInstance();
+
+ text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset));
+
+ /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
+ return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const EBakedTextureIndex baked_index = baked_iter->first;
+ if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ if (wearable_count > 0)
+ {
+ text += wr_inst->getTypeName(wearable_type) + ":";
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index);
+ std::string discard_str = llformat("%d ",discard_level);
+ text += llformat("%d ",discard_level);
+ }
+ }
+ }
+ text += ")";
+ break;
+ }
+ }
+ return text;
+}
+
+const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
+{
+ std::string text;
+ const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
+ bool is_texture_final = true;
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level));
+ }
+ }
+ text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final);
+ }
+ return text;
+}
+
+void LLVOAvatarSelf::appearanceChangeMetricsCoro(std::string url)
+{
+ LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
+ LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t
+ httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("appearanceChangeMetrics", httpPolicy));
+ LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
+ LLCore::HttpOptions::ptr_t httpOpts = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions);
+
+ S32 currentSequence = mMetricSequence;
+ if (S32_MAX == ++mMetricSequence)
+ mMetricSequence = 0;
+
+ LLSD msg;
+ msg["message"] = "ViewerAppearanceChangeMetrics";
+ msg["session_id"] = gAgentSessionID;
+ msg["agent_id"] = gAgentID;
+ msg["sequence"] = currentSequence;
+ msg["initial"] = mInitialMetric;
+ msg["break"] = false;
+ msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32();
+
+ // Status of our own rezzing.
+ msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus());
+ msg["first_decloud_time"] = getFirstDecloudTime();
+
+ // Status of all nearby avs including ourself.
+ msg["nearby"] = LLSD::emptyArray();
+ std::vector<S32> rez_counts;
+ F32 avg_time;
+ S32 total_cloud_avatars;
+ LLVOAvatar::getNearbyRezzedStats(rez_counts, avg_time, total_cloud_avatars);
+ for (S32 rez_stat = 0; rez_stat < rez_counts.size(); ++rez_stat)
+ {
+ std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat);
+ msg["nearby"][rez_status_name] = rez_counts[rez_stat];
+ }
+ msg["nearby"]["avg_decloud_time"] = avg_time;
+ msg["nearby"]["cloud_total"] = total_cloud_avatars;
+
+ // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake");
+ std::vector<std::string> by_fields;
+ by_fields.push_back("timer_name");
+ by_fields.push_back("completed");
+ by_fields.push_back("grid_x");
+ by_fields.push_back("grid_y");
+ by_fields.push_back("is_using_server_bakes");
+ by_fields.push_back("is_self");
+ by_fields.push_back("central_bake_version");
+ LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, std::string("elapsed"));
+ msg["timers"] = summary;
+
+ mPendingTimerRecords.clear();
+
+ LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL;
+
+ gPendingMetricsUploads++;
+
+ LLSD result = httpAdapter->postAndSuspend(httpRequest, url, msg);
+
+ LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
+ LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
+
+ gPendingMetricsUploads--;
+
+ if (!status)
+ {
+ LL_WARNS("Avatar") << "Unable to upload statistics" << LL_ENDL;
+ return;
+ }
+ else
+ {
+ LL_INFOS("Avatar") << "Statistics upload OK" << LL_ENDL;
+ mInitialMetric = false;
+ }
+}
+
+bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send)
+{
+ const F32 AV_METRICS_INTERVAL_QA = 30.0;
+ F32 send_period = 300.0;
+
+ static LLCachedControl<bool> qa_mode_metrics(gSavedSettings,"QAModeMetrics");
+ if (qa_mode_metrics)
+ {
+ send_period = AV_METRICS_INTERVAL_QA;
+ }
+
+ if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period)
+ {
+ // Stats for completed phases have been getting logged as they
+ // complete. This will give us stats for any timers that
+ // haven't finished as of the metric's being sent.
+
+ if (force_send)
+ {
+ LLVOAvatar::logPendingPhasesAllAvatars();
+ }
+ sendViewerAppearanceChangeMetrics();
+ }
+
+ return false;
+}
+
+void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record)
+{
+ mPendingTimerRecords.push_back(record);
+}
+
+bool operator<(const LLSD& a, const LLSD& b)
+{
+ std::ostringstream aout, bout;
+ aout << LLSDNotationStreamer(a);
+ bout << LLSDNotationStreamer(b);
+ std::string astring = aout.str();
+ std::string bstring = bout.str();
+
+ return astring < bstring;
+
+}
+
+// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field.
+LLSD summarize_by_buckets(std::vector<LLSD> in_records,
+ std::vector<std::string> by_fields,
+ std::string val_field)
+{
+ LLSD result = LLSD::emptyArray();
+ std::map<LLSD,LLViewerStats::StatsAccumulator> accum;
+ for (std::vector<LLSD>::iterator in_record_iter = in_records.begin();
+ in_record_iter != in_records.end(); ++in_record_iter)
+ {
+ LLSD& record = *in_record_iter;
+ LLSD key;
+ for (std::vector<std::string>::iterator field_iter = by_fields.begin();
+ field_iter != by_fields.end(); ++field_iter)
+ {
+ const std::string& field = *field_iter;
+ key[field] = record[field];
+ }
+ LLViewerStats::StatsAccumulator& stats = accum[key];
+ F32 value = record[val_field].asReal();
+ stats.push(value);
+ }
+ for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin();
+ accum_it != accum.end(); ++accum_it)
+ {
+ LLSD out_record = accum_it->first;
+ out_record["stats"] = accum_it->second.asLLSD();
+ result.append(out_record);
+ }
+ return result;
+}
+
+void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics()
+{
+ std::string caps_url;
+ if (getRegion())
+ {
+ // runway - change here to activate.
+ caps_url = getRegion()->getCapability("ViewerMetrics");
+ }
+ if (!caps_url.empty())
+ {
+
+ LLCoros::instance().launch("LLVOAvatarSelf::appearanceChangeMetricsCoro",
+ boost::bind(&LLVOAvatarSelf::appearanceChangeMetricsCoro, this, caps_url));
+ mTimeSinceLastRezMessage.reset();
+ }
+}
+
+const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
+{
+ if (canGrabBakedTexture(baked_index))
+ {
+ ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index);
+ if (tex_index == TEX_NUM_INDICES)
+ {
+ return LLUUID::null;
+ }
+ return getTEImage( tex_index )->getID();
+ }
+ return LLUUID::null;
+}
+
+bool LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
+{
+ ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index);
+ if (tex_index == TEX_NUM_INDICES)
+ {
+ return false;
+ }
+ // Check if the texture hasn't been baked yet.
+ if (!isTextureDefined(tex_index, 0))
+ {
+ LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL;
+ return false;
+ }
+
+ if (gAgent.isGodlikeWithoutAdminMenuFakery())
+ return true;
+
+ // Check permissions of textures that show up in the
+ // baked texture. We don't want people copying people's
+ // work via baked textures.
+
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture(baked_index);
+ for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
+ iter != baked_dict->mLocalTextures.end();
+ ++iter)
+ {
+ const ETextureIndex t_index = (*iter);
+ LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(t_index);
+ U32 count = gAgentWearables.getWearableCount(wearable_type);
+ LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL;
+
+ for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index);
+ if (wearable)
+ {
+ const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
+ const LLUUID& texture_id = texture->getID();
+ if (texture_id != IMG_DEFAULT_AVATAR)
+ {
+ // Search inventory for this texture.
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ LLAssetIDMatches asset_id_matches(texture_id);
+ gInventory.collectDescendentsIf(LLUUID::null,
+ cats,
+ items,
+ LLInventoryModel::INCLUDE_TRASH,
+ asset_id_matches);
+
+ bool can_grab = false;
+ LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL;
+ if (items.size())
+ {
+ // search for full permissions version
+ for (S32 i = 0; i < items.size(); i++)
+ {
+ LLViewerInventoryItem* itemp = items[i];
+ if (itemp->getIsFullPerm())
+ {
+ can_grab = true;
+ break;
+ }
+ }
+ }
+ if (!can_grab) return false;
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep,
+ F32 texel_area_ratio, bool render_avatar, bool covered_by_baked)
+{
+ if (!isIndexLocalTexture(type)) return;
+
+ // Sunshine - ignoring covered_by_baked will force local textures
+ // to always load. Fix for SH-4001 and many related issues. Do
+ // not restore this without some more targetted fix for the local
+ // textures failing to load issue.
+ //if (!covered_by_baked)
+ {
+ if (imagep->getID() != IMG_DEFAULT_AVATAR)
+ {
+ imagep->setNoDelete();
+ if (imagep->getDiscardLevel() != 0)
+ {
+ F32 desired_pixels;
+ desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
+
+ imagep->setBoostLevel(getAvatarBoostLevel());
+ imagep->resetTextureStats();
+ imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL);
+ imagep->addTextureStats( desired_pixels / texel_area_ratio );
+ imagep->forceUpdateBindStats() ;
+ if (imagep->getDiscardLevel() < 0)
+ {
+ mHasGrey = true; // for statistics gathering
+ }
+ }
+ }
+ else
+ {
+ // texture asset is missing
+ mHasGrey = true; // for statistics gathering
+ }
+ }
+}
+
+LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
+{
+ LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
+ if (wearable)
+ {
+ return wearable->getLocalTextureObject(i);
+ }
+
+ return NULL;
+}
+
+//-----------------------------------------------------------------------------
+// getBakedTE()
+// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.)
+//-----------------------------------------------------------------------------
+ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const
+{
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ if (layerset == mBakedTextureDatas[i].mTexLayerSet )
+ {
+ return mBakedTextureDatas[i].mTextureIndex;
+ }
+ }
+ llassert(0);
+ return TEX_HEAD_BAKED;
+}
+
+// FIXME: This is not called consistently. Something may be broken.
+void LLVOAvatarSelf::outputRezDiagnostics() const
+{
+ if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
+ {
+ return ;
+ }
+
+ const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
+ LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL;
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
+ {
+ std::stringstream out;
+ out << "\t\t (" << i << ") ";
+ U32 j=0;
+ for (j=0; j <= MAX_DISCARD_LEVEL; j++)
+ {
+ out << "\t";
+ S32 load_time = (S32)mDebugTextureLoadTimes[i][j];
+ if (load_time == -1)
+ {
+ out << "*";
+ if (j == 0)
+ break;
+ }
+ else
+ {
+ out << load_time;
+ }
+ }
+
+ // Don't print out non-existent textures.
+ if (j != 0)
+ {
+ LL_DEBUGS("Avatar") << out.str() << LL_ENDL;
+ }
+ }
+ LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL;
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
+ {
+ LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL;
+ }
+
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ if (!layerset) continue;
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
+ if (!layerset_buffer) continue;
+ LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL;
+ }
+
+ dumpAllTextures();
+}
+
+void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
+{
+ LL_DEBUGS("Avatar")
+ << avString()
+ << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
+ << LL_ENDL;
+}
+
+void LLVOAvatarSelf::reportAvatarRezTime() const
+{
+ // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow.
+}
+
+// SUNSHINE CLEANUP - not clear we need any of this, may be sufficient to request server appearance in llviewermenu.cpp:handle_rebake_textures()
+void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
+{
+ LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL;
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex;
+ LLViewerTexLayerSet* layer_set = getLayerSet(baked_index);
+ if (layer_set)
+ {
+ if (slam_for_debug)
+ {
+ layer_set->setUpdatesEnabled(true);
+ }
+
+ invalidateComposite(layer_set);
+ add(LLStatViewer::TEX_REBAKES, 1);
+ }
+ else
+ {
+ LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL;
+ }
+ }
+
+ // Don't know if this is needed
+ updateMeshTextures();
+}
+
+//-----------------------------------------------------------------------------
+// requestLayerSetUpdate()
+//-----------------------------------------------------------------------------
+void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
+{
+ /* switch(index)
+ case LOCTEX_UPPER_BODYPAINT:
+ case LOCTEX_UPPER_SHIRT:
+ if( mUpperBodyLayerSet )
+ mUpperBodyLayerSet->requestUpdate(); */
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index);
+ if (!texture_dict)
+ return;
+ if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
+ return;
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ if (mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ mBakedTextureDatas[baked_index].mTexLayerSet->requestUpdate();
+ }
+}
+
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
+{
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index);
+ if (texture_dict && texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return getLayerSet(baked_index);
+ }
+ return NULL;
+}
+
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
+{
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
+ {
+ return getTexLayerSet(baked_index);
+ }
+ return NULL;
+}
+
+
+
+
+// static
+void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch)
+{
+ if (isAgentAvatarValid())
+ {
+ LLUIUsage::instance().logCommand("Avatar.CustomizeStart");
+ if (!gAgentAvatarp->mEndCustomizeCallback.get())
+ {
+ gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy;
+ }
+
+ gAgentAvatarp->mIsEditingAppearance = true;
+ gAgentAvatarp->mUseLocalAppearance = true;
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToCustomizeAvatar();
+ }
+
+ gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates
+ gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh.
+ gAgentAvatarp->updateTextures(); // call updateTextureStats
+ }
+}
+
+// static
+void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch)
+{
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->mIsEditingAppearance = false;
+ gAgentAvatarp->invalidateAll();
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToDefault();
+ gAgentCamera.resetView();
+ }
+
+ // Dereferencing the previous callback will cause
+ // updateAppearanceFromCOF to be called, whenever all refs
+ // have resolved.
+ gAgentAvatarp->mEndCustomizeCallback = NULL;
+ }
+}
+
+// virtual
+bool LLVOAvatarSelf::shouldRenderRigged() const
+{
+ return gAgent.needsRenderAvatar();
+}
+
+// HACK: this will null out the avatar's local texture IDs before the TE message is sent
+// to ensure local texture IDs are not sent to other clients in the area.
+// this is a short-term solution. The long term solution will be to not set the texture
+// IDs in the avatar object, and keep them only in the wearable.
+// This will involve further refactoring that is too risky for the initial release of 2.0.
+bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
+{
+ LLUUID texture_id[TEX_NUM_INDICES];
+ // pack away current TEs to make sure we don't send them out
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
+ ++iter)
+ {
+ const ETextureIndex index = iter->first;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsBakedTexture)
+ {
+ LLTextureEntry* entry = getTE((U8) index);
+ texture_id[index] = entry->getID();
+ entry->setID(IMG_DEFAULT_AVATAR);
+ }
+ }
+
+ bool success = packTEMessage(mesgsys);
+
+ // unpack TEs to make sure we don't re-trigger a bake
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
+ ++iter)
+ {
+ const ETextureIndex index = iter->first;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsBakedTexture)
+ {
+ LLTextureEntry* entry = getTE((U8) index);
+ entry->setID(texture_id[index]);
+ }
+ }
+
+ return success;
+}
+
+//------------------------------------------------------------------------
+// sendHoverHeight()
+//------------------------------------------------------------------------
+void LLVOAvatarSelf::sendHoverHeight() const
+{
+ std::string url = gAgent.getRegionCapability("AgentPreferences");
+
+ if (!url.empty())
+ {
+ LLSD update = LLSD::emptyMap();
+ const LLVector3& hover_offset = getHoverOffset();
+ update["hover_height"] = hover_offset[2];
+
+ LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL;
+
+ // *TODO: - this class doesn't really do anything, could just use a base
+ // class responder if nothing else gets added.
+ // (comment from removed Responder)
+ LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(url, update,
+ "Hover height sent to sim", "Hover height not sent to sim");
+ mLastHoverOffsetSent = hover_offset;
+ }
+}
+
+void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_update)
+{
+ if (getHoverOffset() != hover_offset)
+ {
+ LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL;
+ LLVOAvatar::setHoverOffset(hover_offset, send_update);
+ }
+ if (send_update && (hover_offset != mLastHoverOffsetSent))
+ {
+ LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL;
+ sendHoverHeight();
+ }
+}
+
+//------------------------------------------------------------------------
+// needsRenderBeam()
+//------------------------------------------------------------------------
+bool LLVOAvatarSelf::needsRenderBeam()
+{
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ bool is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing());
+ LLViewerObject* objp = LLToolGrab::getInstance()->getEditingObject();
+ if (objp // might need to be "!objp ||" instead of "objp &&".
+ && (objp->isAttachment() || objp->isAvatar()))
+ {
+ // don't render grab tool's selection beam on hud objects,
+ // attachments or avatars
+ is_touching_or_grabbing = false;
+ }
+ return is_touching_or_grabbing || (getAttachmentState() & AGENT_STATE_EDITING && LLSelectMgr::getInstance()->shouldShowSelection());
+}
+
+// static
+void LLVOAvatarSelf::deleteScratchTextures()
+{
+ for(std::map< LLGLenum, LLGLuint*>::iterator it = sScratchTexNames.begin(), end_it = sScratchTexNames.end();
+ it != end_it;
+ ++it)
+ {
+ LLImageGL::deleteTextures(1, (U32 *)it->second );
+ stop_glerror();
+ }
+
+ if( sScratchTexBytes.value() )
+ {
+ LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL;
+
+ delete_and_clear(sScratchTexNames);
+ sScratchTexBytes = S32Bytes(0);
+ }
+}
+
+// static
+void LLVOAvatarSelf::dumpScratchTextureByteCount()
+{
+ LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL;
+}
+
+void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile)
+{
+ apr_file_t* file = outfile.getFileHandle();
+ if (!file)
+ {
+ return;
+ }
+
+
+ apr_file_printf( file, "\n<wearable_info>\n" );
+
+ LLWearableData *wd = getWearableData();
+ LLWearableType *wr_inst = LLWearableType::getInstance();
+ for (S32 type = 0; type < LLWearableType::WT_COUNT; type++)
+ {
+ const std::string& type_name = wr_inst->getTypeName((LLWearableType::EType)type);
+ for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++)
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j);
+ apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n",
+ type_name.c_str(), wearable->getName().c_str() );
+ LLWearable::visual_param_vec_t v_params;
+ wearable->getVisualParams(v_params);
+ for (LLWearable::visual_param_vec_t::iterator it = v_params.begin();
+ it != v_params.end(); ++it)
+ {
+ LLVisualParam *param = *it;
+ dump_visual_param(file, param, param->getWeight());
+ }
+ }
+ }
+ apr_file_printf( file, "\n</wearable_info>\n" );
+}
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