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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2016-01-26 11:11:52 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2016-01-26 11:11:52 -0500
commite91a192301db37f99a4f5a817f3b4c47b448417a (patch)
tree92ca390554fe05d82a91e11bc78eeb618994d91d /indra/newview/llvoavatar.cpp
parent5345d1e115fdf3fca7ea3e8330f1a23ad19257c8 (diff)
SL-315 WIP - added callstack info to joint debugging. Made joint debugging run-time configurable via debug setting DebugAvatarJoints
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index efc07fffe5..ffe51ee0ae 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1084,6 +1084,9 @@ void LLVOAvatar::initClass()
gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix");
gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target");
gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust");
+
+ // Where should this be set initially?
+ LLJoint::setDebugJointNames(gSavedSettings.getString("DebugAvatarJoints"));
}