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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2025-10-02 20:05:35 -0400
committerGitHub <noreply@github.com>2025-10-02 20:05:35 -0400
commit0b7bc35131ce4a526c1e696904c4e8332e1b0fe9 (patch)
tree6410603aa44e66f726aebe030ecfa31d37db1f68 /indra/newview/llvoavatar.cpp
parentf25c2a56c0c8079163e9ef18f6a9e590341b1e1a (diff)
parent18c84a9d6ad2381836a0c8263a8e9cb800b6c28e (diff)
Merge pull request #4779 from secondlife/geenz/lua_editor-2025.07
Merge 2025.07 into lua editor
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 903d6a035f..c6a7a59034 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -4765,14 +4765,6 @@ bool LLVOAvatar::updateCharacter(LLAgent &agent)
}
bool visible = isVisible();
- bool is_control_avatar = isControlAvatar(); // capture state to simplify tracing
- bool is_attachment = false;
-
- if (is_control_avatar)
- {
- LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(this);
- is_attachment = cav && cav->mRootVolp && cav->mRootVolp->isAttachment(); // For attached animated objects
- }
// For fading out the names above heads, only let the timer
// run if we're visible.