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authorRichard Linden <none@none>2013-08-18 22:30:27 -0700
committerRichard Linden <none@none>2013-08-18 22:30:27 -0700
commit612892b45a3413b16e40c49d3bfde77a4ca927fd (patch)
tree2272a24c7f0a8354791f74c7485a376abb377f67 /indra/newview/llvlmanager.cpp
parentf8e3a34348ab98ecd56d53360b8f2b6512ad6bba (diff)
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits
Diffstat (limited to 'indra/newview/llvlmanager.cpp')
-rwxr-xr-xindra/newview/llvlmanager.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/llvlmanager.cpp b/indra/newview/llvlmanager.cpp
index 9b55bbf277..895ceed880 100755
--- a/indra/newview/llvlmanager.cpp
+++ b/indra/newview/llvlmanager.cpp
@@ -52,19 +52,19 @@ LLVLManager::~LLVLManager()
mPacketData.clear();
}
-void LLVLManager::addLayerData(LLVLData *vl_datap, const S32 mesg_size)
+void LLVLManager::addLayerData(LLVLData *vl_datap, const S32Bytes mesg_size)
{
if (LAND_LAYER_CODE == vl_datap->mType)
{
- mLandBits += mesg_size * 8;
+ mLandBits += mesg_size;
}
else if (WIND_LAYER_CODE == vl_datap->mType)
{
- mWindBits += mesg_size * 8;
+ mWindBits += mesg_size;
}
else if (CLOUD_LAYER_CODE == vl_datap->mType)
{
- mCloudBits += mesg_size * 8;
+ mCloudBits += mesg_size;
}
else
{
@@ -112,25 +112,25 @@ void LLVLManager::unpackData(const S32 num_packets)
void LLVLManager::resetBitCounts()
{
- mLandBits = mWindBits = mCloudBits = 0;
+ mLandBits = mWindBits = mCloudBits = (S32Bits)0;
}
-S32 LLVLManager::getLandBits() const
+U32Bits LLVLManager::getLandBits() const
{
return mLandBits;
}
-S32 LLVLManager::getWindBits() const
+U32Bits LLVLManager::getWindBits() const
{
return mWindBits;
}
-S32 LLVLManager::getCloudBits() const
+U32Bits LLVLManager::getCloudBits() const
{
return mCloudBits;
}
-S32 LLVLManager::getTotalBytes() const
+S32Bytes LLVLManager::getTotalBytes() const
{
return mLandBits + mWindBits + mCloudBits;
}