diff options
| author | richard <none@none> | 2009-10-30 11:45:27 -0700 |
|---|---|---|
| committer | richard <none@none> | 2009-10-30 11:45:27 -0700 |
| commit | fd1e10a4ca7e32a7f1cfe29637dd994c69625e84 (patch) | |
| tree | 062b3073f1e8b1e539c81dc6c8f235585f48d007 /indra/newview/llviewerwindow.cpp | |
| parent | 31eac6e0eeae507a13a23a9116c87eb815ab8141 (diff) | |
| parent | 0d9682113d28b9814374a784a9724aa1ba4bb942 (diff) | |
merge
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
| -rw-r--r-- | indra/newview/llviewerwindow.cpp | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ba32e07464..b574a9c110 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2424,19 +2424,35 @@ void LLViewerWindow::updateUI() BOOL handled_by_top_ctrl = FALSE; LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); + LLView* captor_view = dynamic_cast<LLView*>(mouse_captor); + + //FIXME: only include captor and captor's ancestors if mouse is truly over them --RN //build set of views containing mouse cursor by traversing UI hierarchy and testing //screen rect against mouse cursor view_handle_set_t mouse_hover_set; - // start at current mouse captor (if is a view) or UI root - LLView* root_view = NULL; - root_view = dynamic_cast<LLView*>(mouse_captor); + // constraint mouse enter events to children of mouse captor + LLView* root_view = captor_view; + + // if mouse captor doesn't exist or isn't a LLView + // then allow mouse enter events on entire UI hierarchy if (!root_view) { root_view = mRootView; } + // include all ancestors of captor_view as automatically having mouse + if (captor_view) + { + LLView* captor_parent_view = captor_view->getParent(); + while(captor_parent_view) + { + mouse_hover_set.insert(captor_parent_view->getHandle()); + captor_parent_view = captor_parent_view->getParent(); + } + } + // aggregate visible views that contain mouse cursor in display order // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events |
