diff options
| author | Dave Parks <davep@lindenlab.com> | 2012-05-23 11:31:34 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2012-05-23 11:31:34 -0500 |
| commit | f2c2b88033e912be00ba0c08bc7f074d6881d1d5 (patch) | |
| tree | 31addeb630382be88502b938b4b7abf54ffda621 /indra/newview/llviewershadermgr.cpp | |
| parent | cea270c50aee7651c1746177f1121e8d25eb8569 (diff) | |
MAINT-616 Much faster rendering of local lights when Lighting and Shadows enabled
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
| -rw-r--r-- | indra/newview/llviewershadermgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 485e3af62d..ca4e1c4b62 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1272,7 +1272,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { gDeferredMultiSpotLightProgram.mName = "Deferred MultiSpotLight Shader"; gDeferredMultiSpotLightProgram.mShaderFiles.clear(); - gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredMultiSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredMultiSpotLightProgram.createShader(NULL, NULL); |
