diff options
| author | Graham Linden <graham@lindenlab.com> | 2013-07-22 20:48:24 -0700 |
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2013-07-22 20:48:24 -0700 |
| commit | 920ca152c662eec12f0e6bcc4fd19feb978e88d4 (patch) | |
| tree | 3121c7d2265e80e097f400f0a6f1685ff5fa6e0e /indra/newview/llviewershadermgr.cpp | |
| parent | 3c1b6d6dc0585e695030eefa5bc4998ba8e11683 (diff) | |
NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driver
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
| -rwxr-xr-x | indra/newview/llviewershadermgr.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 8411fd250b..07953c38fb 100755 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1611,9 +1611,8 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredFullbrightAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredFullbrightAlphaMaskProgram.mShaderFiles.clear(); gDeferredFullbrightAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredFullbrightAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredFullbrightAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightAlphaMaskF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredFullbrightAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - gDeferredFullbrightAlphaMaskProgram.addPermutation("HAS_ALPHA_MASK","1"); success = gDeferredFullbrightAlphaMaskProgram.createShader(NULL, NULL); } @@ -1642,10 +1641,9 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredFullbrightAlphaMaskWaterProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredFullbrightAlphaMaskWaterProgram.mShaderFiles.clear(); gDeferredFullbrightAlphaMaskWaterProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredFullbrightAlphaMaskWaterProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredFullbrightAlphaMaskWaterProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightAlphaMaskF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredFullbrightAlphaMaskWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredFullbrightAlphaMaskWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - gDeferredFullbrightAlphaMaskWaterProgram.addPermutation("HAS_ALPHA_MASK","1"); gDeferredFullbrightAlphaMaskWaterProgram.addPermutation("WATER_FOG","1"); success = gDeferredFullbrightAlphaMaskWaterProgram.createShader(NULL, NULL); } |
