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| author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-01-08 23:15:00 +0200 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-01-08 23:15:00 +0200 |
| commit | fe796dac711c7ecdc7d6d17e0b692abf468b754a (patch) | |
| tree | 32750c8e5be3b21c2c8d6bf3cbc43eb012dba72a /indra/newview/llviewerdisplay.cpp | |
| parent | 1cc91fac587ae0edf86d2dec42e2846e57bfafd0 (diff) | |
| parent | 77395eddc911e0801e50fd693f7bbaee8046aa95 (diff) | |
Merge branch 'main' into DRTVWR-588-maint-W
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
| -rw-r--r-- | indra/newview/llviewerdisplay.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 04ca62e0ec..a936012781 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -100,6 +100,7 @@ BOOL gResizeShadowTexture = FALSE; BOOL gWindowResized = FALSE; BOOL gSnapshot = FALSE; BOOL gCubeSnapshot = FALSE; +BOOL gSnapshotNoPost = FALSE; BOOL gShaderProfileFrame = FALSE; // This is how long the sim will try to teleport you before giving up. @@ -410,13 +411,13 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gResizeShadowTexture = FALSE; } + gSnapshot = for_snapshot; + if (LLPipeline::sRenderDeferred) { //hack to make sky show up in deferred snapshots for_snapshot = FALSE; } - gSnapshot = for_snapshot; - LLGLSDefault gls_default; LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE, GL_LEQUAL); |
