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authorLoren Shih <seraph@lindenlab.com>2010-03-23 15:59:52 -0400
committerLoren Shih <seraph@lindenlab.com>2010-03-23 15:59:52 -0400
commitfc49539b36adfd4c87d7824db5d94a7858683f3d (patch)
treebc8f4d514dccf3acaab7ee5453b80ef8a319f3f5 /indra/newview/llviewerdisplay.cpp
parent11e6e208d43f1347037fb312921a65af138f47b4 (diff)
EXT-2959 : Full out camera functions from llagent to llagentcamera
First check-in; only compiles, nothing more.
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 6c1c1d1096..17816bc818 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -38,6 +38,7 @@
#include "llrender.h"
#include "llglheaders.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "llcoord.h"
#include "llcriticaldamp.h"
@@ -175,7 +176,7 @@ void display_update_camera()
// Cut draw distance in half when customizing avatar,
// but on the viewer only.
F32 final_far = gAgent.mDrawDistance;
- if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode())
+ if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode())
{
final_far *= 0.5f;
}
@@ -393,7 +394,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gAgent.setTeleportMessage(
LLAgent::sTeleportProgressMessages["arriving"]);
gTextureList.mForceResetTextureStats = TRUE;
- gAgent.resetView(TRUE, TRUE);
+ gAgentCamera.resetView(TRUE, TRUE);
break;
case LLAgent::TELEPORT_ARRIVING:
@@ -920,9 +921,9 @@ void render_hud_attachments()
glh::matrix4f current_mod = glh_get_current_modelview();
// clamp target zoom level to reasonable values
- gAgent.mHUDTargetZoom = llclamp(gAgent.mHUDTargetZoom, 0.1f, 1.f);
+ gAgentCamera.mHUDTargetZoom = llclamp(gAgentCamera.mHUDTargetZoom, 0.1f, 1.f);
// smoothly interpolate current zoom level
- gAgent.mHUDCurZoom = lerp(gAgent.mHUDCurZoom, gAgent.mHUDTargetZoom, LLCriticalDamp::getInterpolant(0.03f));
+ gAgentCamera.mHUDCurZoom = lerp(gAgentCamera.mHUDCurZoom, gAgentCamera.mHUDTargetZoom, LLCriticalDamp::getInterpolant(0.03f));
if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices())
{
@@ -1034,7 +1035,7 @@ bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::mat
LLVOAvatar* my_avatarp = gAgent.getAvatarObject();
if (my_avatarp && my_avatarp->hasHUDAttachment())
{
- F32 zoom_level = gAgent.mHUDCurZoom;
+ F32 zoom_level = gAgentCamera.mHUDCurZoom;
LLBBox hud_bbox = my_avatarp->getHUDBBox();
F32 hud_depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
@@ -1299,14 +1300,14 @@ void render_ui_2d()
gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
// render outline for HUD
- if (gAgent.getAvatarObject() && gAgent.mHUDCurZoom < 0.98f)
+ if (gAgent.getAvatarObject() && gAgentCamera.mHUDCurZoom < 0.98f)
{
glPushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
glScalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
glTranslatef((F32)half_width, (F32)half_height, 0.f);
- F32 zoom = gAgent.mHUDCurZoom;
+ F32 zoom = gAgentCamera.mHUDCurZoom;
glScalef(zoom,zoom,1.f);
gGL.color4fv(LLColor4::white.mV);
gl_rect_2d(-half_width, half_height, half_width, -half_height, FALSE);