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| author | Aimee Linden <aimee@lindenlab.com> | 2010-09-07 21:10:41 +0100 |
|---|---|---|
| committer | Aimee Linden <aimee@lindenlab.com> | 2010-09-07 21:10:41 +0100 |
| commit | 4991d7903dfc460795de345db87c247575fdd1f8 (patch) | |
| tree | 8945a33b770171c8acb0bd2a830c50b65d71f509 /indra/newview/llviewerdisplay.cpp | |
| parent | eb10840623b6f0386a7990ee946cfa5879094fb3 (diff) | |
| parent | b1c677a6e70db7a0a56b82045ec60288eee20da4 (diff) | |
Merge
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
| -rw-r--r-- | indra/newview/llviewerdisplay.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index d0ad918c58..916cbe2267 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -85,6 +85,7 @@ LLPointer<LLViewerTexture> gDisconnectedImagep = NULL; // used to toggle renderer back on after teleport const F32 TELEPORT_RENDER_DELAY = 20.f; // Max time a teleport is allowed to take before we raise the curtain const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. +const F32 TELEPORT_LOCAL_DELAY = 1.0f; // Delay to prevent teleports after starting an in-sim teleport. BOOL gTeleportDisplay = FALSE; LLFrameTimer gTeleportDisplayTimer; LLFrameTimer gTeleportArrivalTimer; @@ -406,6 +407,18 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } break; + case LLAgent::TELEPORT_LOCAL: + // Short delay when teleporting in the same sim (progress screen active but not shown - did not + // fall-through from TELEPORT_START) + { + if( gTeleportDisplayTimer.getElapsedTimeF32() > TELEPORT_LOCAL_DELAY ) + { + //LLFirstUse::useTeleport(); + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } + } + break; + case LLAgent::TELEPORT_NONE: // No teleport in progress gViewerWindow->setShowProgress(FALSE); |
