diff options
| author | Cosmic Linden <cosmic@lindenlab.com> | 2023-07-06 12:53:42 -0700 |
|---|---|---|
| committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-07-12 15:17:32 -0700 |
| commit | afcb421bdc666d9b45fb5adb7098b7e433042823 (patch) | |
| tree | c391d1467ac791ab15c593efbaf1b5af5a9d3691 /indra/newview/llviewercontrol.cpp | |
| parent | effb14913b7b5fd7024528ccab5df6fa030e7581 (diff) | |
SL-19567: (WIP) Add options to use higher precision for glow and post-process buffers. Disabled by default.
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
| -rw-r--r-- | indra/newview/llviewercontrol.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index aae4409167..9707a2a7e6 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -700,6 +700,7 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "RenderUIBuffer", handleWindowResized); setting_setup_signal_listener(gSavedSettings, "RenderDepthOfField", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderFSAASamples", handleReleaseGLBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderPostProcessingHDR", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderSpecularResX", handleLUTBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged); @@ -708,6 +709,7 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderGlowHDR", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderGammaFull", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderVolumeLODFactor", handleVolumeLODChanged); setting_setup_signal_listener(gSavedSettings, "RenderAvatarLODFactor", handleAvatarLODChanged); |
