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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-26 21:57:40 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-26 21:57:40 +0300
commita0d7d873552dc1611eb4f8957cf99e777b199dbe (patch)
tree4d2bff47d6d7bd253076473c85f43f17eedbc12c /indra/newview/llviewercontrol.cpp
parent2ea5c5986a467e253ad0131b4af0faee23b263a4 (diff)
parentd7f1c88c35849e56f5b352f13c16a08467d1533b (diff)
Merge branch 'master' into DRTVWR-460
# Conflicts: # indra/llmath/llquaternion.h # indra/newview/lldrawpoolwater.cpp # indra/newview/lljoystickbutton.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/textures/textures.xml
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r--indra/newview/llviewercontrol.cpp19
1 files changed, 16 insertions, 3 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index a699491e1b..c65431d6f6 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -94,6 +94,7 @@ LLControlGroup gWarningSettings("Warnings"); // persists ignored dialogs/warning
std::string gLastRunVersion;
extern BOOL gResizeScreenTexture;
+extern BOOL gResizeShadowTexture;
extern BOOL gDebugGL;
////////////////////////////////////////////////////////////////////////////
// Listeners
@@ -190,6 +191,19 @@ bool handleRenderTransparentWaterChanged(const LLSD& newvalue)
return true;
}
+
+static bool handleShadowsResized(const LLSD& newvalue)
+{
+ gPipeline.requestResizeShadowTexture();
+ return true;
+}
+
+static bool handleWindowResized(const LLSD& newvalue)
+{
+ gPipeline.requestResizeScreenTexture();
+ return true;
+}
+
static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
@@ -608,15 +622,14 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleWindowResized, _2));
gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
- gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleShadowsResized, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));