diff options
| author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-08-19 19:17:34 +0300 |
|---|---|---|
| committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2024-08-19 19:46:58 +0300 |
| commit | f929c4f0fdf8f3036dee2a7b9b4e0ad38c8de070 (patch) | |
| tree | 35e1433f6a7224760a79cb7d2b61a07d5d518fbd /indra/newview/lltextureview.cpp | |
| parent | ee320b22b39c7ecaecb26a04683c6ccbea0deab6 (diff) | |
viewer#2342 Return AvatarBakedTextureUploadTimeout
Partial rollback of d00b6e4
QA uses AvatarBakedTextureUploadTimeout and requested restoration.
Diffstat (limited to 'indra/newview/lltextureview.cpp')
| -rw-r--r-- | indra/newview/lltextureview.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index e5a61b359d..9eaee2e326 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -415,12 +415,14 @@ void LLAvatarTexBar::draw() text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); line_num++; } + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); LLColor4 header_color(1.f, 1.f, 1.f, 0.9f); + const std::string texture_timeout_str = texture_timeout ? llformat("%d", texture_timeout) : "Disabled"; const std::string override_tex_discard_level_str = override_tex_discard_level ? llformat("%d",override_tex_discard_level) : "Disabled"; - std::string header_text = llformat("[ Timeout:60 ] [ LOD_Override('TextureDiscardLevel'):%s ]", override_tex_discard_level_str.c_str()); + std::string header_text = llformat("[ Timeout('AvatarBakedTextureUploadTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str()); LLFontGL::getFontMonospace()->renderUTF8(header_text, 0, l_offset, v_offset + line_height*line_num, header_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); line_num++; |
