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authorLeslie Linden <leslie@lindenlab.com>2011-12-05 09:36:41 -0800
committerLeslie Linden <leslie@lindenlab.com>2011-12-05 09:36:41 -0800
commit837e4e5165cc3e6595577e90bae240e676be8ffe (patch)
tree85c8e8a8cb6adf8abc87fe3a70d4513a1ab625e5 /indra/newview/lltextureview.cpp
parent570d02dc7e41c3e08477e7f759d632db78690eb4 (diff)
parent71974461114d81f818f69a4344ce4071c20f331f (diff)
Merge with viewer-experience
Diffstat (limited to 'indra/newview/lltextureview.cpp')
-rw-r--r--indra/newview/lltextureview.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index 6547154bc4..1c89766b26 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -527,11 +527,12 @@ void LLGLTexMemBar::draw()
LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
- text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d",
+ text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d",
total_mem,
max_total_mem,
bound_mem,
max_bound_mem,
+ LLRenderTarget::sBytesAllocated/(1024*1024),
LLImageRaw::sGlobalRawMemory >> 20, discard_bias,
cache_usage, cache_max_usage, total_texture_downloaded, total_object_downloaded, total_http_requests);
//, cache_entries, cache_max_entries
@@ -571,7 +572,7 @@ void LLGLTexMemBar::draw()
color = (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) ? LLColor4::green :
(total_mem < max_total_mem) ? LLColor4::yellow : LLColor4::red;
color[VALPHA] = .75f;
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
gl_rect_2d(left, top, right, bottom); // red/yellow/green
@@ -594,7 +595,7 @@ void LLGLTexMemBar::draw()
color = (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) ? LLColor4::green :
(bound_mem < max_bound_mem) ? LLColor4::yellow : LLColor4::red;
color[VALPHA] = .75f;
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
gl_rect_2d(left, top, right, bottom);
#else