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authorMnikolenko Productengine <mnikolenko@productengine.com>2025-12-04 14:19:04 +0200
committerMnikolenko Productengine <mnikolenko@productengine.com>2025-12-04 14:19:22 +0200
commita377ec310848657ca6f4b76bdf74aca9cfc6f9da (patch)
treedfb181330de5d5d64981d50171f37c3d0d376ee1 /indra/newview/lltexturectrl.h
parent1073444a44c5d0a877fb91dbdde06aa37fea7644 (diff)
parentc4ec3d866082d588de671e833413474d7ab19524 (diff)
Merge branch 'release/2026.01' into maxim/2025.07-Flat-UI
Diffstat (limited to 'indra/newview/lltexturectrl.h')
-rw-r--r--indra/newview/lltexturectrl.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index 467b8d1091..e0060474ce 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -50,8 +50,8 @@ class LLViewerFetchedTexture;
class LLFetchedGLTFMaterial;
// used for setting drag & drop callbacks.
-typedef boost::function<bool (LLUICtrl*, LLInventoryItem*)> drag_n_drop_callback;
-typedef boost::function<void (LLInventoryItem*)> texture_selected_callback;
+typedef std::function<bool (LLUICtrl*, LLInventoryItem*)> drag_n_drop_callback;
+typedef std::function<void (LLInventoryItem*)> texture_selected_callback;
// Helper functions for UI that work with picker
bool get_is_predefined_texture(LLUUID asset_id);
@@ -299,10 +299,10 @@ private:
//////////////////////////////////////////////////////////////////////////////////////////
// LLFloaterTexturePicker
-typedef boost::function<void(LLTextureCtrl::ETexturePickOp op, LLPickerSource source, const LLUUID& asset_id, const LLUUID& inventory_id, const LLUUID& tracking_id)> floater_commit_callback;
-typedef boost::function<void()> floater_close_callback;
-typedef boost::function<void(const LLUUID& asset_id)> set_image_asset_id_callback;
-typedef boost::function<void(LLPointer<LLViewerTexture> texture)> set_on_update_image_stats_callback;
+typedef std::function<void(LLTextureCtrl::ETexturePickOp op, LLPickerSource source, const LLUUID& asset_id, const LLUUID& inventory_id, const LLUUID& tracking_id)> floater_commit_callback;
+typedef std::function<void()> floater_close_callback;
+typedef std::function<void(const LLUUID& asset_id)> set_image_asset_id_callback;
+typedef std::function<void(LLPointer<LLViewerTexture> texture)> set_on_update_image_stats_callback;
class LLFloaterTexturePicker : public LLFloater
{