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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-06-17 23:38:55 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-06-17 23:39:42 +0300
commit1310fac3b10b3927cb502008c156c16631b97663 (patch)
tree269444f110ccb49c099fef589e5d313066e35f1a /indra/newview/lltexturectrl.h
parent6be7881a514ef768c74f2ec1514e1fea833a359b (diff)
SL-13359 #5 Implemented revised changes
Diffstat (limited to 'indra/newview/lltexturectrl.h')
-rw-r--r--indra/newview/lltexturectrl.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index b2a34a37c4..2b2c5fa237 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -53,6 +53,16 @@ class LLViewerFetchedTexture;
typedef boost::function<BOOL (LLUICtrl*, LLInventoryItem*)> drag_n_drop_callback;
typedef boost::function<void (LLInventoryItem*)> texture_selected_callback;
+// Helper functions for UI that work with picker
+bool get_is_library_texture(LLUUID image_id);
+
+// texture picker works by asset ids since objects normaly do
+// not retain inventory ids as result these functions are looking
+// for textures in inventory by asset ids
+// This search can be performance unfriendly and doesn't warranty
+// that the texture is original source of asset
+LLUUID get_copy_free_item_by_asset_id(LLUUID image_id);
+bool get_can_copy_texture(LLUUID image_id);
//////////////////////////////////////////////////////////////////////////////////////////
// LLTextureCtrl