diff options
| author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
|---|---|---|
| committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
| commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
| tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llstartup.cpp | |
| parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
| parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) | |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/newview/llstartup.cpp')
| -rw-r--r-- | indra/newview/llstartup.cpp | 7749 |
1 files changed, 3876 insertions, 3873 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index eecdaccc76..0b8cb4163b 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -1,3873 +1,3876 @@ -/** - * @file llstartup.cpp - * @brief startup routines. - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llappviewer.h" -#include "llstartup.h" -#include "llcallstack.h" - -#if LL_WINDOWS -# include <process.h> // _spawnl() -#else -# include <sys/stat.h> // mkdir() -#endif -#include <memory> // std::unique_ptr - -#include "llviewermedia_streamingaudio.h" -#include "llaudioengine.h" - -#ifdef LL_OPENAL -#include "llaudioengine_openal.h" -#endif - -#include "llavatarnamecache.h" -#include "llexperiencecache.h" -#include "lllandmark.h" -#include "llcachename.h" -#include "lldir.h" -#include "lldonotdisturbnotificationstorage.h" -#include "llerrorcontrol.h" -#include "llfloaterreg.h" -#include "llfocusmgr.h" -#include "llfloatergridstatus.h" -#include "llfloaterimsession.h" -#include "lllocationhistory.h" -#include "llgltfmateriallist.h" -#include "llimageworker.h" - -#include "llloginflags.h" -#include "llmd5.h" -#include "llmemorystream.h" -#include "llmessageconfig.h" -#include "llmoveview.h" -#include "llfloaterimcontainer.h" -#include "llfloaterimnearbychat.h" -#include "llnotifications.h" -#include "llnotificationsutil.h" -#include "llpersistentnotificationstorage.h" -#include "llpresetsmanager.h" -#include "llteleporthistory.h" -#include "llregionhandle.h" -#include "llsd.h" -#include "llsdserialize.h" -#include "llsdutil_math.h" -#include "llstring.h" -#include "lluserrelations.h" -#include "llversioninfo.h" -#include "llviewercontrol.h" -#include "llviewerhelp.h" -#include "llxorcipher.h" // saved password, MAC address -#include "llwindow.h" -#include "message.h" -#include "v3math.h" - -#include "llagent.h" -#include "llagentbenefits.h" -#include "llagentcamera.h" -#include "llagentpicksinfo.h" -#include "llagentwearables.h" -#include "llagentpilot.h" -#include "llfloateravatarpicker.h" -#include "llcallbacklist.h" -#include "llcallingcard.h" -#include "llclassifiedinfo.h" -#include "llconsole.h" -#include "llcontainerview.h" -#include "llconversationlog.h" -#include "lldebugview.h" -#include "lldrawable.h" -#include "lleventnotifier.h" -#include "llface.h" -#include "llfeaturemanager.h" -//#include "llfirstuse.h" -#include "llfloaterhud.h" -#include "llfloaterland.h" -#include "llfloatertopobjects.h" -#include "llfloaterworldmap.h" -#include "llgesturemgr.h" -#include "llgroupmgr.h" -#include "llhudeffecttrail.h" -#include "llhudmanager.h" -#include "llimage.h" -#include "llinventorybridge.h" -#include "llinventorymodel.h" -#include "llinventorymodelbackgroundfetch.h" -#include "llkeyboard.h" -#include "llloginhandler.h" // gLoginHandler, SLURL support -#include "lllogininstance.h" // Host the login module. -#include "llpanellogin.h" -#include "llmutelist.h" -#include "llavatarpropertiesprocessor.h" -#include "llpanelgrouplandmoney.h" -#include "llpanelgroupnotices.h" -#include "llparcel.h" -#include "llpreview.h" -#include "llpreviewscript.h" -#include "llproxy.h" -#include "llproductinforequest.h" -#include "llqueryflags.h" -#include "llsecapi.h" -#include "llselectmgr.h" -#include "llsky.h" -#include "llstatview.h" -#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance -#include "llsurface.h" -#include "lltexturecache.h" -#include "lltexturefetch.h" -#include "lltoolmgr.h" -#include "lltrans.h" -#include "llui.h" -#include "lluiusage.h" -#include "llurldispatcher.h" -#include "llurlentry.h" -#include "llslurl.h" -#include "llurlhistory.h" -#include "llurlwhitelist.h" -#include "llvieweraudio.h" -#include "llviewerassetstorage.h" -#include "llviewercamera.h" -#include "llviewerdisplay.h" -#include "llviewergenericmessage.h" -#include "llviewergesture.h" -#include "llviewertexturelist.h" -#include "llviewermedia.h" -#include "llviewermenu.h" -#include "llviewermessage.h" -#include "llviewernetwork.h" -#include "llviewerobjectlist.h" -#include "llviewerparcelaskplay.h" -#include "llviewerparcelmedia.h" -#include "llviewerparcelmgr.h" -#include "llviewerregion.h" -#include "llviewerstats.h" -#include "llviewerstatsrecorder.h" -#include "llviewerthrottle.h" -#include "llviewerwindow.h" -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "llweb.h" -#include "llworld.h" -#include "llworldmapmessage.h" -#include "llxfermanager.h" -#include "pipeline.h" -#include "llappviewer.h" -#include "llfasttimerview.h" -#include "llfloatermap.h" -#include "llweb.h" -#include "llvoiceclient.h" -#include "llnamelistctrl.h" -#include "llnamebox.h" -#include "llnameeditor.h" -#include "llpostprocess.h" -#include "llagentlanguage.h" -#include "llwearable.h" -#include "llinventorybridge.h" -#include "llappearancemgr.h" -#include "llavatariconctrl.h" -#include "llvoicechannel.h" -#include "llpathfindingmanager.h" -#include "llremoteparcelrequest.h" - -#include "lllogin.h" -#include "llevents.h" -#include "llstartuplistener.h" -#include "lltoolbarview.h" -#include "llexperiencelog.h" -#include "llcleanup.h" - -#include "llenvironment.h" - -#include "llstacktrace.h" - -#include "threadpool.h" -#include "llperfstats.h" - - -#if LL_WINDOWS -#include "lldxhardware.h" -#endif - -// -// exported globals -// -bool gAgentMovementCompleted = false; - -const std::string SCREEN_HOME_FILENAME = "screen_home%s.png"; -const std::string SCREEN_LAST_FILENAME = "screen_last%s.png"; - -LLPointer<LLViewerTexture> gStartTexture; - -// -// Imported globals -// -extern S32 gStartImageWidth; -extern S32 gStartImageHeight; - -// -// local globals -// -static bool gGotUseCircuitCodeAck = false; -static std::string sInitialOutfit; -static std::string sInitialOutfitGender; // "male" or "female" - -static bool gUseCircuitCallbackCalled = false; - -EStartupState LLStartUp::gStartupState = STATE_FIRST; -LLSLURL LLStartUp::sStartSLURL; - -static LLPointer<LLCredential> gUserCredential; -static std::string gDisplayName; -static bool gRememberPassword = true; -static bool gRememberUser = true; - -static U64 gFirstSimHandle = 0; -static LLHost gFirstSim; -static std::string gFirstSimSeedCap; -static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f); -static std::string gAgentStartLocation = "safe"; -static bool mLoginStatePastUI = false; -static bool mBenefitsSuccessfullyInit = false; - -const F32 STATE_AGENT_WAIT_TIMEOUT = 240; //seconds -const S32 MAX_SEED_CAP_ATTEMPTS_BEFORE_ABORT = 4; // Give region 4 chances - -std::unique_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState")); -std::unique_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener()); -std::unique_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap); - -// -// local function declaration -// - -void login_show(); -void login_callback(S32 option, void* userdata); -void show_release_notes_if_required(); -void show_first_run_dialog(); -bool first_run_dialog_callback(const LLSD& notification, const LLSD& response); -void set_startup_status(const F32 frac, const std::string& string, const std::string& msg); -bool login_alert_status(const LLSD& notification, const LLSD& response); -void use_circuit_callback(void**, S32 result); -void register_viewer_callbacks(LLMessageSystem* msg); -void asset_callback_nothing(const LLUUID&, LLAssetType::EType, void*, S32); -bool callback_choose_gender(const LLSD& notification, const LLSD& response); -void release_start_screen(); -void reset_login(); -LLSD transform_cert_args(LLPointer<LLCertificate> cert); -void general_cert_done(const LLSD& notification, const LLSD& response); -void trust_cert_done(const LLSD& notification, const LLSD& response); -void apply_udp_blacklist(const std::string& csv); -bool process_login_success_response(); -void on_benefits_failed_callback(const LLSD& notification, const LLSD& response); -void transition_back_to_login_panel(const std::string& emsg); - -void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group) -{ - LLNameBox::refreshAll(id, full_name, is_group); - LLNameEditor::refreshAll(id, full_name, is_group); - - // TODO: Actually be intelligent about the refresh. - // For now, just brute force refresh the dialogs. - dialog_refresh_all(); -} - -// -// exported functionality -// - -void pump_idle_startup_network(void) -{ - { - LockMessageChecker lmc(gMessageSystem); - while (lmc.checkAllMessages(gFrameCount, gServicePump)) - { - display_startup(); - } - lmc.processAcks(); - } - display_startup(); -} - -// -// local classes -// -void update_texture_fetch() -{ - LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread - LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread - LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread - gTextureList.updateImages(0.10f); - - if (LLImageGLThread::sEnabledTextures) - { - std::shared_ptr<LL::WorkQueue> main_queue = LL::WorkQueue::getInstance("mainloop"); - main_queue->runFor(std::chrono::milliseconds(1)); - } -} - -void set_flags_and_update_appearance() -{ - LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); - LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op); - - LLInventoryModelBackgroundFetch::instance().start(); -} - -// Returns false to skip other idle processing. Should only return -// true when all initialization done. -bool idle_startup() -{ - if (gViewerWindow == NULL) - { - // We expect window to be initialized - LL_WARNS_ONCE() << "gViewerWindow is not initialized" << LL_ENDL; - return false; // No world yet - } - - const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay"); - static LLTimer timeout; - - static LLTimer login_time; - - // until this is encapsulated, this little hack for the - // auth/transform loop will do. - static F32 progress = 0.10f; - - static std::string auth_desc; - static std::string auth_message; - - static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server - - // last location by default - static S32 agent_location_id = START_LOCATION_ID_LAST; - - static bool show_connect_box = true; - - //static bool stipend_since_login = false; - - // HACK: These are things from the main loop that usually aren't done - // until initialization is complete, but need to be done here for things - // to work. - gIdleCallbacks.callFunctions(); - gViewerWindow->updateUI(); - - LLMortician::updateClass(); - - const std::string delims (" "); - std::string system; - int begIdx, endIdx; - std::string osString = LLOSInfo::instance().getOSStringSimple(); - - begIdx = osString.find_first_not_of (delims); - endIdx = osString.find_first_of (delims, begIdx); - system = osString.substr (begIdx, endIdx - begIdx); - system += "Locale"; - - LLStringUtil::setLocale (LLTrans::getString(system)); - - //note: Removing this line will cause incorrect button size in the login screen. -- bao. - gTextureList.updateImages(0.01f) ; - - if ( STATE_FIRST == LLStartUp::getStartupState() ) - { - static bool first_call = true; - if (first_call) - { - // Other phases get handled when startup state changes, - // need to capture the initial state as well. - LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString()); - first_call = false; - } - - gViewerWindow->showCursor(); - gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); - - ///////////////////////////////////////////////// - // - // Initialize stuff that doesn't need data from simulators - // - std::string lastGPU = gSavedSettings.getString("LastGPUString"); - std::string thisGPU = LLFeatureManager::getInstance()->getGPUString(); - - if (LLFeatureManager::getInstance()->isSafe()) - { - LLNotificationsUtil::add("DisplaySetToSafe"); - } - else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) && - (gSavedSettings.getS32("LastFeatureVersion") != 0)) - { - LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange"); - } - else if ( ! lastGPU.empty() && (lastGPU != thisGPU)) - { - LLSD subs; - subs["LAST_GPU"] = lastGPU; - subs["THIS_GPU"] = thisGPU; - LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs); - } - else if (!gViewerWindow->getInitAlert().empty()) - { - LLNotificationsUtil::add(gViewerWindow->getInitAlert()); - } - - //------------------------------------------------- - // Init the SOCKS 5 proxy if the user has configured - // one. We need to do this early in case the user - // is using SOCKS for HTTP so we get the login - // screen and HTTP tables via SOCKS. - //------------------------------------------------- - LLStartUp::startLLProxy(); - - gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion()); - gSavedSettings.setString("LastGPUString", thisGPU); - - - std::string xml_file = LLUI::locateSkin("xui_version.xml"); - LLXMLNodePtr root; - bool xml_ok = false; - if (LLXMLNode::parseFile(xml_file, root, NULL)) - { - if( (root->hasName("xui_version") ) ) - { - std::string value = root->getValue(); - F32 version = 0.0f; - LLStringUtil::convertToF32(value, version); - if (version >= 1.0f) - { - xml_ok = true; - } - } - } - if (!xml_ok) - { - // If XML is bad, there's a good possibility that notifications.xml is ALSO bad. - // If that's so, then we'll get a fatal error on attempting to load it, - // which will display a nontranslatable error message that says so. - // Otherwise, we'll display a reasonable error message that IS translatable. - LLAppViewer::instance()->earlyExit("BadInstallation"); - } - // - // Statistics stuff - // - - // Load autopilot and stats stuff - gAgentPilot.load(); - - //gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps")); - - // Load the throttle settings - gViewerThrottle.load(); - - // - // Initialize messaging system - // - LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL; - - std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg"); - - LLFILE* found_template = NULL; - found_template = LLFile::fopen(message_template_path, "r"); /* Flawfinder: ignore */ - - #if LL_WINDOWS - // On the windows dev builds, unpackaged, the message_template.msg - // file will be located in: - // build-vc**/newview/<config>/app_settings - if (!found_template) - { - message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg"); - found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */ - } - #elif LL_DARWIN - // On Mac dev builds, message_template.msg lives in: - // indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings - if (!found_template) - { - message_template_path = - gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, - "message_template.msg"); - found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */ - } - #endif - - if (found_template) - { - fclose(found_template); - - U32 port = gSavedSettings.getU32("UserConnectionPort"); - - if ((NET_USE_OS_ASSIGNED_PORT == port) && // if nothing specified on command line (-port) - (gSavedSettings.getBOOL("ConnectionPortEnabled"))) - { - port = gSavedSettings.getU32("ConnectionPort"); - } - - // TODO parameterize - const F32 circuit_heartbeat_interval = 5; - const F32 circuit_timeout = 100; - - const LLUseCircuitCodeResponder* responder = NULL; - bool failure_is_fatal = true; - - if(!start_messaging_system( - message_template_path, - port, - LLVersionInfo::instance().getMajor(), - LLVersionInfo::instance().getMinor(), - LLVersionInfo::instance().getPatch(), - false, - std::string(), - responder, - failure_is_fatal, - circuit_heartbeat_interval, - circuit_timeout)) - { - std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode()); - LL_WARNS("AppInit") << diagnostic << LL_ENDL; - LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic)); - } - - #if LL_WINDOWS - // On the windows dev builds, unpackaged, the message.xml file will - // be located in indra/build-vc**/newview/<config>/app_settings. - std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml"); - - if (!LLFile::isfile(message_path.c_str())) - { - LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "")); - } - else - { - LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); - } - #else - LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); - #endif - - } - else - { - LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path)); - } - - if(gMessageSystem && gMessageSystem->isOK()) - { - // Initialize all of the callbacks in case of bad message - // system data - LLMessageSystem* msg = gMessageSystem; - msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE, - invalid_message_callback, - NULL); - msg->setExceptionFunc(MX_PACKET_TOO_SHORT, - invalid_message_callback, - NULL); - - // running off end of a packet is now valid in the case - // when a reader has a newer message template than - // the sender - /*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET, - invalid_message_callback, - NULL);*/ - msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE, - invalid_message_callback, - NULL); - - if (gSavedSettings.getBOOL("LogMessages")) - { - LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL; - msg->startLogging(); - } - - // start the xfer system. by default, choke the downloads - // a lot... - const S32 VIEWER_MAX_XFER = 3; - start_xfer_manager(); - gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER); - F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle"); - if (xfer_throttle_bps > 1.f) - { - gXferManager->setUseAckThrottling(true); - gXferManager->setAckThrottleBPS(xfer_throttle_bps); - } - gAssetStorage = new LLViewerAssetStorage(msg, gXferManager); - - - F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage"); - msg->mPacketRing.setDropPercentage(dropPercent); - - F32 inBandwidth = gSavedSettings.getF32("InBandwidth"); - F32 outBandwidth = gSavedSettings.getF32("OutBandwidth"); - if (inBandwidth != 0.f) - { - LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL; - msg->mPacketRing.setUseInThrottle(true); - msg->mPacketRing.setInBandwidth(inBandwidth); - } - if (outBandwidth != 0.f) - { - LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL; - msg->mPacketRing.setUseOutThrottle(true); - msg->mPacketRing.setOutBandwidth(outBandwidth); - } - } - - LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL; - - //------------------------------------------------- - // Init audio, which may be needed for prefs dialog - // or audio cues in connection UI. - //------------------------------------------------- - - if (false == gSavedSettings.getBOOL("NoAudio")) - { - delete gAudiop; - gAudiop = NULL; - -#ifdef LL_OPENAL -#if !LL_WINDOWS - if (NULL == getenv("LL_BAD_OPENAL_DRIVER")) -#endif // !LL_WINDOWS - { - gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL(); - } -#endif - - if (gAudiop) - { -#if LL_WINDOWS - // FMOD Ex on Windows needs the window handle to stop playing audio - // when window is minimized. JC - void* window_handle = (HWND)gViewerWindow->getPlatformWindow(); -#else - void* window_handle = NULL; -#endif - if (gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle())) - { - LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL; - gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins()); - - gAudiop->setMuted(true); - } - else - { - LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL; - delete gAudiop; - gAudiop = NULL; - } - } - } - - LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL; - - if (LLTimer::knownBadTimer()) - { - LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL; - } - - // - // Log on to system - // - if (gUserCredential.isNull()) - { - gUserCredential = gLoginHandler.initializeLoginInfo(); - } - // Previous initializeLoginInfo may have generated user credentials. Re-check them. - if (gUserCredential.isNull()) - { - show_connect_box = true; - } - else if (gSavedSettings.getBOOL("AutoLogin")) - { - // Log into last account - gRememberPassword = true; - gRememberUser = true; - gSavedSettings.setBOOL("RememberPassword", true); - gSavedSettings.setBOOL("RememberUser", true); - show_connect_box = false; - } - else if (gSavedSettings.getLLSD("UserLoginInfo").size() == 3) - { - // Console provided login&password - gRememberPassword = gSavedSettings.getBOOL("RememberPassword"); - gRememberUser = gSavedSettings.getBOOL("RememberUser"); - show_connect_box = false; - } - else - { - gRememberPassword = gSavedSettings.getBOOL("RememberPassword"); - gRememberUser = gSavedSettings.getBOOL("RememberUser"); - show_connect_box = true; - } - - //setup map of datetime strings to codes and slt & local time offset from utc - // *TODO: Does this need to be here? - LLStringOps::setupDatetimeInfo(false); - - // Go to the next startup state - LLStartUp::setStartupState( STATE_BROWSER_INIT ); - return false; - } - - - if (STATE_BROWSER_INIT == LLStartUp::getStartupState()) - { - LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL; - std::string msg = LLTrans::getString("LoginInitializingBrowser"); - set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str()); - display_startup(); - // LLViewerMedia::initBrowser(); - LLStartUp::setStartupState( STATE_LOGIN_SHOW ); - return false; - } - - - if (STATE_LOGIN_SHOW == LLStartUp::getStartupState()) - { - LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = " - << show_connect_box << LL_ENDL; - - // if we've gone backwards in the login state machine, to this state where we show the UI - // AND the debug setting to exit in this case is true, then go ahead and bail quickly - if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") ) - { - LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL; - // no requirement for notification here - just exit - LLAppViewer::instance()->earlyExitNoNotify(); - } - - gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); - - // Login screen needs menus for preferences, but we can enter - // this startup phase more than once. - if (gLoginMenuBarView == NULL) - { - LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL; - initialize_spellcheck_menu(); - init_menus(); - } - show_release_notes_if_required(); - - if (show_connect_box) - { - LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL; - // Load all the name information out of the login view - // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't - // show the login view until login_show() is called below. - if (gUserCredential.isNull()) - { - LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL; - gUserCredential = gLoginHandler.initializeLoginInfo(); - } - // Make sure the process dialog doesn't hide things - gViewerWindow->setShowProgress(false); - // Show the login dialog - login_show(); - // connect dialog is already shown, so fill in the names - LLPanelLogin::populateFields( gUserCredential, gRememberUser, gRememberPassword); - LLPanelLogin::giveFocus(); - - // MAINT-3231 Show first run dialog only for Desura viewer - if (gSavedSettings.getString("sourceid") == "1208_desura") - { - if (gSavedSettings.getBOOL("FirstLoginThisInstall")) - { - LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL; - show_first_run_dialog(); - } - else - { - LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL; - } - } - display_startup(); - LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input - } - else - { - LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL; - // skip directly to message template verification - LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); - } - - gViewerWindow->setNormalControlsVisible( false ); - gLoginMenuBarView->setVisible( true ); - gLoginMenuBarView->setEnabled( true ); - show_debug_menus(); - - // Hide the splash screen - LL_DEBUGS("AppInit") << "Hide the splash screen and show window" << LL_ENDL; - LLSplashScreen::hide(); - // Push our window frontmost - gViewerWindow->getWindow()->show(); - - // DEV-16927. The following code removes errant keystrokes that happen while the window is being - // first made visible. -#ifdef _WIN32 - LL_DEBUGS("AppInit") << "Processing PeekMessage" << LL_ENDL; - MSG msg; - while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) ) - { - } - LL_DEBUGS("AppInit") << "PeekMessage processed" << LL_ENDL; -#endif - display_startup(); - timeout.reset(); - return false; - } - - if (STATE_LOGIN_WAIT == LLStartUp::getStartupState()) - { - // when we get to this state, we've already been past the login UI - // (possiblely automatically) - flag this so we can test in the - // STATE_LOGIN_SHOW state if we've gone backwards - mLoginStatePastUI = true; - - // Don't do anything. Wait for the login view to call the login_callback, - // which will push us to the next state. - - // display() function will be the one to run display_startup() - // Sleep so we don't spin the CPU - ms_sleep(1); - return false; - } - - if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState()) - { - // Post login screen, we should see if any settings have changed that may - // require us to either start/stop or change the socks proxy. As various communications - // past this point may require the proxy to be up. - if (!LLStartUp::startLLProxy()) - { - // Proxy start up failed, we should now bail the state machine - // startLLProxy() will have reported an error to the user - // already, so we just go back to the login screen. The user - // could then change the preferences to fix the issue. - - LLStartUp::setStartupState(STATE_LOGIN_SHOW); - return false; - } - - // reset the values that could have come in from a slurl - // DEV-42215: Make sure they're not empty -- gUserCredential - // might already have been set from gSavedSettings, and it's too bad - // to overwrite valid values with empty strings. - - if (show_connect_box) - { - // TODO if not use viewer auth - // Load all the name information out of the login view - LLPanelLogin::getFields(gUserCredential, gRememberUser, gRememberPassword); - // end TODO - - // HACK: Try to make not jump on login - gKeyboard->resetKeys(); - } - - // when we get to this state, we've already been past the login UI - // (possiblely automatically) - flag this so we can test in the - // STATE_LOGIN_SHOW state if we've gone backwards - mLoginStatePastUI = true; - - // save the credentials - std::string userid = "unknown"; - if (gUserCredential.notNull()) - { - userid = gUserCredential->userID(); - if (gRememberUser) - { - gSecAPIHandler->addToCredentialMap("login_list", gUserCredential, gRememberPassword); - // Legacy viewers use this method to store user credentials, newer viewers - // reuse it to be compatible and to remember last session - gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword); - } - } - gSavedSettings.setBOOL("RememberPassword", gRememberPassword); - gSavedSettings.setBOOL("RememberUser", gRememberUser); - LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL; - gDebugInfo["LoginName"] = userid; - - // create necessary directories - // *FIX: these mkdir's should error check - gDirUtilp->setLindenUserDir(userid); - LLFile::mkdir(gDirUtilp->getLindenUserDir()); - - // As soon as directories are ready initialize notification storages - if (!LLPersistentNotificationStorage::instanceExists()) - { - // check existance since this part of code can be reached - // twice due to login failures - LLPersistentNotificationStorage::initParamSingleton(); - LLDoNotDisturbNotificationStorage::initParamSingleton(); - } - else - { - // reinitialize paths in case user switched grids or accounts - LLPersistentNotificationStorage::getInstance()->reset(); - LLDoNotDisturbNotificationStorage::getInstance()->reset(); - } - - // Set PerAccountSettingsFile to the default value. - std::string settings_per_account = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")); - gSavedSettings.setString("PerAccountSettingsFile", settings_per_account); - gDebugInfo["PerAccountSettingsFilename"] = settings_per_account; - - // Note: can't store warnings files per account because some come up before login - - // Overwrite default user settings with user settings - LLAppViewer::instance()->loadSettingsFromDirectory("Account"); - - // Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743). - LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages"); - if (logInstantMessagesControl.notNull()) - { - gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1); - } - - // Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation - // and startup time is close enough if we don't have a real value. - if (gSavedPerAccountSettings.getU32("LastLogoff") == 0) - { - gSavedPerAccountSettings.setU32("LastLogoff", time_corrected()); - } - - //Default the path if one isn't set. - // *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was - // provided in pre 2.0 viewer. See EXT-6661 - if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty()) - { - gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir()); - gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir()); - } - else - { - gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath")); - } - gDirUtilp->setPerAccountChatLogsDir(userid); - - LLFile::mkdir(gDirUtilp->getChatLogsDir()); - LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir()); - - if (show_connect_box) - { - LLSLURL slurl; - //LLPanelLogin::closePanel(); - } - - - // Load URL History File - LLURLHistory::loadFile("url_history.xml"); - // Load location history - LLLocationHistory::getInstance()->load(); - - // Load Avatars icons cache - LLAvatarIconIDCache::getInstance()->load(); - - LLRenderMuteList::getInstance()->loadFromFile(); - - //------------------------------------------------- - // Handle startup progress screen - //------------------------------------------------- - - // on startup the user can request to go to their home, - // their last location, or some URL "-url //sim/x/y[/z]" - // All accounts have both a home and a last location, and we don't support - // more locations than that. Choose the appropriate one. JC - switch (LLStartUp::getStartSLURL().getType()) - { - case LLSLURL::LOCATION: - agent_location_id = START_LOCATION_ID_URL; - break; - case LLSLURL::LAST_LOCATION: - agent_location_id = START_LOCATION_ID_LAST; - break; - default: - agent_location_id = START_LOCATION_ID_HOME; - break; - } - - gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); - - // Display the startup progress bar. - gViewerWindow->initTextures(agent_location_id); - gViewerWindow->setShowProgress(true); - gViewerWindow->setProgressCancelButtonVisible(true, LLTrans::getString("Quit")); - - gViewerWindow->revealIntroPanel(); - - LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT ); - - return false; - } - - if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState()) - { - gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId(); - - // Update progress status and the display loop. - auth_desc = LLTrans::getString("LoginInProgress"); - set_startup_status(progress, auth_desc, auth_message); - progress += 0.02f; - display_startup(); - - // Setting initial values... - LLLoginInstance* login = LLLoginInstance::getInstance(); - login->setNotificationsInterface(LLNotifications::getInstance()); - - login->setSerialNumber(LLAppViewer::instance()->getSerialNumber()); - login->setLastExecEvent(gLastExecEvent); - login->setLastExecDuration(gLastExecDuration); - - // This call to LLLoginInstance::connect() starts the - // authentication process. - login->connect(gUserCredential); - - LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK ); - return false; - } - - if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState()) - { - // If we get here we have gotten past the potential stall - // in curl, so take "may appear frozen" out of progress bar. JC - auth_desc = LLTrans::getString("LoginInProgressNoFrozen"); - set_startup_status(progress, auth_desc, auth_message); - - LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE ); - return false; - } - - if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState()) - { - // Generic failure message - std::ostringstream emsg; - emsg << LLTrans::getString("LoginFailedHeader") << "\n"; - if(LLLoginInstance::getInstance()->authFailure()) - { - LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): " - << LLLoginInstance::getInstance()->getResponse() << LL_ENDL; - LLSD response = LLLoginInstance::getInstance()->getResponse(); - // Still have error conditions that may need some - // sort of handling - dig up specific message - std::string reason_response = response["reason"]; - std::string message_response = response["message"]; - std::string message_id = response["message_id"]; - std::string message; // actual string to show the user - - bool localized_by_id = false; - if(!message_id.empty()) - { - LLSD message_args = response["message_args"]; - if (message_args.has("TIME") - && (message_id == "LoginFailedAcountSuspended" - || message_id == "LoginFailedAccountMaintenance")) - { - LLDate date; - std::string time_string; - if (date.fromString(message_args["TIME"].asString())) - { - LLSD args; - args["datetime"] = (S32)date.secondsSinceEpoch(); - LLTrans::findString(time_string, "LocalTime", args); - } - else - { - time_string = message_args["TIME"].asString() + " " + LLTrans::getString("PacificTime"); - } - - message_args["TIME"] = time_string; - } - // message will be filled in with the template and arguments - if (LLTrans::findString(message, message_id, message_args)) - { - localized_by_id = true; - } - } - - if(!localized_by_id && !message_response.empty()) - { - // *HACK: "no_inventory_host" sent as the message itself. - // Remove this clause when server is sending message_id as well. - message = LLAgent::sTeleportErrorMessages[ message_response ]; - } - - if (message.empty()) - { - // Fallback to server-supplied string; necessary since server - // may add strings that this viewer is not yet aware of - message = message_response; - } - - emsg << message; - - - if(reason_response == "key") - { - // Couldn't login because user/password is wrong - // Clear the credential - gUserCredential->clearAuthenticator(); - } - - if(reason_response == "update" - || reason_response == "optional") - { - // In the case of a needed update, quit. - // Its either downloading or declined. - // If optional was skipped this case shouldn't - // be reached. - - LL_INFOS("LLStartup") << "Forcing a quit due to update." << LL_ENDL; - LLLoginInstance::getInstance()->disconnect(); - LLAppViewer::instance()->forceQuit(); - } - else - { - if (reason_response != "tos" && reason_response != "mfa_challenge") - { - // Don't pop up a notification in the TOS or MFA cases because - // the specialized floater has already scolded the user. - std::string error_code; - if(response.has("errorcode")) - { - error_code = response["errorcode"].asString(); - } - if ((reason_response == "CURLError") && - (error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") && - response.has("certificate")) - { - // This was a certificate error, so grab the certificate - // and throw up the appropriate dialog. - LLPointer<LLCertificate> certificate; - try - { - certificate = gSecAPIHandler->getCertificate(response["certificate"]); - } - catch (LLCertException &cert_exception) - { - LL_WARNS("LLStartup", "SECAPI") << "Caught " << cert_exception.what() << " certificate expception on getCertificate("<< response["certificate"] << ")" << LL_ENDL; - LLSD args; - args["REASON"] = LLTrans::getString(cert_exception.what()); - - LLNotificationsUtil::add("GeneralCertificateErrorShort", args, response, - general_cert_done); - - reset_login(); - gSavedSettings.setBOOL("AutoLogin", false); - show_connect_box = true; - } - if(certificate) - { - LLSD args = transform_cert_args(certificate); - - if(error_code == "SSL_CACERT") - { - // if we are handling an untrusted CA, throw up the dialog - // with the 'trust this CA' button. - LLNotificationsUtil::add("TrustCertificateError", args, response, - trust_cert_done); - - show_connect_box = true; - } - else - { - // the certificate exception returns a unique string for each type of exception. - // we grab this string via the LLUserAuth object, and use that to grab the localized - // string. - args["REASON"] = LLTrans::getString(message_response); - - LLNotificationsUtil::add("GeneralCertificateError", args, response, - general_cert_done); - - reset_login(); - gSavedSettings.setBOOL("AutoLogin", false); - show_connect_box = true; - - } - - } - } - else if (reason_response == "BadType") - { - LLNotificationsUtil::add("LoginFailedToParse", LLSD(), LLSD(), login_alert_done); - } - else if (!message.empty()) - { - // This wasn't a certificate error, so throw up the normal - // notificatioin message. - LLSD args; - args["ERROR_MESSAGE"] = emsg.str(); - LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL; - LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done); - } - } - transition_back_to_login_panel(emsg.str()); - show_connect_box = true; - } - } - else if(LLLoginInstance::getInstance()->authSuccess()) - { - if(process_login_success_response()) - { - // Pass the user information to the voice chat server interface. - LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID); - // create the default proximal channel - LLVoiceChannel::initClass(); - LLStartUp::setStartupState( STATE_WORLD_INIT); - LLTrace::get_frame_recording().reset(); - } - else - { - LLSD args; - args["ERROR_MESSAGE"] = emsg.str(); - LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL; - LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done); - transition_back_to_login_panel(emsg.str()); - show_connect_box = true; - return false; - } - } - return false; - } - - //--------------------------------------------------------------------- - // World Init - //--------------------------------------------------------------------- - if (STATE_WORLD_INIT == LLStartUp::getStartupState()) - { - set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD); - display_startup(); - // We should have an agent id by this point. - llassert(!(gAgentID == LLUUID::null)); - - // Finish agent initialization. (Requires gSavedSettings, builds camera) - gAgent.init(); - display_startup(); - gAgentCamera.init(); - display_startup(); - display_startup(); - - // Since we connected, save off the settings so the user doesn't have to - // type the name/password again if we crash. - gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true); - LLUIColorTable::instance().saveUserSettings(); - - display_startup(); - - // - // Initialize classes w/graphics stuff. - // - LLViewerStatsRecorder::instance(); // Since textures work in threads - LLSurface::initClasses(); - display_startup(); - - display_startup(); - - LLDrawable::initClass(); - display_startup(); - - // init the shader managers - LLPostProcess::initClass(); - display_startup(); - - LLAvatarAppearance::initClass("avatar_lad.xml","avatar_skeleton.xml"); - display_startup(); - - LLViewerObject::initVOClasses(); - display_startup(); - - // Initialize all our tools. Must be done after saved settings loaded. - // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton. - LLToolMgr::getInstance()->initTools(); - display_startup(); - - // Pre-load floaters, like the world map, that are slow to spawn - // due to XML complexity. - gViewerWindow->initWorldUI(); - - display_startup(); - - // This is where we used to initialize gWorldp. Original comment said: - // World initialization must be done after above window init - - // User might have overridden far clip - LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance); - display_startup(); - // Before we create the first region, we need to set the agent's mOriginGlobal - // This is necessary because creating objects before this is set will result in a - // bad mPositionAgent cache. - - gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle)); - display_startup(); - - LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim); - display_startup(); - - LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle); - LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL; - - LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == " - << gFirstSimSeedCap << LL_ENDL; - regionp->setSeedCapability(gFirstSimSeedCap); - LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL; - display_startup(); - // Set agent's initial region to be the one we just created. - gAgent.setRegion(regionp); - display_startup(); - // Set agent's initial position, which will be read by LLVOAvatar when the avatar - // object is created. I think this must be done after setting the region. JC - gAgent.setPositionAgent(agent_start_position_region); - - display_startup(); - LLStartUp::initExperiences(); - - display_startup(); - - // If logging should be enebled, turns it on and loads history from disk - // Note: does not happen on init of singleton because preferences can use - // this instance without logging in - LLConversationLog::getInstance()->initLoggingState(); - - LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT ); - - return false; - } - - - //--------------------------------------------------------------------- - // Load QuickTime/GStreamer and other multimedia engines, can be slow. - // Do it while we're waiting on the network for our seed capability. JC - //--------------------------------------------------------------------- - if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState()) - { - LLStartUp::multimediaInit(); - LLStartUp::setStartupState( STATE_FONT_INIT ); - display_startup(); - return false; - } - - // Loading fonts takes several seconds - if (STATE_FONT_INIT == LLStartUp::getStartupState()) - { - LLStartUp::fontInit(); - LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT ); - display_startup(); - return false; - } - - //--------------------------------------------------------------------- - // Wait for Seed Cap Grant - //--------------------------------------------------------------------- - if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState()) - { - LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle); - if (regionp->capabilitiesReceived()) - { - LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED ); - } - else if (regionp->capabilitiesError()) - { - LL_WARNS("AppInit") << "Failed to get capabilities. Backing up to login screen!" << LL_ENDL; - if (gRememberPassword) - { - LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status); - } - else - { - LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status); - } - reset_login(); - } - else - { - U32 num_retries = regionp->getNumSeedCapRetries(); - if (num_retries > MAX_SEED_CAP_ATTEMPTS_BEFORE_ABORT) - { - LL_WARNS("AppInit") << "Failed to get capabilities. Backing up to login screen!" << LL_ENDL; - if (gRememberPassword) - { - LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status); - } - else - { - LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status); - } - reset_login(); - } - else if (num_retries > 0) - { - LLStringUtil::format_map_t args; - args["[NUMBER]"] = llformat("%d", num_retries + 1); - set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str()); - } - else - { - set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str()); - } - } - display_startup(); - return false; - } - - - //--------------------------------------------------------------------- - // Seed Capability Granted - // no newMessage calls should happen before this point - //--------------------------------------------------------------------- - if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState()) - { - display_startup(); - - // These textures are not warrantied to be cached, so needs - // to hapen with caps granted - gTextureList.doPrefetchImages(); - - // will init images, should be done with caps, but before gSky.init() - LLEnvironment::getInstance()->initSingleton(); - - display_startup(); - update_texture_fetch(); - display_startup(); - - if ( gViewerWindow != NULL) - { // This isn't the first logon attempt, so show the UI - gViewerWindow->setNormalControlsVisible( true ); - } - gLoginMenuBarView->setVisible( false ); - gLoginMenuBarView->setEnabled( false ); - display_startup(); - - // direct logging to the debug console's line buffer - LLError::logToFixedBuffer(gDebugView->mDebugConsolep); - display_startup(); - - // set initial visibility of debug console - gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); - display_startup(); - - // - // Set message handlers - // - LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL; - - // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted - register_viewer_callbacks(gMessageSystem); - display_startup(); - - // Debugging info parameters - gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms - display_startup(); - - #ifndef LL_RELEASE_FOR_DOWNLOAD - gMessageSystem->setTimeDecodes( true ); // Time the decode of each msg - gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode - #endif - display_startup(); - - gXferManager->registerCallbacks(gMessageSystem); - display_startup(); - - LLStartUp::initNameCache(); - display_startup(); - - // update the voice settings *after* gCacheName initialization - // so that we can construct voice UI that relies on the name cache - if (LLVoiceClient::instanceExists()) - { - LLVoiceClient::getInstance()->updateSettings(); - } - display_startup(); - - // create a container's instance for start a controlling conversation windows - // by the voice's events - LLFloaterIMContainer::getInstance(); - if (gSavedSettings.getS32("ParcelMediaAutoPlayEnable") == 2) - { - LLViewerParcelAskPlay::getInstance()->loadSettings(); - } - - gAgent.addRegionChangedCallback(boost::bind(&LLPerfStats::StatsRecorder::clearStats)); - - // *Note: this is where gWorldMap used to be initialized. - - // register null callbacks for audio until the audio system is initialized - gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL); - gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL); - display_startup(); - - //reset statistics - LLViewerStats::instance().resetStats(); - - display_startup(); - // - // Set up region and surface defaults - // - - - // Sets up the parameters for the first simulator - - LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL; - gFrameTime = totalTime(); - F32Seconds last_time = gFrameTimeSeconds; - gFrameTimeSeconds = (gFrameTime - gStartTime); - - gFrameIntervalSeconds = gFrameTimeSeconds - last_time; - if (gFrameIntervalSeconds < 0.f) - { - gFrameIntervalSeconds = 0.f; - } - - // Make sure agent knows correct aspect ratio - // FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below - LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw()); - LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio()); - // Initialize FOV - LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle")); - display_startup(); - - // Move agent to starting location. The position handed to us by - // the space server is in global coordinates, but the agent frame - // is in region local coordinates. Therefore, we need to adjust - // the coordinates handed to us to fit in the local region. - - gAgent.setPositionAgent(agent_start_position_region); - gAgent.resetAxes(gAgentStartLookAt); - gAgentCamera.stopCameraAnimation(); - gAgentCamera.resetCamera(); - display_startup(); - - // Initialize global class data needed for surfaces (i.e. textures) - LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; - // Initialize all of the viewer object classes for the first time (doing things like texture fetches. - LLGLState::checkStates(); - - gSky.init(); - - LLGLState::checkStates(); - - display_startup(); - - LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL; - // For all images pre-loaded into viewer cache, init - // priorities and fetching using decodeAllImages. - // Most of the fetching and decoding likely to be done - // by update_texture_fetch() later, while viewer waits. - // - // Need to do this AFTER we init the sky - const S32 DECODE_TIME_SEC = 2; - for (int i = 0; i < DECODE_TIME_SEC; i++) - { - F32 frac = (F32)i / (F32)DECODE_TIME_SEC; - set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD); - display_startup(); - gTextureList.decodeAllImages(1.f); - } - LLStartUp::setStartupState( STATE_WORLD_WAIT ); - - display_startup(); - - // JC - Do this as late as possible to increase likelihood Purify - // will run. - LLMessageSystem* msg = gMessageSystem; - if (!msg->mOurCircuitCode) - { - LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL; - } - - gUseCircuitCallbackCalled = false; - - msg->enableCircuit(gFirstSim, true); - // now, use the circuit info to tell simulator about us! - LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL; - msg->newMessageFast(_PREHASH_UseCircuitCode); - msg->nextBlockFast(_PREHASH_CircuitCode); - msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_ID, gAgent.getID()); - msg->sendReliable( - gFirstSim, - gSavedSettings.getS32("UseCircuitCodeMaxRetries"), - false, - (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"), - use_circuit_callback, - NULL); - - timeout.reset(); - display_startup(); - - return false; - } - - //--------------------------------------------------------------------- - // World Wait - //--------------------------------------------------------------------- - if(STATE_WORLD_WAIT == LLStartUp::getStartupState()) - { - LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL; - set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD); - if(gGotUseCircuitCodeAck) - { - LLStartUp::setStartupState( STATE_AGENT_SEND ); - } - pump_idle_startup_network(); - return false; - } - - //--------------------------------------------------------------------- - // Agent Send - //--------------------------------------------------------------------- - if (STATE_AGENT_SEND == LLStartUp::getStartupState()) - { - LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL; - set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD); - display_startup(); - // register with the message system so it knows we're - // expecting this message - LLMessageSystem* msg = gMessageSystem; - msg->setHandlerFuncFast( - _PREHASH_AgentMovementComplete, - process_agent_movement_complete); - LLViewerRegion* regionp = gAgent.getRegion(); - if(regionp) - { - send_complete_agent_movement(regionp->getHost()); - gAssetStorage->setUpstream(regionp->getHost()); - gCacheName->setUpstream(regionp->getHost()); - } - display_startup(); - - // Create login effect - // But not on first login, because you can't see your avatar then - if (!gAgent.isFirstLogin()) - { - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true); - effectp->setPositionGlobal(gAgent.getPositionGlobal()); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - LLHUDManager::getInstance()->sendEffects(); - } - - LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT - - timeout.reset(); - display_startup(); - return false; - } - - //--------------------------------------------------------------------- - // Agent Wait - //--------------------------------------------------------------------- - if (STATE_AGENT_WAIT == LLStartUp::getStartupState()) - { - { - LockMessageChecker lmc(gMessageSystem); - while (lmc.checkAllMessages(gFrameCount, gServicePump)) - { - if (gAgentMovementCompleted) - { - // Sometimes we have more than one message in the - // queue. break out of this loop and continue - // processing. If we don't, then this could skip one - // or more login steps. - break; - } - else - { - LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got " - << gMessageSystem->getMessageName() << LL_ENDL; - } - display_startup(); - } - lmc.processAcks(); - } - - display_startup(); - - if (gAgentMovementCompleted) - { - LLStartUp::setStartupState( STATE_INVENTORY_SEND ); - } - display_startup(); - - if (!gAgentMovementCompleted && timeout.getElapsedTimeF32() > STATE_AGENT_WAIT_TIMEOUT) - { - LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL; - if (gRememberPassword) - { - LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status); - } - else - { - LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status); - } - reset_login(); - } - return false; - } - - //--------------------------------------------------------------------- - // Inventory Send - //--------------------------------------------------------------------- - if (STATE_INVENTORY_SEND == LLStartUp::getStartupState()) - { - LL_PROFILE_ZONE_NAMED("State inventory send") - display_startup(); - - // request mute list - LL_INFOS() << "Requesting Mute List" << LL_ENDL; - LLMuteList::getInstance()->requestFromServer(gAgent.getID()); - - // Get L$ and ownership credit information - LL_INFOS() << "Requesting Money Balance" << LL_ENDL; - LLStatusBar::sendMoneyBalanceRequest(); - - display_startup(); - - // Inform simulator of our language preference - LLAgentLanguage::update(); - - display_startup(); - // unpack thin inventory - LLSD response = LLLoginInstance::getInstance()->getResponse(); - //bool dump_buffer = false; - - LLSD inv_lib_root = response["inventory-lib-root"]; - if(inv_lib_root.isDefined()) - { - // should only be one - LLSD id = inv_lib_root[0]["folder_id"]; - if(id.isDefined()) - { - gInventory.setLibraryRootFolderID(id.asUUID()); - } - } - display_startup(); - - LLSD inv_lib_owner = response["inventory-lib-owner"]; - if(inv_lib_owner.isDefined()) - { - // should only be one - LLSD id = inv_lib_owner[0]["agent_id"]; - if(id.isDefined()) - { - gInventory.setLibraryOwnerID(LLUUID(id.asUUID())); - } - } - display_startup(); - LLStartUp::setStartupState(STATE_INVENTORY_SKEL); - display_startup(); - return false; - } - - if (STATE_INVENTORY_SKEL == LLStartUp::getStartupState()) - { - LL_PROFILE_ZONE_NAMED("State inventory load skeleton") - - LLSD response = LLLoginInstance::getInstance()->getResponse(); - - LLSD inv_skel_lib = response["inventory-skel-lib"]; - if (inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull()) - { - LL_PROFILE_ZONE_NAMED("load library inv") - if (!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID())) - { - LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL; - } - } - display_startup(); - - LLSD inv_skeleton = response["inventory-skeleton"]; - if (inv_skeleton.isDefined()) - { - LL_PROFILE_ZONE_NAMED("load personal inv") - if (!gInventory.loadSkeleton(inv_skeleton, gAgent.getID())) - { - LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL; - } - } - display_startup(); - LLStartUp::setStartupState(STATE_INVENTORY_SEND2); - display_startup(); - return false; - } - - if (STATE_INVENTORY_SEND2 == LLStartUp::getStartupState()) - { - LL_PROFILE_ZONE_NAMED("State inventory send2") - - LLSD response = LLLoginInstance::getInstance()->getResponse(); - - LLSD inv_basic = response["inventory-basic"]; - if(inv_basic.isDefined()) - { - LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL; - } - - LLSD buddy_list = response["buddy-list"]; - if(buddy_list.isDefined()) - { - LLAvatarTracker::buddy_map_t list; - LLUUID agent_id; - S32 has_rights = 0, given_rights = 0; - for(LLSD::array_const_iterator it = buddy_list.beginArray(), - end = buddy_list.endArray(); it != end; ++it) - { - LLSD buddy_id = (*it)["buddy_id"]; - if(buddy_id.isDefined()) - { - agent_id = buddy_id.asUUID(); - } - - LLSD buddy_rights_has = (*it)["buddy_rights_has"]; - if(buddy_rights_has.isDefined()) - { - has_rights = buddy_rights_has.asInteger(); - } - - LLSD buddy_rights_given = (*it)["buddy_rights_given"]; - if(buddy_rights_given.isDefined()) - { - given_rights = buddy_rights_given.asInteger(); - } - - list[agent_id] = new LLRelationship(given_rights, has_rights, false); - } - LLAvatarTracker::instance().addBuddyList(list); - display_startup(); - } - - bool show_hud = false; - LLSD tutorial_setting = response["tutorial_setting"]; - if(tutorial_setting.isDefined()) - { - for(LLSD::array_const_iterator it = tutorial_setting.beginArray(), - end = tutorial_setting.endArray(); it != end; ++it) - { - LLSD tutorial_url = (*it)["tutorial_url"]; - if(tutorial_url.isDefined()) - { - // Tutorial floater will append language code - gSavedSettings.setString("TutorialURL", tutorial_url.asString()); - } - - // For Viewer 2.0 we are not using the web-based tutorial - // If we reverse that decision, put this code back and use - // login.cgi to send a different URL with content that matches - // the Viewer 2.0 UI. - //LLSD use_tutorial = (*it)["use_tutorial"]; - //if(use_tutorial.asString() == "true") - //{ - // show_hud = true; - //} - } - } - display_startup(); - - // Either we want to show tutorial because this is the first login - // to a Linden Help Island or the user quit with the tutorial - // visible. JC - if (show_hud || gSavedSettings.getBOOL("ShowTutorial")) - { - LLFloaterReg::showInstance("hud", LLSD(), false); - } - display_startup(); - - LLSD event_notifications = response["event_notifications"]; - if(event_notifications.isDefined()) - { - gEventNotifier.load(event_notifications); - } - display_startup(); - - LLSD classified_categories = response["classified_categories"]; - if(classified_categories.isDefined()) - { - LLClassifiedInfo::loadCategories(classified_categories); - } - display_startup(); - - // This method MUST be called before gInventory.findCategoryUUIDForType because of - // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap. - gInventory.buildParentChildMap(); - - // If buildParentChildMap succeeded, inventory will now be in - // a usable state and gInventory.isInventoryUsable() will be - // true. - - // if inventory is unusable, show warning. - if (!gInventory.isInventoryUsable()) - { - LLNotificationsUtil::add("InventoryUnusable"); - } - - LLInventoryModelBackgroundFetch::instance().start(); - gInventory.createCommonSystemCategories(); - LLStartUp::setStartupState(STATE_INVENTORY_CALLBACKS ); - display_startup(); - - return false; - } - - //--------------------------------------------------------------------- - // STATE_INVENTORY_CALLBACKS - //--------------------------------------------------------------------- - if (STATE_INVENTORY_CALLBACKS == LLStartUp::getStartupState()) - { - if (!LLInventoryModel::isSysFoldersReady()) - { - display_startup(); - return false; - } - LLInventoryModelBackgroundFetch::instance().start(); - LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - LLViewerInventoryCategory* cof = gInventory.getCategory(cof_id); - if (cof - && cof->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN) - { - // Special case, dupplicate request prevention. - // Cof folder will be requested via FetchCOF - // in appearance manager, prevent recursive fetch - cof->setFetching(LLViewerInventoryCategory::FETCH_RECURSIVE); - } - - - // It's debatable whether this flag is a good idea - sets all - // bits, and in general it isn't true that inventory - // initialization generates all types of changes. Maybe add an - // INITIALIZE mask bit instead? - gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null); - gInventory.notifyObservers(); - - display_startup(); - - // set up callbacks - LL_INFOS() << "Registering Callbacks" << LL_ENDL; - LLMessageSystem* msg = gMessageSystem; - LL_INFOS() << " Inventory" << LL_ENDL; - LLInventoryModel::registerCallbacks(msg); - LL_INFOS() << " AvatarTracker" << LL_ENDL; - LLAvatarTracker::instance().registerCallbacks(msg); - LL_INFOS() << " Landmark" << LL_ENDL; - LLLandmark::registerCallbacks(msg); - display_startup(); - - // request all group information - LL_INFOS() << "Requesting Agent Data" << LL_ENDL; - gAgent.sendAgentDataUpdateRequest(); - display_startup(); - // Create the inventory views - LL_INFOS() << "Creating Inventory Views" << LL_ENDL; - LLFloaterReg::getInstance("inventory"); - display_startup(); - LLStartUp::setStartupState( STATE_MISC ); - display_startup(); - - return false; - } - - - //--------------------------------------------------------------------- - // Misc - //--------------------------------------------------------------------- - if (STATE_MISC == LLStartUp::getStartupState()) - { - // We have a region, and just did a big inventory download. - // We can estimate the user's connection speed, and set their - // max bandwidth accordingly. JC - if (gSavedSettings.getBOOL("FirstLoginThisInstall")) - { - // This is actually a pessimistic computation, because TCP may not have enough - // time to ramp up on the (small) default inventory file to truly measure max - // bandwidth. JC - F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS(); - const F32 FAST_RATE_BPS = 600.f * 1024.f; - const F32 FASTER_RATE_BPS = 750.f * 1024.f; - F32 max_bandwidth = gViewerThrottle.getMaxBandwidth(); - if (rate_bps > FASTER_RATE_BPS - && rate_bps > max_bandwidth) - { - LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to " - << FASTER_RATE_BPS/1024.f - << " kbps" << LL_ENDL; - gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f); - } - else if (rate_bps > FAST_RATE_BPS - && rate_bps > max_bandwidth) - { - LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to " - << FAST_RATE_BPS/1024.f - << " kbps" << LL_ENDL; - gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f); - } - - if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin")) - { - gSavedSettings.setBOOL("HelpFloaterOpen", true); - } - - // Set the show start location to true, now that the user has logged - // on with this install. - gSavedSettings.setBOOL("ShowStartLocation", true); - } - - display_startup(); - - // Load stored local environment if needed. - LLEnvironment::instance().loadFromSettings(); - - // *TODO : Uncomment that line once the whole grid migrated to SLM and suppress it from LLAgent::handleTeleportFinished() (llagent.cpp) - //check_merchant_status(); - - display_startup(); - - if (gSavedSettings.getBOOL("HelpFloaterOpen")) - { - // show default topic - LLViewerHelp::instance().showTopic(""); - } - - display_startup(); - - // We're successfully logged in. - gSavedSettings.setBOOL("FirstLoginThisInstall", false); - - LLFloaterReg::showInitialVisibleInstances(); - - LLFloaterGridStatus::getInstance()->startGridStatusTimer(); - - display_startup(); - - display_startup(); - // JC: Initializing audio requests many sounds for download. - init_audio(); - display_startup(); - - // JC: Initialize "active" gestures. This may also trigger - // many gesture downloads, if this is the user's first - // time on this machine or -purge has been run. - LLSD gesture_options - = LLLoginInstance::getInstance()->getResponse("gestures"); - if (gesture_options.isDefined()) - { - LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size() - << LL_ENDL; - uuid_vec_t item_ids; - for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(), - end = gesture_options.endArray(); resp_it != end; ++resp_it) - { - // If the id is not specifed in the LLSD, - // the LLSD operator[]() will return a null LLUUID. - LLUUID item_id = (*resp_it)["item_id"]; - LLUUID asset_id = (*resp_it)["asset_id"]; - - if (item_id.notNull() && asset_id.notNull()) - { - // Could schedule and delay these for later. - const bool no_inform_server = false; - const bool no_deactivate_similar = false; - LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id, - no_inform_server, - no_deactivate_similar); - // We need to fetch the inventory items for these gestures - // so we have the names to populate the UI. - item_ids.push_back(item_id); - } - } - // no need to add gesture to inventory observer, it's already made in constructor - LLGestureMgr::instance().setFetchIDs(item_ids); - LLGestureMgr::instance().startFetch(); - } - gDisplaySwapBuffers = true; - display_startup(); - - LLMessageSystem* msg = gMessageSystem; - msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger); - msg->setHandlerFuncFast(_PREHASH_PreloadSound, process_preload_sound); - msg->setHandlerFuncFast(_PREHASH_AttachedSound, process_attached_sound); - msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange, process_attached_sound_gain_change); - - LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL; - - LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL; - gRenderStartTime.reset(); - gForegroundTime.reset(); - - // HACK: Inform simulator of window size. - // Do this here so it's less likely to race with RegisterNewAgent. - // TODO: Put this into RegisterNewAgent - // JC - 7/20/2002 - gViewerWindow->sendShapeToSim(); - - LLPresetsManager::getInstance()->createMissingDefault(PRESETS_CAMERA); - - // The reason we show the alert is because we want to - // reduce confusion for when you log in and your provided - // location is not your expected location. So, if this is - // your first login, then you do not have an expectation, - // thus, do not show this alert. - if (!gAgent.isFirstLogin()) - { - LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL; - LLSLURL start_slurl = LLStartUp::getStartSLURL(); - LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL; - - if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) || - ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) || - ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home"))) - { - if (start_slurl.getType() == LLSLURL::LAST_LOCATION - && gAgentStartLocation == "last" - && gSavedSettings.getBOOL("RestoreCameraPosOnLogin")) - { - // restore old camera pos - gAgentCamera.setFocusOnAvatar(false, false); - gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null); - bool limit_hit = false; - gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit); - if (limit_hit) - { - gAgentCamera.setFocusOnAvatar(true, false); - } - gAgentCamera.stopCameraAnimation(); - } - } - else - { - std::string msg; - switch(start_slurl.getType()) - { - case LLSLURL::LOCATION: - { - - msg = "AvatarMovedDesired"; - break; - } - case LLSLURL::HOME_LOCATION: - { - msg = "AvatarMovedHome"; - break; - } - default: - { - msg = "AvatarMovedLast"; - } - } - LLNotificationsUtil::add(msg); - } - } - - display_startup(); - //DEV-17797. get null folder. Any items found here moved to Lost and Found - LLInventoryModelBackgroundFetch::instance().findLostItems(); - display_startup(); - - LLStartUp::setStartupState( STATE_PRECACHE ); - timeout.reset(); - return false; - } - - if (STATE_PRECACHE == LLStartUp::getStartupState()) - { - display_startup(); - F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY; - - // We now have an inventory skeleton, so if this is a user's first - // login, we can start setting up their clothing and avatar - // appearance. This helps to avoid the generic "Ruth" avatar in - // the orientation island tutorial experience. JC - if (gAgent.isFirstLogin() - && !sInitialOutfit.empty() // registration set up an outfit - && !sInitialOutfitGender.empty() // and a gender - && isAgentAvatarValid() // can't wear clothes without object - && !gAgent.isOutfitChosen()) // nothing already loading - { - // Start loading the wearables, textures, gestures - LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender ); - } - // If not first login, we need to fetch COF contents and - // compute appearance from that. - if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen()) - { - gAgentWearables.notifyLoadingStarted(); - gAgent.setOutfitChosen(true); - gAgentWearables.sendDummyAgentWearablesUpdate(); - callAfterCOFFetch(set_flags_and_update_appearance); - } - - display_startup(); - - // wait precache-delay and for agent's avatar or a lot longer. - if ((timeout_frac > 1.f) && isAgentAvatarValid()) - { - LLStartUp::setStartupState( STATE_WEARABLES_WAIT ); - } - else if (timeout_frac > 10.f) - { - // If we exceed the wait above while isAgentAvatarValid is - // not true yet, we will change startup state and - // eventually (once avatar does get created) wind up at - // the gender chooser. This should occur only in very - // unusual circumstances, so set the timeout fairly high - // to minimize mistaken hits here. - LL_WARNS() << "Wait for valid avatar state exceeded " - << timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL; - LLStartUp::setStartupState( STATE_WEARABLES_WAIT ); - } - else - { - update_texture_fetch(); - set_startup_status(0.60f + 0.30f * timeout_frac, - LLTrans::getString("LoginPrecaching"), - gAgent.mMOTD.c_str()); - display_startup(); - } - - return true; - } - - if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState()) - { - static LLFrameTimer wearables_timer; - - const F32 wearables_time = wearables_timer.getElapsedTimeF32(); - static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay"); - - if (!gAgent.isOutfitChosen() && isAgentAvatarValid()) - { - // No point in waiting for clothing, we don't even know - // what outfit we want. Pop up a gender chooser dialog to - // ask and proceed to draw the world. JC - // - // *NOTE: We might hit this case even if we have an - // initial outfit, but if the load hasn't started - // already then something is wrong so fall back - // to generic outfits. JC - LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(), - callback_choose_gender); - LLStartUp::setStartupState( STATE_CLEANUP ); - } - - display_startup(); - - if (gAgent.isOutfitChosen() && (wearables_time > max_wearables_time)) - { - if (gInventory.isInventoryUsable()) - { - LLNotificationsUtil::add("ClothingLoading"); - } - record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time); - LLStartUp::setStartupState( STATE_CLEANUP ); - } - else if (gAgent.isFirstLogin() - && isAgentAvatarValid() - && gAgentAvatarp->isFullyLoaded()) - { - // wait for avatar to be completely loaded - if (isAgentAvatarValid() - && gAgentAvatarp->isFullyLoaded()) - { - LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL; - LLStartUp::setStartupState( STATE_CLEANUP ); - return true; - } - } - else - { - // OK to just get the wearables - if ( gAgentWearables.areWearablesLoaded() ) - { - // We have our clothing, proceed. - LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL; - LLStartUp::setStartupState( STATE_CLEANUP ); - return true; - } - } - //fall through this frame to STATE_CLEANUP - } - - if (STATE_CLEANUP == LLStartUp::getStartupState()) - { - set_startup_status(1.0, "", ""); - display_startup(); - - if (!mBenefitsSuccessfullyInit) - { - LLNotificationsUtil::add("FailedToGetBenefits", LLSD(), LLSD(), boost::bind(on_benefits_failed_callback, _1, _2)); - } - - // Let the map know about the inventory. - LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); - if(floater_world_map) - { - floater_world_map->observeInventory(&gInventory); - floater_world_map->observeFriends(); - } - gViewerWindow->showCursor(); - gViewerWindow->getWindow()->resetBusyCount(); - gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); - LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL; - //gViewerWindow->revealIntroPanel(); - gViewerWindow->setStartupComplete(); - gViewerWindow->setProgressCancelButtonVisible(false); - display_startup(); - - // We're not away from keyboard, even though login might have taken - // a while. JC - gAgent.clearAFK(); - - // Have the agent start watching the friends list so we can update proxies - gAgent.observeFriends(); - - // Start automatic replay if the flag is set. - if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession()) - { - LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL; - gAgentPilot.startPlayback(); - } - - show_debug_menus(); // Debug menu visiblity and First Use trigger - - // If we've got a startup URL, dispatch it - //LLStartUp::dispatchURL(); - - // Retrieve information about the land data - // (just accessing this the first time will fetch it, - // then the data is cached for the viewer's lifetime) - LLProductInfoRequestManager::instance(); - - // *FIX:Mani - What do I do here? - // Need we really clear the Auth response data? - // Clean up the userauth stuff. - // LLUserAuth::getInstance()->reset(); - - LLStartUp::setStartupState( STATE_STARTED ); - display_startup(); - - // Unmute audio if desired and setup volumes. - // This is a not-uncommon crash site, so surround it with - // LL_INFOS() output to aid diagnosis. - LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL; - audio_update_volume(); - LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL; - - // reset keyboard focus to sane state of pointing at world - gFocusMgr.setKeyboardFocus(NULL); - - LLAppViewer::instance()->handleLoginComplete(); - - LLAgentPicksInfo::getInstance()->requestNumberOfPicks(); - - display_startup(); - - llassert(LLPathfindingManager::getInstance() != NULL); - LLPathfindingManager::getInstance()->initSystem(); - - gAgentAvatarp->sendHoverHeight(); - - // look for parcels we own - send_places_query(LLUUID::null, - LLUUID::null, - "", - DFQ_AGENT_OWNED, - LLParcel::C_ANY, - ""); - - LLUIUsage::instance().clear(); - - LLPerfStats::StatsRecorder::setAutotuneInit(); - - return true; - } - - return true; -} - -// -// local function definition -// - -void login_show() -{ - LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL; - - // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region - if (gToolBarView) - { - gToolBarView->setVisible(false); - } - - LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL ); -} - -// Callback for when login screen is closed. Option 0 = connect, option 1 = quit. -void login_callback(S32 option, void *userdata) -{ - const S32 CONNECT_OPTION = 0; - const S32 QUIT_OPTION = 1; - - if (CONNECT_OPTION == option) - { - LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); - return; - } - else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION - { - if (!gSavedSettings.getBOOL("RememberPassword")) - { - // turn off the setting and write out to disk - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , true ); - LLUIColorTable::instance().saveUserSettings(); - } - - // Next iteration through main loop should shut down the app cleanly. - LLAppViewer::instance()->userQuit(); - - if (LLAppViewer::instance()->quitRequested()) - { - LLPanelLogin::closePanel(); - } - return; - } - else - { - LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL; - } -} - -void release_notes_coro(const std::string url) -{ - if (url.empty()) - { - return; - } - - LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); - LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t - httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("releaseNotesCoro", httpPolicy)); - LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); - LLCore::HttpOptions::ptr_t httpOpts = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions); - - httpOpts->setHeadersOnly(true); // only making sure it isn't 404 or something like that - - LLSD result = httpAdapter->getAndSuspend(httpRequest, url, httpOpts); - - LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; - LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); - - if (!status) - { - return; - } - - LLWeb::loadURLInternal(url); -} - -/** -* Check if user is running a new version of the viewer. -* Display the Release Notes if it's not overriden by the "UpdaterShowReleaseNotes" setting. -*/ -void show_release_notes_if_required() -{ - static bool release_notes_shown = false; - // We happen to know that instantiating LLVersionInfo implicitly - // instantiates the LLEventMailDrop named "relnotes", which we (might) use - // below. If viewer release notes stop working, might be because that - // LLEventMailDrop got moved out of LLVersionInfo and hasn't yet been - // instantiated. - if (!release_notes_shown && (LLVersionInfo::instance().getChannelAndVersion() != gLastRunVersion) - && LLVersionInfo::instance().getViewerMaturity() != LLVersionInfo::TEST_VIEWER // don't show Release Notes for the test builds - && gSavedSettings.getBOOL("UpdaterShowReleaseNotes") - && !gSavedSettings.getBOOL("FirstLoginThisInstall")) - { - -#if LL_RELEASE_FOR_DOWNLOAD - if (!gSavedSettings.getBOOL("CmdLineSkipUpdater") - && !LLAppViewer::instance()->isUpdaterMissing()) - { - // Instantiate a "relnotes" listener which assumes any arriving event - // is the release notes URL string. Since "relnotes" is an - // LLEventMailDrop, this listener will be invoked whether or not the - // URL has already been posted. If so, it will fire immediately; - // otherwise it will fire whenever the URL is (later) posted. Either - // way, it will display the release notes as soon as the URL becomes - // available. - LLEventPumps::instance().obtain("relnotes").listen( - "showrelnotes", - [](const LLSD& url) { - LLCoros::instance().launch("releaseNotesCoro", - boost::bind(&release_notes_coro, url.asString())); - return false; - }); - } - else -#endif // LL_RELEASE_FOR_DOWNLOAD - { - LLSD info(LLAppViewer::instance()->getViewerInfo()); - std::string url = info["VIEWER_RELEASE_NOTES_URL"].asString(); - LLCoros::instance().launch("releaseNotesCoro", - boost::bind(&release_notes_coro, url)); - } - release_notes_shown = true; - } -} - -void show_first_run_dialog() -{ - LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback); -} - -bool first_run_dialog_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (0 == option) - { - LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL; - LLWeb::loadURLExternal(LLTrans::getString("create_account_url") ); - } - - LLPanelLogin::giveFocus(); - return false; -} - - - -void set_startup_status(const F32 frac, const std::string& string, const std::string& msg) -{ - gViewerWindow->setProgressPercent(frac*100); - gViewerWindow->setProgressString(string); - - gViewerWindow->setProgressMessage(msg); -} - -bool login_alert_status(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - // Buttons - switch( option ) - { - case 0: // OK - break; - // case 1: // Help - // LLWeb::loadURL(LLNotifications::instance().getGlobalString("SUPPORT_URL") ); - // break; - case 2: // Teleport - // Restart the login process, starting at our home locaton - LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME)); - LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); - break; - default: - LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL; - } - - LLPanelLogin::giveFocus(); - return false; -} - - -void use_circuit_callback(void**, S32 result) -{ - // bail if we're quitting. - if(LLApp::isExiting()) return; - if( !gUseCircuitCallbackCalled ) - { - gUseCircuitCallbackCalled = true; - if (result) - { - // Make sure user knows something bad happened. JC - LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL; - if (gRememberPassword) - { - LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status); - } - else - { - LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status); - } - reset_login(); - } - else - { - gGotUseCircuitCodeAck = true; - } - } -} - -void register_viewer_callbacks(LLMessageSystem* msg) -{ - msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data ); - msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update ); - msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update ); - msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update ); - msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved ); - msg->setHandlerFunc("SimStats", process_sim_stats); - msg->setHandlerFuncFast(_PREHASH_HealthMessage, process_health_message ); - msg->setHandlerFuncFast(_PREHASH_EconomyData, process_economy_data); - msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo); - - msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator, process_chat_from_simulator); - msg->setHandlerFuncFast(_PREHASH_KillObject, process_kill_object, NULL); - msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage, process_time_synch, NULL); - msg->setHandlerFuncFast(_PREHASH_EnableSimulator, process_enable_simulator); - msg->setHandlerFuncFast(_PREHASH_DisableSimulator, process_disable_simulator); - msg->setHandlerFuncFast(_PREHASH_KickUser, process_kick_user, NULL); - - msg->setHandlerFunc("CrossedRegion", process_crossed_region); - msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish); - - msg->setHandlerFuncFast(_PREHASH_AlertMessage, process_alert_message); - msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message); - msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert, process_mean_collision_alert_message, NULL); - msg->setHandlerFunc("ViewerFrozenMessage", process_frozen_message); - - msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value); - msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value); - msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation); - msg->setHandlerFuncFast(_PREHASH_ObjectAnimation, process_object_animation); - msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance); - msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint); - msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response); - msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties); - msg->setHandlerFunc("ClearFollowCamProperties", process_clear_follow_cam_properties); - - msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage, process_improved_im); - msg->setHandlerFuncFast(_PREHASH_ScriptQuestion, process_script_question); - msg->setHandlerFuncFast(_PREHASH_ObjectProperties, LLSelectMgr::processObjectProperties, NULL); - msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, LLSelectMgr::processObjectPropertiesFamily, NULL); - msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect); - - msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply, process_money_balance_reply, NULL); - msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate, LLWorld::processCoarseUpdate, NULL); - msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, LLViewerObject::processTaskInv, NULL); - msg->setHandlerFuncFast(_PREHASH_DerezContainer, process_derez_container, NULL); - msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply, - &LLLiveLSLEditor::processScriptRunningReply); - - msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack); - - msg->setHandlerFunc("LogoutReply", process_logout_reply); - - //msg->setHandlerFuncFast(_PREHASH_AddModifyAbility, - // &LLAgent::processAddModifyAbility); - //msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility, - // &LLAgent::processRemoveModifyAbility); - msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate, - &LLAgent::processAgentDataUpdate); - msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate, - &LLAgent::processAgentGroupDataUpdate); - msg->setHandlerFunc("AgentDropGroup", - &LLAgent::processAgentDropGroup); - // land ownership messages - msg->setHandlerFuncFast(_PREHASH_ParcelOverlay, - LLViewerParcelMgr::processParcelOverlay); - msg->setHandlerFuncFast(_PREHASH_ParcelProperties, - LLViewerParcelMgr::processParcelProperties); - msg->setHandlerFunc("ParcelAccessListReply", - LLViewerParcelMgr::processParcelAccessListReply); - msg->setHandlerFunc("ParcelDwellReply", - LLViewerParcelMgr::processParcelDwellReply); - - msg->setHandlerFunc("AvatarPropertiesReply", - &LLAvatarPropertiesProcessor::processAvatarPropertiesReply); - msg->setHandlerFunc("AvatarInterestsReply", - &LLAvatarPropertiesProcessor::processAvatarInterestsReply); - msg->setHandlerFunc("AvatarGroupsReply", - &LLAvatarPropertiesProcessor::processAvatarGroupsReply); - // ratings deprecated - //msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply, - // LLPanelAvatar::processAvatarStatisticsReply); - msg->setHandlerFunc("AvatarNotesReply", - &LLAvatarPropertiesProcessor::processAvatarNotesReply); - msg->setHandlerFunc("AvatarPicksReply", - &LLAvatarPropertiesProcessor::processAvatarPicksReply); - msg->setHandlerFunc("AvatarClassifiedReply", - &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply); - - msg->setHandlerFuncFast(_PREHASH_CreateGroupReply, - LLGroupMgr::processCreateGroupReply); - msg->setHandlerFuncFast(_PREHASH_JoinGroupReply, - LLGroupMgr::processJoinGroupReply); - msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply, - LLGroupMgr::processEjectGroupMemberReply); - msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply, - LLGroupMgr::processLeaveGroupReply); - msg->setHandlerFuncFast(_PREHASH_GroupProfileReply, - LLGroupMgr::processGroupPropertiesReply); - - // ratings deprecated - // msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply, - // LLFloaterRate::processReputationIndividualReply); - - msg->setHandlerFunc("ScriptControlChange", - LLAgent::processScriptControlChange ); - - msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect); - - msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers); - - msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply, - LLPanelGroupLandMoney::processGroupAccountSummaryReply); - msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply, - LLPanelGroupLandMoney::processGroupAccountDetailsReply); - msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply, - LLPanelGroupLandMoney::processGroupAccountTransactionsReply); - - msg->setHandlerFuncFast(_PREHASH_UserInfoReply, - process_user_info_reply); - - msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL); - - msg->setHandlerFunc("TeleportStart", process_teleport_start ); - msg->setHandlerFunc("TeleportProgress", process_teleport_progress); - msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL); - msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL); - - msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL); - - msg->setHandlerFuncFast(_PREHASH_GroupMembersReply, - LLGroupMgr::processGroupMembersReply); - msg->setHandlerFunc("GroupRoleDataReply", - LLGroupMgr::processGroupRoleDataReply); - msg->setHandlerFunc("GroupRoleMembersReply", - LLGroupMgr::processGroupRoleMembersReply); - msg->setHandlerFunc("GroupTitlesReply", - LLGroupMgr::processGroupTitlesReply); - // Special handler as this message is sometimes used for group land. - msg->setHandlerFunc("PlacesReply", process_places_reply); - msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply); - - msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply); - - msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply); - msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply); - msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply); - - msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply); - msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply); - msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply); - msg->setHandlerFunc("ScriptDialog", process_script_dialog); - msg->setHandlerFunc("LoadURL", process_load_url); - msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request); - msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply); - - // calling cards - msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard); - msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard); - msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard); - - msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply); - - msg->setHandlerFunc("InitiateDownload", process_initiate_download); - msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply); - msg->setHandlerFunc("GenericMessage", process_generic_message); - msg->setHandlerFunc("GenericStreamingMessage", process_generic_streaming_message); - msg->setHandlerFunc("LargeGenericMessage", process_large_generic_message); - - msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message); -} - -void asset_callback_nothing(const LLUUID&, LLAssetType::EType, void*, S32) -{ - // nothing -} - -const S32 OPT_CLOSED_WINDOW = -1; -const S32 OPT_MALE = 0; -const S32 OPT_FEMALE = 1; -const S32 OPT_TRUST_CERT = 0; -const S32 OPT_CANCEL_TRUST = 1; - -bool callback_choose_gender(const LLSD& notification, const LLSD& response) -{ - - // These defaults are returned from the server on login. They are set in login.xml. - // If no default is returned from the server, they are retrieved from settings.xml. - - S32 option = LLNotification::getSelectedOption(notification, response); - switch(option) - { - case OPT_MALE: - LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" ); - break; - - case OPT_FEMALE: - case OPT_CLOSED_WINDOW: - default: - LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" ); - break; - } - return false; -} - -std::string get_screen_filename(const std::string& pattern) -{ - if (LLGridManager::getInstance()->isInProductionGrid()) - { - return llformat(pattern.c_str(), ""); - } - else - { - const std::string& grid_id_str = LLGridManager::getInstance()->getGridId(); - const std::string& grid_id_lower = utf8str_tolower(grid_id_str); - std::string grid = "." + grid_id_lower; - return llformat(pattern.c_str(), grid.c_str()); - } -} - -//static -std::string LLStartUp::getScreenLastFilename() -{ - return get_screen_filename(SCREEN_LAST_FILENAME); -} - -//static -std::string LLStartUp::getScreenHomeFilename() -{ - return get_screen_filename(SCREEN_HOME_FILENAME); -} - -//static -void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, - const std::string& gender_name ) -{ - LL_DEBUGS() << "starting" << LL_ENDL; - - // Not going through the processAgentInitialWearables path, so need to set this here. - LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); - // Initiate creation of COF, since we're also bypassing that. - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT); - - ESex gender; - if (gender_name == "male") - { - LL_DEBUGS() << "male" << LL_ENDL; - gender = SEX_MALE; - } - else - { - LL_DEBUGS() << "female" << LL_ENDL; - gender = SEX_FEMALE; - } - - if (!isAgentAvatarValid()) - { - LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL; - return; - } - - gAgentAvatarp->setSex(gender); - - // try to find the requested outfit or folder - - // -- check for existing outfit in My Outfits - bool do_copy = false; - LLUUID cat_id = findDescendentCategoryIDByName( - gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS), - outfit_folder_name); - - // -- check for existing folder in Library - if (cat_id.isNull()) - { - cat_id = findDescendentCategoryIDByName( - gInventory.getLibraryRootFolderID(), - outfit_folder_name); - if (!cat_id.isNull()) - { - do_copy = true; - } - } - - if (cat_id.isNull()) - { - // -- final fallback: create standard wearables - LL_DEBUGS() << "standard wearables" << LL_ENDL; - gAgentWearables.createStandardWearables(); - } - else - { - bool do_append = false; - LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); - // Need to fetch cof contents before we can wear. - if (do_copy) - { - callAfterCOFFetch(boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append)); - } - else - { - callAfterCategoryLinksFetch(cat_id, boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append)); - } - LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL; - } - - gAgent.setOutfitChosen(true); - gAgentWearables.sendDummyAgentWearablesUpdate(); -} - -std::string& LLStartUp::getInitialOutfitName() -{ - return sInitialOutfit; -} - -std::string LLStartUp::getUserId() -{ - if (gUserCredential.isNull()) - { - return ""; - } - return gUserCredential->userID(); -} - - -// frees the bitmap -void release_start_screen() -{ - LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL; - gStartTexture = NULL; -} - - -// static -std::string LLStartUp::startupStateToString(EStartupState state) -{ -#define RTNENUM(E) case E: return #E - switch(state){ - RTNENUM( STATE_FIRST ); - RTNENUM( STATE_BROWSER_INIT ); - RTNENUM( STATE_LOGIN_SHOW ); - RTNENUM( STATE_LOGIN_WAIT ); - RTNENUM( STATE_LOGIN_CLEANUP ); - RTNENUM( STATE_LOGIN_AUTH_INIT ); - RTNENUM( STATE_LOGIN_CURL_UNSTUCK ); - RTNENUM( STATE_LOGIN_PROCESS_RESPONSE ); - RTNENUM( STATE_WORLD_INIT ); - RTNENUM( STATE_MULTIMEDIA_INIT ); - RTNENUM( STATE_FONT_INIT ); - RTNENUM( STATE_SEED_GRANTED_WAIT ); - RTNENUM( STATE_SEED_CAP_GRANTED ); - RTNENUM( STATE_WORLD_WAIT ); - RTNENUM( STATE_AGENT_SEND ); - RTNENUM( STATE_AGENT_WAIT ); - RTNENUM( STATE_INVENTORY_SEND ); - RTNENUM(STATE_INVENTORY_CALLBACKS ); - RTNENUM( STATE_MISC ); - RTNENUM( STATE_PRECACHE ); - RTNENUM( STATE_WEARABLES_WAIT ); - RTNENUM( STATE_CLEANUP ); - RTNENUM( STATE_STARTED ); - default: - return llformat("(state #%d)", state); - } -#undef RTNENUM -} - -// static -void LLStartUp::setStartupState( EStartupState state ) -{ - LL_INFOS("AppInit") << "Startup state changing from " << - getStartupStateString() << " to " << - startupStateToString(state) << LL_ENDL; - - getPhases().stopPhase(getStartupStateString()); - gStartupState = state; - getPhases().startPhase(getStartupStateString()); - - postStartupState(); -} - -void LLStartUp::postStartupState() -{ - LLSD stateInfo; - stateInfo["str"] = getStartupStateString(); - stateInfo["enum"] = gStartupState; - sStateWatcher->post(stateInfo); - gDebugInfo["StartupState"] = getStartupStateString(); -} - - -void reset_login() -{ - gAgentWearables.cleanup(); - gAgentCamera.cleanup(); - gAgent.cleanup(); - gSky.cleanup(); // mVOSkyp is an inworld object. - LLWorld::getInstance()->resetClass(); - - if ( gViewerWindow ) - { // Hide menus and normal buttons - gViewerWindow->setNormalControlsVisible( false ); - gLoginMenuBarView->setVisible( true ); - gLoginMenuBarView->setEnabled( true ); - } - - // Hide any other stuff - LLFloaterReg::hideVisibleInstances(); - - if (LLStartUp::getStartupState() > STATE_WORLD_INIT) - { - gViewerWindow->resetStatusBarContainer(); - } - LLStartUp::setStartupState( STATE_BROWSER_INIT ); - - if (LLVoiceClient::instanceExists()) - { - LLVoiceClient::getInstance()->terminate(); - } - - // Clear any verified certs and verify them again on next login - // to ensure cert matches server instead of just getting reused - LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(""); - store->clearSertCache(); -} - -//--------------------------------------------------------------------------- - -// Initialize all plug-ins except the web browser (which was initialized -// early, before the login screen). JC -void LLStartUp::multimediaInit() -{ - LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL; - std::string msg = LLTrans::getString("LoginInitializingMultimedia"); - set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str()); - display_startup(); -} - -void LLStartUp::fontInit() -{ - LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL; - std::string msg = LLTrans::getString("LoginInitializingFonts"); - set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str()); - display_startup(); - - LLFontGL::loadDefaultFonts(); -} - -void LLStartUp::initNameCache() -{ - // Can be called multiple times - if ( gCacheName ) return; - - gCacheName = new LLCacheName(gMessageSystem); - gCacheName->addObserver(&callback_cache_name); - gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting")); - gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody")); - gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone")); - // Load stored cache if possible - LLAppViewer::instance()->loadNameCache(); - - // Start cache in not-running state until we figure out if we have - // capabilities for display name lookup - LLAvatarNameCache* cache_inst = LLAvatarNameCache::getInstance(); - cache_inst->setUsePeopleAPI(gSavedSettings.getBOOL("UsePeopleAPI")); - cache_inst->setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames")); - cache_inst->setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames")); -} - - -void LLStartUp::initExperiences() -{ - // Should trigger loading the cache. - LLExperienceCache::instance().setCapabilityQuery( - boost::bind(&LLAgent::getRegionCapability, &gAgent, _1)); - - LLExperienceLog::instance().initialize(); -} - -void LLStartUp::cleanupNameCache() -{ - delete gCacheName; - gCacheName = NULL; -} - -bool LLStartUp::dispatchURL() -{ - // ok, if we've gotten this far and have a startup URL - if (!getStartSLURL().isValid()) - { - return false; - } - if(getStartSLURL().getType() != LLSLURL::APP) - { - - // If we started with a location, but we're already - // at that location, don't pop dialogs open. - LLVector3 pos = gAgent.getPositionAgent(); - LLVector3 slurlpos = getStartSLURL().getPosition(); - F32 dx = pos.mV[VX] - slurlpos.mV[VX]; - F32 dy = pos.mV[VY] - slurlpos.mV[VY]; - const F32 SLOP = 2.f; // meters - - if( getStartSLURL().getRegion() != gAgent.getRegion()->getName() - || (dx*dx > SLOP*SLOP) - || (dy*dy > SLOP*SLOP) ) - { - LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), LLCommandHandler::NAV_TYPE_CLICKED, - NULL, false); - } - return true; - } - return false; -} - -void LLStartUp::setStartSLURL(const LLSLURL& slurl) -{ - LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL; - - if ( slurl.isSpatial() ) - { - std::string new_start = slurl.getSLURLString(); - LL_DEBUGS("AppInit")<<new_start<<LL_ENDL; - sStartSLURL = slurl; - LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed - - // remember that this is where we wanted to log in...if the login fails, - // the next attempt will default to the same place. - gSavedSettings.setString("NextLoginLocation", new_start); - // following a successful login, this is cleared - // and the default reverts to LoginLocation - } - else - { - LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL; - } -} - -// static -LLSLURL& LLStartUp::getStartSLURL() -{ - return sStartSLURL; -} - -/** - * Read all proxy configuration settings and set up both the HTTP proxy and - * SOCKS proxy as needed. - * - * Any errors that are encountered will result in showing the user a notification. - * When an error is encountered, - * - * @return Returns true if setup was successful, false if an error was encountered. - */ -bool LLStartUp::startLLProxy() -{ - bool proxy_ok = true; - std::string httpProxyType = gSavedSettings.getString("HttpProxyType"); - - // Set up SOCKS proxy (if needed) - if (gSavedSettings.getBOOL("Socks5ProxyEnabled")) - { - // Determine and update LLProxy with the saved authentication system - std::string auth_type = gSavedSettings.getString("Socks5AuthType"); - - if (auth_type.compare("UserPass") == 0) - { - LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5"); - std::string socks_user = socks_cred->getIdentifier()["username"].asString(); - std::string socks_password = socks_cred->getAuthenticator()["creds"].asString(); - - bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password); - - if (!ok) - { - LLNotificationsUtil::add("SOCKS_BAD_CREDS"); - proxy_ok = false; - } - } - else if (auth_type.compare("None") == 0) - { - LLProxy::getInstance()->setAuthNone(); - } - else - { - LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL; - - // Unknown or missing setting. - gSavedSettings.setString("Socks5AuthType", "None"); - - // Clear the SOCKS credentials. - LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5"); - gSecAPIHandler->deleteCredential(socks_cred); - - LLProxy::getInstance()->setAuthNone(); - } - - if (proxy_ok) - { - // Start the proxy and check for errors - // If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns. - LLHost socks_host; - socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost")); - socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort")); - int status = LLProxy::getInstance()->startSOCKSProxy(socks_host); - - if (status != SOCKS_OK) - { - LLSD subs; - subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost"); - subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort"); - - std::string error_string; - - switch(status) - { - case SOCKS_CONNECT_ERROR: // TCP Fail - error_string = "SOCKS_CONNECT_ERROR"; - break; - - case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection - error_string = "SOCKS_NOT_PERMITTED"; - break; - - case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server - error_string = "SOCKS_NOT_ACCEPTABLE"; - break; - - case SOCKS_AUTH_FAIL: // Authentication failed - error_string = "SOCKS_AUTH_FAIL"; - break; - - case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed - error_string = "SOCKS_UDP_FWD_NOT_GRANTED"; - break; - - case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server - error_string = "SOCKS_HOST_CONNECT_FAILED"; - break; - - case SOCKS_INVALID_HOST: // Improperly formatted host address or port. - error_string = "SOCKS_INVALID_HOST"; - break; - - default: - error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened, - LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL; - break; - } - - LLNotificationsUtil::add(error_string, subs); - proxy_ok = false; - } - } - } - else - { - LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up - } - - if (proxy_ok) - { - // Determine the HTTP proxy type (if any) - if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled")) - { - LLHost http_host; - http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress")); - http_host.setPort(gSavedSettings.getS32("BrowserProxyPort")); - if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP)) - { - LLSD subs; - subs["HOST"] = http_host.getIPString(); - subs["PORT"] = (S32)http_host.getPort(); - LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs); - proxy_ok = false; - } - } - else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled")) - { - LLHost socks_host; - socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost")); - socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort")); - if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS)) - { - LLSD subs; - subs["HOST"] = socks_host.getIPString(); - subs["PORT"] = (S32)socks_host.getPort(); - LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs); - proxy_ok = false; - } - } - else if (httpProxyType.compare("None") == 0) - { - LLProxy::getInstance()->disableHTTPProxy(); - } - else - { - LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration: " << httpProxyType << LL_ENDL; - - // Set the missing or wrong configuration back to something valid. - gSavedSettings.setString("HttpProxyType", "None"); - LLProxy::getInstance()->disableHTTPProxy(); - - // Leave proxy_ok alone, since this isn't necessarily fatal. - } - } - - return proxy_ok; -} - -bool login_alert_done(const LLSD& notification, const LLSD& response) -{ - LLPanelLogin::giveFocus(); - return false; -} - -// parse the certificate information into args for the -// certificate notifications -LLSD transform_cert_args(LLPointer<LLCertificate> cert) -{ - LLSD args = LLSD::emptyMap(); - std::string value; - LLSD cert_info; - cert->getLLSD(cert_info); - // convert all of the elements in the cert into - // args for the xml dialog, so we have flexability to - // display various parts of the cert by only modifying - // the cert alert dialog xml. - for(LLSD::map_iterator iter = cert_info.beginMap(); - iter != cert_info.endMap(); - iter++) - { - // key usage and extended key usage - // are actually arrays, and we want to format them as comma separated - // strings, so special case those. - LLSDSerialize::toXML(cert_info[iter->first], std::cout); - if((iter->first == std::string(CERT_KEY_USAGE)) || - (iter->first == std::string(CERT_EXTENDED_KEY_USAGE))) - { - value = ""; - LLSD usage = cert_info[iter->first]; - for (LLSD::array_iterator usage_iter = usage.beginArray(); - usage_iter != usage.endArray(); - usage_iter++) - { - - if(usage_iter != usage.beginArray()) - { - value += ", "; - } - - value += (*usage_iter).asString(); - } - - } - else - { - value = iter->second.asString(); - } - - std::string name = iter->first; - std::transform(name.begin(), name.end(), name.begin(), - (int(*)(int))toupper); - args[name.c_str()] = value; - } - return args; -} - - -// when we handle a cert error, give focus back to the login panel -void general_cert_done(const LLSD& notification, const LLSD& response) -{ - LLStartUp::setStartupState( STATE_LOGIN_SHOW ); - LLPanelLogin::giveFocus(); -} - -// check to see if the user wants to trust the cert. -// if they do, add it to the cert store and -void trust_cert_done(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - switch(option) - { - case OPT_TRUST_CERT: - { - LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]); - LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore")); - store->add(cert); - store->save(); - LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); - break; - } - case OPT_CANCEL_TRUST: - reset_login(); - gSavedSettings.setBOOL("AutoLogin", false); - LLStartUp::setStartupState( STATE_LOGIN_SHOW ); - default: - LLPanelLogin::giveFocus(); - break; - } - -} - -void apply_udp_blacklist(const std::string& csv) -{ - - std::string::size_type start = 0; - std::string::size_type comma = 0; - do - { - comma = csv.find(",", start); - if (comma == std::string::npos) - { - comma = csv.length(); - } - std::string item(csv, start, comma-start); - - LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL; - gMessageSystem->banUdpMessage(item); - - start = comma + 1; - - } - while(comma < csv.length()); - -} - -void on_benefits_failed_callback(const LLSD& notification, const LLSD& response) -{ - LL_WARNS("Benefits") << "Failed to load benefits information" << LL_ENDL; -} - -bool init_benefits(LLSD& response) -{ - bool succ = true; - - std::string package_name = response["account_type"].asString(); - const LLSD& benefits_sd = response["account_level_benefits"]; - if (!LLAgentBenefitsMgr::init(package_name, benefits_sd) || - !LLAgentBenefitsMgr::initCurrent(package_name, benefits_sd)) - { - succ = false; - } - else - { - LL_DEBUGS("Benefits") << "Initialized current benefits, level " << package_name << " from " << benefits_sd << LL_ENDL; - } - const LLSD& packages_sd = response["premium_packages"]; - for(LLSD::map_const_iterator package_iter = packages_sd.beginMap(); - package_iter != packages_sd.endMap(); - ++package_iter) - { - std::string package_name = package_iter->first; - const LLSD& benefits_sd = package_iter->second["benefits"]; - if (LLAgentBenefitsMgr::init(package_name, benefits_sd)) - { - LL_DEBUGS("Benefits") << "Initialized benefits for package " << package_name << " from " << benefits_sd << LL_ENDL; - } - else - { - LL_WARNS("Benefits") << "Failed init for package " << package_name << " from " << benefits_sd << LL_ENDL; - succ = false; - } - } - - if (!LLAgentBenefitsMgr::has("Base")) - { - LL_WARNS("Benefits") << "Benefits info did not include required package Base" << LL_ENDL; - succ = false; - } - if (!LLAgentBenefitsMgr::has("Premium")) - { - LL_WARNS("Benefits") << "Benefits info did not include required package Premium" << LL_ENDL; - succ = false; - } - - return succ; -} - -bool process_login_success_response() -{ - LLSD response = LLLoginInstance::getInstance()->getResponse(); - - mBenefitsSuccessfullyInit = init_benefits(response); - - std::string text(response["udp_blacklist"]); - if(!text.empty()) - { - apply_udp_blacklist(text); - } - - // unpack login data needed by the application - text = response["agent_id"].asString(); - if(!text.empty()) gAgentID.set(text); - gDebugInfo["AgentID"] = text; - - LLPerfStats::StatsRecorder::setEnabled(gSavedSettings.getBOOL("PerfStatsCaptureEnabled")); - LLPerfStats::StatsRecorder::setFocusAv(gAgentID); - - // Agent id needed for parcel info request in LLUrlEntryParcel - // to resolve parcel name. - LLUrlEntryParcel::setAgentID(gAgentID); - - text = response["session_id"].asString(); - if(!text.empty()) gAgentSessionID.set(text); - gDebugInfo["SessionID"] = text; - - // Session id needed for parcel info request in LLUrlEntryParcel - // to resolve parcel name. - LLUrlEntryParcel::setSessionID(gAgentSessionID); - - text = response["secure_session_id"].asString(); - if(!text.empty()) gAgent.mSecureSessionID.set(text); - - // if the response contains a display name, use that, - // otherwise if the response contains a first and/or last name, - // use those. Otherwise use the credential identifier - - gDisplayName = ""; - if (response.has("display_name")) - { - gDisplayName.assign(response["display_name"].asString()); - if(!gDisplayName.empty()) - { - // Remove quotes from string. Login.cgi sends these to force - // names that look like numbers into strings. - LLStringUtil::replaceChar(gDisplayName, '"', ' '); - LLStringUtil::trim(gDisplayName); - } - } - std::string first_name; - if(response.has("first_name")) - { - first_name = response["first_name"].asString(); - LLStringUtil::replaceChar(first_name, '"', ' '); - LLStringUtil::trim(first_name); - gAgentUsername = first_name; - } - - if(response.has("last_name") && !gAgentUsername.empty()) - { - std::string last_name = response["last_name"].asString(); - if (last_name != "Resident") - { - LLStringUtil::replaceChar(last_name, '"', ' '); - LLStringUtil::trim(last_name); - gAgentUsername = gAgentUsername + " " + last_name; - } - } - - if(gDisplayName.empty()) - { - if(response.has("first_name")) - { - gDisplayName.assign(response["first_name"].asString()); - LLStringUtil::replaceChar(gDisplayName, '"', ' '); - LLStringUtil::trim(gDisplayName); - } - if(response.has("last_name")) - { - text.assign(response["last_name"].asString()); - LLStringUtil::replaceChar(text, '"', ' '); - LLStringUtil::trim(text); - if(!gDisplayName.empty()) - { - gDisplayName += " "; - } - gDisplayName += text; - } - } - - if(gDisplayName.empty()) - { - gDisplayName.assign(gUserCredential->asString()); - } - - // this is their actual ability to access content - text = response["agent_access_max"].asString(); - if (!text.empty()) - { - // agent_access can be 'A', 'M', and 'PG'. - gAgent.setMaturity(text[0]); - } - - // this is the value of their preference setting for that content - // which will always be <= agent_access_max - text = response["agent_region_access"].asString(); - if (!text.empty()) - { - U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]); - - gSavedSettings.setU32("PreferredMaturity", preferredMaturity); - } - - text = response["start_location"].asString(); - if(!text.empty()) - { - gAgentStartLocation.assign(text); - } - - text = response["circuit_code"].asString(); - if(!text.empty()) - { - gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10); - } - std::string sim_ip_str = response["sim_ip"]; - std::string sim_port_str = response["sim_port"]; - if(!sim_ip_str.empty() && !sim_port_str.empty()) - { - U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10); - gFirstSim.set(sim_ip_str, sim_port); - if (gFirstSim.isOk()) - { - gMessageSystem->enableCircuit(gFirstSim, true); - } - } - std::string region_x_str = response["region_x"]; - std::string region_y_str = response["region_y"]; - if(!region_x_str.empty() && !region_y_str.empty()) - { - U32 region_x = strtoul(region_x_str.c_str(), NULL, 10); - U32 region_y = strtoul(region_y_str.c_str(), NULL, 10); - gFirstSimHandle = to_region_handle(region_x, region_y); - } - - const std::string look_at_str = response["look_at"]; - if (!look_at_str.empty()) - { - size_t len = look_at_str.size(); - LLMemoryStream mstr((U8*)look_at_str.c_str(), len); - LLSD sd = LLSDSerialize::fromNotation(mstr, len); - gAgentStartLookAt = ll_vector3_from_sd(sd); - } - - text = response["seed_capability"].asString(); - if (!text.empty()) gFirstSimSeedCap = text; - - text = response["seconds_since_epoch"].asString(); - if(!text.empty()) - { - U32 server_utc_time = strtoul(text.c_str(), NULL, 10); - if(server_utc_time) - { - time_t now = time(NULL); - gUTCOffset = (server_utc_time - now); - - // Print server timestamp - LLSD substitution; - substitution["datetime"] = (S32)server_utc_time; - std::string timeStr = "[month, datetime, slt] [day, datetime, slt] [year, datetime, slt] [hour, datetime, slt]:[min, datetime, slt]:[second, datetime, slt]"; - LLStringUtil::format(timeStr, substitution); - LL_INFOS("AppInit") << "Server SLT timestamp: " << timeStr << ". Server-viewer time offset before correction: " << gUTCOffset << "s" << LL_ENDL; - } - } - - // this is the base used to construct help URLs - text = response["help_url_format"].asString(); - if (!text.empty()) - { - // replace the default help URL format - gSavedSettings.setString("HelpURLFormat",text); - } - - std::string home_location = response["home"]; - if(!home_location.empty()) - { - size_t len = home_location.size(); - LLMemoryStream mstr((U8*)home_location.c_str(), len); - LLSD sd = LLSDSerialize::fromNotation(mstr, len); - S32 region_x = sd["region_handle"][0].asInteger(); - S32 region_y = sd["region_handle"][1].asInteger(); - U64 region_handle = to_region_handle(region_x, region_y); - LLVector3 position = ll_vector3_from_sd(sd["position"]); - gAgent.setHomePosRegion(region_handle, position); - } - - gAgent.mMOTD.assign(response["message"]); - - // Options... - // Each 'option' is an array of submaps. - // It appears that we only ever use the first element of the array. - LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"]; - if(inv_root_folder_id.notNull()) - { - gInventory.setRootFolderID(inv_root_folder_id); - //gInventory.mock(gAgent.getInventoryRootID()); - } - - LLSD login_flags = response["login-flags"][0]; - if(login_flags.size()) - { - std::string flag = login_flags["ever_logged_in"]; - if(!flag.empty()) - { - gAgent.setFirstLogin(flag == "N"); - } - - /* Flag is currently ignored by the viewer. - flag = login_flags["stipend_since_login"]; - if(flag == "Y") - { - stipend_since_login = true; - } - */ - - flag = login_flags["gendered"].asString(); - if(flag == "Y") - { - // We don't care about this flag anymore; now base whether - // outfit is chosen on COF contents, initial outfit - // requested and available, etc. - - //gAgent.setGenderChosen(true); - } - - bool pacific_daylight_time = false; - flag = login_flags["daylight_savings"].asString(); - if(flag == "Y") - { - pacific_daylight_time = (flag == "Y"); - } - - //setup map of datetime strings to codes and slt & local time offset from utc - LLStringOps::setupDatetimeInfo(pacific_daylight_time); - } - - // set up the voice configuration. Ultimately, we should pass this up as part of each voice - // channel if we need to move to multiple voice servers per grid. - LLSD voice_config_info = response["voice-config"]; - if(voice_config_info.has("VoiceServerType")) - { - gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString()); - } - - // Request the map server url - std::string map_server_url = response["map-server-url"]; - if(!map_server_url.empty()) - { - // We got an answer from the grid -> use that for map for the current session - gSavedSettings.setString("CurrentMapServerURL", map_server_url); - LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL; - } - else - { - // No answer from the grid -> use the default setting for current session - map_server_url = gSavedSettings.getString("MapServerURL"); - gSavedSettings.setString("CurrentMapServerURL", map_server_url); - LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL; - } - - // Default male and female avatars allowing the user to choose their avatar on first login. - // These may be passed up by SLE to allow choice of enterprise avatars instead of the standard - // "new ruth." Not to be confused with 'initial-outfit' below - LLSD newuser_config = response["newuser-config"][0]; - if(newuser_config.has("DefaultFemaleAvatar")) - { - gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString()); - } - if(newuser_config.has("DefaultMaleAvatar")) - { - gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString()); - } - - // Initial outfit for the user. - LLSD initial_outfit = response["initial-outfit"][0]; - if(initial_outfit.size()) - { - std::string flag = initial_outfit["folder_name"]; - if(!flag.empty()) - { - // Initial outfit is a folder in your inventory, - // must be an exact folder-name match. - sInitialOutfit = flag; - } - - flag = initial_outfit["gender"].asString(); - if(!flag.empty()) - { - sInitialOutfitGender = flag; - } - } - - std::string fake_initial_outfit_name = gSavedSettings.getString("FakeInitialOutfitName"); - if (!fake_initial_outfit_name.empty()) - { - gAgent.setFirstLogin(true); - sInitialOutfit = fake_initial_outfit_name; - if (sInitialOutfitGender.empty()) - { - sInitialOutfitGender = "female"; // just guess, will get overridden when outfit is worn anyway. - } - - LL_WARNS() << "Faking first-time login with initial outfit " << sInitialOutfit << LL_ENDL; - } - - // set the location of the Agent Appearance service, from which we can request - // avatar baked textures if they are supported by the current region - std::string agent_appearance_url = response["agent_appearance_service"]; - if (!agent_appearance_url.empty()) - { - LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url); - } - - // Set the location of the snapshot sharing config endpoint - std::string snapshot_config_url = response["snapshot_config_url"]; - if(!snapshot_config_url.empty()) - { - gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url); - } - - // Start the process of fetching the OpenID session cookie for this user login - std::string openid_url = response["openid_url"]; - if(!openid_url.empty()) - { - std::string openid_token = response["openid_token"]; - LLViewerMedia::getInstance()->openIDSetup(openid_url, openid_token); - } - - - // Only save mfa_hash for future logins if the user wants their info remembered. - if(response.has("mfa_hash") - && gSavedSettings.getBOOL("RememberUser") - && LLLoginInstance::getInstance()->saveMFA()) - { - std::string grid(LLGridManager::getInstance()->getGridId()); - std::string user_id(gUserCredential->userID()); - gSecAPIHandler->addToProtectedMap("mfa_hash", grid, user_id, response["mfa_hash"]); - // TODO(brad) - related to SL-17223 consider building a better interface that sync's automatically - gSecAPIHandler->syncProtectedMap(); - } - else if (!LLLoginInstance::getInstance()->saveMFA()) - { - std::string grid(LLGridManager::getInstance()->getGridId()); - std::string user_id(gUserCredential->userID()); - gSecAPIHandler->removeFromProtectedMap("mfa_hash", grid, user_id); - gSecAPIHandler->syncProtectedMap(); - } - - bool success = false; - // JC: gesture loading done below, when we have an asset system - // in place. Don't delete/clear gUserCredentials until then. - if(gAgentID.notNull() - && gAgentSessionID.notNull() - && gMessageSystem->mOurCircuitCode - && gFirstSim.isOk() - && gInventory.getRootFolderID().notNull()) - { - success = true; - } - LLAppViewer* pApp = LLAppViewer::instance(); - pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc. - return success; -} - -void transition_back_to_login_panel(const std::string& emsg) -{ - // Bounce back to the login screen. - reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW ); - gSavedSettings.setBOOL("AutoLogin", false); -} - +/**
+ * @file llstartup.cpp
+ * @brief startup routines.
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llappviewer.h"
+#include "llstartup.h"
+#include "llcallstack.h"
+
+#if LL_WINDOWS
+# include <process.h> // _spawnl()
+#else
+# include <sys/stat.h> // mkdir()
+#endif
+#include <memory> // std::unique_ptr
+
+#include "llviewermedia_streamingaudio.h"
+#include "llaudioengine.h"
+
+#ifdef LL_OPENAL
+#include "llaudioengine_openal.h"
+#endif
+
+#include "llavatarnamecache.h"
+#include "llexperiencecache.h"
+#include "lllandmark.h"
+#include "llcachename.h"
+#include "lldir.h"
+#include "lldonotdisturbnotificationstorage.h"
+#include "llerrorcontrol.h"
+#include "llfloaterreg.h"
+#include "llfocusmgr.h"
+#include "llfloatergridstatus.h"
+#include "llfloaterimsession.h"
+#include "lllocationhistory.h"
+#include "llgltfmateriallist.h"
+#include "llimageworker.h"
+
+#include "llloginflags.h"
+#include "llmd5.h"
+#include "llmemorystream.h"
+#include "llmessageconfig.h"
+#include "llmoveview.h"
+#include "llfloaterimcontainer.h"
+#include "llfloaterimnearbychat.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llpersistentnotificationstorage.h"
+#include "llpresetsmanager.h"
+#include "llteleporthistory.h"
+#include "llregionhandle.h"
+#include "llsd.h"
+#include "llsdserialize.h"
+#include "llsdutil_math.h"
+#include "llstring.h"
+#include "lluserrelations.h"
+#include "llversioninfo.h"
+#include "llviewercontrol.h"
+#include "llviewerhelp.h"
+#include "llxorcipher.h" // saved password, MAC address
+#include "llwindow.h"
+#include "message.h"
+#include "v3math.h"
+
+#include "llagent.h"
+#include "llagentbenefits.h"
+#include "llagentcamera.h"
+#include "llagentpicksinfo.h"
+#include "llagentwearables.h"
+#include "llagentpilot.h"
+#include "llfloateravatarpicker.h"
+#include "llcallbacklist.h"
+#include "llcallingcard.h"
+#include "llclassifiedinfo.h"
+#include "llconsole.h"
+#include "llcontainerview.h"
+#include "llconversationlog.h"
+#include "lldebugview.h"
+#include "lldrawable.h"
+#include "lleventnotifier.h"
+#include "llface.h"
+#include "llfeaturemanager.h"
+//#include "llfirstuse.h"
+#include "llfloaterhud.h"
+#include "llfloaterland.h"
+#include "llfloatertopobjects.h"
+#include "llfloaterworldmap.h"
+#include "llgesturemgr.h"
+#include "llgroupmgr.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llimage.h"
+#include "llinventorybridge.h"
+#include "llinventorymodel.h"
+#include "llinventorymodelbackgroundfetch.h"
+#include "llkeyboard.h"
+#include "llloginhandler.h" // gLoginHandler, SLURL support
+#include "lllogininstance.h" // Host the login module.
+#include "llpanellogin.h"
+#include "llmutelist.h"
+#include "llavatarpropertiesprocessor.h"
+#include "llpanelgrouplandmoney.h"
+#include "llpanelgroupnotices.h"
+#include "llparcel.h"
+#include "llpreview.h"
+#include "llpreviewscript.h"
+#include "llproxy.h"
+#include "llproductinforequest.h"
+#include "llqueryflags.h"
+#include "llsecapi.h"
+#include "llselectmgr.h"
+#include "llsky.h"
+#include "llstatview.h"
+#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
+#include "llsurface.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "lltoolmgr.h"
+#include "lltrans.h"
+#include "llui.h"
+#include "lluiusage.h"
+#include "llurldispatcher.h"
+#include "llurlentry.h"
+#include "llslurl.h"
+#include "llurlhistory.h"
+#include "llurlwhitelist.h"
+#include "llvieweraudio.h"
+#include "llviewerassetstorage.h"
+#include "llviewercamera.h"
+#include "llviewerdisplay.h"
+#include "llviewergenericmessage.h"
+#include "llviewergesture.h"
+#include "llviewertexturelist.h"
+#include "llviewermedia.h"
+#include "llviewermenu.h"
+#include "llviewermessage.h"
+#include "llviewernetwork.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelaskplay.h"
+#include "llviewerparcelmedia.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerregion.h"
+#include "llviewerstats.h"
+#include "llviewerstatsrecorder.h"
+#include "llviewerthrottle.h"
+#include "llviewerwindow.h"
+#include "llvoavatar.h"
+#include "llvoavatarself.h"
+#include "llweb.h"
+#include "llworld.h"
+#include "llworldmapmessage.h"
+#include "llxfermanager.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llfasttimerview.h"
+#include "llfloatermap.h"
+#include "llweb.h"
+#include "llvoiceclient.h"
+#include "llnamelistctrl.h"
+#include "llnamebox.h"
+#include "llnameeditor.h"
+#include "llpostprocess.h"
+#include "llagentlanguage.h"
+#include "llwearable.h"
+#include "llinventorybridge.h"
+#include "llappearancemgr.h"
+#include "llavatariconctrl.h"
+#include "llvoicechannel.h"
+#include "llpathfindingmanager.h"
+#include "llremoteparcelrequest.h"
+
+#include "lllogin.h"
+#include "llevents.h"
+#include "llstartuplistener.h"
+#include "lltoolbarview.h"
+#include "llexperiencelog.h"
+#include "llcleanup.h"
+
+#include "llenvironment.h"
+
+#include "llstacktrace.h"
+
+#include "threadpool.h"
+#include "llperfstats.h"
+
+
+#if LL_WINDOWS
+#include "lldxhardware.h"
+#endif
+
+//
+// exported globals
+//
+bool gAgentMovementCompleted = false;
+
+const std::string SCREEN_HOME_FILENAME = "screen_home%s.png";
+const std::string SCREEN_LAST_FILENAME = "screen_last%s.png";
+
+LLPointer<LLViewerTexture> gStartTexture;
+
+//
+// Imported globals
+//
+extern S32 gStartImageWidth;
+extern S32 gStartImageHeight;
+
+//
+// local globals
+//
+static bool gGotUseCircuitCodeAck = false;
+static std::string sInitialOutfit;
+static std::string sInitialOutfitGender; // "male" or "female"
+
+static bool gUseCircuitCallbackCalled = false;
+
+EStartupState LLStartUp::gStartupState = STATE_FIRST;
+LLSLURL LLStartUp::sStartSLURL;
+
+static LLPointer<LLCredential> gUserCredential;
+static std::string gDisplayName;
+static bool gRememberPassword = true;
+static bool gRememberUser = true;
+
+static U64 gFirstSimHandle = 0;
+static LLHost gFirstSim;
+static std::string gFirstSimSeedCap;
+static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
+static std::string gAgentStartLocation = "safe";
+static bool mLoginStatePastUI = false;
+static bool mBenefitsSuccessfullyInit = false;
+
+const F32 STATE_AGENT_WAIT_TIMEOUT = 240; //seconds
+const S32 MAX_SEED_CAP_ATTEMPTS_BEFORE_ABORT = 4; // Give region 4 chances
+
+std::unique_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
+std::unique_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
+std::unique_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);
+
+//
+// local function declaration
+//
+
+void login_show();
+void login_callback(S32 option, void* userdata);
+void show_release_notes_if_required();
+void show_first_run_dialog();
+bool first_run_dialog_callback(const LLSD& notification, const LLSD& response);
+void set_startup_status(const F32 frac, const std::string& string, const std::string& msg);
+bool login_alert_status(const LLSD& notification, const LLSD& response);
+void use_circuit_callback(void**, S32 result);
+void register_viewer_callbacks(LLMessageSystem* msg);
+void asset_callback_nothing(const LLUUID&, LLAssetType::EType, void*, S32);
+bool callback_choose_gender(const LLSD& notification, const LLSD& response);
+void release_start_screen();
+void reset_login();
+LLSD transform_cert_args(LLPointer<LLCertificate> cert);
+void general_cert_done(const LLSD& notification, const LLSD& response);
+void trust_cert_done(const LLSD& notification, const LLSD& response);
+void apply_udp_blacklist(const std::string& csv);
+bool process_login_success_response();
+void on_benefits_failed_callback(const LLSD& notification, const LLSD& response);
+void transition_back_to_login_panel(const std::string& emsg);
+
+void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
+{
+ LLNameBox::refreshAll(id, full_name, is_group);
+ LLNameEditor::refreshAll(id, full_name, is_group);
+
+ // TODO: Actually be intelligent about the refresh.
+ // For now, just brute force refresh the dialogs.
+ dialog_refresh_all();
+}
+
+//
+// exported functionality
+//
+
+void pump_idle_startup_network(void)
+{
+ {
+ LockMessageChecker lmc(gMessageSystem);
+ while (lmc.checkAllMessages(gFrameCount, gServicePump))
+ {
+ display_startup();
+ }
+ lmc.processAcks();
+ }
+ display_startup();
+}
+
+//
+// local classes
+//
+void update_texture_fetch()
+{
+ LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
+ LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ gTextureList.updateImages(0.10f);
+
+ if (LLImageGLThread::sEnabledTextures)
+ {
+ std::shared_ptr<LL::WorkQueue> main_queue = LL::WorkQueue::getInstance("mainloop");
+ main_queue->runFor(std::chrono::milliseconds(1));
+ }
+}
+
+void set_flags_and_update_appearance()
+{
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
+ LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op);
+
+ LLInventoryModelBackgroundFetch::instance().start();
+}
+
+// Returns false to skip other idle processing. Should only return
+// true when all initialization done.
+bool idle_startup()
+{
+ if (gViewerWindow == NULL)
+ {
+ // We expect window to be initialized
+ LL_WARNS_ONCE() << "gViewerWindow is not initialized" << LL_ENDL;
+ return false; // No world yet
+ }
+
+ const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
+ static LLTimer timeout;
+
+ static LLTimer login_time;
+
+ // until this is encapsulated, this little hack for the
+ // auth/transform loop will do.
+ static F32 progress = 0.10f;
+
+ static std::string auth_desc;
+ static std::string auth_message;
+
+ static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server
+
+ // last location by default
+ static S32 agent_location_id = START_LOCATION_ID_LAST;
+
+ static bool show_connect_box = true;
+
+ //static bool stipend_since_login = false;
+
+ // HACK: These are things from the main loop that usually aren't done
+ // until initialization is complete, but need to be done here for things
+ // to work.
+ gIdleCallbacks.callFunctions();
+ gViewerWindow->updateUI();
+
+ LLMortician::updateClass();
+
+ const std::string delims (" ");
+ std::string system;
+ int begIdx, endIdx;
+ std::string osString = LLOSInfo::instance().getOSStringSimple();
+
+ begIdx = osString.find_first_not_of (delims);
+ endIdx = osString.find_first_of (delims, begIdx);
+ system = osString.substr (begIdx, endIdx - begIdx);
+ system += "Locale";
+
+ LLStringUtil::setLocale (LLTrans::getString(system));
+
+ //note: Removing this line will cause incorrect button size in the login screen. -- bao.
+ gTextureList.updateImages(0.01f) ;
+
+ if ( STATE_FIRST == LLStartUp::getStartupState() )
+ {
+ static bool first_call = true;
+ if (first_call)
+ {
+ // Other phases get handled when startup state changes,
+ // need to capture the initial state as well.
+ LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
+ first_call = false;
+ }
+
+ gViewerWindow->showCursor();
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
+
+ /////////////////////////////////////////////////
+ //
+ // Initialize stuff that doesn't need data from simulators
+ //
+ std::string lastGPU = gSavedSettings.getString("LastGPUString");
+ std::string thisGPU = LLFeatureManager::getInstance()->getGPUString();
+
+ if (LLFeatureManager::getInstance()->isSafe())
+ {
+ LLNotificationsUtil::add("DisplaySetToSafe");
+ }
+ else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
+ (gSavedSettings.getS32("LastFeatureVersion") != 0))
+ {
+ LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange");
+ }
+ else if ( ! lastGPU.empty() && (lastGPU != thisGPU))
+ {
+ LLSD subs;
+ subs["LAST_GPU"] = lastGPU;
+ subs["THIS_GPU"] = thisGPU;
+ LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs);
+ }
+ else if (!gViewerWindow->getInitAlert().empty())
+ {
+ LLNotificationsUtil::add(gViewerWindow->getInitAlert());
+ }
+
+ //-------------------------------------------------
+ // Init the SOCKS 5 proxy if the user has configured
+ // one. We need to do this early in case the user
+ // is using SOCKS for HTTP so we get the login
+ // screen and HTTP tables via SOCKS.
+ //-------------------------------------------------
+ LLStartUp::startLLProxy();
+
+ gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
+ gSavedSettings.setString("LastGPUString", thisGPU);
+
+
+ std::string xml_file = LLUI::locateSkin("xui_version.xml");
+ LLXMLNodePtr root;
+ bool xml_ok = false;
+ if (LLXMLNode::parseFile(xml_file, root, NULL))
+ {
+ if( (root->hasName("xui_version") ) )
+ {
+ std::string value = root->getValue();
+ F32 version = 0.0f;
+ LLStringUtil::convertToF32(value, version);
+ if (version >= 1.0f)
+ {
+ xml_ok = true;
+ }
+ }
+ }
+ if (!xml_ok)
+ {
+ // If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
+ // If that's so, then we'll get a fatal error on attempting to load it,
+ // which will display a nontranslatable error message that says so.
+ // Otherwise, we'll display a reasonable error message that IS translatable.
+ LLAppViewer::instance()->earlyExit("BadInstallation");
+ }
+ //
+ // Statistics stuff
+ //
+
+ // Load autopilot and stats stuff
+ gAgentPilot.load();
+
+ //gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
+
+ // Load the throttle settings
+ gViewerThrottle.load();
+
+ //
+ // Initialize messaging system
+ //
+ LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;
+
+ std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");
+
+ LLFILE* found_template = NULL;
+ found_template = LLFile::fopen(message_template_path, "r"); /* Flawfinder: ignore */
+
+ #if LL_WINDOWS
+ // On the windows dev builds, unpackaged, the message_template.msg
+ // file will be located in:
+ // build-vc**/newview/<config>/app_settings
+ if (!found_template)
+ {
+ message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
+ found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
+ }
+ #elif LL_DARWIN
+ // On Mac dev builds, message_template.msg lives in:
+ // indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings
+ if (!found_template)
+ {
+ message_template_path =
+ gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
+ "message_template.msg");
+ found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
+ }
+ #endif
+
+ if (found_template)
+ {
+ fclose(found_template);
+
+ U32 port = gSavedSettings.getU32("UserConnectionPort");
+
+ if ((NET_USE_OS_ASSIGNED_PORT == port) && // if nothing specified on command line (-port)
+ (gSavedSettings.getBOOL("ConnectionPortEnabled")))
+ {
+ port = gSavedSettings.getU32("ConnectionPort");
+ }
+
+ // TODO parameterize
+ const F32 circuit_heartbeat_interval = 5;
+ const F32 circuit_timeout = 100;
+
+ const LLUseCircuitCodeResponder* responder = NULL;
+ bool failure_is_fatal = true;
+
+ if(!start_messaging_system(
+ message_template_path,
+ port,
+ LLVersionInfo::instance().getMajor(),
+ LLVersionInfo::instance().getMinor(),
+ LLVersionInfo::instance().getPatch(),
+ false,
+ std::string(),
+ responder,
+ failure_is_fatal,
+ circuit_heartbeat_interval,
+ circuit_timeout))
+ {
+ std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
+ LL_WARNS("AppInit") << diagnostic << LL_ENDL;
+ LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
+ }
+
+ #if LL_WINDOWS
+ // On the windows dev builds, unpackaged, the message.xml file will
+ // be located in indra/build-vc**/newview/<config>/app_settings.
+ std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
+
+ if (!LLFile::isfile(message_path.c_str()))
+ {
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
+ }
+ else
+ {
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ }
+ #else
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ #endif
+
+ }
+ else
+ {
+ LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
+ }
+
+ if(gMessageSystem && gMessageSystem->isOK())
+ {
+ // Initialize all of the callbacks in case of bad message
+ // system data
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
+ invalid_message_callback,
+ NULL);
+ msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
+ invalid_message_callback,
+ NULL);
+
+ // running off end of a packet is now valid in the case
+ // when a reader has a newer message template than
+ // the sender
+ /*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
+ invalid_message_callback,
+ NULL);*/
+ msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
+ invalid_message_callback,
+ NULL);
+
+ if (gSavedSettings.getBOOL("LogMessages"))
+ {
+ LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
+ msg->startLogging();
+ }
+
+ // start the xfer system. by default, choke the downloads
+ // a lot...
+ const S32 VIEWER_MAX_XFER = 3;
+ start_xfer_manager();
+ gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
+ F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
+ if (xfer_throttle_bps > 1.f)
+ {
+ gXferManager->setUseAckThrottling(true);
+ gXferManager->setAckThrottleBPS(xfer_throttle_bps);
+ }
+ gAssetStorage = new LLViewerAssetStorage(msg, gXferManager);
+
+
+ F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
+ msg->mPacketRing.setDropPercentage(dropPercent);
+
+ F32 inBandwidth = gSavedSettings.getF32("InBandwidth");
+ F32 outBandwidth = gSavedSettings.getF32("OutBandwidth");
+ if (inBandwidth != 0.f)
+ {
+ LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL;
+ msg->mPacketRing.setUseInThrottle(true);
+ msg->mPacketRing.setInBandwidth(inBandwidth);
+ }
+ if (outBandwidth != 0.f)
+ {
+ LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL;
+ msg->mPacketRing.setUseOutThrottle(true);
+ msg->mPacketRing.setOutBandwidth(outBandwidth);
+ }
+ }
+
+ LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
+
+ //-------------------------------------------------
+ // Init audio, which may be needed for prefs dialog
+ // or audio cues in connection UI.
+ //-------------------------------------------------
+
+ if (false == gSavedSettings.getBOOL("NoAudio"))
+ {
+ delete gAudiop;
+ gAudiop = NULL;
+
+#ifdef LL_OPENAL
+#if !LL_WINDOWS
+ if (NULL == getenv("LL_BAD_OPENAL_DRIVER"))
+#endif // !LL_WINDOWS
+ {
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
+ }
+#endif
+
+ if (gAudiop)
+ {
+#if LL_WINDOWS
+ // FMOD Ex on Windows needs the window handle to stop playing audio
+ // when window is minimized. JC
+ void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
+#else
+ void* window_handle = NULL;
+#endif
+ if (gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle()))
+ {
+ LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
+ gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
+
+ gAudiop->setMuted(true);
+ }
+ else
+ {
+ LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
+ delete gAudiop;
+ gAudiop = NULL;
+ }
+ }
+ }
+
+ LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
+
+ if (LLTimer::knownBadTimer())
+ {
+ LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
+ }
+
+ //
+ // Log on to system
+ //
+ if (gUserCredential.isNull())
+ {
+ gUserCredential = gLoginHandler.initializeLoginInfo();
+ }
+ // Previous initializeLoginInfo may have generated user credentials. Re-check them.
+ if (gUserCredential.isNull())
+ {
+ show_connect_box = true;
+ }
+ else if (gSavedSettings.getBOOL("AutoLogin"))
+ {
+ // Log into last account
+ gRememberPassword = true;
+ gRememberUser = true;
+ gSavedSettings.setBOOL("RememberPassword", true);
+ gSavedSettings.setBOOL("RememberUser", true);
+ show_connect_box = false;
+ }
+ else if (gSavedSettings.getLLSD("UserLoginInfo").size() == 3)
+ {
+ // Console provided login&password
+ gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
+ gRememberUser = gSavedSettings.getBOOL("RememberUser");
+ show_connect_box = false;
+ }
+ else
+ {
+ gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
+ gRememberUser = gSavedSettings.getBOOL("RememberUser");
+ show_connect_box = true;
+ }
+
+ //setup map of datetime strings to codes and slt & local time offset from utc
+ // *TODO: Does this need to be here?
+ LLStringOps::setupDatetimeInfo(false);
+
+ // Go to the next startup state
+ LLStartUp::setStartupState( STATE_BROWSER_INIT );
+ return false;
+ }
+
+
+ if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingBrowser");
+ set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
+ // LLViewerMedia::initBrowser();
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ return false;
+ }
+
+
+ if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = "
+ << show_connect_box << LL_ENDL;
+
+ // if we've gone backwards in the login state machine, to this state where we show the UI
+ // AND the debug setting to exit in this case is true, then go ahead and bail quickly
+ if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
+ {
+ LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL;
+ // no requirement for notification here - just exit
+ LLAppViewer::instance()->earlyExitNoNotify();
+ }
+
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
+
+ // Login screen needs menus for preferences, but we can enter
+ // this startup phase more than once.
+ if (gLoginMenuBarView == NULL)
+ {
+ LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL;
+ initialize_spellcheck_menu();
+ init_menus();
+ }
+ show_release_notes_if_required();
+
+ if (show_connect_box)
+ {
+ LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL;
+ // Load all the name information out of the login view
+ // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
+ // show the login view until login_show() is called below.
+ if (gUserCredential.isNull())
+ {
+ LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL;
+ gUserCredential = gLoginHandler.initializeLoginInfo();
+ }
+ // Make sure the process dialog doesn't hide things
+ gViewerWindow->setShowProgress(false);
+ // Show the login dialog
+ login_show();
+ // connect dialog is already shown, so fill in the names
+ LLPanelLogin::populateFields( gUserCredential, gRememberUser, gRememberPassword);
+ LLPanelLogin::giveFocus();
+
+ // MAINT-3231 Show first run dialog only for Desura viewer
+ if (gSavedSettings.getString("sourceid") == "1208_desura")
+ {
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL;
+ show_first_run_dialog();
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL;
+ }
+ }
+ display_startup();
+ LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL;
+ // skip directly to message template verification
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ }
+
+ gViewerWindow->setNormalControlsVisible( false );
+ gLoginMenuBarView->setVisible( true );
+ gLoginMenuBarView->setEnabled( true );
+ show_debug_menus();
+
+ // Hide the splash screen
+ LL_DEBUGS("AppInit") << "Hide the splash screen and show window" << LL_ENDL;
+ LLSplashScreen::hide();
+ // Push our window frontmost
+ gViewerWindow->getWindow()->show();
+
+ // DEV-16927. The following code removes errant keystrokes that happen while the window is being
+ // first made visible.
+#ifdef _WIN32
+ LL_DEBUGS("AppInit") << "Processing PeekMessage" << LL_ENDL;
+ MSG msg;
+ while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
+ {
+ }
+ LL_DEBUGS("AppInit") << "PeekMessage processed" << LL_ENDL;
+#endif
+ display_startup();
+ timeout.reset();
+ return false;
+ }
+
+ if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
+ {
+ // when we get to this state, we've already been past the login UI
+ // (possiblely automatically) - flag this so we can test in the
+ // STATE_LOGIN_SHOW state if we've gone backwards
+ mLoginStatePastUI = true;
+
+ // Don't do anything. Wait for the login view to call the login_callback,
+ // which will push us to the next state.
+
+ // display() function will be the one to run display_startup()
+ // Sleep so we don't spin the CPU
+ ms_sleep(1);
+ return false;
+ }
+
+ if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
+ {
+ // Post login screen, we should see if any settings have changed that may
+ // require us to either start/stop or change the socks proxy. As various communications
+ // past this point may require the proxy to be up.
+ if (!LLStartUp::startLLProxy())
+ {
+ // Proxy start up failed, we should now bail the state machine
+ // startLLProxy() will have reported an error to the user
+ // already, so we just go back to the login screen. The user
+ // could then change the preferences to fix the issue.
+
+ LLStartUp::setStartupState(STATE_LOGIN_SHOW);
+ return false;
+ }
+
+ // reset the values that could have come in from a slurl
+ // DEV-42215: Make sure they're not empty -- gUserCredential
+ // might already have been set from gSavedSettings, and it's too bad
+ // to overwrite valid values with empty strings.
+
+ if (show_connect_box)
+ {
+ // TODO if not use viewer auth
+ // Load all the name information out of the login view
+ LLPanelLogin::getFields(gUserCredential, gRememberUser, gRememberPassword);
+ // end TODO
+
+ // HACK: Try to make not jump on login
+ gKeyboard->resetKeys();
+ }
+
+ // when we get to this state, we've already been past the login UI
+ // (possiblely automatically) - flag this so we can test in the
+ // STATE_LOGIN_SHOW state if we've gone backwards
+ mLoginStatePastUI = true;
+
+ // save the credentials
+ std::string userid = "unknown";
+ if (gUserCredential.notNull())
+ {
+ userid = gUserCredential->userID();
+ if (gRememberUser)
+ {
+ gSecAPIHandler->addToCredentialMap("login_list", gUserCredential, gRememberPassword);
+ // Legacy viewers use this method to store user credentials, newer viewers
+ // reuse it to be compatible and to remember last session
+ gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword);
+ }
+ }
+ gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
+ gSavedSettings.setBOOL("RememberUser", gRememberUser);
+ LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL;
+ gDebugInfo["LoginName"] = userid;
+
+ // create necessary directories
+ // *FIX: these mkdir's should error check
+ gDirUtilp->setLindenUserDir(userid);
+ LLFile::mkdir(gDirUtilp->getLindenUserDir());
+
+ // As soon as directories are ready initialize notification storages
+ if (!LLPersistentNotificationStorage::instanceExists())
+ {
+ // check existance since this part of code can be reached
+ // twice due to login failures
+ LLPersistentNotificationStorage::initParamSingleton();
+ LLDoNotDisturbNotificationStorage::initParamSingleton();
+ }
+ else
+ {
+ // reinitialize paths in case user switched grids or accounts
+ LLPersistentNotificationStorage::getInstance()->reset();
+ LLDoNotDisturbNotificationStorage::getInstance()->reset();
+ }
+
+ // Set PerAccountSettingsFile to the default value.
+ std::string settings_per_account = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount"));
+ gSavedSettings.setString("PerAccountSettingsFile", settings_per_account);
+ gDebugInfo["PerAccountSettingsFilename"] = settings_per_account;
+
+ // Note: can't store warnings files per account because some come up before login
+
+ // Overwrite default user settings with user settings
+ LLAppViewer::instance()->loadSettingsFromDirectory("Account");
+
+ // Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743).
+ LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages");
+ if (logInstantMessagesControl.notNull())
+ {
+ gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1);
+ }
+
+ // Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
+ // and startup time is close enough if we don't have a real value.
+ if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
+ {
+ gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
+ }
+
+ //Default the path if one isn't set.
+ // *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was
+ // provided in pre 2.0 viewer. See EXT-6661
+ if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
+ {
+ gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
+ gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
+ }
+ else
+ {
+ gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
+ }
+ gDirUtilp->setPerAccountChatLogsDir(userid);
+
+ LLFile::mkdir(gDirUtilp->getChatLogsDir());
+ LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
+
+ if (show_connect_box)
+ {
+ LLSLURL slurl;
+ //LLPanelLogin::closePanel();
+ }
+
+
+ // Load URL History File
+ LLURLHistory::loadFile("url_history.xml");
+ // Load location history
+ LLLocationHistory::getInstance()->load();
+
+ // Load Avatars icons cache
+ LLAvatarIconIDCache::getInstance()->load();
+
+ LLRenderMuteList::getInstance()->loadFromFile();
+
+ //-------------------------------------------------
+ // Handle startup progress screen
+ //-------------------------------------------------
+
+ // on startup the user can request to go to their home,
+ // their last location, or some URL "-url //sim/x/y[/z]"
+ // All accounts have both a home and a last location, and we don't support
+ // more locations than that. Choose the appropriate one. JC
+ switch (LLStartUp::getStartSLURL().getType())
+ {
+ case LLSLURL::LOCATION:
+ agent_location_id = START_LOCATION_ID_URL;
+ break;
+ case LLSLURL::LAST_LOCATION:
+ agent_location_id = START_LOCATION_ID_LAST;
+ break;
+ default:
+ agent_location_id = START_LOCATION_ID_HOME;
+ break;
+ }
+
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
+
+ // Display the startup progress bar.
+ gViewerWindow->initTextures(agent_location_id);
+ gViewerWindow->setShowProgress(true);
+ gViewerWindow->setProgressCancelButtonVisible(true, LLTrans::getString("Quit"));
+
+ gViewerWindow->revealIntroPanel();
+
+ LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
+
+ return false;
+ }
+
+ if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
+ {
+ gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
+
+ // Update progress status and the display loop.
+ auth_desc = LLTrans::getString("LoginInProgress");
+ set_startup_status(progress, auth_desc, auth_message);
+ progress += 0.02f;
+ display_startup();
+
+ // Setting initial values...
+ LLLoginInstance* login = LLLoginInstance::getInstance();
+ login->setNotificationsInterface(LLNotifications::getInstance());
+
+ login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
+ login->setLastExecEvent(gLastExecEvent);
+ login->setLastExecDuration(gLastExecDuration);
+
+ // This call to LLLoginInstance::connect() starts the
+ // authentication process.
+ login->connect(gUserCredential);
+
+ LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
+ return false;
+ }
+
+ if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
+ {
+ // If we get here we have gotten past the potential stall
+ // in curl, so take "may appear frozen" out of progress bar. JC
+ auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
+ set_startup_status(progress, auth_desc, auth_message);
+
+ LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
+ return false;
+ }
+
+ if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
+ {
+ // Generic failure message
+ std::ostringstream emsg;
+ emsg << LLTrans::getString("LoginFailedHeader") << "\n";
+ if(LLLoginInstance::getInstance()->authFailure())
+ {
+ LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): "
+ << LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+ // Still have error conditions that may need some
+ // sort of handling - dig up specific message
+ std::string reason_response = response["reason"];
+ std::string message_response = response["message"];
+ std::string message_id = response["message_id"];
+ std::string message; // actual string to show the user
+
+ bool localized_by_id = false;
+ if(!message_id.empty())
+ {
+ LLSD message_args = response["message_args"];
+ if (message_args.has("TIME")
+ && (message_id == "LoginFailedAcountSuspended"
+ || message_id == "LoginFailedAccountMaintenance"))
+ {
+ LLDate date;
+ std::string time_string;
+ if (date.fromString(message_args["TIME"].asString()))
+ {
+ LLSD args;
+ args["datetime"] = (S32)date.secondsSinceEpoch();
+ LLTrans::findString(time_string, "LocalTime", args);
+ }
+ else
+ {
+ time_string = message_args["TIME"].asString() + " " + LLTrans::getString("PacificTime");
+ }
+
+ message_args["TIME"] = time_string;
+ }
+ // message will be filled in with the template and arguments
+ if (LLTrans::findString(message, message_id, message_args))
+ {
+ localized_by_id = true;
+ }
+ }
+
+ if(!localized_by_id && !message_response.empty())
+ {
+ // *HACK: "no_inventory_host" sent as the message itself.
+ // Remove this clause when server is sending message_id as well.
+ message = LLAgent::sTeleportErrorMessages[ message_response ];
+ }
+
+ if (message.empty())
+ {
+ // Fallback to server-supplied string; necessary since server
+ // may add strings that this viewer is not yet aware of
+ message = message_response;
+ }
+
+ emsg << message;
+
+
+ if(reason_response == "key")
+ {
+ // Couldn't login because user/password is wrong
+ // Clear the credential
+ gUserCredential->clearAuthenticator();
+ }
+
+ if(reason_response == "update"
+ || reason_response == "optional")
+ {
+ // In the case of a needed update, quit.
+ // Its either downloading or declined.
+ // If optional was skipped this case shouldn't
+ // be reached.
+
+ LL_INFOS("LLStartup") << "Forcing a quit due to update." << LL_ENDL;
+ LLLoginInstance::getInstance()->disconnect();
+ LLAppViewer::instance()->forceQuit();
+ }
+ else
+ {
+ if (reason_response != "tos" && reason_response != "mfa_challenge")
+ {
+ // Don't pop up a notification in the TOS or MFA cases because
+ // the specialized floater has already scolded the user.
+ std::string error_code;
+ if(response.has("errorcode"))
+ {
+ error_code = response["errorcode"].asString();
+ }
+ if ((reason_response == "CURLError") &&
+ (error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") &&
+ response.has("certificate"))
+ {
+ // This was a certificate error, so grab the certificate
+ // and throw up the appropriate dialog.
+ LLPointer<LLCertificate> certificate;
+ try
+ {
+ certificate = gSecAPIHandler->getCertificate(response["certificate"]);
+ }
+ catch (LLCertException &cert_exception)
+ {
+ LL_WARNS("LLStartup", "SECAPI") << "Caught " << cert_exception.what() << " certificate expception on getCertificate("<< response["certificate"] << ")" << LL_ENDL;
+ LLSD args;
+ args["REASON"] = LLTrans::getString(cert_exception.what());
+
+ LLNotificationsUtil::add("GeneralCertificateErrorShort", args, response,
+ general_cert_done);
+
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", false);
+ show_connect_box = true;
+ }
+ if(certificate)
+ {
+ LLSD args = transform_cert_args(certificate);
+
+ if(error_code == "SSL_CACERT")
+ {
+ // if we are handling an untrusted CA, throw up the dialog
+ // with the 'trust this CA' button.
+ LLNotificationsUtil::add("TrustCertificateError", args, response,
+ trust_cert_done);
+
+ show_connect_box = true;
+ }
+ else
+ {
+ // the certificate exception returns a unique string for each type of exception.
+ // we grab this string via the LLUserAuth object, and use that to grab the localized
+ // string.
+ args["REASON"] = LLTrans::getString(message_response);
+
+ LLNotificationsUtil::add("GeneralCertificateError", args, response,
+ general_cert_done);
+
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", false);
+ show_connect_box = true;
+
+ }
+
+ }
+ }
+ else if (reason_response == "BadType")
+ {
+ LLNotificationsUtil::add("LoginFailedToParse", LLSD(), LLSD(), login_alert_done);
+ }
+ else if (!message.empty())
+ {
+ // This wasn't a certificate error, so throw up the normal
+ // notificatioin message.
+ LLSD args;
+ args["ERROR_MESSAGE"] = emsg.str();
+ LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
+ }
+ }
+ transition_back_to_login_panel(emsg.str());
+ show_connect_box = true;
+ }
+ }
+ else if(LLLoginInstance::getInstance()->authSuccess())
+ {
+ if(process_login_success_response())
+ {
+ // Pass the user information to the voice chat server interface.
+ LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
+ // create the default proximal channel
+ LLVoiceChannel::initClass();
+ LLStartUp::setStartupState( STATE_WORLD_INIT);
+ LLTrace::get_frame_recording().reset();
+ }
+ else
+ {
+ LLSD args;
+ args["ERROR_MESSAGE"] = emsg.str();
+ LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
+ transition_back_to_login_panel(emsg.str());
+ show_connect_box = true;
+ return false;
+ }
+ }
+ return false;
+ }
+
+ //---------------------------------------------------------------------
+ // World Init
+ //---------------------------------------------------------------------
+ if (STATE_WORLD_INIT == LLStartUp::getStartupState())
+ {
+ set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);
+ display_startup();
+ // We should have an agent id by this point.
+ llassert(!(gAgentID == LLUUID::null));
+
+ // Finish agent initialization. (Requires gSavedSettings, builds camera)
+ gAgent.init();
+ display_startup();
+ gAgentCamera.init();
+ display_startup();
+ display_startup();
+
+ // Since we connected, save off the settings so the user doesn't have to
+ // type the name/password again if we crash.
+ gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true);
+ LLUIColorTable::instance().saveUserSettings();
+
+ display_startup();
+
+ //
+ // Initialize classes w/graphics stuff.
+ //
+ LLViewerStatsRecorder::instance(); // Since textures work in threads
+ LLSurface::initClasses();
+ display_startup();
+
+ display_startup();
+
+ LLDrawable::initClass();
+ display_startup();
+
+ // init the shader managers
+ LLPostProcess::initClass();
+ display_startup();
+
+ LLAvatarAppearance::initClass("avatar_lad.xml","avatar_skeleton.xml");
+ display_startup();
+
+ LLViewerObject::initVOClasses();
+ display_startup();
+
+ // Initialize all our tools. Must be done after saved settings loaded.
+ // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
+ LLToolMgr::getInstance()->initTools();
+ display_startup();
+
+ // Pre-load floaters, like the world map, that are slow to spawn
+ // due to XML complexity.
+ gViewerWindow->initWorldUI();
+
+ display_startup();
+
+ // This is where we used to initialize gWorldp. Original comment said:
+ // World initialization must be done after above window init
+
+ // User might have overridden far clip
+ LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
+ display_startup();
+ // Before we create the first region, we need to set the agent's mOriginGlobal
+ // This is necessary because creating objects before this is set will result in a
+ // bad mPositionAgent cache.
+
+ gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
+ display_startup();
+
+ LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
+ display_startup();
+
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
+ LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
+
+ LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == "
+ << gFirstSimSeedCap << LL_ENDL;
+ regionp->setSeedCapability(gFirstSimSeedCap);
+ LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
+ display_startup();
+ // Set agent's initial region to be the one we just created.
+ gAgent.setRegion(regionp);
+ display_startup();
+ // Set agent's initial position, which will be read by LLVOAvatar when the avatar
+ // object is created. I think this must be done after setting the region. JC
+ gAgent.setPositionAgent(agent_start_position_region);
+
+ display_startup();
+ LLStartUp::initExperiences();
+
+ display_startup();
+
+ // If logging should be enebled, turns it on and loads history from disk
+ // Note: does not happen on init of singleton because preferences can use
+ // this instance without logging in
+ LLConversationLog::getInstance()->initLoggingState();
+
+ LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
+
+ return false;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Load QuickTime/GStreamer and other multimedia engines, can be slow.
+ // Do it while we're waiting on the network for our seed capability. JC
+ //---------------------------------------------------------------------
+ if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
+ {
+ LLStartUp::multimediaInit();
+ LLStartUp::setStartupState( STATE_FONT_INIT );
+ display_startup();
+ return false;
+ }
+
+ // Loading fonts takes several seconds
+ if (STATE_FONT_INIT == LLStartUp::getStartupState())
+ {
+ LLStartUp::fontInit();
+ LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
+ display_startup();
+ return false;
+ }
+
+ //---------------------------------------------------------------------
+ // Wait for Seed Cap Grant
+ //---------------------------------------------------------------------
+ if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
+ {
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
+ if (regionp->capabilitiesReceived())
+ {
+ LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
+ }
+ else if (regionp->capabilitiesError())
+ {
+ LL_WARNS("AppInit") << "Failed to get capabilities. Backing up to login screen!" << LL_ENDL;
+ if (gRememberPassword)
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
+ }
+ else
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
+ }
+ reset_login();
+ }
+ else
+ {
+ U32 num_retries = regionp->getNumSeedCapRetries();
+ if (num_retries > MAX_SEED_CAP_ATTEMPTS_BEFORE_ABORT)
+ {
+ LL_WARNS("AppInit") << "Failed to get capabilities. Backing up to login screen!" << LL_ENDL;
+ if (gRememberPassword)
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
+ }
+ else
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
+ }
+ reset_login();
+ }
+ else if (num_retries > 0)
+ {
+ LLStringUtil::format_map_t args;
+ args["[NUMBER]"] = llformat("%d", num_retries + 1);
+ set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str());
+ }
+ else
+ {
+ set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str());
+ }
+ }
+ display_startup();
+ return false;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Seed Capability Granted
+ // no newMessage calls should happen before this point
+ //---------------------------------------------------------------------
+ if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
+ {
+ display_startup();
+
+ // These textures are not warrantied to be cached, so needs
+ // to hapen with caps granted
+ gTextureList.doPrefetchImages();
+
+ // will init images, should be done with caps, but before gSky.init()
+ LLEnvironment::getInstance()->initSingleton();
+
+ display_startup();
+ update_texture_fetch();
+ display_startup();
+
+ if ( gViewerWindow != NULL)
+ { // This isn't the first logon attempt, so show the UI
+ gViewerWindow->setNormalControlsVisible( true );
+ }
+ gLoginMenuBarView->setVisible( false );
+ gLoginMenuBarView->setEnabled( false );
+ display_startup();
+
+ // direct logging to the debug console's line buffer
+ LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
+ display_startup();
+
+ // set initial visibility of debug console
+ gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
+ display_startup();
+
+ //
+ // Set message handlers
+ //
+ LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;
+
+ // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
+ register_viewer_callbacks(gMessageSystem);
+ display_startup();
+
+ // Debugging info parameters
+ gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
+ display_startup();
+
+ #ifndef LL_RELEASE_FOR_DOWNLOAD
+ gMessageSystem->setTimeDecodes( true ); // Time the decode of each msg
+ gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
+ #endif
+ display_startup();
+
+ gXferManager->registerCallbacks(gMessageSystem);
+ display_startup();
+
+ LLStartUp::initNameCache();
+ display_startup();
+
+ // update the voice settings *after* gCacheName initialization
+ // so that we can construct voice UI that relies on the name cache
+ if (LLVoiceClient::instanceExists())
+ {
+ LLVoiceClient::getInstance()->updateSettings();
+ }
+ display_startup();
+
+ // create a container's instance for start a controlling conversation windows
+ // by the voice's events
+ LLFloaterIMContainer::getInstance();
+ if (gSavedSettings.getS32("ParcelMediaAutoPlayEnable") == 2)
+ {
+ LLViewerParcelAskPlay::getInstance()->loadSettings();
+ }
+
+ gAgent.addRegionChangedCallback(boost::bind(&LLPerfStats::StatsRecorder::clearStats));
+
+ // *Note: this is where gWorldMap used to be initialized.
+
+ // register null callbacks for audio until the audio system is initialized
+ gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
+ gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
+ display_startup();
+
+ //reset statistics
+ LLViewerStats::instance().resetStats();
+
+ display_startup();
+ //
+ // Set up region and surface defaults
+ //
+
+
+ // Sets up the parameters for the first simulator
+
+ LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
+ gFrameTime = totalTime();
+ F32Seconds last_time = gFrameTimeSeconds;
+ gFrameTimeSeconds = (gFrameTime - gStartTime);
+
+ gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
+ if (gFrameIntervalSeconds < 0.f)
+ {
+ gFrameIntervalSeconds = 0.f;
+ }
+
+ // Make sure agent knows correct aspect ratio
+ // FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
+ LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
+ LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
+ // Initialize FOV
+ LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
+ display_startup();
+
+ // Move agent to starting location. The position handed to us by
+ // the space server is in global coordinates, but the agent frame
+ // is in region local coordinates. Therefore, we need to adjust
+ // the coordinates handed to us to fit in the local region.
+
+ gAgent.setPositionAgent(agent_start_position_region);
+ gAgent.resetAxes(gAgentStartLookAt);
+ gAgentCamera.stopCameraAnimation();
+ gAgentCamera.resetCamera();
+ display_startup();
+
+ // Initialize global class data needed for surfaces (i.e. textures)
+ LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
+ // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
+ LLGLState::checkStates();
+
+ gSky.init();
+
+ LLGLState::checkStates();
+
+ display_startup();
+
+ LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
+ // For all images pre-loaded into viewer cache, init
+ // priorities and fetching using decodeAllImages.
+ // Most of the fetching and decoding likely to be done
+ // by update_texture_fetch() later, while viewer waits.
+ //
+ // Need to do this AFTER we init the sky
+ const S32 DECODE_TIME_SEC = 2;
+ for (int i = 0; i < DECODE_TIME_SEC; i++)
+ {
+ F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
+ set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
+ display_startup();
+ gTextureList.decodeAllImages(1.f);
+ }
+ LLStartUp::setStartupState( STATE_WORLD_WAIT );
+
+ display_startup();
+
+ // JC - Do this as late as possible to increase likelihood Purify
+ // will run.
+ LLMessageSystem* msg = gMessageSystem;
+ if (!msg->mOurCircuitCode)
+ {
+ LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
+ }
+
+ gUseCircuitCallbackCalled = false;
+
+ msg->enableCircuit(gFirstSim, true);
+ // now, use the circuit info to tell simulator about us!
+ LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
+ msg->newMessageFast(_PREHASH_UseCircuitCode);
+ msg->nextBlockFast(_PREHASH_CircuitCode);
+ msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
+ msg->sendReliable(
+ gFirstSim,
+ gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
+ false,
+ (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"),
+ use_circuit_callback,
+ NULL);
+
+ timeout.reset();
+ display_startup();
+
+ return false;
+ }
+
+ //---------------------------------------------------------------------
+ // World Wait
+ //---------------------------------------------------------------------
+ if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
+ set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
+ if(gGotUseCircuitCodeAck)
+ {
+ LLStartUp::setStartupState( STATE_AGENT_SEND );
+ }
+ pump_idle_startup_network();
+ return false;
+ }
+
+ //---------------------------------------------------------------------
+ // Agent Send
+ //---------------------------------------------------------------------
+ if (STATE_AGENT_SEND == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
+ set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
+ display_startup();
+ // register with the message system so it knows we're
+ // expecting this message
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setHandlerFuncFast(
+ _PREHASH_AgentMovementComplete,
+ process_agent_movement_complete);
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if(regionp)
+ {
+ send_complete_agent_movement(regionp->getHost());
+ gAssetStorage->setUpstream(regionp->getHost());
+ gCacheName->setUpstream(regionp->getHost());
+ }
+ display_startup();
+
+ // Create login effect
+ // But not on first login, because you can't see your avatar then
+ if (!gAgent.isFirstLogin())
+ {
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+ }
+
+ LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
+
+ timeout.reset();
+ display_startup();
+ return false;
+ }
+
+ //---------------------------------------------------------------------
+ // Agent Wait
+ //---------------------------------------------------------------------
+ if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
+ {
+ {
+ LockMessageChecker lmc(gMessageSystem);
+ while (lmc.checkAllMessages(gFrameCount, gServicePump))
+ {
+ if (gAgentMovementCompleted)
+ {
+ // Sometimes we have more than one message in the
+ // queue. break out of this loop and continue
+ // processing. If we don't, then this could skip one
+ // or more login steps.
+ break;
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
+ << gMessageSystem->getMessageName() << LL_ENDL;
+ }
+ display_startup();
+ }
+ lmc.processAcks();
+ }
+
+ display_startup();
+
+ if (gAgentMovementCompleted)
+ {
+ LLStartUp::setStartupState( STATE_INVENTORY_SEND );
+ }
+ display_startup();
+
+ if (!gAgentMovementCompleted && timeout.getElapsedTimeF32() > STATE_AGENT_WAIT_TIMEOUT)
+ {
+ LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
+ if (gRememberPassword)
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
+ }
+ else
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
+ }
+ reset_login();
+ }
+ return false;
+ }
+
+ //---------------------------------------------------------------------
+ // Inventory Send
+ //---------------------------------------------------------------------
+ if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
+ {
+ LL_PROFILE_ZONE_NAMED("State inventory send")
+ display_startup();
+
+ // request mute list
+ LL_INFOS() << "Requesting Mute List" << LL_ENDL;
+ LLMuteList::getInstance()->requestFromServer(gAgent.getID());
+
+ // Get L$ and ownership credit information
+ LL_INFOS() << "Requesting Money Balance" << LL_ENDL;
+ LLStatusBar::sendMoneyBalanceRequest();
+
+ display_startup();
+
+ // Inform simulator of our language preference
+ LLAgentLanguage::update();
+
+ display_startup();
+ // unpack thin inventory
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+ //bool dump_buffer = false;
+
+ LLSD inv_lib_root = response["inventory-lib-root"];
+ if(inv_lib_root.isDefined())
+ {
+ // should only be one
+ LLSD id = inv_lib_root[0]["folder_id"];
+ if(id.isDefined())
+ {
+ gInventory.setLibraryRootFolderID(id.asUUID());
+ }
+ }
+ display_startup();
+
+ LLSD inv_lib_owner = response["inventory-lib-owner"];
+ if(inv_lib_owner.isDefined())
+ {
+ // should only be one
+ LLSD id = inv_lib_owner[0]["agent_id"];
+ if(id.isDefined())
+ {
+ gInventory.setLibraryOwnerID(LLUUID(id.asUUID()));
+ }
+ }
+ display_startup();
+ LLStartUp::setStartupState(STATE_INVENTORY_SKEL);
+ display_startup();
+ return false;
+ }
+
+ if (STATE_INVENTORY_SKEL == LLStartUp::getStartupState())
+ {
+ LL_PROFILE_ZONE_NAMED("State inventory load skeleton")
+
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+
+ LLSD inv_skel_lib = response["inventory-skel-lib"];
+ if (inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
+ {
+ LL_PROFILE_ZONE_NAMED("load library inv")
+ if (!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID()))
+ {
+ LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
+ }
+ }
+ display_startup();
+
+ LLSD inv_skeleton = response["inventory-skeleton"];
+ if (inv_skeleton.isDefined())
+ {
+ LL_PROFILE_ZONE_NAMED("load personal inv")
+ if (!gInventory.loadSkeleton(inv_skeleton, gAgent.getID()))
+ {
+ LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
+ }
+ }
+ display_startup();
+ LLStartUp::setStartupState(STATE_INVENTORY_SEND2);
+ display_startup();
+ return false;
+ }
+
+ if (STATE_INVENTORY_SEND2 == LLStartUp::getStartupState())
+ {
+ LL_PROFILE_ZONE_NAMED("State inventory send2")
+
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+
+ LLSD inv_basic = response["inventory-basic"];
+ if(inv_basic.isDefined())
+ {
+ LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL;
+ }
+
+ LLSD buddy_list = response["buddy-list"];
+ if(buddy_list.isDefined())
+ {
+ LLAvatarTracker::buddy_map_t list;
+ LLUUID agent_id;
+ S32 has_rights = 0, given_rights = 0;
+ for(LLSD::array_const_iterator it = buddy_list.beginArray(),
+ end = buddy_list.endArray(); it != end; ++it)
+ {
+ LLSD buddy_id = (*it)["buddy_id"];
+ if(buddy_id.isDefined())
+ {
+ agent_id = buddy_id.asUUID();
+ }
+
+ LLSD buddy_rights_has = (*it)["buddy_rights_has"];
+ if(buddy_rights_has.isDefined())
+ {
+ has_rights = buddy_rights_has.asInteger();
+ }
+
+ LLSD buddy_rights_given = (*it)["buddy_rights_given"];
+ if(buddy_rights_given.isDefined())
+ {
+ given_rights = buddy_rights_given.asInteger();
+ }
+
+ list[agent_id] = new LLRelationship(given_rights, has_rights, false);
+ }
+ LLAvatarTracker::instance().addBuddyList(list);
+ display_startup();
+ }
+
+ bool show_hud = false;
+ LLSD tutorial_setting = response["tutorial_setting"];
+ if(tutorial_setting.isDefined())
+ {
+ for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
+ end = tutorial_setting.endArray(); it != end; ++it)
+ {
+ LLSD tutorial_url = (*it)["tutorial_url"];
+ if(tutorial_url.isDefined())
+ {
+ // Tutorial floater will append language code
+ gSavedSettings.setString("TutorialURL", tutorial_url.asString());
+ }
+
+ // For Viewer 2.0 we are not using the web-based tutorial
+ // If we reverse that decision, put this code back and use
+ // login.cgi to send a different URL with content that matches
+ // the Viewer 2.0 UI.
+ //LLSD use_tutorial = (*it)["use_tutorial"];
+ //if(use_tutorial.asString() == "true")
+ //{
+ // show_hud = true;
+ //}
+ }
+ }
+ display_startup();
+
+ // Either we want to show tutorial because this is the first login
+ // to a Linden Help Island or the user quit with the tutorial
+ // visible. JC
+ if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
+ {
+ LLFloaterReg::showInstance("hud", LLSD(), false);
+ }
+ display_startup();
+
+ LLSD event_notifications = response["event_notifications"];
+ if(event_notifications.isDefined())
+ {
+ gEventNotifier.load(event_notifications);
+ }
+ display_startup();
+
+ LLSD classified_categories = response["classified_categories"];
+ if(classified_categories.isDefined())
+ {
+ LLClassifiedInfo::loadCategories(classified_categories);
+ }
+ display_startup();
+
+ // This method MUST be called before gInventory.findCategoryUUIDForType because of
+ // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
+ gInventory.buildParentChildMap();
+
+ // If buildParentChildMap succeeded, inventory will now be in
+ // a usable state and gInventory.isInventoryUsable() will be
+ // true.
+
+ // if inventory is unusable, show warning.
+ if (!gInventory.isInventoryUsable())
+ {
+ LLNotificationsUtil::add("InventoryUnusable");
+ }
+
+ LLInventoryModelBackgroundFetch::instance().start();
+ gInventory.createCommonSystemCategories();
+ LLStartUp::setStartupState(STATE_INVENTORY_CALLBACKS );
+ display_startup();
+
+ return false;
+ }
+
+ //---------------------------------------------------------------------
+ // STATE_INVENTORY_CALLBACKS
+ //---------------------------------------------------------------------
+ if (STATE_INVENTORY_CALLBACKS == LLStartUp::getStartupState())
+ {
+ if (!LLInventoryModel::isSysFoldersReady())
+ {
+ display_startup();
+ return false;
+ }
+
+ LLInventoryModelBackgroundFetch::instance().start();
+ LLAppearanceMgr::instance().initCOFID();
+ LLUUID cof_id = LLAppearanceMgr::instance().getCOF();
+ LLViewerInventoryCategory* cof = gInventory.getCategory(cof_id);
+ if (cof
+ && cof->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ // Special case, dupplicate request prevention.
+ // Cof folder will be requested via FetchCOF
+ // in appearance manager, prevent recursive fetch
+ cof->setFetching(LLViewerInventoryCategory::FETCH_RECURSIVE);
+ }
+
+
+ // It's debatable whether this flag is a good idea - sets all
+ // bits, and in general it isn't true that inventory
+ // initialization generates all types of changes. Maybe add an
+ // INITIALIZE mask bit instead?
+ gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
+ gInventory.notifyObservers();
+
+ display_startup();
+
+ // set up callbacks
+ LL_INFOS() << "Registering Callbacks" << LL_ENDL;
+ LLMessageSystem* msg = gMessageSystem;
+ LL_INFOS() << " Inventory" << LL_ENDL;
+ LLInventoryModel::registerCallbacks(msg);
+ LL_INFOS() << " AvatarTracker" << LL_ENDL;
+ LLAvatarTracker::instance().registerCallbacks(msg);
+ LL_INFOS() << " Landmark" << LL_ENDL;
+ LLLandmark::registerCallbacks(msg);
+ display_startup();
+
+ // request all group information
+ LL_INFOS() << "Requesting Agent Data" << LL_ENDL;
+ gAgent.sendAgentDataUpdateRequest();
+ display_startup();
+ // Create the inventory views
+ LL_INFOS() << "Creating Inventory Views" << LL_ENDL;
+ LLFloaterReg::getInstance("inventory");
+ display_startup();
+ LLStartUp::setStartupState( STATE_MISC );
+ display_startup();
+
+ return false;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Misc
+ //---------------------------------------------------------------------
+ if (STATE_MISC == LLStartUp::getStartupState())
+ {
+ // We have a region, and just did a big inventory download.
+ // We can estimate the user's connection speed, and set their
+ // max bandwidth accordingly. JC
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ // This is actually a pessimistic computation, because TCP may not have enough
+ // time to ramp up on the (small) default inventory file to truly measure max
+ // bandwidth. JC
+ F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS();
+ const F32 FAST_RATE_BPS = 600.f * 1024.f;
+ const F32 FASTER_RATE_BPS = 750.f * 1024.f;
+ F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
+ if (rate_bps > FASTER_RATE_BPS
+ && rate_bps > max_bandwidth)
+ {
+ LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
+ << FASTER_RATE_BPS/1024.f
+ << " kbps" << LL_ENDL;
+ gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
+ }
+ else if (rate_bps > FAST_RATE_BPS
+ && rate_bps > max_bandwidth)
+ {
+ LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
+ << FAST_RATE_BPS/1024.f
+ << " kbps" << LL_ENDL;
+ gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
+ }
+
+ if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin"))
+ {
+ gSavedSettings.setBOOL("HelpFloaterOpen", true);
+ }
+
+ // Set the show start location to true, now that the user has logged
+ // on with this install.
+ gSavedSettings.setBOOL("ShowStartLocation", true);
+ }
+
+ display_startup();
+
+ // Load stored local environment if needed.
+ LLEnvironment::instance().loadFromSettings();
+
+ // *TODO : Uncomment that line once the whole grid migrated to SLM and suppress it from LLAgent::handleTeleportFinished() (llagent.cpp)
+ //check_merchant_status();
+
+ display_startup();
+
+ if (gSavedSettings.getBOOL("HelpFloaterOpen"))
+ {
+ // show default topic
+ LLViewerHelp::instance().showTopic("");
+ }
+
+ display_startup();
+
+ // We're successfully logged in.
+ gSavedSettings.setBOOL("FirstLoginThisInstall", false);
+
+ LLFloaterReg::showInitialVisibleInstances();
+
+ LLFloaterGridStatus::getInstance()->startGridStatusTimer();
+
+ display_startup();
+
+ display_startup();
+ // JC: Initializing audio requests many sounds for download.
+ init_audio();
+ display_startup();
+
+ // JC: Initialize "active" gestures. This may also trigger
+ // many gesture downloads, if this is the user's first
+ // time on this machine or -purge has been run.
+ LLSD gesture_options
+ = LLLoginInstance::getInstance()->getResponse("gestures");
+ if (gesture_options.isDefined())
+ {
+ LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
+ << LL_ENDL;
+ uuid_vec_t item_ids;
+ for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
+ end = gesture_options.endArray(); resp_it != end; ++resp_it)
+ {
+ // If the id is not specifed in the LLSD,
+ // the LLSD operator[]() will return a null LLUUID.
+ LLUUID item_id = (*resp_it)["item_id"];
+ LLUUID asset_id = (*resp_it)["asset_id"];
+
+ if (item_id.notNull() && asset_id.notNull())
+ {
+ // Could schedule and delay these for later.
+ const bool no_inform_server = false;
+ const bool no_deactivate_similar = false;
+ LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
+ no_inform_server,
+ no_deactivate_similar);
+ // We need to fetch the inventory items for these gestures
+ // so we have the names to populate the UI.
+ item_ids.push_back(item_id);
+ }
+ }
+ // no need to add gesture to inventory observer, it's already made in constructor
+ LLGestureMgr::instance().setFetchIDs(item_ids);
+ LLGestureMgr::instance().startFetch();
+ }
+ gDisplaySwapBuffers = true;
+ display_startup();
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
+ msg->setHandlerFuncFast(_PREHASH_PreloadSound, process_preload_sound);
+ msg->setHandlerFuncFast(_PREHASH_AttachedSound, process_attached_sound);
+ msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange, process_attached_sound_gain_change);
+
+ LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
+
+ LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL;
+ gRenderStartTime.reset();
+ gForegroundTime.reset();
+
+ // HACK: Inform simulator of window size.
+ // Do this here so it's less likely to race with RegisterNewAgent.
+ // TODO: Put this into RegisterNewAgent
+ // JC - 7/20/2002
+ gViewerWindow->sendShapeToSim();
+
+ LLPresetsManager::getInstance()->createMissingDefault(PRESETS_CAMERA);
+
+ // The reason we show the alert is because we want to
+ // reduce confusion for when you log in and your provided
+ // location is not your expected location. So, if this is
+ // your first login, then you do not have an expectation,
+ // thus, do not show this alert.
+ if (!gAgent.isFirstLogin())
+ {
+ LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL;
+ LLSLURL start_slurl = LLStartUp::getStartSLURL();
+ LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL;
+
+ if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
+ ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
+ ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
+ {
+ if (start_slurl.getType() == LLSLURL::LAST_LOCATION
+ && gAgentStartLocation == "last"
+ && gSavedSettings.getBOOL("RestoreCameraPosOnLogin"))
+ {
+ // restore old camera pos
+ gAgentCamera.setFocusOnAvatar(false, false);
+ gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
+ bool limit_hit = false;
+ gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
+ if (limit_hit)
+ {
+ gAgentCamera.setFocusOnAvatar(true, false);
+ }
+ gAgentCamera.stopCameraAnimation();
+ }
+ }
+ else
+ {
+ std::string msg;
+ switch(start_slurl.getType())
+ {
+ case LLSLURL::LOCATION:
+ {
+
+ msg = "AvatarMovedDesired";
+ break;
+ }
+ case LLSLURL::HOME_LOCATION:
+ {
+ msg = "AvatarMovedHome";
+ break;
+ }
+ default:
+ {
+ msg = "AvatarMovedLast";
+ }
+ }
+ LLNotificationsUtil::add(msg);
+ }
+ }
+
+ display_startup();
+ //DEV-17797. get null folder. Any items found here moved to Lost and Found
+ LLInventoryModelBackgroundFetch::instance().findLostItems();
+ display_startup();
+
+ LLStartUp::setStartupState( STATE_PRECACHE );
+ timeout.reset();
+ return false;
+ }
+
+ if (STATE_PRECACHE == LLStartUp::getStartupState())
+ {
+ display_startup();
+ F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
+
+ // We now have an inventory skeleton, so if this is a user's first
+ // login, we can start setting up their clothing and avatar
+ // appearance. This helps to avoid the generic "Ruth" avatar in
+ // the orientation island tutorial experience. JC
+ if (gAgent.isFirstLogin()
+ && !sInitialOutfit.empty() // registration set up an outfit
+ && !sInitialOutfitGender.empty() // and a gender
+ && isAgentAvatarValid() // can't wear clothes without object
+ && !gAgent.isOutfitChosen()) // nothing already loading
+ {
+ // Start loading the wearables, textures, gestures
+ LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
+ }
+ // If not first login, we need to fetch COF contents and
+ // compute appearance from that.
+ if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen())
+ {
+ gAgentWearables.notifyLoadingStarted();
+ gAgent.setOutfitChosen(true);
+ gAgentWearables.sendDummyAgentWearablesUpdate();
+ callAfterCOFFetch(set_flags_and_update_appearance);
+ }
+
+ display_startup();
+
+ // wait precache-delay and for agent's avatar or a lot longer.
+ if ((timeout_frac > 1.f) && isAgentAvatarValid())
+ {
+ LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
+ }
+ else if (timeout_frac > 10.f)
+ {
+ // If we exceed the wait above while isAgentAvatarValid is
+ // not true yet, we will change startup state and
+ // eventually (once avatar does get created) wind up at
+ // the gender chooser. This should occur only in very
+ // unusual circumstances, so set the timeout fairly high
+ // to minimize mistaken hits here.
+ LL_WARNS() << "Wait for valid avatar state exceeded "
+ << timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL;
+ LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
+ }
+ else
+ {
+ update_texture_fetch();
+ set_startup_status(0.60f + 0.30f * timeout_frac,
+ LLTrans::getString("LoginPrecaching"),
+ gAgent.mMOTD.c_str());
+ display_startup();
+ }
+
+ return true;
+ }
+
+ if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
+ {
+ static LLFrameTimer wearables_timer;
+
+ const F32 wearables_time = wearables_timer.getElapsedTimeF32();
+ const F32 MAX_WEARABLES_TIME = 10.f;
+
+ if (!gAgent.isOutfitChosen() && isAgentAvatarValid())
+ {
+ // No point in waiting for clothing, we don't even know
+ // what outfit we want. Pop up a gender chooser dialog to
+ // ask and proceed to draw the world. JC
+ //
+ // *NOTE: We might hit this case even if we have an
+ // initial outfit, but if the load hasn't started
+ // already then something is wrong so fall back
+ // to generic outfits. JC
+ LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
+ callback_choose_gender);
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ }
+
+ display_startup();
+
+ if (gAgent.isOutfitChosen() && (wearables_time > MAX_WEARABLES_TIME))
+ {
+ if (gInventory.isInventoryUsable())
+ {
+ LLNotificationsUtil::add("ClothingLoading");
+ }
+ record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time);
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ }
+ else if (gAgent.isFirstLogin()
+ && isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
+ {
+ // wait for avatar to be completely loaded
+ if (isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
+ {
+ LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL;
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ return true;
+ }
+ }
+ else
+ {
+ // OK to just get the wearables
+ if ( gAgentWearables.areWearablesLoaded() )
+ {
+ // We have our clothing, proceed.
+ LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL;
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ return true;
+ }
+ }
+ //fall through this frame to STATE_CLEANUP
+ }
+
+ if (STATE_CLEANUP == LLStartUp::getStartupState())
+ {
+ set_startup_status(1.0, "", "");
+ display_startup();
+
+ if (!mBenefitsSuccessfullyInit)
+ {
+ LLNotificationsUtil::add("FailedToGetBenefits", LLSD(), LLSD(), boost::bind(on_benefits_failed_callback, _1, _2));
+ }
+
+ // Let the map know about the inventory.
+ LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+ if(floater_world_map)
+ {
+ floater_world_map->observeInventory(&gInventory);
+ floater_world_map->observeFriends();
+ }
+ gViewerWindow->showCursor();
+ gViewerWindow->getWindow()->resetBusyCount();
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
+ LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
+ //gViewerWindow->revealIntroPanel();
+ gViewerWindow->setStartupComplete();
+ gViewerWindow->setProgressCancelButtonVisible(false);
+ display_startup();
+
+ // We're not away from keyboard, even though login might have taken
+ // a while. JC
+ gAgent.clearAFK();
+
+ // Have the agent start watching the friends list so we can update proxies
+ gAgent.observeFriends();
+
+ // Start automatic replay if the flag is set.
+ if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession())
+ {
+ LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
+ gAgentPilot.startPlayback();
+ }
+
+ show_debug_menus(); // Debug menu visiblity and First Use trigger
+
+ // If we've got a startup URL, dispatch it
+ //LLStartUp::dispatchURL();
+
+ // Retrieve information about the land data
+ // (just accessing this the first time will fetch it,
+ // then the data is cached for the viewer's lifetime)
+ LLProductInfoRequestManager::instance();
+
+ // *FIX:Mani - What do I do here?
+ // Need we really clear the Auth response data?
+ // Clean up the userauth stuff.
+ // LLUserAuth::getInstance()->reset();
+
+ LLStartUp::setStartupState( STATE_STARTED );
+ display_startup();
+
+ // Unmute audio if desired and setup volumes.
+ // This is a not-uncommon crash site, so surround it with
+ // LL_INFOS() output to aid diagnosis.
+ LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
+ audio_update_volume();
+ LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
+
+ // reset keyboard focus to sane state of pointing at world
+ gFocusMgr.setKeyboardFocus(NULL);
+
+ LLAppViewer::instance()->handleLoginComplete();
+
+ LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
+
+ display_startup();
+
+ llassert(LLPathfindingManager::getInstance() != NULL);
+ LLPathfindingManager::getInstance()->initSystem();
+
+ gAgentAvatarp->sendHoverHeight();
+
+ // look for parcels we own
+ send_places_query(LLUUID::null,
+ LLUUID::null,
+ "",
+ DFQ_AGENT_OWNED,
+ LLParcel::C_ANY,
+ "");
+
+ LLUIUsage::instance().clear();
+
+ LLPerfStats::StatsRecorder::setAutotuneInit();
+
+ return true;
+ }
+
+ return true;
+}
+
+//
+// local function definition
+//
+
+void login_show()
+{
+ LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
+
+ // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region
+ if (gToolBarView)
+ {
+ gToolBarView->setVisible(false);
+ }
+
+ LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL );
+}
+
+// Callback for when login screen is closed. Option 0 = connect, option 1 = quit.
+void login_callback(S32 option, void *userdata)
+{
+ const S32 CONNECT_OPTION = 0;
+ const S32 QUIT_OPTION = 1;
+
+ if (CONNECT_OPTION == option)
+ {
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ return;
+ }
+ else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
+ {
+ if (!gSavedSettings.getBOOL("RememberPassword"))
+ {
+ // turn off the setting and write out to disk
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , true );
+ LLUIColorTable::instance().saveUserSettings();
+ }
+
+ // Next iteration through main loop should shut down the app cleanly.
+ LLAppViewer::instance()->userQuit();
+
+ if (LLAppViewer::instance()->quitRequested())
+ {
+ LLPanelLogin::closePanel();
+ }
+ return;
+ }
+ else
+ {
+ LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL;
+ }
+}
+
+void release_notes_coro(const std::string url)
+{
+ if (url.empty())
+ {
+ return;
+ }
+
+ LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
+ LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t
+ httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("releaseNotesCoro", httpPolicy));
+ LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
+ LLCore::HttpOptions::ptr_t httpOpts = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions);
+
+ httpOpts->setHeadersOnly(true); // only making sure it isn't 404 or something like that
+
+ LLSD result = httpAdapter->getAndSuspend(httpRequest, url, httpOpts);
+
+ LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
+ LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
+
+ if (!status)
+ {
+ return;
+ }
+
+ LLWeb::loadURLInternal(url);
+}
+
+/**
+* Check if user is running a new version of the viewer.
+* Display the Release Notes if it's not overriden by the "UpdaterShowReleaseNotes" setting.
+*/
+void show_release_notes_if_required()
+{
+ static bool release_notes_shown = false;
+ // We happen to know that instantiating LLVersionInfo implicitly
+ // instantiates the LLEventMailDrop named "relnotes", which we (might) use
+ // below. If viewer release notes stop working, might be because that
+ // LLEventMailDrop got moved out of LLVersionInfo and hasn't yet been
+ // instantiated.
+ if (!release_notes_shown && (LLVersionInfo::instance().getChannelAndVersion() != gLastRunVersion)
+ && LLVersionInfo::instance().getViewerMaturity() != LLVersionInfo::TEST_VIEWER // don't show Release Notes for the test builds
+ && gSavedSettings.getBOOL("UpdaterShowReleaseNotes")
+ && !gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+
+#if LL_RELEASE_FOR_DOWNLOAD
+ if (!gSavedSettings.getBOOL("CmdLineSkipUpdater")
+ && !LLAppViewer::instance()->isUpdaterMissing())
+ {
+ // Instantiate a "relnotes" listener which assumes any arriving event
+ // is the release notes URL string. Since "relnotes" is an
+ // LLEventMailDrop, this listener will be invoked whether or not the
+ // URL has already been posted. If so, it will fire immediately;
+ // otherwise it will fire whenever the URL is (later) posted. Either
+ // way, it will display the release notes as soon as the URL becomes
+ // available.
+ LLEventPumps::instance().obtain("relnotes").listen(
+ "showrelnotes",
+ [](const LLSD& url) {
+ LLCoros::instance().launch("releaseNotesCoro",
+ boost::bind(&release_notes_coro, url.asString()));
+ return false;
+ });
+ }
+ else
+#endif // LL_RELEASE_FOR_DOWNLOAD
+ {
+ LLSD info(LLAppViewer::instance()->getViewerInfo());
+ std::string url = info["VIEWER_RELEASE_NOTES_URL"].asString();
+ LLCoros::instance().launch("releaseNotesCoro",
+ boost::bind(&release_notes_coro, url));
+ }
+ release_notes_shown = true;
+ }
+}
+
+void show_first_run_dialog()
+{
+ LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
+}
+
+bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
+ LLWeb::loadURLExternal(LLTrans::getString("create_account_url") );
+ }
+
+ LLPanelLogin::giveFocus();
+ return false;
+}
+
+
+
+void set_startup_status(const F32 frac, const std::string& string, const std::string& msg)
+{
+ gViewerWindow->setProgressPercent(frac*100);
+ gViewerWindow->setProgressString(string);
+
+ gViewerWindow->setProgressMessage(msg);
+}
+
+bool login_alert_status(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ // Buttons
+ switch( option )
+ {
+ case 0: // OK
+ break;
+ // case 1: // Help
+ // LLWeb::loadURL(LLNotifications::instance().getGlobalString("SUPPORT_URL") );
+ // break;
+ case 2: // Teleport
+ // Restart the login process, starting at our home locaton
+ LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ break;
+ default:
+ LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL;
+ }
+
+ LLPanelLogin::giveFocus();
+ return false;
+}
+
+
+void use_circuit_callback(void**, S32 result)
+{
+ // bail if we're quitting.
+ if(LLApp::isExiting()) return;
+ if( !gUseCircuitCallbackCalled )
+ {
+ gUseCircuitCallbackCalled = true;
+ if (result)
+ {
+ // Make sure user knows something bad happened. JC
+ LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
+ if (gRememberPassword)
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
+ }
+ else
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
+ }
+ reset_login();
+ }
+ else
+ {
+ gGotUseCircuitCodeAck = true;
+ }
+ }
+}
+
+void register_viewer_callbacks(LLMessageSystem* msg)
+{
+ msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
+ msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
+ msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
+ msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
+ msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
+ msg->setHandlerFunc("SimStats", process_sim_stats);
+ msg->setHandlerFuncFast(_PREHASH_HealthMessage, process_health_message );
+ msg->setHandlerFuncFast(_PREHASH_EconomyData, process_economy_data);
+ msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);
+
+ msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator, process_chat_from_simulator);
+ msg->setHandlerFuncFast(_PREHASH_KillObject, process_kill_object, NULL);
+ msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage, process_time_synch, NULL);
+ msg->setHandlerFuncFast(_PREHASH_EnableSimulator, process_enable_simulator);
+ msg->setHandlerFuncFast(_PREHASH_DisableSimulator, process_disable_simulator);
+ msg->setHandlerFuncFast(_PREHASH_KickUser, process_kick_user, NULL);
+
+ msg->setHandlerFunc("CrossedRegion", process_crossed_region);
+ msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);
+
+ msg->setHandlerFuncFast(_PREHASH_AlertMessage, process_alert_message);
+ msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
+ msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert, process_mean_collision_alert_message, NULL);
+ msg->setHandlerFunc("ViewerFrozenMessage", process_frozen_message);
+
+ msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value);
+ msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
+ msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
+ msg->setHandlerFuncFast(_PREHASH_ObjectAnimation, process_object_animation);
+ msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
+ msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
+ msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
+ msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
+ msg->setHandlerFunc("ClearFollowCamProperties", process_clear_follow_cam_properties);
+
+ msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage, process_improved_im);
+ msg->setHandlerFuncFast(_PREHASH_ScriptQuestion, process_script_question);
+ msg->setHandlerFuncFast(_PREHASH_ObjectProperties, LLSelectMgr::processObjectProperties, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, LLSelectMgr::processObjectPropertiesFamily, NULL);
+ msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);
+
+ msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply, process_money_balance_reply, NULL);
+ msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate, LLWorld::processCoarseUpdate, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, LLViewerObject::processTaskInv, NULL);
+ msg->setHandlerFuncFast(_PREHASH_DerezContainer, process_derez_container, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
+ &LLLiveLSLEditor::processScriptRunningReply);
+
+ msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);
+
+ msg->setHandlerFunc("LogoutReply", process_logout_reply);
+
+ //msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
+ // &LLAgent::processAddModifyAbility);
+ //msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
+ // &LLAgent::processRemoveModifyAbility);
+ msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
+ &LLAgent::processAgentDataUpdate);
+ msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
+ &LLAgent::processAgentGroupDataUpdate);
+ msg->setHandlerFunc("AgentDropGroup",
+ &LLAgent::processAgentDropGroup);
+ // land ownership messages
+ msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
+ LLViewerParcelMgr::processParcelOverlay);
+ msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
+ LLViewerParcelMgr::processParcelProperties);
+ msg->setHandlerFunc("ParcelAccessListReply",
+ LLViewerParcelMgr::processParcelAccessListReply);
+ msg->setHandlerFunc("ParcelDwellReply",
+ LLViewerParcelMgr::processParcelDwellReply);
+
+ msg->setHandlerFunc("AvatarPropertiesReply",
+ &LLAvatarPropertiesProcessor::processAvatarLegacyPropertiesReply);
+ msg->setHandlerFunc("AvatarInterestsReply",
+ &LLAvatarPropertiesProcessor::processAvatarInterestsReply);
+ msg->setHandlerFunc("AvatarGroupsReply",
+ &LLAvatarPropertiesProcessor::processAvatarGroupsReply);
+ msg->setHandlerFunc("AvatarNotesReply",
+ &LLAvatarPropertiesProcessor::processAvatarNotesReply);
+ msg->setHandlerFunc("AvatarPicksReply",
+ &LLAvatarPropertiesProcessor::processAvatarPicksReply);
+ msg->setHandlerFunc("AvatarClassifiedReply",
+ &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
+
+ msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
+ LLGroupMgr::processCreateGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
+ LLGroupMgr::processJoinGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
+ LLGroupMgr::processEjectGroupMemberReply);
+ msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
+ LLGroupMgr::processLeaveGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
+ LLGroupMgr::processGroupPropertiesReply);
+
+ // ratings deprecated
+ // msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
+ // LLFloaterRate::processReputationIndividualReply);
+
+ msg->setHandlerFunc("ScriptControlChange",
+ LLAgent::processScriptControlChange );
+
+ msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);
+
+ msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);
+
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
+ LLPanelGroupLandMoney::processGroupAccountSummaryReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
+ LLPanelGroupLandMoney::processGroupAccountDetailsReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
+ LLPanelGroupLandMoney::processGroupAccountTransactionsReply);
+
+ msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
+ process_user_info_reply);
+
+ msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);
+
+ msg->setHandlerFunc("TeleportStart", process_teleport_start );
+ msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
+ msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
+ msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);
+
+ msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);
+
+ msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
+ LLGroupMgr::processGroupMembersReply);
+ msg->setHandlerFunc("GroupRoleDataReply",
+ LLGroupMgr::processGroupRoleDataReply);
+ msg->setHandlerFunc("GroupRoleMembersReply",
+ LLGroupMgr::processGroupRoleMembersReply);
+ msg->setHandlerFunc("GroupTitlesReply",
+ LLGroupMgr::processGroupTitlesReply);
+ // Special handler as this message is sometimes used for group land.
+ msg->setHandlerFunc("PlacesReply", process_places_reply);
+ msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);
+
+ msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
+
+ msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
+ msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
+ msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply);
+
+ msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
+ msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
+ msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
+ msg->setHandlerFunc("ScriptDialog", process_script_dialog);
+ msg->setHandlerFunc("LoadURL", process_load_url);
+ msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
+ msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);
+
+ // calling cards
+ msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
+ msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
+ msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);
+
+ msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);
+
+ msg->setHandlerFunc("InitiateDownload", process_initiate_download);
+ msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
+ msg->setHandlerFunc("GenericMessage", process_generic_message);
+ msg->setHandlerFunc("GenericStreamingMessage", process_generic_streaming_message);
+ msg->setHandlerFunc("LargeGenericMessage", process_large_generic_message);
+
+ msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
+}
+
+void asset_callback_nothing(const LLUUID&, LLAssetType::EType, void*, S32)
+{
+ // nothing
+}
+
+const S32 OPT_CLOSED_WINDOW = -1;
+const S32 OPT_MALE = 0;
+const S32 OPT_FEMALE = 1;
+const S32 OPT_TRUST_CERT = 0;
+const S32 OPT_CANCEL_TRUST = 1;
+
+bool callback_choose_gender(const LLSD& notification, const LLSD& response)
+{
+
+ // These defaults are returned from the server on login. They are set in login.xml.
+ // If no default is returned from the server, they are retrieved from settings.xml.
+
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ switch(option)
+ {
+ case OPT_MALE:
+ LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" );
+ break;
+
+ case OPT_FEMALE:
+ case OPT_CLOSED_WINDOW:
+ default:
+ LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" );
+ break;
+ }
+ return false;
+}
+
+std::string get_screen_filename(const std::string& pattern)
+{
+ if (LLGridManager::getInstance()->isInProductionGrid())
+ {
+ return llformat(pattern.c_str(), "");
+ }
+ else
+ {
+ const std::string& grid_id_str = LLGridManager::getInstance()->getGridId();
+ const std::string& grid_id_lower = utf8str_tolower(grid_id_str);
+ std::string grid = "." + grid_id_lower;
+ return llformat(pattern.c_str(), grid.c_str());
+ }
+}
+
+//static
+std::string LLStartUp::getScreenLastFilename()
+{
+ return get_screen_filename(SCREEN_LAST_FILENAME);
+}
+
+//static
+std::string LLStartUp::getScreenHomeFilename()
+{
+ return get_screen_filename(SCREEN_HOME_FILENAME);
+}
+
+//static
+void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
+ const std::string& gender_name )
+{
+ LL_DEBUGS() << "starting" << LL_ENDL;
+
+ // Not going through the processAgentInitialWearables path, so need to set this here.
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
+ // Initiate creation of COF, since we're also bypassing that.
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT);
+ LLAppearanceMgr::getInstance()->initCOFID();
+
+ ESex gender;
+ if (gender_name == "male")
+ {
+ LL_DEBUGS() << "male" << LL_ENDL;
+ gender = SEX_MALE;
+ }
+ else
+ {
+ LL_DEBUGS() << "female" << LL_ENDL;
+ gender = SEX_FEMALE;
+ }
+
+ if (!isAgentAvatarValid())
+ {
+ LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL;
+ return;
+ }
+
+ gAgentAvatarp->setSex(gender);
+
+ // try to find the requested outfit or folder
+
+ // -- check for existing outfit in My Outfits
+ bool do_copy = false;
+ LLUUID cat_id = findDescendentCategoryIDByName(
+ gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS),
+ outfit_folder_name);
+
+ // -- check for existing folder in Library
+ if (cat_id.isNull())
+ {
+ cat_id = findDescendentCategoryIDByName(
+ gInventory.getLibraryRootFolderID(),
+ outfit_folder_name);
+ if (!cat_id.isNull())
+ {
+ do_copy = true;
+ }
+ }
+
+ if (cat_id.isNull())
+ {
+ // -- final fallback: create standard wearables
+ LL_DEBUGS() << "standard wearables" << LL_ENDL;
+ gAgentWearables.createStandardWearables();
+ }
+ else
+ {
+ bool do_append = false;
+ LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
+ // Need to fetch cof contents before we can wear.
+ if (do_copy)
+ {
+ callAfterCOFFetch(boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
+ }
+ else
+ {
+ callAfterCategoryLinksFetch(cat_id, boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
+ }
+ LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL;
+ }
+
+ gAgent.setOutfitChosen(true);
+ gAgentWearables.sendDummyAgentWearablesUpdate();
+}
+
+std::string& LLStartUp::getInitialOutfitName()
+{
+ return sInitialOutfit;
+}
+
+std::string LLStartUp::getUserId()
+{
+ if (gUserCredential.isNull())
+ {
+ return "";
+ }
+ return gUserCredential->userID();
+}
+
+
+// frees the bitmap
+void release_start_screen()
+{
+ LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
+ gStartTexture = NULL;
+}
+
+
+// static
+std::string LLStartUp::startupStateToString(EStartupState state)
+{
+#define RTNENUM(E) case E: return #E
+ switch(state){
+ RTNENUM( STATE_FIRST );
+ RTNENUM( STATE_BROWSER_INIT );
+ RTNENUM( STATE_LOGIN_SHOW );
+ RTNENUM( STATE_LOGIN_WAIT );
+ RTNENUM( STATE_LOGIN_CLEANUP );
+ RTNENUM( STATE_LOGIN_AUTH_INIT );
+ RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
+ RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
+ RTNENUM( STATE_WORLD_INIT );
+ RTNENUM( STATE_MULTIMEDIA_INIT );
+ RTNENUM( STATE_FONT_INIT );
+ RTNENUM( STATE_SEED_GRANTED_WAIT );
+ RTNENUM( STATE_SEED_CAP_GRANTED );
+ RTNENUM( STATE_WORLD_WAIT );
+ RTNENUM( STATE_AGENT_SEND );
+ RTNENUM( STATE_AGENT_WAIT );
+ RTNENUM( STATE_INVENTORY_SEND );
+ RTNENUM(STATE_INVENTORY_CALLBACKS );
+ RTNENUM( STATE_INVENTORY_SKEL );
+ RTNENUM( STATE_INVENTORY_SEND2 );
+ RTNENUM( STATE_MISC );
+ RTNENUM( STATE_PRECACHE );
+ RTNENUM( STATE_WEARABLES_WAIT );
+ RTNENUM( STATE_CLEANUP );
+ RTNENUM( STATE_STARTED );
+ default:
+ return llformat("(state #%d)", state);
+ }
+#undef RTNENUM
+}
+
+// static
+void LLStartUp::setStartupState( EStartupState state )
+{
+ LL_INFOS("AppInit") << "Startup state changing from " <<
+ getStartupStateString() << " to " <<
+ startupStateToString(state) << LL_ENDL;
+
+ getPhases().stopPhase(getStartupStateString());
+ gStartupState = state;
+ getPhases().startPhase(getStartupStateString());
+
+ postStartupState();
+}
+
+void LLStartUp::postStartupState()
+{
+ LLSD stateInfo;
+ stateInfo["str"] = getStartupStateString();
+ stateInfo["enum"] = gStartupState;
+ sStateWatcher->post(stateInfo);
+ gDebugInfo["StartupState"] = getStartupStateString();
+}
+
+
+void reset_login()
+{
+ gAgentWearables.cleanup();
+ gAgentCamera.cleanup();
+ gAgent.cleanup();
+ gSky.cleanup(); // mVOSkyp is an inworld object.
+ LLWorld::getInstance()->resetClass();
+ LLAppearanceMgr::getInstance()->cleanup();
+
+ if ( gViewerWindow )
+ { // Hide menus and normal buttons
+ gViewerWindow->setNormalControlsVisible( false );
+ gLoginMenuBarView->setVisible( true );
+ gLoginMenuBarView->setEnabled( true );
+ }
+
+ // Hide any other stuff
+ LLFloaterReg::hideVisibleInstances();
+
+ if (LLStartUp::getStartupState() > STATE_WORLD_INIT)
+ {
+ gViewerWindow->resetStatusBarContainer();
+ }
+ LLStartUp::setStartupState( STATE_BROWSER_INIT );
+
+ if (LLVoiceClient::instanceExists())
+ {
+ LLVoiceClient::getInstance()->terminate();
+ }
+
+ // Clear any verified certs and verify them again on next login
+ // to ensure cert matches server instead of just getting reused
+ LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore("");
+ store->clearSertCache();
+}
+
+//---------------------------------------------------------------------------
+
+// Initialize all plug-ins except the web browser (which was initialized
+// early, before the login screen). JC
+void LLStartUp::multimediaInit()
+{
+ LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingMultimedia");
+ set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
+}
+
+void LLStartUp::fontInit()
+{
+ LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingFonts");
+ set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
+
+ LLFontGL::loadDefaultFonts();
+}
+
+void LLStartUp::initNameCache()
+{
+ // Can be called multiple times
+ if ( gCacheName ) return;
+
+ gCacheName = new LLCacheName(gMessageSystem);
+ gCacheName->addObserver(&callback_cache_name);
+ gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
+ gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
+ gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
+ // Load stored cache if possible
+ LLAppViewer::instance()->loadNameCache();
+
+ // Start cache in not-running state until we figure out if we have
+ // capabilities for display name lookup
+ LLAvatarNameCache* cache_inst = LLAvatarNameCache::getInstance();
+ cache_inst->setUsePeopleAPI(gSavedSettings.getBOOL("UsePeopleAPI"));
+ cache_inst->setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
+ cache_inst->setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames"));
+}
+
+
+void LLStartUp::initExperiences()
+{
+ // Should trigger loading the cache.
+ LLExperienceCache::instance().setCapabilityQuery(
+ boost::bind(&LLAgent::getRegionCapability, &gAgent, _1));
+
+ LLExperienceLog::instance().initialize();
+}
+
+void LLStartUp::cleanupNameCache()
+{
+ delete gCacheName;
+ gCacheName = NULL;
+}
+
+bool LLStartUp::dispatchURL()
+{
+ // ok, if we've gotten this far and have a startup URL
+ if (!getStartSLURL().isValid())
+ {
+ return false;
+ }
+ if(getStartSLURL().getType() != LLSLURL::APP)
+ {
+
+ // If we started with a location, but we're already
+ // at that location, don't pop dialogs open.
+ LLVector3 pos = gAgent.getPositionAgent();
+ LLVector3 slurlpos = getStartSLURL().getPosition();
+ F32 dx = pos.mV[VX] - slurlpos.mV[VX];
+ F32 dy = pos.mV[VY] - slurlpos.mV[VY];
+ const F32 SLOP = 2.f; // meters
+
+ if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
+ || (dx*dx > SLOP*SLOP)
+ || (dy*dy > SLOP*SLOP) )
+ {
+ LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), LLCommandHandler::NAV_TYPE_CLICKED,
+ NULL, false);
+ }
+ return true;
+ }
+ return false;
+}
+
+void LLStartUp::setStartSLURL(const LLSLURL& slurl)
+{
+ LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL;
+
+ if ( slurl.isSpatial() )
+ {
+ std::string new_start = slurl.getSLURLString();
+ LL_DEBUGS("AppInit")<<new_start<<LL_ENDL;
+ sStartSLURL = slurl;
+ LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed
+
+ // remember that this is where we wanted to log in...if the login fails,
+ // the next attempt will default to the same place.
+ gSavedSettings.setString("NextLoginLocation", new_start);
+ // following a successful login, this is cleared
+ // and the default reverts to LoginLocation
+ }
+ else
+ {
+ LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL;
+ }
+}
+
+// static
+LLSLURL& LLStartUp::getStartSLURL()
+{
+ return sStartSLURL;
+}
+
+/**
+ * Read all proxy configuration settings and set up both the HTTP proxy and
+ * SOCKS proxy as needed.
+ *
+ * Any errors that are encountered will result in showing the user a notification.
+ * When an error is encountered,
+ *
+ * @return Returns true if setup was successful, false if an error was encountered.
+ */
+bool LLStartUp::startLLProxy()
+{
+ bool proxy_ok = true;
+ std::string httpProxyType = gSavedSettings.getString("HttpProxyType");
+
+ // Set up SOCKS proxy (if needed)
+ if (gSavedSettings.getBOOL("Socks5ProxyEnabled"))
+ {
+ // Determine and update LLProxy with the saved authentication system
+ std::string auth_type = gSavedSettings.getString("Socks5AuthType");
+
+ if (auth_type.compare("UserPass") == 0)
+ {
+ LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5");
+ std::string socks_user = socks_cred->getIdentifier()["username"].asString();
+ std::string socks_password = socks_cred->getAuthenticator()["creds"].asString();
+
+ bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password);
+
+ if (!ok)
+ {
+ LLNotificationsUtil::add("SOCKS_BAD_CREDS");
+ proxy_ok = false;
+ }
+ }
+ else if (auth_type.compare("None") == 0)
+ {
+ LLProxy::getInstance()->setAuthNone();
+ }
+ else
+ {
+ LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL;
+
+ // Unknown or missing setting.
+ gSavedSettings.setString("Socks5AuthType", "None");
+
+ // Clear the SOCKS credentials.
+ LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5");
+ gSecAPIHandler->deleteCredential(socks_cred);
+
+ LLProxy::getInstance()->setAuthNone();
+ }
+
+ if (proxy_ok)
+ {
+ // Start the proxy and check for errors
+ // If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns.
+ LLHost socks_host;
+ socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
+ socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
+ int status = LLProxy::getInstance()->startSOCKSProxy(socks_host);
+
+ if (status != SOCKS_OK)
+ {
+ LLSD subs;
+ subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost");
+ subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort");
+
+ std::string error_string;
+
+ switch(status)
+ {
+ case SOCKS_CONNECT_ERROR: // TCP Fail
+ error_string = "SOCKS_CONNECT_ERROR";
+ break;
+
+ case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection
+ error_string = "SOCKS_NOT_PERMITTED";
+ break;
+
+ case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
+ error_string = "SOCKS_NOT_ACCEPTABLE";
+ break;
+
+ case SOCKS_AUTH_FAIL: // Authentication failed
+ error_string = "SOCKS_AUTH_FAIL";
+ break;
+
+ case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
+ error_string = "SOCKS_UDP_FWD_NOT_GRANTED";
+ break;
+
+ case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
+ error_string = "SOCKS_HOST_CONNECT_FAILED";
+ break;
+
+ case SOCKS_INVALID_HOST: // Improperly formatted host address or port.
+ error_string = "SOCKS_INVALID_HOST";
+ break;
+
+ default:
+ error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened,
+ LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL;
+ break;
+ }
+
+ LLNotificationsUtil::add(error_string, subs);
+ proxy_ok = false;
+ }
+ }
+ }
+ else
+ {
+ LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up
+ }
+
+ if (proxy_ok)
+ {
+ // Determine the HTTP proxy type (if any)
+ if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
+ {
+ LLHost http_host;
+ http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
+ http_host.setPort(gSavedSettings.getS32("BrowserProxyPort"));
+ if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP))
+ {
+ LLSD subs;
+ subs["HOST"] = http_host.getIPString();
+ subs["PORT"] = (S32)http_host.getPort();
+ LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs);
+ proxy_ok = false;
+ }
+ }
+ else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
+ {
+ LLHost socks_host;
+ socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
+ socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
+ if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS))
+ {
+ LLSD subs;
+ subs["HOST"] = socks_host.getIPString();
+ subs["PORT"] = (S32)socks_host.getPort();
+ LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs);
+ proxy_ok = false;
+ }
+ }
+ else if (httpProxyType.compare("None") == 0)
+ {
+ LLProxy::getInstance()->disableHTTPProxy();
+ }
+ else
+ {
+ LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration: " << httpProxyType << LL_ENDL;
+
+ // Set the missing or wrong configuration back to something valid.
+ gSavedSettings.setString("HttpProxyType", "None");
+ LLProxy::getInstance()->disableHTTPProxy();
+
+ // Leave proxy_ok alone, since this isn't necessarily fatal.
+ }
+ }
+
+ return proxy_ok;
+}
+
+bool login_alert_done(const LLSD& notification, const LLSD& response)
+{
+ LLPanelLogin::giveFocus();
+ return false;
+}
+
+// parse the certificate information into args for the
+// certificate notifications
+LLSD transform_cert_args(LLPointer<LLCertificate> cert)
+{
+ LLSD args = LLSD::emptyMap();
+ std::string value;
+ LLSD cert_info;
+ cert->getLLSD(cert_info);
+ // convert all of the elements in the cert into
+ // args for the xml dialog, so we have flexability to
+ // display various parts of the cert by only modifying
+ // the cert alert dialog xml.
+ for(LLSD::map_iterator iter = cert_info.beginMap();
+ iter != cert_info.endMap();
+ iter++)
+ {
+ // key usage and extended key usage
+ // are actually arrays, and we want to format them as comma separated
+ // strings, so special case those.
+ LLSDSerialize::toXML(cert_info[iter->first], std::cout);
+ if((iter->first == std::string(CERT_KEY_USAGE)) ||
+ (iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
+ {
+ value = "";
+ LLSD usage = cert_info[iter->first];
+ for (LLSD::array_iterator usage_iter = usage.beginArray();
+ usage_iter != usage.endArray();
+ usage_iter++)
+ {
+
+ if(usage_iter != usage.beginArray())
+ {
+ value += ", ";
+ }
+
+ value += (*usage_iter).asString();
+ }
+
+ }
+ else
+ {
+ value = iter->second.asString();
+ }
+
+ std::string name = iter->first;
+ std::transform(name.begin(), name.end(), name.begin(),
+ (int(*)(int))toupper);
+ args[name.c_str()] = value;
+ }
+ return args;
+}
+
+
+// when we handle a cert error, give focus back to the login panel
+void general_cert_done(const LLSD& notification, const LLSD& response)
+{
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ LLPanelLogin::giveFocus();
+}
+
+// check to see if the user wants to trust the cert.
+// if they do, add it to the cert store and
+void trust_cert_done(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ switch(option)
+ {
+ case OPT_TRUST_CERT:
+ {
+ LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]);
+ LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore"));
+ store->add(cert);
+ store->save();
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ break;
+ }
+ case OPT_CANCEL_TRUST:
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", false);
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ default:
+ LLPanelLogin::giveFocus();
+ break;
+ }
+
+}
+
+void apply_udp_blacklist(const std::string& csv)
+{
+
+ std::string::size_type start = 0;
+ std::string::size_type comma = 0;
+ do
+ {
+ comma = csv.find(",", start);
+ if (comma == std::string::npos)
+ {
+ comma = csv.length();
+ }
+ std::string item(csv, start, comma-start);
+
+ LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL;
+ gMessageSystem->banUdpMessage(item);
+
+ start = comma + 1;
+
+ }
+ while(comma < csv.length());
+
+}
+
+void on_benefits_failed_callback(const LLSD& notification, const LLSD& response)
+{
+ LL_WARNS("Benefits") << "Failed to load benefits information" << LL_ENDL;
+}
+
+bool init_benefits(LLSD& response)
+{
+ bool succ = true;
+
+ std::string package_name = response["account_type"].asString();
+ const LLSD& benefits_sd = response["account_level_benefits"];
+ if (!LLAgentBenefitsMgr::init(package_name, benefits_sd) ||
+ !LLAgentBenefitsMgr::initCurrent(package_name, benefits_sd))
+ {
+ succ = false;
+ }
+ else
+ {
+ LL_DEBUGS("Benefits") << "Initialized current benefits, level " << package_name << " from " << benefits_sd << LL_ENDL;
+ }
+ const LLSD& packages_sd = response["premium_packages"];
+ for(LLSD::map_const_iterator package_iter = packages_sd.beginMap();
+ package_iter != packages_sd.endMap();
+ ++package_iter)
+ {
+ std::string package_name = package_iter->first;
+ const LLSD& benefits_sd = package_iter->second["benefits"];
+ if (LLAgentBenefitsMgr::init(package_name, benefits_sd))
+ {
+ LL_DEBUGS("Benefits") << "Initialized benefits for package " << package_name << " from " << benefits_sd << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Benefits") << "Failed init for package " << package_name << " from " << benefits_sd << LL_ENDL;
+ succ = false;
+ }
+ }
+
+ if (!LLAgentBenefitsMgr::has("Base"))
+ {
+ LL_WARNS("Benefits") << "Benefits info did not include required package Base" << LL_ENDL;
+ succ = false;
+ }
+ if (!LLAgentBenefitsMgr::has("Premium"))
+ {
+ LL_WARNS("Benefits") << "Benefits info did not include required package Premium" << LL_ENDL;
+ succ = false;
+ }
+
+ return succ;
+}
+
+bool process_login_success_response()
+{
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+
+ mBenefitsSuccessfullyInit = init_benefits(response);
+
+ std::string text(response["udp_blacklist"]);
+ if(!text.empty())
+ {
+ apply_udp_blacklist(text);
+ }
+
+ // unpack login data needed by the application
+ text = response["agent_id"].asString();
+ if(!text.empty()) gAgentID.set(text);
+ gDebugInfo["AgentID"] = text;
+
+ LLPerfStats::StatsRecorder::setEnabled(gSavedSettings.getBOOL("PerfStatsCaptureEnabled"));
+ LLPerfStats::StatsRecorder::setFocusAv(gAgentID);
+
+ // Agent id needed for parcel info request in LLUrlEntryParcel
+ // to resolve parcel name.
+ LLUrlEntryParcel::setAgentID(gAgentID);
+
+ text = response["session_id"].asString();
+ if(!text.empty()) gAgentSessionID.set(text);
+ gDebugInfo["SessionID"] = text;
+
+ // Session id needed for parcel info request in LLUrlEntryParcel
+ // to resolve parcel name.
+ LLUrlEntryParcel::setSessionID(gAgentSessionID);
+
+ text = response["secure_session_id"].asString();
+ if(!text.empty()) gAgent.mSecureSessionID.set(text);
+
+ // if the response contains a display name, use that,
+ // otherwise if the response contains a first and/or last name,
+ // use those. Otherwise use the credential identifier
+
+ gDisplayName = "";
+ if (response.has("display_name"))
+ {
+ gDisplayName.assign(response["display_name"].asString());
+ if(!gDisplayName.empty())
+ {
+ // Remove quotes from string. Login.cgi sends these to force
+ // names that look like numbers into strings.
+ LLStringUtil::replaceChar(gDisplayName, '"', ' ');
+ LLStringUtil::trim(gDisplayName);
+ }
+ }
+ std::string first_name;
+ if(response.has("first_name"))
+ {
+ first_name = response["first_name"].asString();
+ LLStringUtil::replaceChar(first_name, '"', ' ');
+ LLStringUtil::trim(first_name);
+ gAgentUsername = first_name;
+ }
+
+ if(response.has("last_name") && !gAgentUsername.empty())
+ {
+ std::string last_name = response["last_name"].asString();
+ if (last_name != "Resident")
+ {
+ LLStringUtil::replaceChar(last_name, '"', ' ');
+ LLStringUtil::trim(last_name);
+ gAgentUsername = gAgentUsername + " " + last_name;
+ }
+ }
+
+ if(gDisplayName.empty())
+ {
+ if(response.has("first_name"))
+ {
+ gDisplayName.assign(response["first_name"].asString());
+ LLStringUtil::replaceChar(gDisplayName, '"', ' ');
+ LLStringUtil::trim(gDisplayName);
+ }
+ if(response.has("last_name"))
+ {
+ text.assign(response["last_name"].asString());
+ LLStringUtil::replaceChar(text, '"', ' ');
+ LLStringUtil::trim(text);
+ if(!gDisplayName.empty())
+ {
+ gDisplayName += " ";
+ }
+ gDisplayName += text;
+ }
+ }
+
+ if(gDisplayName.empty())
+ {
+ gDisplayName.assign(gUserCredential->asString());
+ }
+
+ // this is their actual ability to access content
+ text = response["agent_access_max"].asString();
+ if (!text.empty())
+ {
+ // agent_access can be 'A', 'M', and 'PG'.
+ gAgent.setMaturity(text[0]);
+ }
+
+ // this is the value of their preference setting for that content
+ // which will always be <= agent_access_max
+ text = response["agent_region_access"].asString();
+ if (!text.empty())
+ {
+ U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
+
+ gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
+ }
+
+ text = response["start_location"].asString();
+ if(!text.empty())
+ {
+ gAgentStartLocation.assign(text);
+ }
+
+ text = response["circuit_code"].asString();
+ if(!text.empty())
+ {
+ gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
+ }
+ std::string sim_ip_str = response["sim_ip"];
+ std::string sim_port_str = response["sim_port"];
+ if(!sim_ip_str.empty() && !sim_port_str.empty())
+ {
+ U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
+ gFirstSim.set(sim_ip_str, sim_port);
+ if (gFirstSim.isOk())
+ {
+ gMessageSystem->enableCircuit(gFirstSim, true);
+ }
+ }
+ std::string region_x_str = response["region_x"];
+ std::string region_y_str = response["region_y"];
+ if(!region_x_str.empty() && !region_y_str.empty())
+ {
+ U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
+ U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
+ gFirstSimHandle = to_region_handle(region_x, region_y);
+ }
+
+ const std::string look_at_str = response["look_at"];
+ if (!look_at_str.empty())
+ {
+ size_t len = look_at_str.size();
+ LLMemoryStream mstr((U8*)look_at_str.c_str(), len);
+ LLSD sd = LLSDSerialize::fromNotation(mstr, len);
+ gAgentStartLookAt = ll_vector3_from_sd(sd);
+ }
+
+ text = response["seed_capability"].asString();
+ if (!text.empty()) gFirstSimSeedCap = text;
+
+ text = response["seconds_since_epoch"].asString();
+ if(!text.empty())
+ {
+ U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
+ if(server_utc_time)
+ {
+ time_t now = time(NULL);
+ gUTCOffset = (server_utc_time - now);
+
+ // Print server timestamp
+ LLSD substitution;
+ substitution["datetime"] = (S32)server_utc_time;
+ std::string timeStr = "[month, datetime, slt] [day, datetime, slt] [year, datetime, slt] [hour, datetime, slt]:[min, datetime, slt]:[second, datetime, slt]";
+ LLStringUtil::format(timeStr, substitution);
+ LL_INFOS("AppInit") << "Server SLT timestamp: " << timeStr << ". Server-viewer time offset before correction: " << gUTCOffset << "s" << LL_ENDL;
+ }
+ }
+
+ // this is the base used to construct help URLs
+ text = response["help_url_format"].asString();
+ if (!text.empty())
+ {
+ // replace the default help URL format
+ gSavedSettings.setString("HelpURLFormat",text);
+ }
+
+ std::string home_location = response["home"];
+ if(!home_location.empty())
+ {
+ size_t len = home_location.size();
+ LLMemoryStream mstr((U8*)home_location.c_str(), len);
+ LLSD sd = LLSDSerialize::fromNotation(mstr, len);
+ S32 region_x = sd["region_handle"][0].asInteger();
+ S32 region_y = sd["region_handle"][1].asInteger();
+ U64 region_handle = to_region_handle(region_x, region_y);
+ LLVector3 position = ll_vector3_from_sd(sd["position"]);
+ gAgent.setHomePosRegion(region_handle, position);
+ }
+
+ gAgent.mMOTD.assign(response["message"]);
+
+ // Options...
+ // Each 'option' is an array of submaps.
+ // It appears that we only ever use the first element of the array.
+ LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
+ if(inv_root_folder_id.notNull())
+ {
+ gInventory.setRootFolderID(inv_root_folder_id);
+ //gInventory.mock(gAgent.getInventoryRootID());
+ }
+
+ LLSD login_flags = response["login-flags"][0];
+ if(login_flags.size())
+ {
+ std::string flag = login_flags["ever_logged_in"];
+ if(!flag.empty())
+ {
+ gAgent.setFirstLogin(flag == "N");
+ }
+
+ /* Flag is currently ignored by the viewer.
+ flag = login_flags["stipend_since_login"];
+ if(flag == "Y")
+ {
+ stipend_since_login = true;
+ }
+ */
+
+ flag = login_flags["gendered"].asString();
+ if(flag == "Y")
+ {
+ // We don't care about this flag anymore; now base whether
+ // outfit is chosen on COF contents, initial outfit
+ // requested and available, etc.
+
+ //gAgent.setGenderChosen(true);
+ }
+
+ bool pacific_daylight_time = false;
+ flag = login_flags["daylight_savings"].asString();
+ if(flag == "Y")
+ {
+ pacific_daylight_time = (flag == "Y");
+ }
+
+ //setup map of datetime strings to codes and slt & local time offset from utc
+ LLStringOps::setupDatetimeInfo(pacific_daylight_time);
+ }
+
+ // set up the voice configuration. Ultimately, we should pass this up as part of each voice
+ // channel if we need to move to multiple voice servers per grid.
+ LLSD voice_config_info = response["voice-config"];
+ if(voice_config_info.has("VoiceServerType"))
+ {
+ gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString());
+ }
+
+ // Request the map server url
+ std::string map_server_url = response["map-server-url"];
+ if(!map_server_url.empty())
+ {
+ // We got an answer from the grid -> use that for map for the current session
+ gSavedSettings.setString("CurrentMapServerURL", map_server_url);
+ LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL;
+ }
+ else
+ {
+ // No answer from the grid -> use the default setting for current session
+ map_server_url = gSavedSettings.getString("MapServerURL");
+ gSavedSettings.setString("CurrentMapServerURL", map_server_url);
+ LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL;
+ }
+
+ // Default male and female avatars allowing the user to choose their avatar on first login.
+ // These may be passed up by SLE to allow choice of enterprise avatars instead of the standard
+ // "new ruth." Not to be confused with 'initial-outfit' below
+ LLSD newuser_config = response["newuser-config"][0];
+ if(newuser_config.has("DefaultFemaleAvatar"))
+ {
+ gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString());
+ }
+ if(newuser_config.has("DefaultMaleAvatar"))
+ {
+ gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString());
+ }
+
+ // Initial outfit for the user.
+ LLSD initial_outfit = response["initial-outfit"][0];
+ if(initial_outfit.size())
+ {
+ std::string flag = initial_outfit["folder_name"];
+ if(!flag.empty())
+ {
+ // Initial outfit is a folder in your inventory,
+ // must be an exact folder-name match.
+ sInitialOutfit = flag;
+ }
+
+ flag = initial_outfit["gender"].asString();
+ if(!flag.empty())
+ {
+ sInitialOutfitGender = flag;
+ }
+ }
+
+ std::string fake_initial_outfit_name = gSavedSettings.getString("FakeInitialOutfitName");
+ if (!fake_initial_outfit_name.empty())
+ {
+ gAgent.setFirstLogin(true);
+ sInitialOutfit = fake_initial_outfit_name;
+ if (sInitialOutfitGender.empty())
+ {
+ sInitialOutfitGender = "female"; // just guess, will get overridden when outfit is worn anyway.
+ }
+
+ LL_WARNS() << "Faking first-time login with initial outfit " << sInitialOutfit << LL_ENDL;
+ }
+
+ // set the location of the Agent Appearance service, from which we can request
+ // avatar baked textures if they are supported by the current region
+ std::string agent_appearance_url = response["agent_appearance_service"];
+ if (!agent_appearance_url.empty())
+ {
+ LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url);
+ }
+
+ // Set the location of the snapshot sharing config endpoint
+ std::string snapshot_config_url = response["snapshot_config_url"];
+ if(!snapshot_config_url.empty())
+ {
+ gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url);
+ }
+
+ // Start the process of fetching the OpenID session cookie for this user login
+ std::string openid_url = response["openid_url"];
+ if(!openid_url.empty())
+ {
+ std::string openid_token = response["openid_token"];
+ LLViewerMedia::getInstance()->openIDSetup(openid_url, openid_token);
+ }
+
+
+ // Only save mfa_hash for future logins if the user wants their info remembered.
+ if(response.has("mfa_hash")
+ && gSavedSettings.getBOOL("RememberUser")
+ && LLLoginInstance::getInstance()->saveMFA())
+ {
+ std::string grid(LLGridManager::getInstance()->getGridId());
+ std::string user_id(gUserCredential->userID());
+ gSecAPIHandler->addToProtectedMap("mfa_hash", grid, user_id, response["mfa_hash"]);
+ // TODO(brad) - related to SL-17223 consider building a better interface that sync's automatically
+ gSecAPIHandler->syncProtectedMap();
+ }
+ else if (!LLLoginInstance::getInstance()->saveMFA())
+ {
+ std::string grid(LLGridManager::getInstance()->getGridId());
+ std::string user_id(gUserCredential->userID());
+ gSecAPIHandler->removeFromProtectedMap("mfa_hash", grid, user_id);
+ gSecAPIHandler->syncProtectedMap();
+ }
+
+ bool success = false;
+ // JC: gesture loading done below, when we have an asset system
+ // in place. Don't delete/clear gUserCredentials until then.
+ if(gAgentID.notNull()
+ && gAgentSessionID.notNull()
+ && gMessageSystem->mOurCircuitCode
+ && gFirstSim.isOk()
+ && gInventory.getRootFolderID().notNull())
+ {
+ success = true;
+ }
+ LLAppViewer* pApp = LLAppViewer::instance();
+ pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc.
+ return success;
+}
+
+void transition_back_to_login_panel(const std::string& emsg)
+{
+ // Bounce back to the login screen.
+ reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ gSavedSettings.setBOOL("AutoLogin", false);
+}
+
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