diff options
| author | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2025-11-25 22:34:59 +0200 |
|---|---|---|
| committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2025-11-25 22:34:59 +0200 |
| commit | a58abdac5fd642ee320345bd1eef0df253895dba (patch) | |
| tree | c71007ccb2746b7bef7949c2c978cbfe768392ce /indra/newview/llskinningutil.cpp | |
| parent | 624eaf59a02dbd2f002fb45af01bbc17f04f8331 (diff) | |
| parent | 9fe788e031e83aa6bfbb7bc9144079d2814018e8 (diff) | |
Merge branch develop into project/fonts-update
# Conflicts:
# indra/llrender/llfontfreetype.cpp
Diffstat (limited to 'indra/newview/llskinningutil.cpp')
| -rw-r--r-- | indra/newview/llskinningutil.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp index cee43f3cff..223fc2a8f5 100644 --- a/indra/newview/llskinningutil.cpp +++ b/indra/newview/llskinningutil.cpp @@ -116,8 +116,8 @@ void LLSkinningUtil::scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin // needed for handling of any legacy bad data. if (!avatar->getJoint(skin->mJointNames[j])) { - LL_DEBUGS("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint " << skin->mJointNames[j] << LL_ENDL; - LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint" << skin->mJointNames[j] << LL_ENDL; + LL_DEBUGS("Avatar") << avatar->getDebugName() << " mesh rigged to invalid joint " << skin->mJointNames[j] << LL_ENDL; + LL_WARNS_ONCE("Avatar") << avatar->getDebugName() << " mesh rigged to invalid joint" << skin->mJointNames[j] << LL_ENDL; skin->mJointNames[j] = "mPelvis"; skin->mJointNumsInitialized = false; // force update after names change. } @@ -135,6 +135,12 @@ void LLSkinningUtil::initSkinningMatrixPalette( initJointNums(const_cast<LLMeshSkinInfo*>(skin), avatar); + if (skin->mInvBindMatrix.size() < count ) + { + // faulty model? mInvBindMatrix.size() should have matched mJointNames.size() + return; + } + LLMatrix4a world[LL_CHARACTER_MAX_ANIMATED_JOINTS]; for (S32 j = 0; j < count; ++j) @@ -354,7 +360,8 @@ void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *a { rig_info_tab[joint_num].setIsRiggedTo(true); - const LLMatrix4a& mat = skin->mBindPoseMatrix[joint_index]; + size_t bind_poses_size = skin->mBindPoseMatrix.size(); + const LLMatrix4a& mat = bind_poses_size > joint_index ? skin->mBindPoseMatrix[joint_index] : LLMatrix4a::identity(); LLVector4a pos_joint_space; mat.affineTransform(pos, pos_joint_space); |
