diff options
| author | Graham Madarasz <graham@lindenlab.com> | 2013-05-11 20:38:23 -0700 |
|---|---|---|
| committer | Graham Madarasz <graham@lindenlab.com> | 2013-05-11 20:38:23 -0700 |
| commit | e1c1428569b03bbb20e7597ebec7d707151ce802 (patch) | |
| tree | 69ca6d0fd05300346ddc14664b6d44bd4206a8b4 /indra/newview/llpanelface.cpp | |
| parent | f356d7eb9fd730f5f6f5a29fb0706e20876ad3bd (diff) | |
| parent | ab4104d2d785199722f93d027e72af40d16f5703 (diff) | |
Merge viewer-dev-materials and bugfix in LLPanelFace::getState using material instead of mMaterial
Diffstat (limited to 'indra/newview/llpanelface.cpp')
| -rwxr-xr-x | indra/newview/llpanelface.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 837b8687e8..b3b4932b65 100755 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -1608,9 +1608,9 @@ void LLPanelFace::getState() // Shiny (specular) F32 offset_x, offset_y, repeat_x, repeat_y, rot; LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("shinytexture control"); - texture_ctrl->setImageAssetID(material->getSpecularID()); + texture_ctrl->setImageAssetID(mMaterial->getSpecularID()); LLComboBox* combobox_shininess = getChild<LLComboBox>("combobox shininess"); - if (!material->getSpecularID().isNull()) + if (!mMaterial->getSpecularID().isNull()) { mMaterial->getSpecularOffset(offset_x,offset_y); mMaterial->getSpecularRepeat(repeat_x,repeat_y); @@ -1635,7 +1635,7 @@ void LLPanelFace::getState() // Assert desired colorswatch color to match material AFTER updateShinyControls // to avoid getting overwritten with the default on some UI state changes. // - if (!material->getSpecularID().isNull()) + if (!mMaterial->getSpecularID().isNull()) { getChild<LLColorSwatchCtrl>("shinycolorswatch")->setOriginal(mMaterial->getSpecularLightColor()); getChild<LLColorSwatchCtrl>("shinycolorswatch")->set(mMaterial->getSpecularLightColor(),TRUE); @@ -1656,7 +1656,7 @@ void LLPanelFace::getState() repeat_y *= 2.0f; } - rot = material->getNormalRotation(); + rot = mMaterial->getNormalRotation(); getChild<LLUICtrl>("bumpyScaleU")->setValue(repeat_x); getChild<LLUICtrl>("bumpyScaleV")->setValue(repeat_y); getChild<LLUICtrl>("bumpyRot")->setValue(rot*RAD_TO_DEG); |
