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authorMonty Brandenberg <monty@lindenlab.com>2013-08-05 13:54:14 -0400
committerMonty Brandenberg <monty@lindenlab.com>2013-08-05 13:54:14 -0400
commit549e20cf7766dc7fba2f42883659a6bcac863d91 (patch)
tree5e334ebc16b0482a1643aefb35a74c426621d7ea /indra/newview/llmeshrepository.cpp
parentf3927c6ca2aad757fe88fdd59b87986ca8b207a8 (diff)
Change the setting for GetMesh2 meshes to Mesh2MaxConcurrentRequests.
While linking GetMesh2 to the old setting was simpler from a user point-of-view, they really shouldn't be linked and the old one will go away. This one may be renamed to AssetMaxConcurrentRequests or something similar if we get to the mesh/texture unification step.
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rwxr-xr-xindra/newview/llmeshrepository.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index e9b1a10e73..7146c7f4f5 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -2897,9 +2897,7 @@ void LLMeshRepository::notifyLoadedMeshes()
else
{
// GetMesh2 operation with keepalives, etc.
- // *TODO: Logic here is replicated from llappcorehttp.cpp, should really
- // unify this and keep it in one place only.
- LLMeshRepoThread::sMaxConcurrentRequests = gSavedSettings.getU32("MeshMaxConcurrentRequests") / 4;
+ LLMeshRepoThread::sMaxConcurrentRequests = gSavedSettings.getU32("Mesh2MaxConcurrentRequests");
LLMeshRepoThread::sRequestHighWater = llclamp(5 * S32(LLMeshRepoThread::sMaxConcurrentRequests),
REQUEST_HIGH_WATER_MIN,
REQUEST_HIGH_WATER_MAX);