diff options
| author | Dave Parks <davep@lindenlab.com> | 2022-09-23 11:19:56 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2022-09-23 11:19:56 -0500 |
| commit | 8f1d22686551f4d6783d03cd3685085ed7fcb96c (patch) | |
| tree | 09dd1c2a7c13a433e8756080638448624281a86c /indra/newview/llmaterialeditor.cpp | |
| parent | 01d667109159666150816ff728fa941d2fb54299 (diff) | |
SL-18134 Rename Albedo to Base Color to be more consistent with GLTF spec
Diffstat (limited to 'indra/newview/llmaterialeditor.cpp')
| -rw-r--r-- | indra/newview/llmaterialeditor.cpp | 152 |
1 files changed, 76 insertions, 76 deletions
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 4efbf19572..12d21cf284 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -60,7 +60,7 @@ #include <strstream> -const std::string MATERIAL_ALBEDO_DEFAULT_NAME = "Albedo"; +const std::string MATERIAL_BASE_COLOR_DEFAULT_NAME = "Base Color"; const std::string MATERIAL_NORMAL_DEFAULT_NAME = "Normal"; const std::string MATERIAL_METALLIC_DEFAULT_NAME = "Metallic Roughness"; const std::string MATERIAL_EMISSIVE_DEFAULT_NAME = "Emissive"; @@ -101,12 +101,12 @@ LLMaterialEditor::LLMaterialEditor(const LLSD& key) BOOL LLMaterialEditor::postBuild() { - mAlbedoTextureCtrl = getChild<LLTextureCtrl>("albedo_texture"); + mBaseColorTextureCtrl = getChild<LLTextureCtrl>("base_color_texture"); mMetallicTextureCtrl = getChild<LLTextureCtrl>("metallic_roughness_texture"); mEmissiveTextureCtrl = getChild<LLTextureCtrl>("emissive_texture"); mNormalTextureCtrl = getChild<LLTextureCtrl>("normal_texture"); - mAlbedoTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitAlbedoTexture, this, _1, _2)); + mBaseColorTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitBaseColorTexture, this, _1, _2)); mMetallicTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitMetallicTexture, this, _1, _2)); mEmissiveTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitEmissiveTexture, this, _1, _2)); mNormalTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitNormalTexture, this, _1, _2)); @@ -116,7 +116,7 @@ BOOL LLMaterialEditor::postBuild() childSetAction("cancel", boost::bind(&LLMaterialEditor::onClickCancel, this)); S32 upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(); - getChild<LLUICtrl>("albedo_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost)); + getChild<LLUICtrl>("base_color_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost)); getChild<LLUICtrl>("metallic_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost)); getChild<LLUICtrl>("emissive_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost)); getChild<LLUICtrl>("normal_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost)); @@ -130,8 +130,8 @@ BOOL LLMaterialEditor::postBuild() childSetCommitCallback("double sided", changes_callback, NULL); - // Albedo - childSetCommitCallback("albedo color", changes_callback, NULL); + // BaseColor + childSetCommitCallback("base color", changes_callback, NULL); childSetCommitCallback("transparency", changes_callback, NULL); childSetCommitCallback("alpha mode", changes_callback, NULL); childSetCommitCallback("alpha cutoff", changes_callback, NULL); @@ -177,18 +177,18 @@ void LLMaterialEditor::onClose(bool app_quitting) LLPreview::onClose(app_quitting); } -LLUUID LLMaterialEditor::getAlbedoId() +LLUUID LLMaterialEditor::getBaseColorId() { - return mAlbedoTextureCtrl->getValue().asUUID(); + return mBaseColorTextureCtrl->getValue().asUUID(); } -void LLMaterialEditor::setAlbedoId(const LLUUID& id) +void LLMaterialEditor::setBaseColorId(const LLUUID& id) { - mAlbedoTextureCtrl->setValue(id); - mAlbedoTextureCtrl->setDefaultImageAssetID(id); + mBaseColorTextureCtrl->setValue(id); + mBaseColorTextureCtrl->setDefaultImageAssetID(id); } -void LLMaterialEditor::setAlbedoUploadId(const LLUUID& id) +void LLMaterialEditor::setBaseColorUploadId(const LLUUID& id) { // Might be better to use local textures and // assign a fee in case of a local texture @@ -196,23 +196,23 @@ void LLMaterialEditor::setAlbedoUploadId(const LLUUID& id) { // todo: this does not account for posibility of texture // being from inventory, need to check that - childSetValue("albedo_upload_fee", getString("upload_fee_string")); + childSetValue("base_color_upload_fee", getString("upload_fee_string")); // Only set if we will need to upload this texture - mAlbedoTextureUploadId = id; + mBaseColorTextureUploadId = id; } setHasUnsavedChanges(true); } -LLColor4 LLMaterialEditor::getAlbedoColor() +LLColor4 LLMaterialEditor::getBaseColor() { - LLColor4 ret = linearColor4(LLColor4(childGetValue("albedo color"))); + LLColor4 ret = linearColor4(LLColor4(childGetValue("base color"))); ret.mV[3] = getTransparency(); return ret; } -void LLMaterialEditor::setAlbedoColor(const LLColor4& color) +void LLMaterialEditor::setBaseColor(const LLColor4& color) { - childSetValue("albedo color", srgbColor4(color).getValue()); + childSetValue("base color", srgbColor4(color).getValue()); setTransparency(color.mV[3]); } @@ -370,7 +370,7 @@ void LLMaterialEditor::setHasUnsavedChanges(bool value) } S32 upload_texture_count = 0; - if (mAlbedoTextureUploadId.notNull() && mAlbedoTextureUploadId == getAlbedoId()) + if (mBaseColorTextureUploadId.notNull() && mBaseColorTextureUploadId == getBaseColorId()) { upload_texture_count++; } @@ -401,23 +401,23 @@ void LLMaterialEditor::setCanSave(BOOL value) childSetEnabled("save", value); } -void LLMaterialEditor::onCommitAlbedoTexture(LLUICtrl * ctrl, const LLSD & data) +void LLMaterialEditor::onCommitBaseColorTexture(LLUICtrl * ctrl, const LLSD & data) { // might be better to use arrays, to have a single callback // and not to repeat the same thing for each tecture control - LLUUID new_val = mAlbedoTextureCtrl->getValue().asUUID(); - if (new_val == mAlbedoTextureUploadId && mAlbedoTextureUploadId.notNull()) + LLUUID new_val = mBaseColorTextureCtrl->getValue().asUUID(); + if (new_val == mBaseColorTextureUploadId && mBaseColorTextureUploadId.notNull()) { - childSetValue("albedo_upload_fee", getString("upload_fee_string")); + childSetValue("base_color_upload_fee", getString("upload_fee_string")); } else { // Texture picker has 'apply now' with 'cancel' support. - // Keep mAlbedoJ2C and mAlbedoFetched, it's our storage in + // Keep mBaseColorJ2C and mBaseColorFetched, it's our storage in // case user decides to cancel changes. - // Without mAlbedoFetched, viewer will eventually cleanup + // Without mBaseColorFetched, viewer will eventually cleanup // the texture that is not in use - childSetValue("albedo_upload_fee", getString("no_upload_fee_string")); + childSetValue("base_color_upload_fee", getString("no_upload_fee_string")); } setHasUnsavedChanges(true); applyToSelection(); @@ -547,19 +547,19 @@ void LLMaterialEditor::getGLTFModel(tinygltf::Model& model) model.materials.resize(1); tinygltf::PbrMetallicRoughness& pbrMaterial = model.materials[0].pbrMetallicRoughness; - // write albedo - LLColor4 albedo_color = getAlbedoColor(); - albedo_color.mV[3] = getTransparency(); - write_color(albedo_color, pbrMaterial.baseColorFactor); + // write base color + LLColor4 base_color = getBaseColor(); + base_color.mV[3] = getTransparency(); + write_color(base_color, pbrMaterial.baseColorFactor); model.materials[0].alphaCutoff = getAlphaCutoff(); model.materials[0].alphaMode = getAlphaMode(); - LLUUID albedo_id = getAlbedoId(); + LLUUID base_color_id = getBaseColorId(); - if (albedo_id.notNull()) + if (base_color_id.notNull()) { - U32 texture_idx = write_texture(albedo_id, model); + U32 texture_idx = write_texture(base_color_id, model); pbrMaterial.baseColorTexture.index = texture_idx; } @@ -677,9 +677,9 @@ const std::string LLMaterialEditor::buildMaterialDescription() // control UUI for NULL is a valid metric for if it was loaded // or not but I suspect this code will change a lot so may need // to revisit - if (!mAlbedoTextureCtrl->getValue().asUUID().isNull()) + if (!mBaseColorTextureCtrl->getValue().asUUID().isNull()) { - desc << mAlbedoName; + desc << mBaseColorName; desc << ", "; } if (!mMetallicTextureCtrl->getValue().asUUID().isNull()) @@ -1050,22 +1050,22 @@ void LLMaterialFilePicker::notify(const std::vector<std::string>& filenames) } static void pack_textures( - LLPointer<LLImageRaw>& albedo_img, + LLPointer<LLImageRaw>& base_color_img, LLPointer<LLImageRaw>& normal_img, LLPointer<LLImageRaw>& mr_img, LLPointer<LLImageRaw>& emissive_img, LLPointer<LLImageRaw>& occlusion_img, - LLPointer<LLImageJ2C>& albedo_j2c, + LLPointer<LLImageJ2C>& base_color_j2c, LLPointer<LLImageJ2C>& normal_j2c, LLPointer<LLImageJ2C>& mr_j2c, LLPointer<LLImageJ2C>& emissive_j2c) { // NOTE : remove log spam and lossless vs lossy comparisons when the logs are no longer useful - if (albedo_img) + if (base_color_img) { - albedo_j2c = LLViewerTextureList::convertToUploadFile(albedo_img); - LL_INFOS() << "Albedo: " << albedo_j2c->getDataSize() << LL_ENDL; + base_color_j2c = LLViewerTextureList::convertToUploadFile(base_color_img); + LL_INFOS() << "BaseColor: " << base_color_j2c->getDataSize() << LL_ENDL; } if (normal_img) @@ -1146,8 +1146,8 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename) model_out.asset.version = "2.0"; model_out.materials.resize(1); - // get albedo texture - LLPointer<LLImageRaw> albedo_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, mAlbedoName); + // get base color texture + LLPointer<LLImageRaw> base_color_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, mBaseColorName); // get normal map LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index, mNormalName); // get metallic-roughness texture @@ -1162,20 +1162,20 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename) occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index, tmp); } - LLTinyGLTFHelper::initFetchedTextures(material_in, albedo_img, normal_img, mr_img, emissive_img, occlusion_img, - mAlbedoFetched, mNormalFetched, mMetallicRoughnessFetched, mEmissiveFetched); - pack_textures(albedo_img, normal_img, mr_img, emissive_img, occlusion_img, - mAlbedoJ2C, mNormalJ2C, mMetallicRoughnessJ2C, mEmissiveJ2C); + LLTinyGLTFHelper::initFetchedTextures(material_in, base_color_img, normal_img, mr_img, emissive_img, occlusion_img, + mBaseColorFetched, mNormalFetched, mMetallicRoughnessFetched, mEmissiveFetched); + pack_textures(base_color_img, normal_img, mr_img, emissive_img, occlusion_img, + mBaseColorJ2C, mNormalJ2C, mMetallicRoughnessJ2C, mEmissiveJ2C); - LLUUID albedo_id; - if (mAlbedoFetched.notNull()) + LLUUID base_color_id; + if (mBaseColorFetched.notNull()) { - mAlbedoFetched->forceToSaveRawImage(0, F32_MAX); - albedo_id = mAlbedoFetched->getID(); + mBaseColorFetched->forceToSaveRawImage(0, F32_MAX); + base_color_id = mBaseColorFetched->getID(); - if (mAlbedoName.empty()) + if (mBaseColorName.empty()) { - mAlbedoName = MATERIAL_ALBEDO_DEFAULT_NAME; + mBaseColorName = MATERIAL_BASE_COLOR_DEFAULT_NAME; } } @@ -1215,8 +1215,8 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename) } } - setAlbedoId(albedo_id); - setAlbedoUploadId(albedo_id); + setBaseColorId(base_color_id); + setBaseColorUploadId(base_color_id); setMetallicRoughnessId(mr_id); setMetallicRoughnessUploadId(mr_id); setEmissiveId(emissive_id); @@ -1245,16 +1245,16 @@ bool LLMaterialEditor::setFromGltfModel(tinygltf::Model& model, bool set_texture S32 index; LLUUID id; - // get albedo texture + // get base color texture index = material_in.pbrMetallicRoughness.baseColorTexture.index; if (index >= 0) { id.set(model.images[index].uri); - setAlbedoId(id); + setBaseColorId(id); } else { - setAlbedoId(LLUUID::null); + setBaseColorId(LLUUID::null); } // get normal map @@ -1297,7 +1297,7 @@ bool LLMaterialEditor::setFromGltfModel(tinygltf::Model& model, bool set_texture setAlphaMode(material_in.alphaMode); setAlphaCutoff(material_in.alphaCutoff); - setAlbedoColor(LLTinyGLTFHelper::getColor(material_in.pbrMetallicRoughness.baseColorFactor)); + setBaseColor(LLTinyGLTFHelper::getColor(material_in.pbrMetallicRoughness.baseColorFactor)); setEmissiveColor(LLTinyGLTFHelper::getColor(material_in.emissiveFactor)); setMetalnessFactor(material_in.pbrMetallicRoughness.metallicFactor); @@ -1331,7 +1331,7 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c stripped_uri = stripped_uri.substr(0, max_texture_name_length - 1); } - // We intend to append the type of texture (albedo, emissive etc.) to the + // We intend to append the type of texture (base color, emissive etc.) to the // name of the texture but sometimes the creator already did that. To try // to avoid repeats (not perfect), we look for the texture type in the name // and if we find it, do not append the type, later on. One way this fails @@ -1357,7 +1357,7 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c // so we can include everything if (stripped_uri.length() > 0) { - // example "DamagedHelmet: base layer (Albedo)" + // example "DamagedHelmet: base layer" return STRINGIZE( mMaterialNameShort << ": " << @@ -1476,17 +1476,17 @@ void LLMaterialEditor::setFromGltfMetaData(const std::string& filename, tinygltf { const tinygltf::Material& first_material = model.materials[0]; - mAlbedoName = MATERIAL_ALBEDO_DEFAULT_NAME; - // note: unlike the other textures, albedo doesn't have its own entry + mBaseColorName = MATERIAL_BASE_COLOR_DEFAULT_NAME; + // note: unlike the other textures, base color doesn't have its own entry // in the tinyGLTF Material struct. Rather, it is taken from a // sub-texture in the pbrMetallicRoughness member int index = first_material.pbrMetallicRoughness.baseColorTexture.index; if (index > -1 && index < model.images.size()) { // sanitize the name we decide to use for each texture - std::string texture_name = getImageNameFromUri(model.images[index].uri, MATERIAL_ALBEDO_DEFAULT_NAME); + std::string texture_name = getImageNameFromUri(model.images[index].uri, MATERIAL_BASE_COLOR_DEFAULT_NAME); LLInventoryObject::correctInventoryName(texture_name); - mAlbedoName = texture_name; + mBaseColorName = texture_name; } mEmissiveName = MATERIAL_EMISSIVE_DEFAULT_NAME; @@ -1559,9 +1559,9 @@ void LLMaterialEditor::applyToSelection() void LLMaterialEditor::getGLTFMaterial(LLGLTFMaterial* mat) { - mat->mAlbedoColor = getAlbedoColor(); - mat->mAlbedoColor.mV[3] = getTransparency(); - mat->mAlbedoId = getAlbedoId(); + mat->mBaseColor = getBaseColor(); + mat->mBaseColor.mV[3] = getTransparency(); + mat->mBaseColorId = getBaseColorId(); mat->mNormalId = getNormalId(); @@ -1579,8 +1579,8 @@ void LLMaterialEditor::getGLTFMaterial(LLGLTFMaterial* mat) void LLMaterialEditor::setFromGLTFMaterial(LLGLTFMaterial* mat) { - setAlbedoColor(mat->mAlbedoColor); - setAlbedoId(mat->mAlbedoId); + setBaseColor(mat->mBaseColor); + setBaseColorId(mat->mBaseColorId); setNormalId(mat->mNormalId); setMetallicRoughnessId(mat->mMetallicRoughnessId); @@ -1801,23 +1801,23 @@ S32 LLMaterialEditor::saveTextures() { S32 work_count = 0; LLSD key = getKey(); // must be locally declared for lambda's capture to work - if (mAlbedoTextureUploadId == getAlbedoId() && mAlbedoTextureUploadId.notNull()) + if (mBaseColorTextureUploadId == getBaseColorId() && mBaseColorTextureUploadId.notNull()) { mUploadingTexturesCount++; work_count++; - saveTexture(mAlbedoJ2C, mAlbedoName, mAlbedoTextureUploadId, [key](LLUUID newAssetId, LLSD response) + saveTexture(mBaseColorJ2C, mBaseColorName, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key); if (me) { if (response["success"].asBoolean()) { - me->setAlbedoId(newAssetId); + me->setBaseColorId(newAssetId); } else { // To make sure that we won't retry (some failures can cb immediately) - me->setAlbedoId(LLUUID::null); + me->setBaseColorId(LLUUID::null); } me->mUploadingTexturesCount--; @@ -1902,17 +1902,17 @@ S32 LLMaterialEditor::saveTextures() } // discard upload buffers once textures have been saved - mAlbedoJ2C = nullptr; + mBaseColorJ2C = nullptr; mNormalJ2C = nullptr; mEmissiveJ2C = nullptr; mMetallicRoughnessJ2C = nullptr; - mAlbedoFetched = nullptr; + mBaseColorFetched = nullptr; mNormalFetched = nullptr; mMetallicRoughnessFetched = nullptr; mEmissiveFetched = nullptr; - mAlbedoTextureUploadId.setNull(); + mBaseColorTextureUploadId.setNull(); mNormalTextureUploadId.setNull(); mMetallicTextureUploadId.setNull(); mEmissiveTextureUploadId.setNull(); |
