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| author | Dave Parks <davep@lindenlab.com> | 2022-10-06 18:40:01 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2022-10-06 18:40:01 -0500 |
| commit | 9448db5d4af7bba094e5bc51f85e5c2491d3f5a1 (patch) | |
| tree | 98e3c28316a892512ecf26661a564c8a81832a39 /indra/newview/llmaniprotate.cpp | |
| parent | 2b28fecf4893e103e99328e5b4a13c607498396d (diff) | |
SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
Diffstat (limited to 'indra/newview/llmaniprotate.cpp')
| -rw-r--r-- | indra/newview/llmaniprotate.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index d85a846f4d..6b9543d433 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -277,7 +277,7 @@ void LLManipRotate::render() LLGLEnable cull_face(GL_CULL_FACE); LLGLEnable clip_plane0(GL_CLIP_PLANE0); LLGLDepthTest gls_depth(GL_FALSE); - LLGLDisable gls_stencil(GL_STENCIL_TEST); + //LLGLDisable gls_stencil(GL_STENCIL_TEST); // First pass: centers. Second pass: sides. for( S32 i=0; i<2; i++ ) |
