diff options
| author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
|---|---|---|
| committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
| commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
| tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/lllocalbitmaps.cpp | |
| parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
| parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) | |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/newview/lllocalbitmaps.cpp')
| -rw-r--r-- | indra/newview/lllocalbitmaps.cpp | 2548 |
1 files changed, 1274 insertions, 1274 deletions
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 2a5b118564..5f097775d2 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -1,1274 +1,1274 @@ -/** - * @file lllocalbitmaps.cpp - * @author Vaalith Jinn - * @brief Local Bitmaps source - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -/* precompiled headers */ -#include "llviewerprecompiledheaders.h" - -/* own header */ -#include "lllocalbitmaps.h" - -/* boost: will not compile unless equivalent is undef'd, beware. */ -#include "fix_macros.h" -#include <boost/filesystem.hpp> - -/* image compression headers. */ -#include "llimagebmp.h" -#include "llimagetga.h" -#include "llimagejpeg.h" -#include "llimagepng.h" - -/* time headers */ -#include <time.h> -#include <ctime> - -/* misc headers */ -#include "llgltfmaterial.h" -#include "llscrolllistctrl.h" -#include "lllocaltextureobject.h" -#include "llviewertexturelist.h" -#include "llviewerobjectlist.h" -#include "llviewerobject.h" -#include "llface.h" -#include "llvoavatarself.h" -#include "llviewerwearable.h" -#include "llagentwearables.h" -#include "lltexlayerparams.h" -#include "llvovolume.h" -#include "llnotificationsutil.h" -#include "pipeline.h" -#include "llmaterialmgr.h" -#include "llimagedimensionsinfo.h" -#include "llinventoryicon.h" -#include "llviewercontrol.h" -#include "lltrans.h" -#include "llviewerdisplay.h" - -/*=======================================*/ -/* Formal declarations, constants, etc. */ -/*=======================================*/ - -static const F32 LL_LOCAL_TIMER_HEARTBEAT = 3.0; -static const bool LL_LOCAL_USE_MIPMAPS = true; -static const S32 LL_LOCAL_DISCARD_LEVEL = 0; -static const bool LL_LOCAL_SLAM_FOR_DEBUG = true; -static const bool LL_LOCAL_REPLACE_ON_DEL = true; -static const S32 LL_LOCAL_UPDATE_RETRIES = 5; - -/*=======================================*/ -/* LLLocalBitmap: unit class */ -/*=======================================*/ -LLLocalBitmap::LLLocalBitmap(std::string filename) - : mFilename(filename) - , mShortName(gDirUtilp->getBaseFileName(filename, true)) - , mValid(false) - , mLastModified() - , mLinkStatus(LS_ON) - , mUpdateRetries(LL_LOCAL_UPDATE_RETRIES) -{ - mTrackingID.generate(); - - /* extension */ - std::string temp_exten = gDirUtilp->getExtension(mFilename); - - if (temp_exten == "bmp") - { - mExtension = ET_IMG_BMP; - } - else if (temp_exten == "tga") - { - mExtension = ET_IMG_TGA; - } - else if (temp_exten == "jpg" || temp_exten == "jpeg") - { - mExtension = ET_IMG_JPG; - } - else if (temp_exten == "png") - { - mExtension = ET_IMG_PNG; - } - else - { - LL_WARNS() << "File of no valid extension given, local bitmap creation aborted." << "\n" - << "Filename: " << mFilename << LL_ENDL; - return; // no valid extension. - } - - /* next phase of unit creation is nearly the same as an update cycle. - we're running updateSelf as a special case with the optional UT_FIRSTUSE - which omits the parts associated with removing the outdated texture */ - mValid = updateSelf(UT_FIRSTUSE); -} - -LLLocalBitmap::~LLLocalBitmap() -{ - // replace IDs with defaults, if set to do so. - if(LL_LOCAL_REPLACE_ON_DEL && mValid && gAgentAvatarp) // fix for STORM-1837 - { - replaceIDs(mWorldID, IMG_DEFAULT); - LLLocalBitmapMgr::getInstance()->doRebake(); - } - - for (LLPointer<LLGLTFMaterial> &mat : mGLTFMaterialWithLocalTextures) - { - mat->removeLocalTextureTracking(getTrackingID()); - } - - mChangedSignal(getTrackingID(), getWorldID(), LLUUID()); - mChangedSignal.disconnect_all_slots(); - - // delete self from gimagelist - LLViewerFetchedTexture* image = gTextureList.findImage(mWorldID, TEX_LIST_STANDARD); - gTextureList.deleteImage(image); - - if (image) - { - image->unref(); - } -} - -/* accessors */ -std::string LLLocalBitmap::getFilename() const -{ - return mFilename; -} - -std::string LLLocalBitmap::getShortName() const -{ - return mShortName; -} - -LLUUID LLLocalBitmap::getTrackingID() const -{ - return mTrackingID; -} - -LLUUID LLLocalBitmap::getWorldID() const -{ - return mWorldID; -} - -bool LLLocalBitmap::getValid() const -{ - return mValid; -} - -/* update functions */ -bool LLLocalBitmap::updateSelf(EUpdateType optional_firstupdate) -{ - bool updated = false; - - if (mLinkStatus == LS_ON) - { - // verifying that the file exists - if (gDirUtilp->fileExists(mFilename)) - { - // verifying that the file has indeed been modified - -#ifndef LL_WINDOWS - const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename)); -#else - const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(utf8str_to_utf16str(mFilename))); -#endif - LLSD new_last_modified = asctime(localtime(&temp_time)); - - if (mLastModified.asString() != new_last_modified.asString()) - { - /* loading the image file and decoding it, here is a critical point which, - if fails, invalidates the whole update (or unit creation) process. */ - LLPointer<LLImageRaw> raw_image = new LLImageRaw(); - if (decodeBitmap(raw_image)) - { - // decode is successful, we can safely proceed. - LLUUID old_id = LLUUID::null; - if ((optional_firstupdate != UT_FIRSTUSE) && !mWorldID.isNull()) - { - old_id = mWorldID; - } - mWorldID.generate(); - mLastModified = new_last_modified; - - LLPointer<LLViewerFetchedTexture> texture = new LLViewerFetchedTexture - ("file://"+mFilename, FTT_LOCAL_FILE, mWorldID, LL_LOCAL_USE_MIPMAPS); - - texture->createGLTexture(LL_LOCAL_DISCARD_LEVEL, raw_image); - texture->setCachedRawImage(LL_LOCAL_DISCARD_LEVEL, raw_image); - texture->ref(); - - gTextureList.addImage(texture, TEX_LIST_STANDARD); - - if (optional_firstupdate != UT_FIRSTUSE) - { - // seek out everything old_id uses and replace it with mWorldID - replaceIDs(old_id, mWorldID); - - // remove old_id from gimagelist - LLViewerFetchedTexture* image = gTextureList.findImage(old_id, TEX_LIST_STANDARD); - if (image != NULL) - { - gTextureList.deleteImage(image); - image->unref(); - } - } - - mUpdateRetries = LL_LOCAL_UPDATE_RETRIES; - updated = true; - } - - // if decoding failed, we get here and it will attempt to decode it in the next cycles - // until mUpdateRetries runs out. this is done because some software lock the bitmap while writing to it - else - { - if (mUpdateRetries) - { - mUpdateRetries--; - } - else - { - LL_WARNS() << "During the update process the following file was found" << "\n" - << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n" - << "Filename: " << mFilename << "\n" - << "Disabling further update attempts for this file." << LL_ENDL; - - LLSD notif_args; - notif_args["FNAME"] = mFilename; - notif_args["NRETRIES"] = LL_LOCAL_UPDATE_RETRIES; - LLNotificationsUtil::add("LocalBitmapsUpdateFailedFinal", notif_args); - - mLinkStatus = LS_BROKEN; - } - } - } - - } // end if file exists - - else - { - LL_WARNS() << "During the update process, the following file was not found." << "\n" - << "Filename: " << mFilename << "\n" - << "Disabling further update attempts for this file." << LL_ENDL; - - LLSD notif_args; - notif_args["FNAME"] = mFilename; - LLNotificationsUtil::add("LocalBitmapsUpdateFileNotFound", notif_args); - - mLinkStatus = LS_BROKEN; - } - } - - return updated; -} - -boost::signals2::connection LLLocalBitmap::setChangedCallback(const LLLocalTextureCallback& cb) -{ - return mChangedSignal.connect(cb); -} - -void LLLocalBitmap::addGLTFMaterial(LLGLTFMaterial* mat) -{ - if (!mat) - { - return; - } - - mat_list_t::iterator end = mGLTFMaterialWithLocalTextures.end(); - for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;) - { - if (it->get() == mat) - { - return; - } - - if ((*it)->getNumRefs() == 1) - { - it = mGLTFMaterialWithLocalTextures.erase(it); - end = mGLTFMaterialWithLocalTextures.end(); - } - else - { - it++; - } - } - - mat->addLocalTextureTracking(getTrackingID(), getWorldID()); - mGLTFMaterialWithLocalTextures.push_back(mat); -} - -bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg) -{ - bool decode_successful = false; - - switch (mExtension) - { - case ET_IMG_BMP: - { - LLPointer<LLImageBMP> bmp_image = new LLImageBMP; - if (bmp_image->load(mFilename) && bmp_image->decode(rawimg, 0.0f)) - { - rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); - decode_successful = true; - } - break; - } - - case ET_IMG_TGA: - { - LLPointer<LLImageTGA> tga_image = new LLImageTGA; - if ((tga_image->load(mFilename) && tga_image->decode(rawimg)) - && ((tga_image->getComponents() == 3) || (tga_image->getComponents() == 4))) - { - rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); - decode_successful = true; - } - break; - } - - case ET_IMG_JPG: - { - LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG; - if (jpeg_image->load(mFilename) && jpeg_image->decode(rawimg, 0.0f)) - { - rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); - decode_successful = true; - } - break; - } - - case ET_IMG_PNG: - { - LLPointer<LLImagePNG> png_image = new LLImagePNG; - if (png_image->load(mFilename) && png_image->decode(rawimg, 0.0f)) - { - rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); - decode_successful = true; - } - break; - } - - default: - { - // separating this into -several- LL_WARNS() calls because in the extremely unlikely case that this happens - // accessing mFilename and any other object properties might very well crash the viewer. - // getting here should be impossible, or there's been a pretty serious bug. - - LL_WARNS() << "During a decode attempt, the following local bitmap had no properly assigned extension." << LL_ENDL; - LL_WARNS() << "Filename: " << mFilename << LL_ENDL; - LL_WARNS() << "Disabling further update attempts for this file." << LL_ENDL; - mLinkStatus = LS_BROKEN; - } - } - - return decode_successful; -} - -void LLLocalBitmap::replaceIDs(const LLUUID& old_id, LLUUID new_id) -{ - // checking for misuse. - if (old_id == new_id) - { - LL_INFOS() << "An attempt was made to replace a texture with itself. (matching UUIDs)" << "\n" - << "Texture UUID: " << old_id.asString() << LL_ENDL; - return; - } - - mChangedSignal(getTrackingID(), old_id, new_id); - - // processing updates per channel; makes the process scalable. - // the only actual difference is in SetTE* call i.e. SetTETexture, SetTENormal, etc. - updateUserPrims(old_id, new_id, LLRender::DIFFUSE_MAP); - updateUserPrims(old_id, new_id, LLRender::NORMAL_MAP); - updateUserPrims(old_id, new_id, LLRender::SPECULAR_MAP); - - updateUserVolumes(old_id, new_id, LLRender::LIGHT_TEX); - updateUserVolumes(old_id, new_id, LLRender::SCULPT_TEX); // isn't there supposed to be an IMG_DEFAULT_SCULPT or something? - - // default safeguard image for layers - if( new_id == IMG_DEFAULT ) - { - new_id = IMG_DEFAULT_AVATAR; - } - - /* It doesn't actually update all of those, it merely checks if any of them - contain the referenced ID and if so, updates. */ - updateUserLayers(old_id, new_id, LLWearableType::WT_ALPHA); - updateUserLayers(old_id, new_id, LLWearableType::WT_EYES); - updateUserLayers(old_id, new_id, LLWearableType::WT_GLOVES); - updateUserLayers(old_id, new_id, LLWearableType::WT_JACKET); - updateUserLayers(old_id, new_id, LLWearableType::WT_PANTS); - updateUserLayers(old_id, new_id, LLWearableType::WT_SHIRT); - updateUserLayers(old_id, new_id, LLWearableType::WT_SHOES); - updateUserLayers(old_id, new_id, LLWearableType::WT_SKIN); - updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT); - updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS); - updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO); - updateUserLayers(old_id, new_id, LLWearableType::WT_UNIVERSAL); - updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS); - updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT); - - updateGLTFMaterials(old_id, new_id); -} - -// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects -// in order to prevent multiple sendTEUpdate calls per object during updateUserPrims -std::vector<LLViewerObject*> LLLocalBitmap::prepUpdateObjects(LLUUID old_id, U32 channel) -{ - std::vector<LLViewerObject*> obj_list; - LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id, TEX_LIST_STANDARD); - - for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(channel); face_iterator++) - { - // getting an object from a face - LLFace* face_to_object = (*old_texture->getFaceList(channel))[face_iterator]; - - if(face_to_object) - { - LLViewerObject* affected_object = face_to_object->getViewerObject(); - - if(affected_object) - { - - // we have an object, we'll take it's UUID and compare it to - // whatever we already have in the returnable object list. - // if there is a match - we do not add (to prevent duplicates) - LLUUID mainlist_obj_id = affected_object->getID(); - bool add_object = true; - - // begin looking for duplicates - std::vector<LLViewerObject*>::iterator objlist_iter = obj_list.begin(); - for(; (objlist_iter != obj_list.end()) && add_object; objlist_iter++) - { - LLViewerObject* obj = *objlist_iter; - if (obj->getID() == mainlist_obj_id) - { - add_object = false; // duplicate found. - } - } - // end looking for duplicates - - if(add_object) - { - obj_list.push_back(affected_object); - } - - } - - } - - } // end of face-iterating for() - - return obj_list; -} - -void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id, U32 channel) -{ - std::vector<LLViewerObject*> objectlist = prepUpdateObjects(old_id, channel); - - for(std::vector<LLViewerObject*>::iterator object_iterator = objectlist.begin(); - object_iterator != objectlist.end(); object_iterator++) - { - LLViewerObject* object = *object_iterator; - - if(object) - { - bool update_tex = false; - bool update_mat = false; - S32 num_faces = object->getNumFaces(); - - for (U8 face_iter = 0; face_iter < num_faces; face_iter++) - { - if (object->mDrawable) - { - LLFace* face = object->mDrawable->getFace(face_iter); - if (face && face->getTexture(channel) && face->getTexture(channel)->getID() == old_id) - { - // these things differ per channel, unless there already is a universal - // texture setting function to setTE that takes channel as a param? - // p.s.: switch for now, might become if - if an extra test is needed to verify before touching normalmap/specmap - switch(channel) - { - case LLRender::DIFFUSE_MAP: - { - object->setTETexture(face_iter, new_id); - update_tex = true; - break; - } - - case LLRender::NORMAL_MAP: - { - object->setTENormalMap(face_iter, new_id); - update_mat = true; - update_tex = true; - break; - } - - case LLRender::SPECULAR_MAP: - { - object->setTESpecularMap(face_iter, new_id); - update_mat = true; - update_tex = true; - break; - } - } - // end switch - - } - } - } - - if (update_tex) - { - object->sendTEUpdate(); - } - - if (update_mat) - { - object->mDrawable->getVOVolume()->faceMappingChanged(); - } - } - } -} - -void LLLocalBitmap::updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel) -{ - LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id, TEX_LIST_STANDARD); - for (U32 volume_iter = 0; volume_iter < old_texture->getNumVolumes(channel); volume_iter++) - { - LLVOVolume* volobjp = (*old_texture->getVolumeList(channel))[volume_iter]; - switch (channel) - { - case LLRender::LIGHT_TEX: - { - if (volobjp->getLightTextureID() == old_id) - { - volobjp->setLightTextureID(new_id); - } - break; - } - case LLRender::SCULPT_TEX: - { - LLViewerObject* object = (LLViewerObject*)volobjp; - - if (object) - { - if (object->isSculpted() && object->getVolume() && - object->getVolume()->getParams().getSculptID() == old_id) - { - LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT); - LLSculptParams new_params(*old_params); - new_params.setSculptTexture(new_id, (*old_params).getSculptType()); - object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, true); - } - } - } - } - } -} - -void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type) -{ - U32 count = gAgentWearables.getWearableCount(type); - for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++) - { - LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_iter); - if (wearable) - { - std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq(); - for(std::vector<LLLocalTextureObject*>::iterator texture_iter = texture_list.begin(); - texture_iter != texture_list.end(); texture_iter++) - { - LLLocalTextureObject* lto = *texture_iter; - - if (lto && lto->getID() == old_id) - { - U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */ - LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind = - lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex(); - - LLAvatarAppearanceDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind); - if (reg_texind != LLAvatarAppearanceDefines::TEX_NUM_INDICES) - { - U32 index; - if (gAgentWearables.getWearableIndex(wearable,index)) - { - gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), false, index); - gAgentAvatarp->wearableUpdated(type); - /* telling the manager to rebake once update cycle is fully done */ - LLLocalBitmapMgr::getInstance()->setNeedsRebake(); - } - } - - } - } - } - } -} - -void LLLocalBitmap::updateGLTFMaterials(LLUUID old_id, LLUUID new_id) -{ - // Might be a better idea to hold this in LLGLTFMaterialList - mat_list_t::iterator end = mGLTFMaterialWithLocalTextures.end(); - for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;) - { - if ((*it)->getNumRefs() == 1) - { - // render and override materials are often recreated, - // clean up any remains - it = mGLTFMaterialWithLocalTextures.erase(it); - end = mGLTFMaterialWithLocalTextures.end(); - } - else if ((*it)->replaceLocalTexture(mTrackingID, old_id, new_id)) - { - it++; - } - else - { - // Matching id not found, no longer in use - // material would clean itself, remove from the list - it = mGLTFMaterialWithLocalTextures.erase(it); - end = mGLTFMaterialWithLocalTextures.end(); - } - } - - // Render material consists of base and override materials, make sure replaceLocalTexture - // gets called for base and override before applyOverride - end = mGLTFMaterialWithLocalTextures.end(); - for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;) - { - LLFetchedGLTFMaterial* fetched_mat = dynamic_cast<LLFetchedGLTFMaterial*>((*it).get()); - if (fetched_mat) - { - for (LLTextureEntry* entry : fetched_mat->mTextureEntires) - { - // Normally a change in applied material id is supposed to - // drop overrides thus reset material, but local materials - // currently reuse their existing asset id, and purpose is - // to preview how material will work in-world, overrides - // included, so do an override to render update instead. - LLGLTFMaterial* override_mat = entry->getGLTFMaterialOverride(); - if (override_mat) - { - // do not create a new material, reuse existing pointer - LLFetchedGLTFMaterial* render_mat = (LLFetchedGLTFMaterial*)entry->getGLTFRenderMaterial(); - if (render_mat) - { - llassert(dynamic_cast<LLFetchedGLTFMaterial*>(entry->getGLTFRenderMaterial()) != nullptr); - { - *render_mat = *fetched_mat; - } - render_mat->applyOverride(*override_mat); - } - } - } - } - ++it; - } -} - -LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex( - LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind) -{ - LLAvatarAppearanceDefines::ETextureIndex result = LLAvatarAppearanceDefines::TEX_NUM_INDICES; // using as a default/fail return. - - switch(type) - { - case LLWearableType::WT_ALPHA: - { - switch(baked_texind) - { - case LLAvatarAppearanceDefines::BAKED_EYES: - { - result = LLAvatarAppearanceDefines::TEX_EYES_ALPHA; - break; - } - - case LLAvatarAppearanceDefines::BAKED_HAIR: - { - result = LLAvatarAppearanceDefines::TEX_HAIR_ALPHA; - break; - } - - case LLAvatarAppearanceDefines::BAKED_HEAD: - { - result = LLAvatarAppearanceDefines::TEX_HEAD_ALPHA; - break; - } - - case LLAvatarAppearanceDefines::BAKED_LOWER: - { - result = LLAvatarAppearanceDefines::TEX_LOWER_ALPHA; - break; - } - case LLAvatarAppearanceDefines::BAKED_UPPER: - { - result = LLAvatarAppearanceDefines::TEX_UPPER_ALPHA; - break; - } - - default: - { - break; - } - - } - break; - - } - - case LLWearableType::WT_EYES: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_EYES) - { - result = LLAvatarAppearanceDefines::TEX_EYES_IRIS; - } - - break; - } - - case LLWearableType::WT_GLOVES: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) - { - result = LLAvatarAppearanceDefines::TEX_UPPER_GLOVES; - } - - break; - } - - case LLWearableType::WT_JACKET: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) - { - result = LLAvatarAppearanceDefines::TEX_LOWER_JACKET; - } - else if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) - { - result = LLAvatarAppearanceDefines::TEX_UPPER_JACKET; - } - - break; - } - - case LLWearableType::WT_PANTS: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) - { - result = LLAvatarAppearanceDefines::TEX_LOWER_PANTS; - } - - break; - } - - case LLWearableType::WT_SHIRT: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) - { - result = LLAvatarAppearanceDefines::TEX_UPPER_SHIRT; - } - - break; - } - - case LLWearableType::WT_SHOES: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) - { - result = LLAvatarAppearanceDefines::TEX_LOWER_SHOES; - } - - break; - } - - case LLWearableType::WT_SKIN: - { - switch(baked_texind) - { - case LLAvatarAppearanceDefines::BAKED_HEAD: - { - result = LLAvatarAppearanceDefines::TEX_HEAD_BODYPAINT; - break; - } - - case LLAvatarAppearanceDefines::BAKED_LOWER: - { - result = LLAvatarAppearanceDefines::TEX_LOWER_BODYPAINT; - break; - } - case LLAvatarAppearanceDefines::BAKED_UPPER: - { - result = LLAvatarAppearanceDefines::TEX_UPPER_BODYPAINT; - break; - } - - default: - { - break; - } - - } - break; - } - - case LLWearableType::WT_SKIRT: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_SKIRT) - { - result = LLAvatarAppearanceDefines::TEX_SKIRT; - } - - break; - } - - case LLWearableType::WT_SOCKS: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) - { - result = LLAvatarAppearanceDefines::TEX_LOWER_SOCKS; - } - - break; - } - - case LLWearableType::WT_TATTOO: - { - switch (baked_texind) - { - case LLAvatarAppearanceDefines::BAKED_HEAD: - { - result = LLAvatarAppearanceDefines::TEX_HEAD_TATTOO; - break; - } - - case LLAvatarAppearanceDefines::BAKED_LOWER: - { - result = LLAvatarAppearanceDefines::TEX_LOWER_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_UPPER: - { - result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO; - break; - } - default: - { - break; - } - } - break; - - } - case LLWearableType::WT_UNIVERSAL: - { - switch (baked_texind) - { - - case LLAvatarAppearanceDefines::BAKED_SKIRT: - { - result = LLAvatarAppearanceDefines::TEX_SKIRT_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_EYES: - { - result = LLAvatarAppearanceDefines::TEX_EYES_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_HAIR: - { - result = LLAvatarAppearanceDefines::TEX_HAIR_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_LEFT_ARM: - { - result = LLAvatarAppearanceDefines::TEX_LEFT_ARM_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_LEFT_LEG: - { - result = LLAvatarAppearanceDefines::TEX_LEFT_LEG_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_AUX1: - { - result = LLAvatarAppearanceDefines::TEX_AUX1_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_AUX2: - { - result = LLAvatarAppearanceDefines::TEX_AUX2_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_AUX3: - { - result = LLAvatarAppearanceDefines::TEX_AUX3_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_UPPER: - { - result = LLAvatarAppearanceDefines::TEX_UPPER_UNIVERSAL_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_LOWER: - { - result = LLAvatarAppearanceDefines::TEX_LOWER_UNIVERSAL_TATTOO; - break; - } - case LLAvatarAppearanceDefines::BAKED_HEAD: - { - result = LLAvatarAppearanceDefines::TEX_HEAD_UNIVERSAL_TATTOO; - break; - } - - - default: - { - break; - } - - } - break; - } - - case LLWearableType::WT_UNDERPANTS: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) - { - result = LLAvatarAppearanceDefines::TEX_LOWER_UNDERPANTS; - } - - break; - } - - case LLWearableType::WT_UNDERSHIRT: - { - if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) - { - result = LLAvatarAppearanceDefines::TEX_UPPER_UNDERSHIRT; - } - - break; - } - - default: - { - LL_WARNS() << "Unknown wearable type: " << (int)type << "\n" - << "Baked Texture Index: " << (int)baked_texind << "\n" - << "Filename: " << mFilename << "\n" - << "TrackingID: " << mTrackingID << "\n" - << "InworldID: " << mWorldID << LL_ENDL; - } - - } - return result; -} - -/*=======================================*/ -/* LLLocalBitmapTimer: timer class */ -/*=======================================*/ -LLLocalBitmapTimer::LLLocalBitmapTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT) -{ -} - -LLLocalBitmapTimer::~LLLocalBitmapTimer() -{ -} - -void LLLocalBitmapTimer::startTimer() -{ - mEventTimer.start(); -} - -void LLLocalBitmapTimer::stopTimer() -{ - mEventTimer.stop(); -} - -bool LLLocalBitmapTimer::isRunning() -{ - return mEventTimer.getStarted(); -} - -bool LLLocalBitmapTimer::tick() -{ - LLLocalBitmapMgr::getInstance()->doUpdates(); - return false; -} - -/*=======================================*/ -/* LLLocalBitmapMgr: manager class */ -/*=======================================*/ -LLLocalBitmapMgr::LLLocalBitmapMgr() -{ -} - -LLLocalBitmapMgr::~LLLocalBitmapMgr() -{ - std::for_each(mBitmapList.begin(), mBitmapList.end(), DeletePointer()); - mBitmapList.clear(); -} - -bool LLLocalBitmapMgr::addUnit(const std::vector<std::string>& filenames) -{ - bool add_successful = false; - std::vector<std::string>::const_iterator iter = filenames.begin(); - while (iter != filenames.end()) - { - if (!iter->empty() && addUnit(*iter).notNull()) - { - add_successful = true; - } - iter++; - } - return add_successful; -} - -LLUUID LLLocalBitmapMgr::addUnit(const std::string& filename) -{ - if (!checkTextureDimensions(filename)) - { - return LLUUID::null; - } - - LLLocalBitmap* unit = new LLLocalBitmap(filename); - - if (unit->getValid()) - { - mBitmapList.push_back(unit); - return unit->getTrackingID(); - } - else - { - LL_WARNS() << "Attempted to add invalid or unreadable image file, attempt cancelled.\n" - << "Filename: " << filename << LL_ENDL; - - LLSD notif_args; - notif_args["FNAME"] = filename; - LLNotificationsUtil::add("LocalBitmapsVerifyFail", notif_args); - - delete unit; - unit = NULL; - } - - return LLUUID::null; -} - -bool LLLocalBitmapMgr::checkTextureDimensions(std::string filename) -{ - std::string exten = gDirUtilp->getExtension(filename); - U32 codec = LLImageBase::getCodecFromExtension(exten); - std::string mImageLoadError; - LLImageDimensionsInfo image_info; - if (!image_info.load(filename,codec)) - { - LLSD args; - args["NAME"] = gDirUtilp->getBaseFileName(filename); - if (!image_info.getWarningName().empty()) - { - args["REASON"] = LLTrans::getString(image_info.getWarningName()); - } - LLNotificationsUtil::add("CannotUploadTexture", args); - return false; - } - - S32 max_width = gSavedSettings.getS32("max_texture_dimension_X"); - S32 max_height = gSavedSettings.getS32("max_texture_dimension_Y"); - - if ((image_info.getWidth() > max_width) || (image_info.getHeight() > max_height)) - { - LLStringUtil::format_map_t args; - args["WIDTH"] = llformat("%d", max_width); - args["HEIGHT"] = llformat("%d", max_height); - mImageLoadError = LLTrans::getString("texture_load_dimensions_error", args); - - LLSD notif_args; - notif_args["REASON"] = mImageLoadError; - notif_args["NAME"] = gDirUtilp->getBaseFileName(filename); - LLNotificationsUtil::add("CannotUploadTexture", notif_args); - - return false; - } - - return true; -} - -void LLLocalBitmapMgr::delUnit(LLUUID tracking_id) -{ - if (!mBitmapList.empty()) - { - std::vector<LLLocalBitmap*> to_delete; - for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++) - { /* finding which ones we want deleted and making a separate list */ - LLLocalBitmap* unit = *iter; - if (unit->getTrackingID() == tracking_id) - { - to_delete.push_back(unit); - } - } - - for(std::vector<LLLocalBitmap*>::iterator del_iter = to_delete.begin(); - del_iter != to_delete.end(); del_iter++) - { /* iterating over a temporary list, hence preserving the iterator validity while deleting. */ - LLLocalBitmap* unit = *del_iter; - mBitmapList.remove(unit); - delete unit; - unit = NULL; - } - } -} - -LLUUID LLLocalBitmapMgr::getWorldID(const LLUUID &tracking_id) const -{ - LLUUID world_id = LLUUID::null; - - for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++) - { - LLLocalBitmap* unit = *iter; - if (unit->getTrackingID() == tracking_id) - { - world_id = unit->getWorldID(); - } - } - - return world_id; -} - -bool LLLocalBitmapMgr::isLocal(const LLUUID &world_id) const -{ - for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++) - { - LLLocalBitmap* unit = *iter; - if (unit->getWorldID() == world_id) - { - return true; - } - } - return false; -} - -std::string LLLocalBitmapMgr::getFilename(const LLUUID &tracking_id) const -{ - std::string filename = ""; - - for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++) - { - LLLocalBitmap* unit = *iter; - if (unit->getTrackingID() == tracking_id) - { - filename = unit->getFilename(); - } - } - - return filename; -} - -boost::signals2::connection LLLocalBitmapMgr::setOnChangedCallback(const LLUUID tracking_id, const LLLocalBitmap::LLLocalTextureCallback &cb) -{ - for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++) - { - LLLocalBitmap* unit = *iter; - if (unit->getTrackingID() == tracking_id) - { - return unit->setChangedCallback(cb); - } - } - - return boost::signals2::connection(); -} - -void LLLocalBitmapMgr::associateGLTFMaterial(const LLUUID tracking_id, LLGLTFMaterial* mat) -{ - for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++) - { - LLLocalBitmap* unit = *iter; - if (unit->getTrackingID() == tracking_id) - { - unit->addGLTFMaterial(mat); - } - } -} - -void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl) -{ - if (ctrl) - { - std::string icon_name = LLInventoryIcon::getIconName( - LLAssetType::AT_TEXTURE, - LLInventoryType::IT_NONE); - - if (!mBitmapList.empty()) - { - for (local_list_iter iter = mBitmapList.begin(); - iter != mBitmapList.end(); iter++) - { - LLSD element; - - element["columns"][0]["column"] = "icon"; - element["columns"][0]["type"] = "icon"; - element["columns"][0]["value"] = icon_name; - - element["columns"][1]["column"] = "unit_name"; - element["columns"][1]["type"] = "text"; - element["columns"][1]["value"] = (*iter)->getShortName(); - - LLSD data; - data["id"] = (*iter)->getTrackingID(); - data["type"] = (S32)LLAssetType::AT_TEXTURE; - element["value"] = data; - - ctrl->addElement(element); - } - } - } - -} - -void LLLocalBitmapMgr::doUpdates() -{ - // preventing theoretical overlap in cases with huge number of loaded images. - mTimer.stopTimer(); - mNeedsRebake = false; - - for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++) - { - (*iter)->updateSelf(); - } - - doRebake(); - mTimer.startTimer(); -} - -void LLLocalBitmapMgr::setNeedsRebake() -{ - mNeedsRebake = true; -} - -void LLLocalBitmapMgr::doRebake() -{ /* separated that from doUpdates to insure a rebake can be called separately during deletion */ - if (mNeedsRebake) - { - gAgentAvatarp->forceBakeAllTextures(LL_LOCAL_SLAM_FOR_DEBUG); - mNeedsRebake = false; - } -} - +/**
+ * @file lllocalbitmaps.cpp
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps source
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/* precompiled headers */
+#include "llviewerprecompiledheaders.h"
+
+/* own header */
+#include "lllocalbitmaps.h"
+
+/* boost: will not compile unless equivalent is undef'd, beware. */
+#include "fix_macros.h"
+#include <boost/filesystem.hpp>
+
+/* image compression headers. */
+#include "llimagebmp.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+
+/* time headers */
+#include <time.h>
+#include <ctime>
+
+/* misc headers */
+#include "llgltfmaterial.h"
+#include "llscrolllistctrl.h"
+#include "lllocaltextureobject.h"
+#include "llviewertexturelist.h"
+#include "llviewerobjectlist.h"
+#include "llviewerobject.h"
+#include "llface.h"
+#include "llvoavatarself.h"
+#include "llviewerwearable.h"
+#include "llagentwearables.h"
+#include "lltexlayerparams.h"
+#include "llvovolume.h"
+#include "llnotificationsutil.h"
+#include "pipeline.h"
+#include "llmaterialmgr.h"
+#include "llimagedimensionsinfo.h"
+#include "llinventoryicon.h"
+#include "llviewercontrol.h"
+#include "lltrans.h"
+#include "llviewerdisplay.h"
+
+/*=======================================*/
+/* Formal declarations, constants, etc. */
+/*=======================================*/
+
+static const F32 LL_LOCAL_TIMER_HEARTBEAT = 3.0;
+static const bool LL_LOCAL_USE_MIPMAPS = true;
+static const S32 LL_LOCAL_DISCARD_LEVEL = 0;
+static const bool LL_LOCAL_SLAM_FOR_DEBUG = true;
+static const bool LL_LOCAL_REPLACE_ON_DEL = true;
+static const S32 LL_LOCAL_UPDATE_RETRIES = 5;
+
+/*=======================================*/
+/* LLLocalBitmap: unit class */
+/*=======================================*/
+LLLocalBitmap::LLLocalBitmap(std::string filename)
+ : mFilename(filename)
+ , mShortName(gDirUtilp->getBaseFileName(filename, true))
+ , mValid(false)
+ , mLastModified()
+ , mLinkStatus(LS_ON)
+ , mUpdateRetries(LL_LOCAL_UPDATE_RETRIES)
+{
+ mTrackingID.generate();
+
+ /* extension */
+ std::string temp_exten = gDirUtilp->getExtension(mFilename);
+
+ if (temp_exten == "bmp")
+ {
+ mExtension = ET_IMG_BMP;
+ }
+ else if (temp_exten == "tga")
+ {
+ mExtension = ET_IMG_TGA;
+ }
+ else if (temp_exten == "jpg" || temp_exten == "jpeg")
+ {
+ mExtension = ET_IMG_JPG;
+ }
+ else if (temp_exten == "png")
+ {
+ mExtension = ET_IMG_PNG;
+ }
+ else
+ {
+ LL_WARNS() << "File of no valid extension given, local bitmap creation aborted." << "\n"
+ << "Filename: " << mFilename << LL_ENDL;
+ return; // no valid extension.
+ }
+
+ /* next phase of unit creation is nearly the same as an update cycle.
+ we're running updateSelf as a special case with the optional UT_FIRSTUSE
+ which omits the parts associated with removing the outdated texture */
+ mValid = updateSelf(UT_FIRSTUSE);
+}
+
+LLLocalBitmap::~LLLocalBitmap()
+{
+ // replace IDs with defaults, if set to do so.
+ if(LL_LOCAL_REPLACE_ON_DEL && mValid && gAgentAvatarp) // fix for STORM-1837
+ {
+ replaceIDs(mWorldID, IMG_DEFAULT);
+ LLLocalBitmapMgr::getInstance()->doRebake();
+ }
+
+ for (LLPointer<LLGLTFMaterial> &mat : mGLTFMaterialWithLocalTextures)
+ {
+ mat->removeLocalTextureTracking(getTrackingID());
+ }
+
+ mChangedSignal(getTrackingID(), getWorldID(), LLUUID());
+ mChangedSignal.disconnect_all_slots();
+
+ // delete self from gimagelist
+ LLViewerFetchedTexture* image = gTextureList.findImage(mWorldID, TEX_LIST_STANDARD);
+ gTextureList.deleteImage(image);
+
+ if (image)
+ {
+ image->unref();
+ }
+}
+
+/* accessors */
+std::string LLLocalBitmap::getFilename() const
+{
+ return mFilename;
+}
+
+std::string LLLocalBitmap::getShortName() const
+{
+ return mShortName;
+}
+
+LLUUID LLLocalBitmap::getTrackingID() const
+{
+ return mTrackingID;
+}
+
+LLUUID LLLocalBitmap::getWorldID() const
+{
+ return mWorldID;
+}
+
+bool LLLocalBitmap::getValid() const
+{
+ return mValid;
+}
+
+/* update functions */
+bool LLLocalBitmap::updateSelf(EUpdateType optional_firstupdate)
+{
+ bool updated = false;
+
+ if (mLinkStatus == LS_ON)
+ {
+ // verifying that the file exists
+ if (gDirUtilp->fileExists(mFilename))
+ {
+ // verifying that the file has indeed been modified
+
+#ifndef LL_WINDOWS
+ const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename));
+#else
+ const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(utf8str_to_utf16str(mFilename)));
+#endif
+ LLSD new_last_modified = asctime(localtime(&temp_time));
+
+ if (mLastModified.asString() != new_last_modified.asString())
+ {
+ /* loading the image file and decoding it, here is a critical point which,
+ if fails, invalidates the whole update (or unit creation) process. */
+ LLPointer<LLImageRaw> raw_image = new LLImageRaw();
+ if (decodeBitmap(raw_image))
+ {
+ // decode is successful, we can safely proceed.
+ LLUUID old_id = LLUUID::null;
+ if ((optional_firstupdate != UT_FIRSTUSE) && !mWorldID.isNull())
+ {
+ old_id = mWorldID;
+ }
+ mWorldID.generate();
+ mLastModified = new_last_modified;
+
+ LLPointer<LLViewerFetchedTexture> texture = new LLViewerFetchedTexture
+ ("file://"+mFilename, FTT_LOCAL_FILE, mWorldID, LL_LOCAL_USE_MIPMAPS);
+
+ texture->createGLTexture(LL_LOCAL_DISCARD_LEVEL, raw_image);
+ texture->setCachedRawImage(LL_LOCAL_DISCARD_LEVEL, raw_image);
+ texture->ref();
+
+ gTextureList.addImage(texture, TEX_LIST_STANDARD);
+
+ if (optional_firstupdate != UT_FIRSTUSE)
+ {
+ // seek out everything old_id uses and replace it with mWorldID
+ replaceIDs(old_id, mWorldID);
+
+ // remove old_id from gimagelist
+ LLViewerFetchedTexture* image = gTextureList.findImage(old_id, TEX_LIST_STANDARD);
+ if (image != NULL)
+ {
+ gTextureList.deleteImage(image);
+ image->unref();
+ }
+ }
+
+ mUpdateRetries = LL_LOCAL_UPDATE_RETRIES;
+ updated = true;
+ }
+
+ // if decoding failed, we get here and it will attempt to decode it in the next cycles
+ // until mUpdateRetries runs out. this is done because some software lock the bitmap while writing to it
+ else
+ {
+ if (mUpdateRetries)
+ {
+ mUpdateRetries--;
+ }
+ else
+ {
+ LL_WARNS() << "During the update process the following file was found" << "\n"
+ << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << LL_ENDL;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = mFilename;
+ notif_args["NRETRIES"] = LL_LOCAL_UPDATE_RETRIES;
+ LLNotificationsUtil::add("LocalBitmapsUpdateFailedFinal", notif_args);
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+ }
+
+ } // end if file exists
+
+ else
+ {
+ LL_WARNS() << "During the update process, the following file was not found." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << LL_ENDL;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = mFilename;
+ LLNotificationsUtil::add("LocalBitmapsUpdateFileNotFound", notif_args);
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return updated;
+}
+
+boost::signals2::connection LLLocalBitmap::setChangedCallback(const LLLocalTextureCallback& cb)
+{
+ return mChangedSignal.connect(cb);
+}
+
+void LLLocalBitmap::addGLTFMaterial(LLGLTFMaterial* mat)
+{
+ if (!mat)
+ {
+ return;
+ }
+
+ mat_list_t::iterator end = mGLTFMaterialWithLocalTextures.end();
+ for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;)
+ {
+ if (it->get() == mat)
+ {
+ return;
+ }
+
+ if ((*it)->getNumRefs() == 1)
+ {
+ it = mGLTFMaterialWithLocalTextures.erase(it);
+ end = mGLTFMaterialWithLocalTextures.end();
+ }
+ else
+ {
+ it++;
+ }
+ }
+
+ mat->addLocalTextureTracking(getTrackingID(), getWorldID());
+ mGLTFMaterialWithLocalTextures.push_back(mat);
+}
+
+bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg)
+{
+ bool decode_successful = false;
+
+ switch (mExtension)
+ {
+ case ET_IMG_BMP:
+ {
+ LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
+ if (bmp_image->load(mFilename) && bmp_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_TGA:
+ {
+ LLPointer<LLImageTGA> tga_image = new LLImageTGA;
+ if ((tga_image->load(mFilename) && tga_image->decode(rawimg))
+ && ((tga_image->getComponents() == 3) || (tga_image->getComponents() == 4)))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_JPG:
+ {
+ LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
+ if (jpeg_image->load(mFilename) && jpeg_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_PNG:
+ {
+ LLPointer<LLImagePNG> png_image = new LLImagePNG;
+ if (png_image->load(mFilename) && png_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ default:
+ {
+ // separating this into -several- LL_WARNS() calls because in the extremely unlikely case that this happens
+ // accessing mFilename and any other object properties might very well crash the viewer.
+ // getting here should be impossible, or there's been a pretty serious bug.
+
+ LL_WARNS() << "During a decode attempt, the following local bitmap had no properly assigned extension." << LL_ENDL;
+ LL_WARNS() << "Filename: " << mFilename << LL_ENDL;
+ LL_WARNS() << "Disabling further update attempts for this file." << LL_ENDL;
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return decode_successful;
+}
+
+void LLLocalBitmap::replaceIDs(const LLUUID& old_id, LLUUID new_id)
+{
+ // checking for misuse.
+ if (old_id == new_id)
+ {
+ LL_INFOS() << "An attempt was made to replace a texture with itself. (matching UUIDs)" << "\n"
+ << "Texture UUID: " << old_id.asString() << LL_ENDL;
+ return;
+ }
+
+ mChangedSignal(getTrackingID(), old_id, new_id);
+
+ // processing updates per channel; makes the process scalable.
+ // the only actual difference is in SetTE* call i.e. SetTETexture, SetTENormal, etc.
+ updateUserPrims(old_id, new_id, LLRender::DIFFUSE_MAP);
+ updateUserPrims(old_id, new_id, LLRender::NORMAL_MAP);
+ updateUserPrims(old_id, new_id, LLRender::SPECULAR_MAP);
+
+ updateUserVolumes(old_id, new_id, LLRender::LIGHT_TEX);
+ updateUserVolumes(old_id, new_id, LLRender::SCULPT_TEX); // isn't there supposed to be an IMG_DEFAULT_SCULPT or something?
+
+ // default safeguard image for layers
+ if( new_id == IMG_DEFAULT )
+ {
+ new_id = IMG_DEFAULT_AVATAR;
+ }
+
+ /* It doesn't actually update all of those, it merely checks if any of them
+ contain the referenced ID and if so, updates. */
+ updateUserLayers(old_id, new_id, LLWearableType::WT_ALPHA);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_EYES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_GLOVES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_JACKET);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_PANTS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SHIRT);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SHOES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SKIN);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNIVERSAL);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT);
+
+ updateGLTFMaterials(old_id, new_id);
+}
+
+// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects
+// in order to prevent multiple sendTEUpdate calls per object during updateUserPrims
+std::vector<LLViewerObject*> LLLocalBitmap::prepUpdateObjects(LLUUID old_id, U32 channel)
+{
+ std::vector<LLViewerObject*> obj_list;
+ LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id, TEX_LIST_STANDARD);
+
+ for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(channel); face_iterator++)
+ {
+ // getting an object from a face
+ LLFace* face_to_object = (*old_texture->getFaceList(channel))[face_iterator];
+
+ if(face_to_object)
+ {
+ LLViewerObject* affected_object = face_to_object->getViewerObject();
+
+ if(affected_object)
+ {
+
+ // we have an object, we'll take it's UUID and compare it to
+ // whatever we already have in the returnable object list.
+ // if there is a match - we do not add (to prevent duplicates)
+ LLUUID mainlist_obj_id = affected_object->getID();
+ bool add_object = true;
+
+ // begin looking for duplicates
+ std::vector<LLViewerObject*>::iterator objlist_iter = obj_list.begin();
+ for(; (objlist_iter != obj_list.end()) && add_object; objlist_iter++)
+ {
+ LLViewerObject* obj = *objlist_iter;
+ if (obj->getID() == mainlist_obj_id)
+ {
+ add_object = false; // duplicate found.
+ }
+ }
+ // end looking for duplicates
+
+ if(add_object)
+ {
+ obj_list.push_back(affected_object);
+ }
+
+ }
+
+ }
+
+ } // end of face-iterating for()
+
+ return obj_list;
+}
+
+void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id, U32 channel)
+{
+ std::vector<LLViewerObject*> objectlist = prepUpdateObjects(old_id, channel);
+
+ for(std::vector<LLViewerObject*>::iterator object_iterator = objectlist.begin();
+ object_iterator != objectlist.end(); object_iterator++)
+ {
+ LLViewerObject* object = *object_iterator;
+
+ if(object)
+ {
+ bool update_tex = false;
+ bool update_mat = false;
+ S32 num_faces = object->getNumFaces();
+
+ for (U8 face_iter = 0; face_iter < num_faces; face_iter++)
+ {
+ if (object->mDrawable)
+ {
+ LLFace* face = object->mDrawable->getFace(face_iter);
+ if (face && face->getTexture(channel) && face->getTexture(channel)->getID() == old_id)
+ {
+ // these things differ per channel, unless there already is a universal
+ // texture setting function to setTE that takes channel as a param?
+ // p.s.: switch for now, might become if - if an extra test is needed to verify before touching normalmap/specmap
+ switch(channel)
+ {
+ case LLRender::DIFFUSE_MAP:
+ {
+ object->setTETexture(face_iter, new_id);
+ update_tex = true;
+ break;
+ }
+
+ case LLRender::NORMAL_MAP:
+ {
+ object->setTENormalMap(face_iter, new_id);
+ update_mat = true;
+ update_tex = true;
+ break;
+ }
+
+ case LLRender::SPECULAR_MAP:
+ {
+ object->setTESpecularMap(face_iter, new_id);
+ update_mat = true;
+ update_tex = true;
+ break;
+ }
+ }
+ // end switch
+
+ }
+ }
+ }
+
+ if (update_tex)
+ {
+ object->sendTEUpdate();
+ }
+
+ if (update_mat)
+ {
+ object->mDrawable->getVOVolume()->faceMappingChanged();
+ }
+ }
+ }
+}
+
+void LLLocalBitmap::updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel)
+{
+ LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id, TEX_LIST_STANDARD);
+ for (U32 volume_iter = 0; volume_iter < old_texture->getNumVolumes(channel); volume_iter++)
+ {
+ LLVOVolume* volobjp = (*old_texture->getVolumeList(channel))[volume_iter];
+ switch (channel)
+ {
+ case LLRender::LIGHT_TEX:
+ {
+ if (volobjp->getLightTextureID() == old_id)
+ {
+ volobjp->setLightTextureID(new_id);
+ }
+ break;
+ }
+ case LLRender::SCULPT_TEX:
+ {
+ LLViewerObject* object = (LLViewerObject*)volobjp;
+
+ if (object)
+ {
+ if (object->isSculpted() && object->getVolume() &&
+ object->getVolume()->getParams().getSculptID() == old_id)
+ {
+ LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLSculptParams new_params(*old_params);
+ new_params.setSculptTexture(new_id, (*old_params).getSculptType());
+ object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, true);
+ }
+ }
+ }
+ }
+ }
+}
+
+void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type)
+{
+ U32 count = gAgentWearables.getWearableCount(type);
+ for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++)
+ {
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_iter);
+ if (wearable)
+ {
+ std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq();
+ for(std::vector<LLLocalTextureObject*>::iterator texture_iter = texture_list.begin();
+ texture_iter != texture_list.end(); texture_iter++)
+ {
+ LLLocalTextureObject* lto = *texture_iter;
+
+ if (lto && lto->getID() == old_id)
+ {
+ U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */
+ LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind =
+ lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex();
+
+ LLAvatarAppearanceDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
+ if (reg_texind != LLAvatarAppearanceDefines::TEX_NUM_INDICES)
+ {
+ U32 index;
+ if (gAgentWearables.getWearableIndex(wearable,index))
+ {
+ gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), false, index);
+ gAgentAvatarp->wearableUpdated(type);
+ /* telling the manager to rebake once update cycle is fully done */
+ LLLocalBitmapMgr::getInstance()->setNeedsRebake();
+ }
+ }
+
+ }
+ }
+ }
+ }
+}
+
+void LLLocalBitmap::updateGLTFMaterials(LLUUID old_id, LLUUID new_id)
+{
+ // Might be a better idea to hold this in LLGLTFMaterialList
+ mat_list_t::iterator end = mGLTFMaterialWithLocalTextures.end();
+ for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;)
+ {
+ if ((*it)->getNumRefs() == 1)
+ {
+ // render and override materials are often recreated,
+ // clean up any remains
+ it = mGLTFMaterialWithLocalTextures.erase(it);
+ end = mGLTFMaterialWithLocalTextures.end();
+ }
+ else if ((*it)->replaceLocalTexture(mTrackingID, old_id, new_id))
+ {
+ it++;
+ }
+ else
+ {
+ // Matching id not found, no longer in use
+ // material would clean itself, remove from the list
+ it = mGLTFMaterialWithLocalTextures.erase(it);
+ end = mGLTFMaterialWithLocalTextures.end();
+ }
+ }
+
+ // Render material consists of base and override materials, make sure replaceLocalTexture
+ // gets called for base and override before applyOverride
+ end = mGLTFMaterialWithLocalTextures.end();
+ for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;)
+ {
+ LLFetchedGLTFMaterial* fetched_mat = dynamic_cast<LLFetchedGLTFMaterial*>((*it).get());
+ if (fetched_mat)
+ {
+ for (LLTextureEntry* entry : fetched_mat->mTextureEntires)
+ {
+ // Normally a change in applied material id is supposed to
+ // drop overrides thus reset material, but local materials
+ // currently reuse their existing asset id, and purpose is
+ // to preview how material will work in-world, overrides
+ // included, so do an override to render update instead.
+ LLGLTFMaterial* override_mat = entry->getGLTFMaterialOverride();
+ if (override_mat)
+ {
+ // do not create a new material, reuse existing pointer
+ LLFetchedGLTFMaterial* render_mat = (LLFetchedGLTFMaterial*)entry->getGLTFRenderMaterial();
+ if (render_mat)
+ {
+ llassert(dynamic_cast<LLFetchedGLTFMaterial*>(entry->getGLTFRenderMaterial()) != nullptr);
+ {
+ *render_mat = *fetched_mat;
+ }
+ render_mat->applyOverride(*override_mat);
+ }
+ }
+ }
+ }
+ ++it;
+ }
+}
+
+LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex(
+ LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind)
+{
+ LLAvatarAppearanceDefines::ETextureIndex result = LLAvatarAppearanceDefines::TEX_NUM_INDICES; // using as a default/fail return.
+
+ switch(type)
+ {
+ case LLWearableType::WT_ALPHA:
+ {
+ switch(baked_texind)
+ {
+ case LLAvatarAppearanceDefines::BAKED_EYES:
+ {
+ result = LLAvatarAppearanceDefines::TEX_EYES_ALPHA;
+ break;
+ }
+
+ case LLAvatarAppearanceDefines::BAKED_HAIR:
+ {
+ result = LLAvatarAppearanceDefines::TEX_HAIR_ALPHA;
+ break;
+ }
+
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
+ {
+ result = LLAvatarAppearanceDefines::TEX_HEAD_ALPHA;
+ break;
+ }
+
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_ALPHA;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
+ {
+ result = LLAvatarAppearanceDefines::TEX_UPPER_ALPHA;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+
+ }
+
+ case LLWearableType::WT_EYES:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_EYES)
+ {
+ result = LLAvatarAppearanceDefines::TEX_EYES_IRIS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_GLOVES:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_UPPER_GLOVES;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_JACKET:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_JACKET;
+ }
+ else if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_UPPER_JACKET;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_PANTS:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_PANTS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SHIRT:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_UPPER_SHIRT;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SHOES:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_SHOES;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SKIN:
+ {
+ switch(baked_texind)
+ {
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
+ {
+ result = LLAvatarAppearanceDefines::TEX_HEAD_BODYPAINT;
+ break;
+ }
+
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_BODYPAINT;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
+ {
+ result = LLAvatarAppearanceDefines::TEX_UPPER_BODYPAINT;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+ }
+
+ case LLWearableType::WT_SKIRT:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_SKIRT)
+ {
+ result = LLAvatarAppearanceDefines::TEX_SKIRT;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SOCKS:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_SOCKS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_TATTOO:
+ {
+ switch (baked_texind)
+ {
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
+ {
+ result = LLAvatarAppearanceDefines::TEX_HEAD_TATTOO;
+ break;
+ }
+
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
+ {
+ result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO;
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
+ break;
+
+ }
+ case LLWearableType::WT_UNIVERSAL:
+ {
+ switch (baked_texind)
+ {
+
+ case LLAvatarAppearanceDefines::BAKED_SKIRT:
+ {
+ result = LLAvatarAppearanceDefines::TEX_SKIRT_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_EYES:
+ {
+ result = LLAvatarAppearanceDefines::TEX_EYES_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_HAIR:
+ {
+ result = LLAvatarAppearanceDefines::TEX_HAIR_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_LEFT_ARM:
+ {
+ result = LLAvatarAppearanceDefines::TEX_LEFT_ARM_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_LEFT_LEG:
+ {
+ result = LLAvatarAppearanceDefines::TEX_LEFT_LEG_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_AUX1:
+ {
+ result = LLAvatarAppearanceDefines::TEX_AUX1_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_AUX2:
+ {
+ result = LLAvatarAppearanceDefines::TEX_AUX2_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_AUX3:
+ {
+ result = LLAvatarAppearanceDefines::TEX_AUX3_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
+ {
+ result = LLAvatarAppearanceDefines::TEX_UPPER_UNIVERSAL_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_UNIVERSAL_TATTOO;
+ break;
+ }
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
+ {
+ result = LLAvatarAppearanceDefines::TEX_HEAD_UNIVERSAL_TATTOO;
+ break;
+ }
+
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+ }
+
+ case LLWearableType::WT_UNDERPANTS:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_LOWER_UNDERPANTS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_UNDERSHIRT:
+ {
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
+ {
+ result = LLAvatarAppearanceDefines::TEX_UPPER_UNDERSHIRT;
+ }
+
+ break;
+ }
+
+ default:
+ {
+ LL_WARNS() << "Unknown wearable type: " << (int)type << "\n"
+ << "Baked Texture Index: " << (int)baked_texind << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "TrackingID: " << mTrackingID << "\n"
+ << "InworldID: " << mWorldID << LL_ENDL;
+ }
+
+ }
+ return result;
+}
+
+/*=======================================*/
+/* LLLocalBitmapTimer: timer class */
+/*=======================================*/
+LLLocalBitmapTimer::LLLocalBitmapTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT)
+{
+}
+
+LLLocalBitmapTimer::~LLLocalBitmapTimer()
+{
+}
+
+void LLLocalBitmapTimer::startTimer()
+{
+ mEventTimer.start();
+}
+
+void LLLocalBitmapTimer::stopTimer()
+{
+ mEventTimer.stop();
+}
+
+bool LLLocalBitmapTimer::isRunning()
+{
+ return mEventTimer.getStarted();
+}
+
+bool LLLocalBitmapTimer::tick()
+{
+ LLLocalBitmapMgr::getInstance()->doUpdates();
+ return false;
+}
+
+/*=======================================*/
+/* LLLocalBitmapMgr: manager class */
+/*=======================================*/
+LLLocalBitmapMgr::LLLocalBitmapMgr()
+{
+}
+
+LLLocalBitmapMgr::~LLLocalBitmapMgr()
+{
+ std::for_each(mBitmapList.begin(), mBitmapList.end(), DeletePointer());
+ mBitmapList.clear();
+}
+
+bool LLLocalBitmapMgr::addUnit(const std::vector<std::string>& filenames)
+{
+ bool add_successful = false;
+ std::vector<std::string>::const_iterator iter = filenames.begin();
+ while (iter != filenames.end())
+ {
+ if (!iter->empty() && addUnit(*iter).notNull())
+ {
+ add_successful = true;
+ }
+ iter++;
+ }
+ return add_successful;
+}
+
+LLUUID LLLocalBitmapMgr::addUnit(const std::string& filename)
+{
+ if (!checkTextureDimensions(filename))
+ {
+ return LLUUID::null;
+ }
+
+ LLLocalBitmap* unit = new LLLocalBitmap(filename);
+
+ if (unit->getValid())
+ {
+ mBitmapList.push_back(unit);
+ return unit->getTrackingID();
+ }
+ else
+ {
+ LL_WARNS() << "Attempted to add invalid or unreadable image file, attempt cancelled.\n"
+ << "Filename: " << filename << LL_ENDL;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = filename;
+ LLNotificationsUtil::add("LocalBitmapsVerifyFail", notif_args);
+
+ delete unit;
+ unit = NULL;
+ }
+
+ return LLUUID::null;
+}
+
+bool LLLocalBitmapMgr::checkTextureDimensions(std::string filename)
+{
+ std::string exten = gDirUtilp->getExtension(filename);
+ U32 codec = LLImageBase::getCodecFromExtension(exten);
+ std::string mImageLoadError;
+ LLImageDimensionsInfo image_info;
+ if (!image_info.load(filename,codec))
+ {
+ LLSD args;
+ args["NAME"] = gDirUtilp->getBaseFileName(filename);
+ if (!image_info.getWarningName().empty())
+ {
+ args["REASON"] = LLTrans::getString(image_info.getWarningName());
+ }
+ LLNotificationsUtil::add("CannotUploadTexture", args);
+ return false;
+ }
+
+ S32 max_width = gSavedSettings.getS32("max_texture_dimension_X");
+ S32 max_height = gSavedSettings.getS32("max_texture_dimension_Y");
+
+ if ((image_info.getWidth() > max_width) || (image_info.getHeight() > max_height))
+ {
+ LLStringUtil::format_map_t args;
+ args["WIDTH"] = llformat("%d", max_width);
+ args["HEIGHT"] = llformat("%d", max_height);
+ mImageLoadError = LLTrans::getString("texture_load_dimensions_error", args);
+
+ LLSD notif_args;
+ notif_args["REASON"] = mImageLoadError;
+ notif_args["NAME"] = gDirUtilp->getBaseFileName(filename);
+ LLNotificationsUtil::add("CannotUploadTexture", notif_args);
+
+ return false;
+ }
+
+ return true;
+}
+
+void LLLocalBitmapMgr::delUnit(LLUUID tracking_id)
+{
+ if (!mBitmapList.empty())
+ {
+ std::vector<LLLocalBitmap*> to_delete;
+ for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ { /* finding which ones we want deleted and making a separate list */
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ to_delete.push_back(unit);
+ }
+ }
+
+ for(std::vector<LLLocalBitmap*>::iterator del_iter = to_delete.begin();
+ del_iter != to_delete.end(); del_iter++)
+ { /* iterating over a temporary list, hence preserving the iterator validity while deleting. */
+ LLLocalBitmap* unit = *del_iter;
+ mBitmapList.remove(unit);
+ delete unit;
+ unit = NULL;
+ }
+ }
+}
+
+LLUUID LLLocalBitmapMgr::getWorldID(const LLUUID &tracking_id) const
+{
+ LLUUID world_id = LLUUID::null;
+
+ for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ world_id = unit->getWorldID();
+ }
+ }
+
+ return world_id;
+}
+
+bool LLLocalBitmapMgr::isLocal(const LLUUID &world_id) const
+{
+ for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getWorldID() == world_id)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+std::string LLLocalBitmapMgr::getFilename(const LLUUID &tracking_id) const
+{
+ std::string filename = "";
+
+ for (local_list_citer iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ filename = unit->getFilename();
+ }
+ }
+
+ return filename;
+}
+
+boost::signals2::connection LLLocalBitmapMgr::setOnChangedCallback(const LLUUID tracking_id, const LLLocalBitmap::LLLocalTextureCallback &cb)
+{
+ for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ return unit->setChangedCallback(cb);
+ }
+ }
+
+ return boost::signals2::connection();
+}
+
+void LLLocalBitmapMgr::associateGLTFMaterial(const LLUUID tracking_id, LLGLTFMaterial* mat)
+{
+ for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ unit->addGLTFMaterial(mat);
+ }
+ }
+}
+
+void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl)
+{
+ if (ctrl)
+ {
+ std::string icon_name = LLInventoryIcon::getIconName(
+ LLAssetType::AT_TEXTURE,
+ LLInventoryType::IT_NONE);
+
+ if (!mBitmapList.empty())
+ {
+ for (local_list_iter iter = mBitmapList.begin();
+ iter != mBitmapList.end(); iter++)
+ {
+ LLSD element;
+
+ element["columns"][0]["column"] = "icon";
+ element["columns"][0]["type"] = "icon";
+ element["columns"][0]["value"] = icon_name;
+
+ element["columns"][1]["column"] = "unit_name";
+ element["columns"][1]["type"] = "text";
+ element["columns"][1]["value"] = (*iter)->getShortName();
+
+ LLSD data;
+ data["id"] = (*iter)->getTrackingID();
+ data["type"] = (S32)LLAssetType::AT_TEXTURE;
+ element["value"] = data;
+
+ ctrl->addElement(element);
+ }
+ }
+ }
+
+}
+
+void LLLocalBitmapMgr::doUpdates()
+{
+ // preventing theoretical overlap in cases with huge number of loaded images.
+ mTimer.stopTimer();
+ mNeedsRebake = false;
+
+ for (local_list_iter iter = mBitmapList.begin(); iter != mBitmapList.end(); iter++)
+ {
+ (*iter)->updateSelf();
+ }
+
+ doRebake();
+ mTimer.startTimer();
+}
+
+void LLLocalBitmapMgr::setNeedsRebake()
+{
+ mNeedsRebake = true;
+}
+
+void LLLocalBitmapMgr::doRebake()
+{ /* separated that from doUpdates to insure a rebake can be called separately during deletion */
+ if (mNeedsRebake)
+ {
+ gAgentAvatarp->forceBakeAllTextures(LL_LOCAL_SLAM_FOR_DEBUG);
+ mNeedsRebake = false;
+ }
+}
+
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