diff options
| author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2023-11-02 23:49:55 +0200 |
|---|---|---|
| committer | akleshchev <117672381+akleshchev@users.noreply.github.com> | 2023-11-06 18:29:42 +0200 |
| commit | 0d8893822d8975194313e940914afc8945754a21 (patch) | |
| tree | cc1422e523fcc42c3086d6e59609fc8bfbbdb385 /indra/newview/lllocalbitmaps.cpp | |
| parent | 52c60ab3fdb8617471eccd9df52cc126e0243e76 (diff) | |
SL-20523 Local textures not updating on PBR Materials #5
Diffstat (limited to 'indra/newview/lllocalbitmaps.cpp')
| -rw-r--r-- | indra/newview/lllocalbitmaps.cpp | 69 |
1 files changed, 47 insertions, 22 deletions
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index cd5b2e262b..4121df4bac 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -293,14 +293,28 @@ void LLLocalBitmap::addGLTFMaterial(LLGLTFMaterial* mat) { return; } - for (mat_list_t::value_type ptr : mGLTFMaterialWithLocalTextures) + + mat_list_t::iterator end = mGLTFMaterialWithLocalTextures.end(); + for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;) { - if (ptr.get() != mat) + if (it->get() == mat) + { + return; + } + + if ((*it)->getNumRefs() == 1) + { + it = mGLTFMaterialWithLocalTextures.erase(it); + end = mGLTFMaterialWithLocalTextures.end(); + } + else { - mat->addLocalTextureTracking(getTrackingID(), getWorldID()); - mGLTFMaterialWithLocalTextures.push_back(mat); + it++; } } + + mat->addLocalTextureTracking(getTrackingID(), getWorldID()); + mGLTFMaterialWithLocalTextures.push_back(mat); } bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg) @@ -615,31 +629,41 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp void LLLocalBitmap::updateGLTFMaterials(LLUUID old_id, LLUUID new_id) { // Might be a better idea to hold this in LLGLTFMaterialList - for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != mGLTFMaterialWithLocalTextures.end();) + mat_list_t::iterator end = mGLTFMaterialWithLocalTextures.end(); + for (mat_list_t::iterator it = mGLTFMaterialWithLocalTextures.begin(); it != end;) { - if ((*it)->replaceLocalTexture(mTrackingID, old_id, new_id)) + if ((*it)->getNumRefs() == 1) + { + // render and override materials are often recreated, + // clean up any remains + it = mGLTFMaterialWithLocalTextures.erase(it); + end = mGLTFMaterialWithLocalTextures.end(); + } + else if ((*it)->replaceLocalTexture(mTrackingID, old_id, new_id)) { - for (LLTextureEntry* entry : (*it)->mTextureEntires) + LLFetchedGLTFMaterial* fetched_mat = dynamic_cast<LLFetchedGLTFMaterial*>((*it).get()); + if (fetched_mat) { - // Normally a change in applied material id is supposed to - // drop overrides thus reset material, but local materials - // currently reuse their existing asset id, and purpose is - // to preview how material will work in-world, overrides - // included, so do an override to render update instead. - LLGLTFMaterial* override_mat = entry->getGLTFMaterialOverride(); - if (override_mat) + for (LLTextureEntry* entry : fetched_mat->mTextureEntires) { - // do not create a new material, reuse existing pointer - LLFetchedGLTFMaterial* render_mat = (LLFetchedGLTFMaterial*)entry->getGLTFRenderMaterial(); - if (render_mat) + // Normally a change in applied material id is supposed to + // drop overrides thus reset material, but local materials + // currently reuse their existing asset id, and purpose is + // to preview how material will work in-world, overrides + // included, so do an override to render update instead. + LLGLTFMaterial* override_mat = entry->getGLTFMaterialOverride(); + if (override_mat) { - llassert(dynamic_cast<LLFetchedGLTFMaterial*>(entry->getGLTFRenderMaterial()) != nullptr); - LLFetchedGLTFMaterial *fetched_mat = dynamic_cast<LLFetchedGLTFMaterial*>((*it).get()); - if (fetched_mat) + // do not create a new material, reuse existing pointer + LLFetchedGLTFMaterial* render_mat = (LLFetchedGLTFMaterial*)entry->getGLTFRenderMaterial(); + if (render_mat) { - *render_mat = *fetched_mat; + llassert(dynamic_cast<LLFetchedGLTFMaterial*>(entry->getGLTFRenderMaterial()) != nullptr); + { + *render_mat = *fetched_mat; + } + render_mat->applyOverride(*override_mat); } - render_mat->applyOverride(*override_mat); } } } @@ -650,6 +674,7 @@ void LLLocalBitmap::updateGLTFMaterials(LLUUID old_id, LLUUID new_id) // Matching id not found, no longer in use // material would clean itself, remove from the list it = mGLTFMaterialWithLocalTextures.erase(it); + end = mGLTFMaterialWithLocalTextures.end(); } } } |
