diff options
| author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
| commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
| tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llinventorymodel.cpp | |
| parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) | |
Fix line endlings
Diffstat (limited to 'indra/newview/llinventorymodel.cpp')
| -rw-r--r-- | indra/newview/llinventorymodel.cpp | 10118 |
1 files changed, 5059 insertions, 5059 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 9995f8169d..f0e024605c 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1,5059 +1,5059 @@ -/**
- * @file llinventorymodel.cpp
- * @brief Implementation of the inventory model used to track agent inventory.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2014, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include <typeinfo>
-#include <random>
-
-#include "llinventorymodel.h"
-
-#include "llaisapi.h"
-#include "llagent.h"
-#include "llagentwearables.h"
-#include "llappearancemgr.h"
-#include "llavatarnamecache.h"
-#include "llclipboard.h"
-#include "lldispatcher.h"
-#include "llinventorypanel.h"
-#include "llinventorybridge.h"
-#include "llinventoryfunctions.h"
-#include "llinventorymodelbackgroundfetch.h"
-#include "llinventoryobserver.h"
-#include "llinventorypanel.h"
-#include "llfloaterpreviewtrash.h"
-#include "llnotificationsutil.h"
-#include "llmarketplacefunctions.h"
-#include "llwindow.h"
-#include "llviewercontrol.h"
-#include "llviewernetwork.h"
-#include "llpreview.h"
-#include "llviewergenericmessage.h"
-#include "llviewermessage.h"
-#include "llviewerfoldertype.h"
-#include "llviewerwindow.h"
-#include "llappviewer.h"
-#include "llviewerregion.h"
-#include "llcallbacklist.h"
-#include "llvoavatarself.h"
-#include "llgesturemgr.h"
-#include "llsdserialize.h"
-#include "llsdutil.h"
-#include "bufferarray.h"
-#include "bufferstream.h"
-#include "llcorehttputil.h"
-#include "hbxxh.h"
-#include "llstartup.h"
-
-//#define DIFF_INVENTORY_FILES
-#ifdef DIFF_INVENTORY_FILES
-#include "process.h"
-#endif
-
-#include <algorithm>
-#include <boost/algorithm/string/join.hpp>
-
-// Increment this if the inventory contents change in a non-backwards-compatible way.
-// For viewer 2, the addition of link items makes a pre-viewer-2 cache incorrect.
-const S32 LLInventoryModel::sCurrentInvCacheVersion = 3;
-bool LLInventoryModel::sFirstTimeInViewer2 = true;
-
-S32 LLInventoryModel::sPendingSystemFolders = 0;
-
-///----------------------------------------------------------------------------
-/// Local function declarations, constants, enums, and typedefs
-///----------------------------------------------------------------------------
-
-//bool decompress_file(const char* src_filename, const char* dst_filename);
-static const char PRODUCTION_CACHE_FORMAT_STRING[] = "%s.inv.llsd";
-static const char GRID_CACHE_FORMAT_STRING[] = "%s.%s.inv.llsd";
-static const char * const LOG_INV("Inventory");
-
-struct InventoryIDPtrLess
-{
- bool operator()(const LLViewerInventoryCategory* i1, const LLViewerInventoryCategory* i2) const
- {
- return (i1->getUUID() < i2->getUUID());
- }
-};
-
-class LLCanCache : public LLInventoryCollectFunctor
-{
-public:
- LLCanCache(LLInventoryModel* model) : mModel(model) {}
- virtual ~LLCanCache() {}
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
-protected:
- LLInventoryModel* mModel;
- std::set<LLUUID> mCachedCatIDs;
-};
-
-bool LLCanCache::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-{
- bool rv = false;
- if(item)
- {
- if(mCachedCatIDs.find(item->getParentUUID()) != mCachedCatIDs.end())
- {
- rv = true;
- }
- }
- else if(cat)
- {
- // HACK: downcast
- LLViewerInventoryCategory* c = (LLViewerInventoryCategory*)cat;
- if(c->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- S32 descendents_server = c->getDescendentCount();
- S32 descendents_actual = c->getViewerDescendentCount();
- if(descendents_server == descendents_actual)
- {
- mCachedCatIDs.insert(c->getUUID());
- rv = true;
- }
- }
- }
- return rv;
-}
-
-struct InventoryCallbackInfo
-{
- InventoryCallbackInfo(U32 callback, const LLUUID& inv_id) :
- mCallback(callback), mInvID(inv_id) {}
- U32 mCallback;
- LLUUID mInvID;
-};
-
-///----------------------------------------------------------------------------
-/// Class LLDispatchClassifiedClickThrough
-///----------------------------------------------------------------------------
-
-class LLDispatchBulkUpdateInventory : public LLDispatchHandler
-{
-public:
- virtual bool operator()(
- const LLDispatcher* dispatcher,
- const std::string& key,
- const LLUUID& invoice,
- const sparam_t& strings)
- {
- LLSD message;
-
- // Expect single string parameter in the form of a notation serialized LLSD.
- sparam_t::const_iterator it = strings.begin();
- if (it != strings.end()) {
- const std::string& llsdRaw = *it++;
- std::istringstream llsdData(llsdRaw);
- if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length()))
- {
- LL_WARNS() << "LLDispatchBulkUpdateInventory: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
- }
- }
-
- LLInventoryModel::update_map_t update;
- LLInventoryModel::cat_array_t folders;
- LLInventoryModel::item_array_t items;
- std::list<InventoryCallbackInfo> cblist;
- uuid_vec_t wearable_ids;
-
- LLSD item_data = message["item_data"];
- if (item_data.isArray())
- {
- for (LLSD::array_iterator itd = item_data.beginArray(); itd != item_data.endArray(); ++itd)
- {
- const LLSD &item(*itd);
-
- // Agent id probably should be in the root of the message
- LLUUID agent_id = item["agent_id"].asUUID();
- if (agent_id != gAgent.getID())
- {
- LL_WARNS() << "Got a BulkUpdateInventory for the wrong agent." << LL_ENDL;
- return false;
- }
-
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- titem->unpackMessage(item);
- LL_DEBUGS("Inventory") << "unpacked item '" << titem->getName() << "' in "
- << titem->getParentUUID() << LL_ENDL;
- // callback id might be no longer supported
- U32 callback_id = item["callback_id"].asInteger();
-
- if (titem->getUUID().notNull())
- {
- items.push_back(titem);
- cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID()));
- if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE)
- {
- wearable_ids.push_back(titem->getUUID());
- }
-
- // examine update for changes.
- LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
- if (itemp)
- {
- if (titem->getParentUUID() == itemp->getParentUUID())
- {
- update[titem->getParentUUID()];
- }
- else
- {
- ++update[titem->getParentUUID()];
- --update[itemp->getParentUUID()];
- }
- }
- else
- {
- LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID());
- if (folderp)
- {
- ++update[titem->getParentUUID()];
- }
- }
- }
- else
- {
- cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null));
- }
- }
- }
-
- LLSD folder_data = message["folder_data"];
- if (folder_data.isArray())
- {
- for (LLSD::array_iterator itd = folder_data.beginArray(); itd != folder_data.endArray(); ++itd)
- {
- const LLSD &folder(*itd);
-
- LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID());
- tfolder->unpackMessage(folder);
-
- LL_DEBUGS("Inventory") << "unpacked folder '" << tfolder->getName() << "' ("
- << tfolder->getUUID() << ") in " << tfolder->getParentUUID()
- << LL_ENDL;
-
- // If the folder is a listing or a version folder, all we need to do is update the SLM data
- int depth_folder = depth_nesting_in_marketplace(tfolder->getUUID());
- if ((depth_folder == 1) || (depth_folder == 2))
- {
- // Trigger an SLM listing update
- LLUUID listing_uuid = (depth_folder == 1 ? tfolder->getUUID() : tfolder->getParentUUID());
- S32 listing_id = LLMarketplaceData::instance().getListingID(listing_uuid);
- LLMarketplaceData::instance().getListing(listing_id);
- // In that case, there is no item to update so no callback -> we skip the rest of the update
- }
- else if (tfolder->getUUID().notNull())
- {
- folders.push_back(tfolder);
- LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
- if (folderp)
- {
- if (tfolder->getParentUUID() == folderp->getParentUUID())
- {
- update[tfolder->getParentUUID()];
- }
- else
- {
- ++update[tfolder->getParentUUID()];
- --update[folderp->getParentUUID()];
- }
- }
- else
- {
- // we could not find the folder, so it is probably
- // new. However, we only want to attempt accounting
- // for the parent if we can find the parent.
- folderp = gInventory.getCategory(tfolder->getParentUUID());
- if (folderp)
- {
- ++update[tfolder->getParentUUID()];
- }
- }
- }
- }
- }
-
- gInventory.accountForUpdate(update);
-
- for (LLInventoryModel::cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit)
- {
- gInventory.updateCategory(*cit);
- }
- for (LLInventoryModel::item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit)
- {
- gInventory.updateItem(*iit);
- }
- gInventory.notifyObservers();
-
- /*
- Transaction id not included?
-
- // The incoming inventory could span more than one BulkInventoryUpdate packet,
- // so record the transaction ID for this purchase, then wear all clothing
- // that comes in as part of that transaction ID. JC
- if (LLInventoryState::sWearNewClothing)
- {
- LLInventoryState::sWearNewClothingTransactionID = tid;
- LLInventoryState::sWearNewClothing = false;
- }
-
- if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID)
- {
- count = wearable_ids.size();
- for (i = 0; i < count; ++i)
- {
- LLViewerInventoryItem* wearable_item;
- wearable_item = gInventory.getItem(wearable_ids[i]);
- LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
- }
- }
- */
-
- if (LLInventoryState::sWearNewClothing && wearable_ids.size() > 0)
- {
- LLInventoryState::sWearNewClothing = false;
-
- size_t count = wearable_ids.size();
- for (S32 i = 0; i < count; ++i)
- {
- LLViewerInventoryItem* wearable_item;
- wearable_item = gInventory.getItem(wearable_ids[i]);
- LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
- }
- }
-
- std::list<InventoryCallbackInfo>::iterator inv_it;
- for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it)
- {
- InventoryCallbackInfo cbinfo = (*inv_it);
- gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID);
- }
- return true;
- }
-};
-static LLDispatchBulkUpdateInventory sBulkUpdateInventory;
-
-///----------------------------------------------------------------------------
-/// Class LLInventoryValidationInfo
-///----------------------------------------------------------------------------
-LLInventoryValidationInfo::LLInventoryValidationInfo()
-{
-}
-
-void LLInventoryValidationInfo::toOstream(std::ostream& os) const
-{
- os << "mFatalErrorCount " << mFatalErrorCount
- << " mWarningCount " << mWarningCount
- << " mLoopCount " << mLoopCount
- << " mOrphanedCount " << mOrphanedCount;
-}
-
-
-std::ostream& operator<<(std::ostream& os, const LLInventoryValidationInfo& v)
-{
- v.toOstream(os);
- return os;
-}
-
-void LLInventoryValidationInfo::asLLSD(LLSD& sd) const
-{
- sd["fatal_error_count"] = mFatalErrorCount;
- sd["loop_count"] = mLoopCount;
- sd["orphaned_count"] = mOrphanedCount;
- sd["initialized"] = mInitialized;
- sd["missing_system_folders_count"] = LLSD::Integer(mMissingRequiredSystemFolders.size());
- sd["fatal_no_root_folder"] = mFatalNoRootFolder;
- sd["fatal_no_library_root_folder"] = mFatalNoLibraryRootFolder;
- sd["fatal_qa_debug_mode"] = mFatalQADebugMode;
-
- sd["warning_count"] = mWarningCount;
- if (mWarningCount>0)
- {
- sd["warnings"] = LLSD::emptyArray();
- for (auto const& it : mWarnings)
- {
- S32 val =LLSD::Integer(it.second);
- if (val>0)
- {
- sd["warnings"][it.first] = val;
- }
- }
- }
- if (mMissingRequiredSystemFolders.size()>0)
- {
- sd["missing_system_folders"] = LLSD::emptyArray();
- for(auto ft: mMissingRequiredSystemFolders)
- {
- sd["missing_system_folders"].append(LLFolderType::lookup(ft));
- }
- }
- sd["duplicate_system_folders_count"] = LLSD::Integer(mDuplicateRequiredSystemFolders.size());
- if (mDuplicateRequiredSystemFolders.size()>0)
- {
- sd["duplicate_system_folders"] = LLSD::emptyArray();
- for(auto ft: mDuplicateRequiredSystemFolders)
- {
- sd["duplicate_system_folders"].append(LLFolderType::lookup(ft));
- }
- }
-
-}
-
-///----------------------------------------------------------------------------
-/// Class LLInventoryModel
-///----------------------------------------------------------------------------
-
-// global for the agent inventory.
-LLInventoryModel gInventory;
-
-// Default constructor
-LLInventoryModel::LLInventoryModel()
-: // These are now ordered, keep them that way.
- mBacklinkMMap(),
- mIsAgentInvUsable(false),
- mRootFolderID(),
- mLibraryRootFolderID(),
- mLibraryOwnerID(),
- mCategoryMap(),
- mItemMap(),
- mParentChildCategoryTree(),
- mParentChildItemTree(),
- mLastItem(NULL),
- mIsNotifyObservers(false),
- mModifyMask(LLInventoryObserver::ALL),
- mChangedItemIDs(),
- mBulkFecthCallbackSlot(),
- mObservers(),
- mHttpRequestFG(NULL),
- mHttpRequestBG(NULL),
- mHttpOptions(),
- mHttpHeaders(),
- mHttpPolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID),
- mCategoryLock(),
- mItemLock(),
- mValidationInfo(new LLInventoryValidationInfo)
-{}
-
-
-// Destroys the object
-LLInventoryModel::~LLInventoryModel()
-{
- cleanupInventory();
-}
-
-void LLInventoryModel::cleanupInventory()
-{
- empty();
- // Deleting one observer might erase others from the list, so always pop off the front
- while (!mObservers.empty())
- {
- observer_list_t::iterator iter = mObservers.begin();
- LLInventoryObserver* observer = *iter;
- mObservers.erase(iter);
- delete observer;
- }
-
- if (mBulkFecthCallbackSlot.connected())
- {
- mBulkFecthCallbackSlot.disconnect();
- }
- mObservers.clear();
-
- // Run down HTTP transport
- mHttpHeaders.reset();
- mHttpOptions.reset();
-
- delete mHttpRequestFG;
- mHttpRequestFG = NULL;
- delete mHttpRequestBG;
- mHttpRequestBG = NULL;
-}
-
-// This is a convenience function to check if one object has a parent
-// chain up to the category specified by UUID.
-bool LLInventoryModel::isObjectDescendentOf(const LLUUID& obj_id,
- const LLUUID& cat_id) const
-{
- if (obj_id == cat_id) return true;
-
- const LLInventoryObject* obj = getObject(obj_id);
- while(obj)
- {
- const LLUUID& parent_id = obj->getParentUUID();
- if( parent_id.isNull() )
- {
- return false;
- }
- if(parent_id == cat_id)
- {
- return true;
- }
- // Since we're scanning up the parents, we only need to check
- // in the category list.
- obj = getCategory(parent_id);
- }
- return false;
-}
-
-const LLViewerInventoryCategory *LLInventoryModel::getFirstNondefaultParent(const LLUUID& obj_id) const
-{
- const LLInventoryObject* obj = getObject(obj_id);
- if(!obj)
- {
- LL_WARNS(LOG_INV) << "Non-existent object [ id: " << obj_id << " ] " << LL_ENDL;
- return NULL;
- }
- // Search up the parent chain until we get to root or an acceptable folder.
- // This assumes there are no cycles in the tree else we'll get a hang.
- LLUUID parent_id = obj->getParentUUID();
- while (!parent_id.isNull())
- {
- const LLViewerInventoryCategory *cat = getCategory(parent_id);
- if (!cat) break;
- const LLFolderType::EType folder_type = cat->getPreferredType();
- if (folder_type != LLFolderType::FT_NONE &&
- folder_type != LLFolderType::FT_ROOT_INVENTORY &&
- !LLFolderType::lookupIsEnsembleType(folder_type))
- {
- return cat;
- }
- parent_id = cat->getParentUUID();
- }
- return NULL;
-}
-
-//
-// Search up the parent chain until we get to the specified parent, then return the first child category under it
-//
-const LLViewerInventoryCategory* LLInventoryModel::getFirstDescendantOf(const LLUUID& master_parent_id, const LLUUID& obj_id) const
-{
- if (master_parent_id == obj_id)
- {
- return NULL;
- }
-
- const LLViewerInventoryCategory* current_cat = getCategory(obj_id);
-
- if (current_cat == NULL)
- {
- current_cat = getCategory(getObject(obj_id)->getParentUUID());
- }
-
- while (current_cat != NULL)
- {
- const LLUUID& current_parent_id = current_cat->getParentUUID();
-
- if (current_parent_id == master_parent_id)
- {
- return current_cat;
- }
-
- current_cat = getCategory(current_parent_id);
- }
-
- return NULL;
-}
-
-LLInventoryModel::EAncestorResult LLInventoryModel::getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const
-{
- LLInventoryObject *object = getObject(object_id);
- if (!object)
- {
- LL_WARNS(LOG_INV) << "Unable to trace topmost ancestor, initial object " << object_id << " does not exist" << LL_ENDL;
- return ANCESTOR_MISSING;
- }
-
- std::set<LLUUID> object_ids{ object_id }; // loop protection
- while (object->getParentUUID().notNull())
- {
- LLUUID parent_id = object->getParentUUID();
- if (object_ids.find(parent_id) != object_ids.end())
- {
- LL_WARNS(LOG_INV) << "Detected a loop on an object " << parent_id << " when searching for ancestor of " << object_id << LL_ENDL;
- return ANCESTOR_LOOP;
- }
- object_ids.insert(parent_id);
- LLInventoryObject *parent_object = getObject(parent_id);
- if (!parent_object)
- {
- LL_WARNS(LOG_INV) << "unable to trace topmost ancestor of " << object_id << ", missing item for uuid " << parent_id << LL_ENDL;
- return ANCESTOR_MISSING;
- }
- object = parent_object;
- }
- result = object->getUUID();
- return ANCESTOR_OK;
-}
-
-// Get the object by id. Returns NULL if not found.
-LLInventoryObject* LLInventoryModel::getObject(const LLUUID& id) const
-{
- LLViewerInventoryCategory* cat = getCategory(id);
- if (cat)
- {
- return cat;
- }
- LLViewerInventoryItem* item = getItem(id);
- if (item)
- {
- return item;
- }
- return NULL;
-}
-
-// Get the item by id. Returns NULL if not found.
-LLViewerInventoryItem* LLInventoryModel::getItem(const LLUUID& id) const
-{
- LLViewerInventoryItem* item = NULL;
- if(mLastItem.notNull() && mLastItem->getUUID() == id)
- {
- item = mLastItem;
- }
- else
- {
- item_map_t::const_iterator iter = mItemMap.find(id);
- if (iter != mItemMap.end())
- {
- item = iter->second;
- mLastItem = item;
- }
- }
- return item;
-}
-
-// Get the category by id. Returns NULL if not found
-LLViewerInventoryCategory* LLInventoryModel::getCategory(const LLUUID& id) const
-{
- LLViewerInventoryCategory* category = NULL;
- cat_map_t::const_iterator iter = mCategoryMap.find(id);
- if (iter != mCategoryMap.end())
- {
- category = iter->second;
- }
- return category;
-}
-
-S32 LLInventoryModel::getItemCount() const
-{
- return mItemMap.size();
-}
-
-S32 LLInventoryModel::getCategoryCount() const
-{
- return mCategoryMap.size();
-}
-
-// Return the direct descendents of the id provided. The array
-// provided points straight into the guts of this object, and
-// should only be used for read operations, since modifications
-// may invalidate the internal state of the inventory. Set passed
-// in values to NULL if the call fails.
-void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id,
- cat_array_t*& categories,
- item_array_t*& items) const
-{
- categories = get_ptr_in_map(mParentChildCategoryTree, cat_id);
- items = get_ptr_in_map(mParentChildItemTree, cat_id);
-}
-
-void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id, cat_array_t& categories, item_array_t& items, LLInventoryCollectFunctor& f) const
-{
- if (cat_array_t* categoriesp = get_ptr_in_map(mParentChildCategoryTree, cat_id))
- {
- for (LLViewerInventoryCategory* pFolder : *categoriesp)
- {
- if (f(pFolder, nullptr))
- {
- categories.push_back(pFolder);
- }
- }
- }
-
- if (item_array_t* itemsp = get_ptr_in_map(mParentChildItemTree, cat_id))
- {
- for (LLViewerInventoryItem* pItem : *itemsp)
- {
- if (f(nullptr, pItem))
- {
- items.push_back(pItem);
- }
- }
- }
-}
-
-LLInventoryModel::digest_t LLInventoryModel::hashDirectDescendentNames(const LLUUID& cat_id) const
-{
- LLInventoryModel::cat_array_t* cat_array;
- LLInventoryModel::item_array_t* item_array;
- getDirectDescendentsOf(cat_id,cat_array,item_array);
- if (!item_array)
- {
- return LLUUID::null;
- }
- HBXXH128 item_name_hash;
- for (LLInventoryModel::item_array_t::const_iterator iter = item_array->begin();
- iter != item_array->end();
- iter++)
- {
- const LLViewerInventoryItem *item = (*iter);
- if (!item)
- continue;
- item_name_hash.update(item->getName());
- }
- return item_name_hash.digest();
-}
-
-// SJB: Added version to lock the arrays to catch potential logic bugs
-void LLInventoryModel::lockDirectDescendentArrays(const LLUUID& cat_id,
- cat_array_t*& categories,
- item_array_t*& items)
-{
- getDirectDescendentsOf(cat_id, categories, items);
- if (categories)
- {
- mCategoryLock[cat_id] = true;
- }
- if (items)
- {
- mItemLock[cat_id] = true;
- }
-}
-
-void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
-{
- mCategoryLock[cat_id] = false;
- mItemLock[cat_id] = false;
-}
-
-void LLInventoryModel::consolidateForType(const LLUUID& main_id, LLFolderType::EType type)
-{
- // Make a list of folders that are not "main_id" and are of "type"
- std::vector<LLUUID> folder_ids;
- for (cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
- {
- LLViewerInventoryCategory* cat = cit->second;
- if ((cat->getPreferredType() == type) && (cat->getUUID() != main_id))
- {
- folder_ids.push_back(cat->getUUID());
- }
- }
-
- // Iterate through those folders
- for (std::vector<LLUUID>::iterator folder_ids_it = folder_ids.begin(); folder_ids_it != folder_ids.end(); ++folder_ids_it)
- {
- LLUUID folder_id = (*folder_ids_it);
-
- // Get the content of this folder
- cat_array_t* cats;
- item_array_t* items;
- getDirectDescendentsOf(folder_id, cats, items);
-
- // Move all items to the main folder
- // Note : we get the list of UUIDs and iterate on them instead of iterating directly on item_array_t
- // elements. This is because moving elements modify the maps and, consequently, invalidate iterators on them.
- // This "gather and iterate" method is verbose but resilient.
- std::vector<LLUUID> list_uuids;
- for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it)
- {
- list_uuids.push_back((*it)->getUUID());
- }
- for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
- {
- LLViewerInventoryItem* item = getItem(*it);
- changeItemParent(item, main_id, true);
- }
-
- // Move all folders to the main folder
- list_uuids.clear();
- for (cat_array_t::const_iterator it = cats->begin(); it != cats->end(); ++it)
- {
- list_uuids.push_back((*it)->getUUID());
- }
- for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
- {
- LLViewerInventoryCategory* cat = getCategory(*it);
- changeCategoryParent(cat, main_id, true);
- }
-
- // Purge the emptied folder
- // Note that this might be a system folder, don't validate removability
- LLViewerInventoryCategory* cat = getCategory(folder_id);
- if (cat)
- {
- const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (trash_id.notNull())
- {
- changeCategoryParent(cat, trash_id, true);
- }
- }
- remove_inventory_category(folder_id, NULL);
- }
-}
-
-void LLInventoryModel::ensureCategoryForTypeExists(LLFolderType::EType preferred_type)
-{
- LLUUID rv = LLUUID::null;
- LLUUID root_id = gInventory.getRootFolderID();
- if (LLFolderType::FT_ROOT_INVENTORY == preferred_type)
- {
- rv = root_id;
- }
- else if (root_id.notNull())
- {
- cat_array_t* cats = NULL;
- cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
- if (cats)
- {
- S32 count = cats->size();
- for (S32 i = 0; i < count; ++i)
- {
- LLViewerInventoryCategory* p_cat = cats->at(i);
- if (p_cat && p_cat->getPreferredType() == preferred_type)
- {
- const LLUUID& folder_id = cats->at(i)->getUUID();
- if (rv.isNull() || folder_id < rv)
- {
- rv = folder_id;
- }
- }
- }
- }
- }
-
- if (rv.isNull() && root_id.notNull())
- {
-
- if (isInventoryUsable())
- {
- createNewCategory(
- root_id,
- preferred_type,
- LLStringUtil::null,
- [preferred_type](const LLUUID &new_cat_id)
- {
- if (new_cat_id.isNull())
- {
- LL_WARNS("Inventory")
- << "Failed to create folder of type " << preferred_type
- << LL_ENDL;
- }
- else
- {
- LL_WARNS("Inventory") << "Created category: " << new_cat_id
- << " for type: " << preferred_type << LL_ENDL;
- sPendingSystemFolders--;
- }
- }
- );
- }
- else
- {
- LL_WARNS("Inventory") << "Can't create requested folder, type " << preferred_type
- << " because inventory is not usable" << LL_ENDL;
- }
- }
- else
- {
- sPendingSystemFolders--;
- }
-}
-
-const LLUUID LLInventoryModel::findCategoryUUIDForTypeInRoot(
- LLFolderType::EType preferred_type,
- const LLUUID& root_id) const
-{
- LLUUID rv = LLUUID::null;
- if(LLFolderType::FT_ROOT_INVENTORY == preferred_type)
- {
- rv = root_id;
- }
- else if (root_id.notNull())
- {
- cat_array_t* cats = NULL;
- cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
- if(cats)
- {
- S32 count = cats->size();
- for(S32 i = 0; i < count; ++i)
- {
- LLViewerInventoryCategory* p_cat = cats->at(i);
- if(p_cat && p_cat->getPreferredType() == preferred_type)
- {
- const LLUUID& folder_id = cats->at(i)->getUUID();
- if (rv.isNull() || folder_id < rv)
- {
- rv = folder_id;
- }
- }
- }
- }
- }
-
- if(rv.isNull()
- && root_id.notNull()
- && preferred_type != LLFolderType::FT_MARKETPLACE_LISTINGS
- && preferred_type != LLFolderType::FT_OUTBOX)
- {
- // if it does not exists, it should either be added
- // to createCommonSystemCategories or server should
- // have set it
- llassert(!isInventoryUsable());
- LL_WARNS("Inventory") << "Tried to find folder, type " << preferred_type
- << " but category does not exist" << LL_ENDL;
- }
- return rv;
-}
-
-// findCategoryUUIDForType() returns the uuid of the category that
-// specifies 'type' as what it defaults to containing. The category is
-// not necessarily only for that type. *NOTE: This will create a new
-// inventory category on the fly if one does not exist.
-const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type) const
-{
- return findCategoryUUIDForTypeInRoot(preferred_type, gInventory.getRootFolderID());
-}
-
-const LLUUID LLInventoryModel::findUserDefinedCategoryUUIDForType(LLFolderType::EType preferred_type) const
-{
- LLUUID cat_id;
- switch (preferred_type)
- {
- case LLFolderType::FT_OBJECT:
- {
- cat_id = LLUUID(gSavedPerAccountSettings.getString("ModelUploadFolder"));
- break;
- }
- case LLFolderType::FT_TEXTURE:
- {
- cat_id = LLUUID(gSavedPerAccountSettings.getString("TextureUploadFolder"));
- break;
- }
- case LLFolderType::FT_SOUND:
- {
- cat_id = LLUUID(gSavedPerAccountSettings.getString("SoundUploadFolder"));
- break;
- }
- case LLFolderType::FT_ANIMATION:
- {
- cat_id = LLUUID(gSavedPerAccountSettings.getString("AnimationUploadFolder"));
- break;
- }
- case LLFolderType::FT_MATERIAL:
- {
- cat_id = LLUUID(gSavedPerAccountSettings.getString("PBRUploadFolder"));
- break;
- }
- default:
- break;
- }
-
- if (cat_id.isNull() || !getCategory(cat_id))
- {
- cat_id = findCategoryUUIDForTypeInRoot(preferred_type, getRootFolderID());
- }
- return cat_id;
-}
-
-const LLUUID LLInventoryModel::findLibraryCategoryUUIDForType(LLFolderType::EType preferred_type) const
-{
- return findCategoryUUIDForTypeInRoot(preferred_type, gInventory.getLibraryRootFolderID());
-}
-
-// Convenience function to create a new category. You could call
-// updateCategory() with a newly generated UUID category, but this
-// version will take care of details like what the name should be
-// based on preferred type.
-void LLInventoryModel::createNewCategory(const LLUUID& parent_id,
- LLFolderType::EType preferred_type,
- const std::string& pname,
- inventory_func_type callback,
- const LLUUID& thumbnail_id)
-{
- LL_DEBUGS(LOG_INV) << "Create '" << pname << "' in '" << make_inventory_path(parent_id) << "'" << LL_ENDL;
- if (!isInventoryUsable())
- {
- LL_WARNS(LOG_INV) << "Inventory is not usable; can't create requested category of type "
- << preferred_type << LL_ENDL;
- if (callback)
- {
- callback(LLUUID::null);
- }
- return;
- }
-
- if(LLFolderType::lookup(preferred_type) == LLFolderType::badLookup())
- {
- LL_DEBUGS(LOG_INV) << "Attempt to create undefined category." << LL_ENDL;
- if (callback)
- {
- callback(LLUUID::null);
- }
- return;
- }
-
- if (preferred_type != LLFolderType::FT_NONE)
- {
- // Ultimately this should only be done for non-singleton
- // types. Requires back-end changes to guarantee that others
- // already exist.
- LL_WARNS(LOG_INV) << "Creating new system folder, type " << preferred_type << LL_ENDL;
- }
-
- std::string name = pname;
- if (pname.empty())
- {
- name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type));
- }
-
- if (AISAPI::isAvailable())
- {
- LLSD new_inventory = LLSD::emptyMap();
- new_inventory["categories"] = LLSD::emptyArray();
- LLViewerInventoryCategory cat(LLUUID::null, parent_id, preferred_type, name, gAgent.getID());
- cat.setThumbnailUUID(thumbnail_id);
- LLSD cat_sd = cat.asAISCreateCatLLSD();
- new_inventory["categories"].append(cat_sd);
- AISAPI::CreateInventory(
- parent_id,
- new_inventory,
- [this, callback, parent_id, preferred_type, name] (const LLUUID& new_category)
- {
- if (new_category.isNull())
- {
- if (callback && !callback.empty())
- {
- callback(new_category);
- }
- return;
- }
-
- // todo: not needed since AIS does the accounting?
- LLViewerInventoryCategory* folderp = gInventory.getCategory(new_category);
- if (!folderp)
- {
- // Add the category to the internal representation
- LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(
- new_category,
- parent_id,
- preferred_type,
- name,
- gAgent.getID());
-
- LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
- accountForUpdate(update);
-
- cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1
- cat->setDescendentCount(0);
- updateCategory(cat);
- }
-
- if (callback && !callback.empty())
- {
- callback(new_category);
- }
- });
- return;
- }
-
- LLViewerRegion* viewer_region = gAgent.getRegion();
- std::string url;
- if ( viewer_region )
- url = viewer_region->getCapability("CreateInventoryCategory");
-
- if (!url.empty())
- {
- //Let's use the new capability.
- LLUUID id;
- id.generate();
- LLSD request, body;
- body["folder_id"] = id;
- body["parent_id"] = parent_id;
- body["type"] = (LLSD::Integer) preferred_type;
- body["name"] = name;
-
- request["message"] = "CreateInventoryCategory";
- request["payload"] = body;
-
- LL_DEBUGS(LOG_INV) << "Creating category via request: " << ll_pretty_print_sd(request) << LL_ENDL;
- LLCoros::instance().launch("LLInventoryModel::createNewCategoryCoro",
- boost::bind(&LLInventoryModel::createNewCategoryCoro, this, url, body, callback));
- return;
- }
-
- if (callback)
- {
- callback(LLUUID::null); // Notify about failure
- }
-}
-
-void LLInventoryModel::createNewCategoryCoro(std::string url, LLSD postData, inventory_func_type callback)
-{
- LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
- LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t
- httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("createNewCategoryCoro", httpPolicy));
- LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
- LLCore::HttpOptions::ptr_t httpOpts(new LLCore::HttpOptions);
-
-
- httpOpts->setWantHeaders(true);
-
- LL_INFOS("HttpCoroutineAdapter", "genericPostCoro") << "Generic POST for " << url << LL_ENDL;
-
- LLSD result = httpAdapter->postAndSuspend(httpRequest, url, postData, httpOpts);
-
- LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
- LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
-
- if (!status)
- {
- LL_WARNS() << "HTTP failure attempting to create category." << LL_ENDL;
- if (callback)
- {
- callback(LLUUID::null);
- }
- return;
- }
-
- if (!result.has("folder_id"))
- {
- LL_WARNS() << "Malformed response contents" << ll_pretty_print_sd(result) << LL_ENDL;
- if (callback)
- {
- callback(LLUUID::null);
- }
- return;
- }
-
- LLUUID categoryId = result["folder_id"].asUUID();
-
- LLViewerInventoryCategory* folderp = gInventory.getCategory(categoryId);
- if (!folderp)
- {
- // Add the category to the internal representation
- LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(categoryId,
- result["parent_id"].asUUID(), (LLFolderType::EType)result["type"].asInteger(),
- result["name"].asString(), gAgent.getID());
-
- LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
- accountForUpdate(update);
-
- cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1
- cat->setDescendentCount(0);
- updateCategory(cat);
- }
- else
- {
- // bulk processing was faster than coroutine (coro request->processBulkUpdateInventory->coro response)
- // category already exists, but needs an update
- if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_INITIAL
- || folderp->getDescendentCount() != LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
- {
- LL_WARNS() << "Inventory desync on folder creation. Newly created folder already has descendants or got a version.\n"
- << "Name: " << folderp->getName()
- << " Id: " << folderp->getUUID()
- << " Version: " << folderp->getVersion()
- << " Descendants: " << folderp->getDescendentCount()
- << LL_ENDL;
- }
- // Recreate category with correct values
- // Creating it anew just simplifies figuring out needed change-masks
- // and making all needed updates, see updateCategory
- LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(categoryId,
- result["parent_id"].asUUID(), (LLFolderType::EType)result["type"].asInteger(),
- result["name"].asString(), gAgent.getID());
-
- if (folderp->getParentUUID() != cat->getParentUUID())
- {
- LL_WARNS() << "Inventory desync on folder creation. Newly created folder has wrong parent.\n"
- << "Name: " << folderp->getName()
- << " Id: " << folderp->getUUID()
- << " Expected parent: " << cat->getParentUUID()
- << " Actual parent: " << folderp->getParentUUID()
- << LL_ENDL;
- LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
- accountForUpdate(update);
- }
- // else: Do not update parent, parent is already aware of the change. See processBulkUpdateInventory
-
- cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1
- cat->setDescendentCount(0);
- updateCategory(cat);
- }
-
- if (callback)
- {
- callback(categoryId);
- }
-
-}
-
-// This is optimized for the case that we just want to know whether a
-// category has any immediate children meeting a condition, without
-// needing to recurse or build up any lists.
-bool LLInventoryModel::hasMatchingDirectDescendent(const LLUUID& cat_id,
- LLInventoryCollectFunctor& filter)
-{
- LLInventoryModel::cat_array_t *cats;
- LLInventoryModel::item_array_t *items;
- getDirectDescendentsOf(cat_id, cats, items);
- if (cats)
- {
- for (LLInventoryModel::cat_array_t::const_iterator it = cats->begin();
- it != cats->end(); ++it)
- {
- if (filter(*it,NULL))
- {
- return true;
- }
- }
- }
- if (items)
- {
- for (LLInventoryModel::item_array_t::const_iterator it = items->begin();
- it != items->end(); ++it)
- {
- if (filter(NULL,*it))
- {
- return true;
- }
- }
- }
- return false;
-}
-
-// Starting with the object specified, add its descendents to the
-// array provided, but do not add the inventory object specified by
-// id. There is no guaranteed order. Neither array will be erased
-// before adding objects to it. Do not store a copy of the pointers
-// collected - use them, and collect them again later if you need to
-// reference the same objects.
-
-class LLAlwaysCollect : public LLInventoryCollectFunctor
-{
-public:
- virtual ~LLAlwaysCollect() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
- {
- return true;
- }
-};
-
-void LLInventoryModel::collectDescendents(const LLUUID& id,
- cat_array_t& cats,
- item_array_t& items,
- bool include_trash)
-{
- LLAlwaysCollect always;
- collectDescendentsIf(id, cats, items, include_trash, always);
-}
-
-void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
- cat_array_t& cats,
- item_array_t& items,
- bool include_trash,
- LLInventoryCollectFunctor& add)
-{
- // Start with categories
- if(!include_trash)
- {
- const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(trash_id.notNull() && (trash_id == id))
- return;
- }
- cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id);
- if(cat_array)
- {
- S32 count = cat_array->size();
- for(S32 i = 0; i < count; ++i)
- {
- LLViewerInventoryCategory* cat = cat_array->at(i);
- if(add(cat,NULL))
- {
- cats.push_back(cat);
- }
- collectDescendentsIf(cat->getUUID(), cats, items, include_trash, add);
- }
- }
-
- LLViewerInventoryItem* item = NULL;
- item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id);
-
- // Move onto items
- if(item_array)
- {
- S32 count = item_array->size();
- for(S32 i = 0; i < count; ++i)
- {
- item = item_array->at(i);
- if(add(NULL, item))
- {
- items.push_back(item);
- }
- }
- }
-}
-
-void LLInventoryModel::addChangedMaskForLinks(const LLUUID& object_id, U32 mask)
-{
- const LLInventoryObject *obj = getObject(object_id);
- if (!obj || obj->getIsLinkType())
- return;
-
- LLInventoryModel::item_array_t item_array = collectLinksTo(object_id);
- for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
- iter != item_array.end();
- iter++)
- {
- LLViewerInventoryItem *linked_item = (*iter);
- addChangedMask(mask, linked_item->getUUID());
- };
-}
-
-const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const
-{
- const LLInventoryItem *item = gInventory.getItem(object_id);
- if (!item)
- {
- return object_id;
- }
-
- // Find the base item in case this a link (if it's not a link,
- // this will just be inv_item_id)
- return item->getLinkedUUID();
-}
-
-LLViewerInventoryItem* LLInventoryModel::getLinkedItem(const LLUUID& object_id) const
-{
- return object_id.notNull() ? getItem(getLinkedItemID(object_id)) : NULL;
-}
-
-LLInventoryModel::item_array_t LLInventoryModel::collectLinksTo(const LLUUID& id)
-{
- // Get item list via collectDescendents (slow!)
- item_array_t items;
- const LLInventoryObject *obj = getObject(id);
- // FIXME - should be as in next line, but this is causing a
- // stack-smashing crash of cause TBD... check in the REBUILD code.
- //if (obj && obj->getIsLinkType())
- if (!obj || obj->getIsLinkType())
- return items;
-
- std::pair<backlink_mmap_t::iterator, backlink_mmap_t::iterator> range = mBacklinkMMap.equal_range(id);
- for (backlink_mmap_t::iterator it = range.first; it != range.second; ++it)
- {
- LLViewerInventoryItem *item = getItem(it->second);
- if (item)
- {
- items.push_back(item);
- }
- }
-
- return items;
-}
-
-bool LLInventoryModel::isInventoryUsable() const
-{
- bool result = false;
- if(gInventory.getRootFolderID().notNull() && mIsAgentInvUsable)
- {
- result = true;
- }
- return result;
-}
-
-// Calling this method with an inventory item will either change an
-// existing item with a matching item_id, or will add the item to the
-// current inventory.
-U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item, U32 mask)
-{
- if(item->getUUID().isNull())
- {
- return mask;
- }
-
- if(!isInventoryUsable())
- {
- LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL;
- return mask;
- }
-
- if (item->getType() == LLAssetType::AT_MESH)
- {
- return mask;
- }
-
- LLPointer<LLViewerInventoryItem> old_item = getItem(item->getUUID());
- LLPointer<LLViewerInventoryItem> new_item;
- if(old_item)
- {
- // We already have an old item, modify its values
- new_item = old_item;
- LLUUID old_parent_id = old_item->getParentUUID();
- LLUUID new_parent_id = item->getParentUUID();
- bool update_parent_on_server = false;
-
- if (new_parent_id.isNull() && !LLApp::isExiting())
- {
- if (old_parent_id.isNull())
- {
- // Item with null parent will end in random location and then in Lost&Found,
- // either move to default folder as if it is new item or don't move at all
- LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID()
- << " to null folder. Moving to Lost&Found. Old item name: " << old_item->getName()
- << ". New name: " << item->getName()
- << "." << LL_ENDL;
- new_parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- update_parent_on_server = true;
- }
- else
- {
- // Probably not the best way to handle this, we might encounter real case of 'lost&found' at some point
- LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID()
- << " to null folder. Old parent not null. Moving to old parent. Old item name: " << old_item->getName()
- << ". New name: " << item->getName()
- << "." << LL_ENDL;
- new_parent_id = old_parent_id;
- update_parent_on_server = true;
- }
- }
-
- if(old_parent_id != new_parent_id)
- {
- // need to update the parent-child tree
- item_array_t* item_array;
- item_array = get_ptr_in_map(mParentChildItemTree, old_parent_id);
- if(item_array)
- {
- vector_replace_with_last(*item_array, old_item);
- }
- item_array = get_ptr_in_map(mParentChildItemTree, new_parent_id);
- if(item_array)
- {
- if (update_parent_on_server)
- {
- LLInventoryModel::LLCategoryUpdate update(new_parent_id, 1);
- gInventory.accountForUpdate(update);
- }
- item_array->push_back(old_item);
- }
- mask |= LLInventoryObserver::STRUCTURE;
- }
- if(old_item->getName() != item->getName())
- {
- mask |= LLInventoryObserver::LABEL;
- }
- if (old_item->getPermissions() != item->getPermissions())
- {
- mask |= LLInventoryObserver::INTERNAL;
- }
- old_item->copyViewerItem(item);
- if (update_parent_on_server)
- {
- // Parent id at server is null, so update server even if item already is in the same folder
- old_item->setParent(new_parent_id);
- new_item->updateParentOnServer(false);
- }
- mask |= LLInventoryObserver::INTERNAL;
- }
- else
- {
- // Simply add this item
- new_item = new LLViewerInventoryItem(item);
- addItem(new_item);
-
- if(item->getParentUUID().isNull())
- {
- const LLUUID category_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType()));
- new_item->setParent(category_id);
- item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, category_id);
- if( item_array )
- {
- LLInventoryModel::LLCategoryUpdate update(category_id, 1);
- gInventory.accountForUpdate(update);
-
- // *FIX: bit of a hack to call update server from here...
- new_item->updateParentOnServer(false);
- item_array->push_back(new_item);
- }
- else
- {
- LL_WARNS(LOG_INV) << "Couldn't find parent-child item tree for " << new_item->getName() << LL_ENDL;
- }
- }
- else
- {
- // *NOTE: The general scheme is that if every byte of the
- // uuid is 0, except for the last one or two,the use the
- // last two bytes of the parent id, and match that up
- // against the type. For now, we're only worried about
- // lost & found.
- LLUUID parent_id = item->getParentUUID();
- if(parent_id == CATEGORIZE_LOST_AND_FOUND_ID)
- {
- parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- new_item->setParent(parent_id);
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate new_folder(parent_id, 1);
- update.push_back(new_folder);
- accountForUpdate(update);
-
- }
- item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
- if(item_array)
- {
- item_array->push_back(new_item);
- }
- else
- {
- // Whoops! No such parent, make one.
- LL_INFOS(LOG_INV) << "Lost item: " << new_item->getUUID() << " - "
- << new_item->getName() << LL_ENDL;
- parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- new_item->setParent(parent_id);
- item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
- if(item_array)
- {
- LLInventoryModel::LLCategoryUpdate update(parent_id, 1);
- gInventory.accountForUpdate(update);
- // *FIX: bit of a hack to call update server from
- // here...
- new_item->updateParentOnServer(false);
- item_array->push_back(new_item);
- }
- else
- {
- LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL;
- }
- }
- }
- mask |= LLInventoryObserver::ADD;
- }
- if(new_item->getType() == LLAssetType::AT_CALLINGCARD)
- {
- mask |= LLInventoryObserver::CALLING_CARD;
- // Handle user created calling cards.
- // Target ID is stored in the description field of the card.
- LLUUID id;
- std::string desc = new_item->getDescription();
- bool isId = desc.empty() ? false : id.set(desc, false);
- if (isId)
- {
- // Valid UUID; set the item UUID and rename it
- new_item->setCreator(id);
- LLAvatarName av_name;
-
- if (LLAvatarNameCache::get(id, &av_name))
- {
- new_item->rename(av_name.getUserName());
- mask |= LLInventoryObserver::LABEL;
- }
- else
- {
- // Fetch the current name
- LLAvatarNameCache::get(id,
- boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(),
- _1, _2));
- }
-
- }
- }
- else if (new_item->getType() == LLAssetType::AT_GESTURE)
- {
- mask |= LLInventoryObserver::GESTURE;
- }
- addChangedMask(mask, new_item->getUUID());
- return mask;
-}
-
-LLInventoryModel::cat_array_t* LLInventoryModel::getUnlockedCatArray(const LLUUID& id)
-{
- cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id);
- if (cat_array)
- {
- llassert_always(!mCategoryLock[id]);
- }
- return cat_array;
-}
-
-LLInventoryModel::item_array_t* LLInventoryModel::getUnlockedItemArray(const LLUUID& id)
-{
- item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id);
- if (item_array)
- {
- llassert_always(!mItemLock[id]);
- }
- return item_array;
-}
-
-// Calling this method with an inventory category will either change
-// an existing item with the matching id, or it will add the category.
-void LLInventoryModel::updateCategory(const LLViewerInventoryCategory* cat, U32 mask)
-{
- if(!cat || cat->getUUID().isNull())
- {
- return;
- }
-
- if(!isInventoryUsable())
- {
- LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL;
- return;
- }
-
- LLPointer<LLViewerInventoryCategory> old_cat = getCategory(cat->getUUID());
- if(old_cat)
- {
- // We already have an old category, modify its values
- LLUUID old_parent_id = old_cat->getParentUUID();
- LLUUID new_parent_id = cat->getParentUUID();
- if(old_parent_id != new_parent_id)
- {
- // need to update the parent-child tree
- cat_array_t* cat_array;
- cat_array = getUnlockedCatArray(old_parent_id);
- if(cat_array)
- {
- vector_replace_with_last(*cat_array, old_cat);
- }
- cat_array = getUnlockedCatArray(new_parent_id);
- if(cat_array)
- {
- cat_array->push_back(old_cat);
- }
- mask |= LLInventoryObserver::STRUCTURE;
- mask |= LLInventoryObserver::INTERNAL;
- }
- if(old_cat->getName() != cat->getName())
- {
- mask |= LLInventoryObserver::LABEL;
- }
- // Under marketplace, category labels are quite complex and need extra upate
- const LLUUID marketplace_id = findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS);
- if (marketplace_id.notNull() && isObjectDescendentOf(cat->getUUID(), marketplace_id))
- {
- mask |= LLInventoryObserver::LABEL;
- }
- old_cat->copyViewerCategory(cat);
- addChangedMask(mask, cat->getUUID());
- }
- else
- {
- // add this category
- LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat->getOwnerID());
- new_cat->copyViewerCategory(cat);
- addCategory(new_cat);
-
- // make sure this category is correctly referenced by its parent.
- cat_array_t* cat_array;
- cat_array = getUnlockedCatArray(cat->getParentUUID());
- if(cat_array)
- {
- cat_array->push_back(new_cat);
- }
-
- // make space in the tree for this category's children.
- llassert_always(!mCategoryLock[new_cat->getUUID()]);
- llassert_always(!mItemLock[new_cat->getUUID()]);
- cat_array_t* catsp = new cat_array_t;
- item_array_t* itemsp = new item_array_t;
- mParentChildCategoryTree[new_cat->getUUID()] = catsp;
- mParentChildItemTree[new_cat->getUUID()] = itemsp;
- mask |= LLInventoryObserver::ADD;
- addChangedMask(mask, cat->getUUID());
- }
-}
-
-void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id)
-{
- LL_DEBUGS(LOG_INV) << "LLInventoryModel::moveObject()" << LL_ENDL;
- if(!isInventoryUsable())
- {
- LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL;
- return;
- }
-
- if((object_id == cat_id) || !is_in_map(mCategoryMap, cat_id))
- {
- LL_WARNS(LOG_INV) << "Could not move inventory object " << object_id << " to "
- << cat_id << LL_ENDL;
- return;
- }
- LLPointer<LLViewerInventoryCategory> cat = getCategory(object_id);
- if(cat && (cat->getParentUUID() != cat_id))
- {
- LL_DEBUGS(LOG_INV) << "Move category '" << make_path(cat) << "' to '" << make_inventory_path(cat_id) << "'" << LL_ENDL;
- cat_array_t* cat_array;
- cat_array = getUnlockedCatArray(cat->getParentUUID());
- if(cat_array) vector_replace_with_last(*cat_array, cat);
- cat_array = getUnlockedCatArray(cat_id);
- cat->setParent(cat_id);
- if(cat_array) cat_array->push_back(cat);
- addChangedMask(LLInventoryObserver::STRUCTURE, object_id);
- return;
- }
- LLPointer<LLViewerInventoryItem> item = getItem(object_id);
- if(item && (item->getParentUUID() != cat_id))
- {
- LL_DEBUGS(LOG_INV) << "Move item '" << make_path(item) << "' to '" << make_inventory_path(cat_id) << "'" << LL_ENDL;
- item_array_t* item_array;
- item_array = getUnlockedItemArray(item->getParentUUID());
- if(item_array) vector_replace_with_last(*item_array, item);
- item_array = getUnlockedItemArray(cat_id);
- item->setParent(cat_id);
- if(item_array) item_array->push_back(item);
- addChangedMask(LLInventoryObserver::STRUCTURE, object_id);
- return;
- }
-}
-
-// Migrated from llinventoryfunctions
-void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item,
- const LLUUID& new_parent_id,
- bool restamp)
-{
- if (item->getParentUUID() == new_parent_id)
- {
- LL_DEBUGS(LOG_INV) << make_info(item) << " is already in folder " << make_inventory_info(new_parent_id) << LL_ENDL;
- }
- else
- {
- LL_INFOS(LOG_INV) << "Move item " << make_info(item)
- << " from " << make_inventory_info(item->getParentUUID())
- << " to " << make_inventory_info(new_parent_id) << LL_ENDL;
-
- LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
- accountForUpdate(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1, false);
- accountForUpdate(new_folder);
-
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->setParent(new_parent_id);
- new_item->updateParentOnServer(restamp);
- updateItem(new_item);
- notifyObservers();
- }
-}
-
-// Migrated from llinventoryfunctions
-void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat,
- const LLUUID& new_parent_id,
- bool restamp)
-{
- if (!cat)
- {
- return;
- }
-
- // Can't move a folder into a child of itself.
- if (isObjectDescendentOf(new_parent_id, cat->getUUID()))
- {
- return;
- }
-
- LL_INFOS(LOG_INV) << "Move category " << make_info(cat)
- << " from " << make_inventory_info(cat->getParentUUID())
- << " to " << make_inventory_info(new_parent_id) << LL_ENDL;
-
- LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
- accountForUpdate(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1, false);
- accountForUpdate(new_folder);
-
- LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
- new_cat->setParent(new_parent_id);
- new_cat->updateParentOnServer(restamp);
- updateCategory(new_cat);
- notifyObservers();
-}
-
-void LLInventoryModel::rebuildBrockenLinks()
-{
- // make sure we aren't adding expensive Rebuild to anything else.
- notifyObservers();
-
- for (const broken_links_t::value_type &link_list : mPossiblyBrockenLinks)
- {
- for (const LLUUID& link_id : link_list.second)
- {
- addChangedMask(LLInventoryObserver::REBUILD , link_id);
- }
- }
- for (const LLUUID& link_id : mLinksRebuildList)
- {
- addChangedMask(LLInventoryObserver::REBUILD , link_id);
- }
- mPossiblyBrockenLinks.clear();
- mLinksRebuildList.clear();
- notifyObservers();
-}
-
-// Does not appear to be used currently.
-void LLInventoryModel::onItemUpdated(const LLUUID& item_id, const LLSD& updates, bool update_parent_version)
-{
- U32 mask = LLInventoryObserver::NONE;
-
- LLPointer<LLViewerInventoryItem> item = gInventory.getItem(item_id);
- LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << (item ? item->getName() : "(NOT FOUND)") << LL_ENDL;
- if(item)
- {
- for (LLSD::map_const_iterator it = updates.beginMap();
- it != updates.endMap(); ++it)
- {
- if (it->first == "name")
- {
- LL_INFOS(LOG_INV) << "Updating name from " << item->getName() << " to " << it->second.asString() << LL_ENDL;
- item->rename(it->second.asString());
- mask |= LLInventoryObserver::LABEL;
- }
- else if (it->first == "desc")
- {
- LL_INFOS(LOG_INV) << "Updating description from " << item->getActualDescription()
- << " to " << it->second.asString() << LL_ENDL;
- item->setDescription(it->second.asString());
- }
- else
- {
- LL_ERRS(LOG_INV) << "unhandled updates for field: " << it->first << LL_ENDL;
- }
- }
- mask |= LLInventoryObserver::INTERNAL;
- addChangedMask(mask, item->getUUID());
- if (update_parent_version)
- {
- // Descendent count is unchanged, but folder version incremented.
- LLInventoryModel::LLCategoryUpdate up(item->getParentUUID(), 0);
- accountForUpdate(up);
- }
- notifyObservers(); // do we want to be able to make this optional?
- }
-}
-
-// Not used?
-void LLInventoryModel::onCategoryUpdated(const LLUUID& cat_id, const LLSD& updates)
-{
- U32 mask = LLInventoryObserver::NONE;
-
- LLPointer<LLViewerInventoryCategory> cat = gInventory.getCategory(cat_id);
- LL_DEBUGS(LOG_INV) << "cat_id: [" << cat_id << "] name " << (cat ? cat->getName() : "(NOT FOUND)") << LL_ENDL;
- if(cat)
- {
- for (LLSD::map_const_iterator it = updates.beginMap();
- it != updates.endMap(); ++it)
- {
- if (it->first == "name")
- {
- LL_INFOS(LOG_INV) << "Updating name from " << cat->getName() << " to " << it->second.asString() << LL_ENDL;
- cat->rename(it->second.asString());
- mask |= LLInventoryObserver::LABEL;
- }
- else
- {
- LL_ERRS(LOG_INV) << "unhandled updates for field: " << it->first << LL_ENDL;
- }
- }
- mask |= LLInventoryObserver::INTERNAL;
- addChangedMask(mask, cat->getUUID());
- notifyObservers(); // do we want to be able to make this optional?
- }
-}
-
-// Update model after descendents have been purged.
-void LLInventoryModel::onDescendentsPurgedFromServer(const LLUUID& object_id, bool fix_broken_links)
-{
- LLPointer<LLViewerInventoryCategory> cat = getCategory(object_id);
- if (cat.notNull())
- {
- // do the cache accounting
- S32 descendents = cat->getDescendentCount();
- if(descendents > 0)
- {
- LLInventoryModel::LLCategoryUpdate up(object_id, -descendents);
- accountForUpdate(up);
- }
-
- // we know that descendent count is 0, however since the
- // accounting may actually not do an update, we should force
- // it here.
- cat->setDescendentCount(0);
-
- // unceremoniously remove anything we have locally stored.
- LLInventoryModel::cat_array_t categories;
- LLInventoryModel::item_array_t items;
- collectDescendents(object_id,
- categories,
- items,
- LLInventoryModel::INCLUDE_TRASH);
- S32 count = items.size();
-
- LLUUID uu_id;
- for(S32 i = 0; i < count; ++i)
- {
- uu_id = items.at(i)->getUUID();
-
- // This check prevents the deletion of a previously deleted item.
- // This is necessary because deletion is not done in a hierarchical
- // order. The current item may have been already deleted as a child
- // of its deleted parent.
- if (getItem(uu_id))
- {
- deleteObject(uu_id, fix_broken_links);
- }
- }
-
- count = categories.size();
- // Slightly kludgy way to make sure categories are removed
- // only after their child categories have gone away.
-
- // FIXME: Would probably make more sense to have this whole
- // descendent-clearing thing be a post-order recursive
- // function to get the leaf-up behavior automatically.
- S32 deleted_count;
- S32 total_deleted_count = 0;
- do
- {
- deleted_count = 0;
- for(S32 i = 0; i < count; ++i)
- {
- uu_id = categories.at(i)->getUUID();
- if (getCategory(uu_id))
- {
- cat_array_t* cat_list = getUnlockedCatArray(uu_id);
- if (!cat_list || (cat_list->size() == 0))
- {
- deleteObject(uu_id, fix_broken_links);
- deleted_count++;
- }
- }
- }
- total_deleted_count += deleted_count;
- }
- while (deleted_count > 0);
- if (total_deleted_count != count)
- {
- LL_WARNS(LOG_INV) << "Unexpected count of categories deleted, got "
- << total_deleted_count << " expected " << count << LL_ENDL;
- }
- //gInventory.validate();
- }
-}
-
-// Update model after an item is confirmed as removed from
-// server. Works for categories or items.
-void LLInventoryModel::onObjectDeletedFromServer(const LLUUID& object_id, bool fix_broken_links, bool update_parent_version, bool do_notify_observers)
-{
- LLPointer<LLInventoryObject> obj = getObject(object_id);
- if(obj)
- {
- if (getCategory(object_id))
- {
- // For category, need to delete/update all children first.
- onDescendentsPurgedFromServer(object_id, fix_broken_links);
- }
-
-
- // From item/cat removeFromServer()
- if (update_parent_version)
- {
- LLInventoryModel::LLCategoryUpdate up(obj->getParentUUID(), -1);
- accountForUpdate(up);
- }
-
- // From purgeObject()
- LLViewerInventoryItem *item = getItem(object_id);
- if (item && (item->getType() != LLAssetType::AT_LSL_TEXT))
- {
- LLPreview::hide(object_id, true);
- }
- deleteObject(object_id, fix_broken_links, do_notify_observers);
- }
-}
-
-
-// Delete a particular inventory object by ID.
-void LLInventoryModel::deleteObject(const LLUUID& id, bool fix_broken_links, bool do_notify_observers)
-{
- LL_DEBUGS(LOG_INV) << "LLInventoryModel::deleteObject()" << LL_ENDL;
- LLPointer<LLInventoryObject> obj = getObject(id);
- if (!obj)
- {
- LL_WARNS(LOG_INV) << "Deleting non-existent object [ id: " << id << " ] " << LL_ENDL;
- return;
- }
-
- //collect the links before removing the item from mItemMap
- LLInventoryModel::item_array_t links = collectLinksTo(id);
-
- LL_DEBUGS(LOG_INV) << "Deleting inventory object " << id << LL_ENDL;
- mLastItem = NULL;
- LLUUID parent_id = obj->getParentUUID();
- mCategoryMap.erase(id);
- mItemMap.erase(id);
- //mInventory.erase(id);
- item_array_t* item_list = getUnlockedItemArray(parent_id);
- if(item_list)
- {
- LLPointer<LLViewerInventoryItem> item = (LLViewerInventoryItem*)((LLInventoryObject*)obj);
- vector_replace_with_last(*item_list, item);
- }
- cat_array_t* cat_list = getUnlockedCatArray(parent_id);
- if(cat_list)
- {
- LLPointer<LLViewerInventoryCategory> cat = (LLViewerInventoryCategory*)((LLInventoryObject*)obj);
- vector_replace_with_last(*cat_list, cat);
- }
-
- // Note : We need to tell the inventory observers that those things are going to be deleted *before* the tree is cleared or they won't know what to delete (in views and view models)
- addChangedMask(LLInventoryObserver::REMOVE, id);
- gInventory.notifyObservers();
-
- item_list = getUnlockedItemArray(id);
- if(item_list)
- {
- if (item_list->size())
- {
- LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child items" << LL_ENDL;
- }
- delete item_list;
- mParentChildItemTree.erase(id);
- }
- cat_list = getUnlockedCatArray(id);
- if(cat_list)
- {
- if (cat_list->size())
- {
- LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child cats" << LL_ENDL;
- }
- delete cat_list;
- mParentChildCategoryTree.erase(id);
- }
- addChangedMask(LLInventoryObserver::REMOVE, id);
-
- bool is_link_type = obj->getIsLinkType();
- if (is_link_type)
- {
- removeBacklinkInfo(obj->getUUID(), obj->getLinkedUUID());
- }
-
- // Can't have links to links, so there's no need for this update
- // if the item removed is a link. Can also skip if source of the
- // update is getting broken link info separately.
- if (fix_broken_links && !is_link_type)
- {
- rebuildLinkItems(links);
- }
- obj = nullptr; // delete obj
- if (do_notify_observers)
- {
- notifyObservers();
- }
-}
-
-void LLInventoryModel::rebuildLinkItems(LLInventoryModel::item_array_t& items)
-{
- // REBUILD is expensive, so clear the current change list first else
- // everything else on the changelist will also get rebuilt.
- if (items.size() > 0)
- {
- notifyObservers();
- for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
- iter != items.end();
- iter++)
- {
- const LLViewerInventoryItem *linked_item = (*iter);
- if (linked_item)
- {
- addChangedMask(LLInventoryObserver::REBUILD, linked_item->getUUID());
- }
- }
- notifyObservers();
- }
-}
-
-// Add/remove an observer. If the observer is destroyed, be sure to
-// remove it.
-void LLInventoryModel::addObserver(LLInventoryObserver* observer)
-{
- mObservers.insert(observer);
-}
-
-void LLInventoryModel::removeObserver(LLInventoryObserver* observer)
-{
- mObservers.erase(observer);
-}
-
-bool LLInventoryModel::containsObserver(LLInventoryObserver* observer) const
-{
- return mObservers.find(observer) != mObservers.end();
-}
-
-void LLInventoryModel::idleNotifyObservers()
-{
- // *FIX: Think I want this conditional or moved elsewhere...
- handleResponses(true);
-
- if (mLinksRebuildList.size() > 0)
- {
- if (mModifyMask != LLInventoryObserver::NONE || (mChangedItemIDs.size() != 0))
- {
- notifyObservers();
- }
- for (const LLUUID& link_id : mLinksRebuildList)
- {
- addChangedMask(LLInventoryObserver::REBUILD , link_id);
- }
- mLinksRebuildList.clear();
- notifyObservers();
- }
-
- if (mModifyMask == LLInventoryObserver::NONE && (mChangedItemIDs.size() == 0))
- {
- return;
- }
- notifyObservers();
-}
-
-// Call this method when it's time to update everyone on a new state.
-void LLInventoryModel::notifyObservers()
-{
- if (mIsNotifyObservers)
- {
- // Within notifyObservers, something called notifyObservers
- // again. This type of recursion is unsafe because it causes items to be
- // processed twice, and this can easily lead to infinite loops.
- LL_WARNS(LOG_INV) << "Call was made to notifyObservers within notifyObservers!" << LL_ENDL;
- return;
- }
-
- mIsNotifyObservers = true;
- for (observer_list_t::iterator iter = mObservers.begin();
- iter != mObservers.end(); )
- {
- LLInventoryObserver* observer = *iter;
- observer->changed(mModifyMask);
-
- // safe way to increment since changed may delete entries! (@!##%@!@&*!)
- iter = mObservers.upper_bound(observer);
- }
-
- // If there were any changes that arrived during notifyObservers,
- // shedule them for next loop
- mModifyMask = mModifyMaskBacklog;
- mChangedItemIDs.clear();
- mChangedItemIDs.insert(mChangedItemIDsBacklog.begin(), mChangedItemIDsBacklog.end());
- mAddedItemIDs.clear();
- mAddedItemIDs.insert(mAddedItemIDsBacklog.begin(), mAddedItemIDsBacklog.end());
-
- mModifyMaskBacklog = LLInventoryObserver::NONE;
- mChangedItemIDsBacklog.clear();
- mAddedItemIDsBacklog.clear();
-
- mIsNotifyObservers = false;
-}
-
-// store flag for change
-// and id of object change applies to
-void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent)
-{
- if (mIsNotifyObservers)
- {
- // Something marked an item for change within a call to notifyObservers
- // (which is in the process of processing the list of items marked for change).
- // This means the change will have to be processed later.
- // It's preferable for this not to happen, but it's not an issue unless code
- // specifically wants to notifyObservers immediately (changes won't happen untill later)
- LL_WARNS(LOG_INV) << "Adding changed mask within notify observers! Change's processing will be performed on idle." << LL_ENDL;
- LLViewerInventoryItem *item = getItem(referent);
- if (item)
- {
- LL_WARNS(LOG_INV) << "Item " << item->getName() << LL_ENDL;
- }
- else
- {
- LLViewerInventoryCategory *cat = getCategory(referent);
- if (cat)
- {
- LL_WARNS(LOG_INV) << "Category " << cat->getName() << LL_ENDL;
- }
- }
- }
-
- if (mIsNotifyObservers)
- {
- mModifyMaskBacklog |= mask;
- }
- else
- {
- mModifyMask |= mask;
- }
-
- bool needs_update = false;
- if (referent.notNull())
- {
- if (mIsNotifyObservers)
- {
- needs_update = mChangedItemIDsBacklog.find(referent) == mChangedItemIDsBacklog.end();
- }
- else
- {
- needs_update = mChangedItemIDs.find(referent) == mChangedItemIDs.end();
- }
- }
-
- if (needs_update)
- {
- if (mIsNotifyObservers)
- {
- mChangedItemIDsBacklog.insert(referent);
- }
- else
- {
- mChangedItemIDs.insert(referent);
- }
-
- if (mask != LLInventoryObserver::LABEL)
- {
- // Fix me: From DD-81, probably shouldn't be here, instead
- // should be somewhere in an observer or in
- // LLMarketplaceInventoryObserver::onIdleProcessQueue
- update_marketplace_category(referent, false);
- }
-
- if (mask & LLInventoryObserver::ADD)
- {
- if (mIsNotifyObservers)
- {
- mAddedItemIDsBacklog.insert(referent);
- }
- else
- {
- mAddedItemIDs.insert(referent);
- }
- }
-
- // Update all linked items. Starting with just LABEL because I'm
- // not sure what else might need to be accounted for this.
- if (mask & LLInventoryObserver::LABEL)
- {
- addChangedMaskForLinks(referent, LLInventoryObserver::LABEL);
- }
- }
-}
-
-bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const
-{
- if(folder_id.isNull())
- {
- LL_WARNS(LOG_INV) << "Calling fetch descendents on NULL folder id!" << LL_ENDL;
- return false;
- }
- LLViewerInventoryCategory* cat = getCategory(folder_id);
- if(!cat)
- {
- LL_WARNS(LOG_INV) << "Asked to fetch descendents of non-existent folder: "
- << folder_id << LL_ENDL;
- return false;
- }
- //S32 known_descendents = 0;
- ///cat_array_t* categories = get_ptr_in_map(mParentChildCategoryTree, folder_id);
- //item_array_t* items = get_ptr_in_map(mParentChildItemTree, folder_id);
- //if(categories)
- //{
- // known_descendents += categories->size();
- //}
- //if(items)
- //{
- // known_descendents += items->size();
- //}
- return cat->fetch();
-}
-
-//static
-std::string LLInventoryModel::getInvCacheAddres(const LLUUID& owner_id)
-{
- std::string inventory_addr;
- std::string owner_id_str;
- owner_id.toString(owner_id_str);
- std::string path(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, owner_id_str));
- if (LLGridManager::getInstance()->isInProductionGrid())
- {
- inventory_addr = llformat(PRODUCTION_CACHE_FORMAT_STRING, path.c_str());
- }
- else
- {
- // NOTE: The inventory cache filenames now include the grid name.
- // Add controls against directory traversal or problematic pathname lengths
- // if your viewer uses grid names from an untrusted source.
- const std::string& grid_id_str = LLGridManager::getInstance()->getGridId();
- const std::string& grid_id_lower = utf8str_tolower(grid_id_str);
- inventory_addr = llformat(GRID_CACHE_FORMAT_STRING, path.c_str(), grid_id_lower.c_str());
- }
- return inventory_addr;
-}
-
-void LLInventoryModel::cache(
- const LLUUID& parent_folder_id,
- const LLUUID& agent_id)
-{
- LL_DEBUGS(LOG_INV) << "Caching " << parent_folder_id << " for " << agent_id
- << LL_ENDL;
- LLViewerInventoryCategory* root_cat = getCategory(parent_folder_id);
- if(!root_cat) return;
- cat_array_t categories;
- categories.push_back(root_cat);
- item_array_t items;
-
- LLCanCache can_cache(this);
- can_cache(root_cat, NULL);
- collectDescendentsIf(
- parent_folder_id,
- categories,
- items,
- INCLUDE_TRASH,
- can_cache);
- // Use temporary file to avoid potential conflicts with other
- // instances (even a 'read only' instance unzips into a file)
- std::string temp_file = gDirUtilp->getTempFilename();
- saveToFile(temp_file, categories, items);
- std::string gzip_filename = getInvCacheAddres(agent_id);
- gzip_filename.append(".gz");
- if(gzip_file(temp_file, gzip_filename))
- {
- LL_DEBUGS(LOG_INV) << "Successfully compressed " << temp_file << " to " << gzip_filename << LL_ENDL;
- LLFile::remove(temp_file);
- }
- else
- {
- LL_WARNS(LOG_INV) << "Unable to compress " << temp_file << " into " << gzip_filename << LL_ENDL;
- }
-}
-
-
-void LLInventoryModel::addCategory(LLViewerInventoryCategory* category)
-{
- //LL_INFOS(LOG_INV) << "LLInventoryModel::addCategory()" << LL_ENDL;
- if(category)
- {
- // We aren't displaying the Meshes folder
- if (category->mPreferredType == LLFolderType::FT_MESH)
- {
- return;
- }
-
- // try to localize default names first. See EXT-8319, EXT-7051.
- category->localizeName();
-
- // Insert category uniquely into the map
- mCategoryMap[category->getUUID()] = category; // LLPointer will deref and delete the old one
- //mInventory[category->getUUID()] = category;
- }
-}
-
-bool LLInventoryModel::hasBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) const
-{
- std::pair <backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range;
- range = mBacklinkMMap.equal_range(target_id);
- for (backlink_mmap_t::const_iterator it = range.first; it != range.second; ++it)
- {
- if (it->second == link_id)
- {
- return true;
- }
- }
- return false;
-}
-
-void LLInventoryModel::addBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id)
-{
- if (!hasBacklinkInfo(link_id, target_id))
- {
- mBacklinkMMap.insert(std::make_pair(target_id, link_id));
- }
-}
-
-void LLInventoryModel::removeBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id)
-{
- std::pair <backlink_mmap_t::iterator, backlink_mmap_t::iterator> range;
- range = mBacklinkMMap.equal_range(target_id);
- for (backlink_mmap_t::iterator it = range.first; it != range.second; )
- {
- if (it->second == link_id)
- {
- backlink_mmap_t::iterator delete_it = it; // iterator will be invalidated by erase.
- ++it;
- mBacklinkMMap.erase(delete_it);
- }
- else
- {
- ++it;
- }
- }
-}
-
-void LLInventoryModel::addItem(LLViewerInventoryItem* item)
-{
- llassert(item);
- if(item)
- {
- if (item->getType() <= LLAssetType::AT_NONE)
- {
- LL_WARNS(LOG_INV) << "Got bad asset type for item [ name: " << item->getName()
- << " type: " << item->getType()
- << " inv-type: " << item->getInventoryType() << " ], ignoring." << LL_ENDL;
- return;
- }
-
- if (LLAssetType::lookup(item->getType()) == LLAssetType::BADLOOKUP)
- {
- if (item->getType() >= LLAssetType::AT_COUNT)
- {
- // Not yet supported.
- LL_DEBUGS(LOG_INV) << "Got unknown asset type for item [ name: " << item->getName()
- << " type: " << item->getType()
- << " inv-type: " << item->getInventoryType() << " ]." << LL_ENDL;
- }
- else
- {
- LL_WARNS(LOG_INV) << "Got unknown asset type for item [ name: " << item->getName()
- << " type: " << item->getType()
- << " inv-type: " << item->getInventoryType() << " ]." << LL_ENDL;
- }
- }
-
- // This condition means that we tried to add a link without the baseobj being in memory.
- // The item will show up as a broken link.
- if (item->getIsBrokenLink())
- {
- if (item->getAssetUUID().notNull()
- && LLInventoryModelBackgroundFetch::getInstance()->folderFetchActive())
- {
- // Schedule this link for a recheck as inventory gets loaded
- // Todo: expand to cover not just an initial fetch
- mPossiblyBrockenLinks[item->getAssetUUID()].insert(item->getUUID());
-
- // Do a blank rebuild of links once fetch is done
- if (!mBulkFecthCallbackSlot.connected())
- {
- // Links might take a while to update this way, and there
- // might be a lot of them. A better option might be to check
- // links periodically with final check on fetch completion.
- mBulkFecthCallbackSlot =
- LLInventoryModelBackgroundFetch::getInstance()->setFetchCompletionCallback(
- [this]()
- {
- // rebuild is just in case, primary purpose is to wipe
- // the list since we won't be getting anything 'new'
- // see mLinksRebuildList
- rebuildBrockenLinks();
- mBulkFecthCallbackSlot.disconnect();
- });
- }
- LL_DEBUGS(LOG_INV) << "Scheduling a link to be rebuilt later [ name: " << item->getName()
- << " itemID: " << item->getUUID()
- << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << LL_ENDL;
-
- }
- else
- {
- LL_INFOS(LOG_INV) << "Adding broken link [ name: " << item->getName()
- << " itemID: " << item->getUUID()
- << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << LL_ENDL;
- }
- }
- if (!mPossiblyBrockenLinks.empty())
- {
- // check if we are waiting for this item
- broken_links_t::iterator iter = mPossiblyBrockenLinks.find(item->getUUID());
- if (iter != mPossiblyBrockenLinks.end())
- {
- mLinksRebuildList.insert(iter->second.begin() , iter->second.end());
- mPossiblyBrockenLinks.erase(iter);
- }
- }
- if (item->getIsLinkType())
- {
- // Add back-link from linked-to UUID.
- const LLUUID& link_id = item->getUUID();
- const LLUUID& target_id = item->getLinkedUUID();
- addBacklinkInfo(link_id, target_id);
- }
- mItemMap[item->getUUID()] = item;
- }
-}
-
-// Empty the entire contents
-void LLInventoryModel::empty()
-{
-// LL_INFOS(LOG_INV) << "LLInventoryModel::empty()" << LL_ENDL;
- std::for_each(
- mParentChildCategoryTree.begin(),
- mParentChildCategoryTree.end(),
- DeletePairedPointer());
- mParentChildCategoryTree.clear();
- std::for_each(
- mParentChildItemTree.begin(),
- mParentChildItemTree.end(),
- DeletePairedPointer());
- mParentChildItemTree.clear();
- mBacklinkMMap.clear(); // forget all backlink information.
- mCategoryMap.clear(); // remove all references (should delete entries)
- mItemMap.clear(); // remove all references (should delete entries)
- mLastItem = NULL;
- //mInventory.clear();
-}
-
-void LLInventoryModel::accountForUpdate(const LLCategoryUpdate& update) const
-{
- LLViewerInventoryCategory* cat = getCategory(update.mCategoryID);
- if(cat)
- {
- S32 version = cat->getVersion();
- if(version != LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- S32 descendents_server = cat->getDescendentCount();
- S32 descendents_actual = cat->getViewerDescendentCount();
- if(descendents_server == descendents_actual)
- {
- descendents_actual += update.mDescendentDelta;
- cat->setDescendentCount(descendents_actual);
- if (update.mChangeVersion)
- {
- cat->setVersion(++version);
- }
- LL_DEBUGS(LOG_INV) << "accounted: '" << cat->getName() << "' "
- << version << " with " << descendents_actual
- << " descendents." << LL_ENDL;
- }
- else
- {
- // Error condition, this means that the category did not register that
- // it got new descendents (perhaps because it is still being loaded)
- // which means its descendent count will be wrong.
- LL_WARNS(LOG_INV) << "Accounting failed for '" << cat->getName() << "' version:"
- << version << " due to mismatched descendent count: server == "
- << descendents_server << ", viewer == " << descendents_actual << LL_ENDL;
- }
- }
- else
- {
- LL_WARNS(LOG_INV) << "Accounting failed for '" << cat->getName() << "' version: unknown ("
- << version << ")" << LL_ENDL;
- }
- }
- else
- {
- LL_WARNS(LOG_INV) << "No category found for update " << update.mCategoryID << LL_ENDL;
- }
-}
-
-void LLInventoryModel::accountForUpdate(
- const LLInventoryModel::update_list_t& update) const
-{
- update_list_t::const_iterator it = update.begin();
- update_list_t::const_iterator end = update.end();
- for(; it != end; ++it)
- {
- accountForUpdate(*it);
- }
-}
-
-void LLInventoryModel::accountForUpdate(
- const LLInventoryModel::update_map_t& update) const
-{
- LLCategoryUpdate up;
- update_map_t::const_iterator it = update.begin();
- update_map_t::const_iterator end = update.end();
- for(; it != end; ++it)
- {
- up.mCategoryID = (*it).first;
- up.mDescendentDelta = (*it).second.mValue;
- accountForUpdate(up);
- }
-}
-
-LLInventoryModel::EHasChildren LLInventoryModel::categoryHasChildren(
- const LLUUID& cat_id) const
-{
- LLViewerInventoryCategory* cat = getCategory(cat_id);
- if(!cat) return CHILDREN_NO;
- if(cat->getDescendentCount() > 0)
- {
- return CHILDREN_YES;
- }
- if(cat->getDescendentCount() == 0)
- {
- return CHILDREN_NO;
- }
- if((cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
- || (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN))
- {
- return CHILDREN_MAYBE;
- }
-
- // Shouldn't have to run this, but who knows.
- parent_cat_map_t::const_iterator cat_it = mParentChildCategoryTree.find(cat->getUUID());
- if (cat_it != mParentChildCategoryTree.end() && cat_it->second->size() > 0)
- {
- return CHILDREN_YES;
- }
- parent_item_map_t::const_iterator item_it = mParentChildItemTree.find(cat->getUUID());
- if (item_it != mParentChildItemTree.end() && item_it->second->size() > 0)
- {
- return CHILDREN_YES;
- }
-
- return CHILDREN_NO;
-}
-
-bool LLInventoryModel::isCategoryComplete(const LLUUID& cat_id) const
-{
- LLViewerInventoryCategory* cat = getCategory(cat_id);
- if(cat && (cat->getVersion()!=LLViewerInventoryCategory::VERSION_UNKNOWN))
- {
- S32 descendents_server = cat->getDescendentCount();
- S32 descendents_actual = cat->getViewerDescendentCount();
- if(descendents_server == descendents_actual)
- {
- return true;
- }
- }
- return false;
-}
-
-bool LLInventoryModel::loadSkeleton(
- const LLSD& options,
- const LLUUID& owner_id)
-{
- LL_PROFILE_ZONE_SCOPED;
- LL_DEBUGS(LOG_INV) << "importing inventory skeleton for " << owner_id << LL_ENDL;
-
- typedef std::set<LLPointer<LLViewerInventoryCategory>, InventoryIDPtrLess> cat_set_t;
- cat_set_t temp_cats;
- bool rv = true;
-
- for(LLSD::array_const_iterator it = options.beginArray(),
- end = options.endArray(); it != end; ++it)
- {
- LLSD name = (*it)["name"];
- LLSD folder_id = (*it)["folder_id"];
- LLSD parent_id = (*it)["parent_id"];
- LLSD version = (*it)["version"];
- if(name.isDefined()
- && folder_id.isDefined()
- && parent_id.isDefined()
- && version.isDefined()
- && folder_id.asUUID().notNull() // if an id is null, it locks the viewer.
- )
- {
- LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(owner_id);
- cat->rename(name.asString());
- cat->setUUID(folder_id.asUUID());
- cat->setParent(parent_id.asUUID());
-
- LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
- LLSD type_default = (*it)["type_default"];
- if(type_default.isDefined())
- {
- preferred_type = (LLFolderType::EType)type_default.asInteger();
- }
- cat->setPreferredType(preferred_type);
- cat->setVersion(version.asInteger());
- temp_cats.insert(cat);
- }
- else
- {
- LL_WARNS(LOG_INV) << "Unable to import near " << name.asString() << LL_ENDL;
- rv = false;
- }
- }
-
- S32 cached_category_count = 0;
- S32 cached_item_count = 0;
- if(!temp_cats.empty())
- {
- update_map_t child_counts;
- cat_array_t categories;
- item_array_t items;
- changed_items_t categories_to_update;
- item_array_t possible_broken_links;
- cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded.
- std::string inventory_filename = getInvCacheAddres(owner_id);
- const S32 NO_VERSION = LLViewerInventoryCategory::VERSION_UNKNOWN;
- std::string gzip_filename(inventory_filename);
- gzip_filename.append(".gz");
- LLFILE* fp = LLFile::fopen(gzip_filename, "rb");
- bool remove_inventory_file = false;
- if (LLAppViewer::instance()->isSecondInstance())
- {
- // Safeguard viewer against trying to unpack file twice
- // ex: user logs into two accounts simultaneously, so two
- // viewers are trying to unpack library into same file
- //
- // Would be better to do it in gunzip_file, but it doesn't
- // have access to llfilesystem
- inventory_filename = gDirUtilp->getTempFilename();
- remove_inventory_file = true;
- }
- if(fp)
- {
- fclose(fp);
- fp = NULL;
- if(gunzip_file(gzip_filename, inventory_filename))
- {
- // we only want to remove the inventory file if it was
- // gzipped before we loaded, and we successfully
- // gunziped it.
- remove_inventory_file = true;
- }
- else
- {
- LL_INFOS(LOG_INV) << "Unable to gunzip " << gzip_filename << LL_ENDL;
- }
- }
- bool is_cache_obsolete = false;
- if (loadFromFile(inventory_filename, categories, items, categories_to_update, is_cache_obsolete))
- {
- // We were able to find a cache of files. So, use what we
- // found to generate a set of categories we should add. We
- // will go through each category loaded and if the version
- // does not match, invalidate the version.
- S32 count = categories.size();
- cat_set_t::iterator not_cached = temp_cats.end();
- std::set<LLUUID> cached_ids;
- for(S32 i = 0; i < count; ++i)
- {
- LLViewerInventoryCategory* cat = categories[i];
- cat_set_t::iterator cit = temp_cats.find(cat);
- if (cit == temp_cats.end())
- {
- continue; // cache corruption?? not sure why this happens -SJB
- }
- LLViewerInventoryCategory* tcat = *cit;
-
- if (categories_to_update.find(tcat->getUUID()) != categories_to_update.end())
- {
- tcat->setVersion(NO_VERSION);
- LL_WARNS() << "folder to update: " << tcat->getName() << LL_ENDL;
- }
-
- // we can safely ignore anything loaded from file, but
- // not sent down in the skeleton. Must have been removed from inventory.
- if (cit == not_cached)
- {
- continue;
- }
- else if (cat->getVersion() != tcat->getVersion())
- {
- // if the cached version does not match the server version,
- // throw away the version we have so we can fetch the
- // correct contents the next time the viewer opens the folder.
- tcat->setVersion(NO_VERSION);
- }
- else
- {
- cached_ids.insert(tcat->getUUID());
-
- // At the moment download does not provide a thumbnail
- // uuid, use the one from cache
- tcat->setThumbnailUUID(cat->getThumbnailUUID());
- }
- }
-
- // go ahead and add the cats returned during the download
- std::set<LLUUID>::const_iterator not_cached_id = cached_ids.end();
- cached_category_count = cached_ids.size();
- for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
- {
- if(cached_ids.find((*it)->getUUID()) == not_cached_id)
- {
- // this check is performed so that we do not
- // mark new folders in the skeleton (and not in cache)
- // as being cached.
- LLViewerInventoryCategory *llvic = (*it);
- llvic->setVersion(NO_VERSION);
- }
- addCategory(*it);
- ++child_counts[(*it)->getParentUUID()];
- }
-
- // Add all the items loaded which are parented to a
- // category with a correctly cached parent
- S32 bad_link_count = 0;
- S32 good_link_count = 0;
- S32 recovered_link_count = 0;
- cat_map_t::iterator unparented = mCategoryMap.end();
- for(item_array_t::const_iterator item_iter = items.begin();
- item_iter != items.end();
- ++item_iter)
- {
- LLViewerInventoryItem *item = (*item_iter).get();
- const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
-
- if(cit != unparented)
- {
- const LLViewerInventoryCategory* cat = cit->second.get();
- if(cat->getVersion() != NO_VERSION)
- {
- // This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache.
- if (item->getIsBrokenLink())
- {
- //bad_link_count++;
- LL_DEBUGS(LOG_INV) << "Attempted to add cached link item without baseobj present ( name: "
- << item->getName() << " itemID: " << item->getUUID()
- << " assetID: " << item->getAssetUUID()
- << " ). Ignoring and invalidating " << cat->getName() << " . " << LL_ENDL;
- possible_broken_links.push_back(item);
- continue;
- }
- else if (item->getIsLinkType())
- {
- good_link_count++;
- }
- addItem(item);
- cached_item_count += 1;
- ++child_counts[cat->getUUID()];
- }
- }
- }
- if (possible_broken_links.size() > 0)
- {
- for(item_array_t::const_iterator item_iter = possible_broken_links.begin();
- item_iter != possible_broken_links.end();
- ++item_iter)
- {
- LLViewerInventoryItem *item = (*item_iter).get();
- const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
- const LLViewerInventoryCategory* cat = cit->second.get();
- if (item->getIsBrokenLink())
- {
- bad_link_count++;
- invalid_categories.insert(cit->second);
- //LL_INFOS(LOG_INV) << "link still broken: " << item->getName() << " in folder " << cat->getName() << LL_ENDL;
- }
- else
- {
- // was marked as broken because of loading order, its actually fine to load
- addItem(item);
- cached_item_count += 1;
- ++child_counts[cat->getUUID()];
- recovered_link_count++;
- }
- }
-
- LL_DEBUGS(LOG_INV) << "Attempted to add " << bad_link_count
- << " cached link items without baseobj present. "
- << good_link_count << " link items were successfully added. "
- << recovered_link_count << " links added in recovery. "
- << "The corresponding categories were invalidated." << LL_ENDL;
- }
-
- }
- else
- {
- // go ahead and add everything after stripping the version
- // information.
- for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
- {
- LLViewerInventoryCategory *llvic = (*it);
- llvic->setVersion(NO_VERSION);
- addCategory(*it);
- }
- }
-
- // Invalidate all categories that failed fetching descendents for whatever
- // reason (e.g. one of the descendents was a broken link).
- for (cat_set_t::iterator invalid_cat_it = invalid_categories.begin();
- invalid_cat_it != invalid_categories.end();
- invalid_cat_it++)
- {
- LLViewerInventoryCategory* cat = (*invalid_cat_it).get();
- cat->setVersion(NO_VERSION);
- LL_DEBUGS(LOG_INV) << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << LL_ENDL;
- }
- if (invalid_categories.size() > 0)
- {
- LL_DEBUGS(LOG_INV) << "Invalidated " << invalid_categories.size() << " categories due to invalid descendents cache" << LL_ENDL;
- }
-
- // At this point, we need to set the known descendents for each
- // category which successfully cached so that we do not
- // needlessly fetch descendents for categories which we have.
- update_map_t::const_iterator no_child_counts = child_counts.end();
- for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
- {
- LLViewerInventoryCategory* cat = (*it).get();
- if(cat->getVersion() != NO_VERSION)
- {
- update_map_t::const_iterator the_count = child_counts.find(cat->getUUID());
- if(the_count != no_child_counts)
- {
- const S32 num_descendents = (*the_count).second.mValue;
- cat->setDescendentCount(num_descendents);
- }
- else
- {
- cat->setDescendentCount(0);
- }
- }
- }
-
- if(remove_inventory_file)
- {
- // clean up the gunzipped file.
- LLFile::remove(inventory_filename);
- }
- if(is_cache_obsolete && !LLAppViewer::instance()->isSecondInstance())
- {
- // If out of date, remove the gzipped file too.
- LL_WARNS(LOG_INV) << "Inv cache out of date, removing" << LL_ENDL;
- LLFile::remove(gzip_filename);
- }
- categories.clear(); // will unref and delete entries
- }
-
- LL_INFOS(LOG_INV) << "Successfully loaded " << cached_category_count
- << " categories and " << cached_item_count << " items from cache."
- << LL_ENDL;
-
- return rv;
-}
-
-// This is a brute force method to rebuild the entire parent-child
-// relations. The overall operation has O(NlogN) performance, which
-// should be sufficient for our needs.
-void LLInventoryModel::buildParentChildMap()
-{
- LL_INFOS(LOG_INV) << "LLInventoryModel::buildParentChildMap()" << LL_ENDL;
-
- // *NOTE: I am skipping the logic around folder version
- // synchronization here because it seems if a folder is lost, we
- // might actually want to invalidate it at that point - not
- // attempt to cache. More time & thought is necessary.
-
- // First the categories. We'll copy all of the categories into a
- // temporary container to iterate over (oh for real iterators.)
- // While we're at it, we'll allocate the arrays in the trees.
- cat_array_t cats;
- cat_array_t* catsp;
- item_array_t* itemsp;
-
- for(cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
- {
- LLViewerInventoryCategory* cat = cit->second;
- cats.push_back(cat);
- if (mParentChildCategoryTree.count(cat->getUUID()) == 0)
- {
- llassert_always(!mCategoryLock[cat->getUUID()]);
- catsp = new cat_array_t;
- mParentChildCategoryTree[cat->getUUID()] = catsp;
- }
- if (mParentChildItemTree.count(cat->getUUID()) == 0)
- {
- llassert_always(!mItemLock[cat->getUUID()]);
- itemsp = new item_array_t;
- mParentChildItemTree[cat->getUUID()] = itemsp;
- }
- }
-
- // Insert a special parent for the root - so that lookups on
- // LLUUID::null as the parent work correctly. This is kind of a
- // blatent wastes of space since we allocate a block of memory for
- // the array, but whatever - it's not that much space.
- if (mParentChildCategoryTree.count(LLUUID::null) == 0)
- {
- catsp = new cat_array_t;
- mParentChildCategoryTree[LLUUID::null] = catsp;
- }
-
- // Now we have a structure with all of the categories that we can
- // iterate over and insert into the correct place in the child
- // category tree.
- S32 count = cats.size();
- S32 i;
- S32 lost = 0;
- cat_array_t lost_cats;
- for(i = 0; i < count; ++i)
- {
- LLViewerInventoryCategory* cat = cats.at(i);
- catsp = getUnlockedCatArray(cat->getParentUUID());
- if(catsp &&
- // Only the two root folders should be children of null.
- // Others should go to lost & found.
- (cat->getParentUUID().notNull() ||
- cat->getPreferredType() == LLFolderType::FT_ROOT_INVENTORY ))
- {
- catsp->push_back(cat);
- }
- else
- {
- // *NOTE: This process could be a lot more efficient if we
- // used the new MoveInventoryFolder message, but we would
- // have to continue to do the update & build here. So, to
- // implement it, we would need a set or map of uuid pairs
- // which would be (folder_id, new_parent_id) to be sent up
- // to the server.
- LL_INFOS(LOG_INV) << "Lost category: " << cat->getUUID() << " - "
- << cat->getName() << LL_ENDL;
- ++lost;
- lost_cats.push_back(cat);
- }
- }
- if(lost)
- {
- LL_WARNS(LOG_INV) << "Found " << lost << " lost categories." << LL_ENDL;
- }
-
- // Do moves in a separate pass to make sure we've properly filed
- // the FT_LOST_AND_FOUND category before we try to find its UUID.
- for(i = 0; i<lost_cats.size(); ++i)
- {
- LLViewerInventoryCategory *cat = lost_cats.at(i);
-
- // plop it into the lost & found.
- LLFolderType::EType pref = cat->getPreferredType();
- if(LLFolderType::FT_NONE == pref)
- {
- cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
- }
- else if(LLFolderType::FT_ROOT_INVENTORY == pref)
- {
- // it's the root
- cat->setParent(LLUUID::null);
- }
- else
- {
- // it's a protected folder.
- cat->setParent(gInventory.getRootFolderID());
- }
- // FIXME note that updateServer() fails with protected
- // types, so this will not work as intended in that case.
- // UpdateServer uses AIS, AIS cat move is not implemented yet
- // cat->updateServer(true);
-
- // MoveInventoryFolder message, intentionally per item
- cat->updateParentOnServer(false);
- catsp = getUnlockedCatArray(cat->getParentUUID());
- if(catsp)
- {
- catsp->push_back(cat);
- }
- else
- {
- LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL;
- }
- }
-
- const bool COF_exists = (findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT) != LLUUID::null);
- sFirstTimeInViewer2 = !COF_exists || gAgent.isFirstLogin();
-
-
- // Now the items. We allocated in the last step, so now all we
- // have to do is iterate over the items and put them in the right
- // place.
- item_array_t items;
- if(!mItemMap.empty())
- {
- LLPointer<LLViewerInventoryItem> item;
- for(item_map_t::iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
- {
- item = (*iit).second;
- items.push_back(item);
- }
- }
- count = items.size();
- lost = 0;
- uuid_vec_t lost_item_ids;
- for(i = 0; i < count; ++i)
- {
- LLPointer<LLViewerInventoryItem> item;
- item = items.at(i);
- itemsp = getUnlockedItemArray(item->getParentUUID());
- if(itemsp)
- {
- itemsp->push_back(item);
- }
- else
- {
- LL_INFOS(LOG_INV) << "Lost item: " << item->getUUID() << " - "
- << item->getName() << LL_ENDL;
- ++lost;
- // plop it into the lost & found.
- //
- item->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
- // move it later using a special message to move items. If
- // we update server here, the client might crash.
- //item->updateServer();
- lost_item_ids.push_back(item->getUUID());
- itemsp = getUnlockedItemArray(item->getParentUUID());
- if(itemsp)
- {
- itemsp->push_back(item);
- }
- else
- {
- LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL;
- }
- }
- }
- if(lost)
- {
- LL_WARNS(LOG_INV) << "Found " << lost << " lost items." << LL_ENDL;
- LLMessageSystem* msg = gMessageSystem;
- bool start_new_message = true;
- const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- for(uuid_vec_t::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
- {
- if(start_new_message)
- {
- start_new_message = false;
- msg->newMessageFast(_PREHASH_MoveInventoryItem);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addBOOLFast(_PREHASH_Stamp, false);
- }
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addUUIDFast(_PREHASH_ItemID, (*it));
- msg->addUUIDFast(_PREHASH_FolderID, lnf);
- msg->addString("NewName", NULL);
- if(msg->isSendFull(NULL))
- {
- start_new_message = true;
- gAgent.sendReliableMessage();
- }
- }
- if(!start_new_message)
- {
- gAgent.sendReliableMessage();
- }
- }
-
- const LLUUID &agent_inv_root_id = gInventory.getRootFolderID();
- if (agent_inv_root_id.notNull())
- {
- cat_array_t* catsp = get_ptr_in_map(mParentChildCategoryTree, agent_inv_root_id);
- if(catsp)
- {
- // *HACK - fix root inventory folder
- // some accounts has pbroken inventory root folders
-
- std::string name = "My Inventory";
- for (parent_cat_map_t::const_iterator it = mParentChildCategoryTree.begin(),
- it_end = mParentChildCategoryTree.end(); it != it_end; ++it)
- {
- cat_array_t* cat_array = it->second;
- for (cat_array_t::const_iterator cat_it = cat_array->begin(),
- cat_it_end = cat_array->end(); cat_it != cat_it_end; ++cat_it)
- {
- LLPointer<LLViewerInventoryCategory> category = *cat_it;
-
- if(category && category->getPreferredType() != LLFolderType::FT_ROOT_INVENTORY)
- continue;
- if ( category && 0 == LLStringUtil::compareInsensitive(name, category->getName()) )
- {
- if(category->getUUID()!=mRootFolderID)
- {
- LLUUID& new_inv_root_folder_id = const_cast<LLUUID&>(mRootFolderID);
- new_inv_root_folder_id = category->getUUID();
- }
- }
- }
- }
-
- LLPointer<LLInventoryValidationInfo> validation_info = validate();
- if (validation_info->mFatalErrorCount > 0)
- {
- // Fatal inventory error. Will not be able to engage in many inventory operations.
- // This should be followed by an error dialog leading to logout.
- LL_WARNS("Inventory") << "Fatal errors were found in validate(): unable to initialize inventory! "
- << "Will not be able to do normal inventory operations in this session."
- << LL_ENDL;
- mIsAgentInvUsable = false;
- }
- else
- {
- mIsAgentInvUsable = true;
- }
- validation_info->mInitialized = true;
- mValidationInfo = validation_info;
-
- // notifyObservers() has been moved to
- // llstartup/idle_startup() after this func completes.
- // Allows some system categories to be created before
- // observers start firing.
- }
- }
-}
-
-// Would normally do this at construction but that's too early
-// in the process for gInventory. Have the first requestPost()
-// call set things up.
-void LLInventoryModel::initHttpRequest()
-{
- if (! mHttpRequestFG)
- {
- // Haven't initialized, get to it
- LLAppCoreHttp & app_core_http(LLAppViewer::instance()->getAppCoreHttp());
-
- mHttpRequestFG = new LLCore::HttpRequest;
- mHttpRequestBG = new LLCore::HttpRequest;
- mHttpOptions = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions);
- mHttpOptions->setTransferTimeout(300);
- mHttpOptions->setUseRetryAfter(true);
- // mHttpOptions->setTrace(2); // Do tracing of requests
- mHttpHeaders = LLCore::HttpHeaders::ptr_t(new LLCore::HttpHeaders);
- mHttpHeaders->append(HTTP_OUT_HEADER_CONTENT_TYPE, HTTP_CONTENT_LLSD_XML);
- mHttpHeaders->append(HTTP_OUT_HEADER_ACCEPT, HTTP_CONTENT_LLSD_XML);
- mHttpPolicyClass = app_core_http.getPolicy(LLAppCoreHttp::AP_INVENTORY);
- }
-
- if (!gGenericDispatcher.isHandlerPresent("BulkUpdateInventory"))
- {
- gGenericDispatcher.addHandler("BulkUpdateInventory", &sBulkUpdateInventory);
- }
-}
-
-void LLInventoryModel::handleResponses(bool foreground)
-{
- if (foreground && mHttpRequestFG)
- {
- mHttpRequestFG->update(0);
- }
- else if (! foreground && mHttpRequestBG)
- {
- mHttpRequestBG->update(50000L);
- }
-}
-
-LLCore::HttpHandle LLInventoryModel::requestPost(bool foreground,
- const std::string & url,
- const LLSD & body,
- const LLCore::HttpHandler::ptr_t &handler,
- const char * const message)
-{
- if (! mHttpRequestFG)
- {
- // We do the initialization late and lazily as this class is
- // statically-constructed and not all the bits are ready at
- // that time.
- initHttpRequest();
- }
-
- LLCore::HttpRequest * request(foreground ? mHttpRequestFG : mHttpRequestBG);
- LLCore::HttpHandle handle(LLCORE_HTTP_HANDLE_INVALID);
-
- handle = LLCoreHttpUtil::requestPostWithLLSD(request,
- mHttpPolicyClass,
- url,
- body,
- mHttpOptions,
- mHttpHeaders,
- handler);
- if (LLCORE_HTTP_HANDLE_INVALID == handle)
- {
- LLCore::HttpStatus status(request->getStatus());
- LL_WARNS(LOG_INV) << "HTTP POST request failed for " << message
- << ", Status: " << status.toTerseString()
- << " Reason: '" << status.toString() << "'"
- << LL_ENDL;
- }
- return handle;
-}
-
-void LLInventoryModel::createCommonSystemCategories()
-{
- //amount of System Folder we should wait for
- sPendingSystemFolders = 9;
-
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_TRASH);
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_FAVORITE);
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CALLINGCARD);
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MY_OUTFITS);
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT);
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_LANDMARK); // folder should exist before user tries to 'landmark this'
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_SETTINGS);
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MATERIAL); // probably should be server created
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_INBOX);
-}
-
-struct LLUUIDAndName
-{
- LLUUIDAndName() {}
- LLUUIDAndName(const LLUUID& id, const std::string& name);
- bool operator==(const LLUUIDAndName& rhs) const;
- bool operator<(const LLUUIDAndName& rhs) const;
- bool operator>(const LLUUIDAndName& rhs) const;
-
- LLUUID mID;
- std::string mName;
-};
-
-LLUUIDAndName::LLUUIDAndName(const LLUUID& id, const std::string& name) :
- mID(id), mName(name)
-{
-}
-
-bool LLUUIDAndName::operator==(const LLUUIDAndName& rhs) const
-{
- return ((mID == rhs.mID) && (mName == rhs.mName));
-}
-
-bool LLUUIDAndName::operator<(const LLUUIDAndName& rhs) const
-{
- return (mID < rhs.mID);
-}
-
-bool LLUUIDAndName::operator>(const LLUUIDAndName& rhs) const
-{
- return (mID > rhs.mID);
-}
-
-// static
-bool LLInventoryModel::loadFromFile(const std::string& filename,
- LLInventoryModel::cat_array_t& categories,
- LLInventoryModel::item_array_t& items,
- LLInventoryModel::changed_items_t& cats_to_update,
- bool &is_cache_obsolete)
-{
- LL_PROFILE_ZONE_NAMED("inventory load from file");
-
- if(filename.empty())
- {
- LL_ERRS(LOG_INV) << "filename is Null!" << LL_ENDL;
- return false;
- }
- LL_INFOS(LOG_INV) << "loading inventory from: (" << filename << ")" << LL_ENDL;
-
- llifstream file(filename.c_str());
-
- if (!file.is_open())
- {
- LL_INFOS(LOG_INV) << "unable to load inventory from: " << filename << LL_ENDL;
- return false;
- }
-
- is_cache_obsolete = true; // Obsolete until proven current
-
- //U64 lines_count = 0U;
- std::string line;
- LLPointer<LLSDParser> parser = new LLSDNotationParser();
- while (std::getline(file, line))
- {
- LLSD s_item;
- std::istringstream iss(line);
- if (parser->parse(iss, s_item, line.length()) == LLSDParser::PARSE_FAILURE)
- {
- LL_WARNS(LOG_INV)<< "Parsing inventory cache failed" << LL_ENDL;
- break;
- }
-
- if (s_item.has("inv_cache_version"))
- {
- S32 version = s_item["inv_cache_version"].asInteger();
- if (version == sCurrentInvCacheVersion)
- {
- // Cache is up to date
- is_cache_obsolete = false;
- continue;
- }
- else
- {
- LL_WARNS(LOG_INV)<< "Inventory cache is out of date" << LL_ENDL;
- break;
- }
- }
- else if (s_item.has("cat_id"))
- {
- if (is_cache_obsolete)
- break;
-
- LLPointer<LLViewerInventoryCategory> inv_cat = new LLViewerInventoryCategory(LLUUID::null);
- if(inv_cat->importLLSD(s_item))
- {
- categories.push_back(inv_cat);
- }
- }
- else if (s_item.has("item_id"))
- {
- if (is_cache_obsolete)
- break;
-
- LLPointer<LLViewerInventoryItem> inv_item = new LLViewerInventoryItem;
- if( inv_item->fromLLSD(s_item) )
- {
- if(inv_item->getUUID().isNull())
- {
- LL_DEBUGS(LOG_INV) << "Ignoring inventory with null item id: "
- << inv_item->getName() << LL_ENDL;
- }
- else
- {
- if (inv_item->getType() == LLAssetType::AT_UNKNOWN)
- {
- cats_to_update.insert(inv_item->getParentUUID());
- }
- else
- {
- items.push_back(inv_item);
- }
- }
- }
- }
-
-// TODO(brad) - figure out how to reenable this without breaking everything else
-// static constexpr U64 BATCH_SIZE = 512U;
-// if ((++lines_count % BATCH_SIZE) == 0)
-// {
-// // SL-19968 - make sure message system code gets a chance to run every so often
-// pump_idle_startup_network();
-// }
- }
-
- file.close();
-
- return !is_cache_obsolete;
-}
-
-// static
-bool LLInventoryModel::saveToFile(const std::string& filename,
- const cat_array_t& categories,
- const item_array_t& items)
-{
- if (filename.empty())
- {
- LL_ERRS(LOG_INV) << "Filename is Null!" << LL_ENDL;
- return false;
- }
-
- LL_INFOS(LOG_INV) << "saving inventory to: (" << filename << ")" << LL_ENDL;
-
- try
- {
- llofstream fileXML(filename.c_str());
- if (!fileXML.is_open())
- {
- LL_WARNS(LOG_INV) << "Failed to open file. Unable to save inventory to: " << filename << LL_ENDL;
- return false;
- }
-
- LLSD cache_ver;
- cache_ver["inv_cache_version"] = sCurrentInvCacheVersion;
-
- if (fileXML.fail())
- {
- LL_WARNS(LOG_INV) << "Failed to write cache version to file. Unable to save inventory to: " << filename << LL_ENDL;
- return false;
- }
-
- fileXML << LLSDOStreamer<LLSDNotationFormatter>(cache_ver) << std::endl;
-
- S32 count = categories.size();
- S32 cat_count = 0;
- S32 i;
- for (i = 0; i < count; ++i)
- {
- LLViewerInventoryCategory* cat = categories[i];
- if (cat->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- fileXML << LLSDOStreamer<LLSDNotationFormatter>(cat->exportLLSD()) << std::endl;
- cat_count++;
- }
-
- if (fileXML.fail())
- {
- LL_WARNS(LOG_INV) << "Failed to write a folder to file. Unable to save inventory to: " << filename << LL_ENDL;
- return false;
- }
- }
-
- S32 it_count = items.size();
- for (i = 0; i < it_count; ++i)
- {
- fileXML << LLSDOStreamer<LLSDNotationFormatter>(items[i]->asLLSD()) << std::endl;
-
- if (fileXML.fail())
- {
- LL_WARNS(LOG_INV) << "Failed to write an item to file. Unable to save inventory to: " << filename << LL_ENDL;
- return false;
- }
- }
- fileXML.flush();
-
- fileXML.close();
-
- LL_INFOS(LOG_INV) << "Inventory saved: " << cat_count << " categories, " << it_count << " items." << LL_ENDL;
- }
- catch (...)
- {
- LOG_UNHANDLED_EXCEPTION("");
- LL_INFOS(LOG_INV) << "Failed to save inventory to: (" << filename << ")" << LL_ENDL;
- return false;
- }
-
- return true;
-}
-
-// message handling functionality
-// static
-void LLInventoryModel::registerCallbacks(LLMessageSystem* msg)
-{
- //msg->setHandlerFuncFast(_PREHASH_InventoryUpdate,
- // processInventoryUpdate,
- // NULL);
- //msg->setHandlerFuncFast(_PREHASH_UseCachedInventory,
- // processUseCachedInventory,
- // NULL);
- msg->setHandlerFuncFast(_PREHASH_UpdateCreateInventoryItem,
- processUpdateCreateInventoryItem,
- NULL);
- msg->setHandlerFuncFast(_PREHASH_RemoveInventoryItem,
- processRemoveInventoryItem,
- NULL);
- msg->setHandlerFuncFast(_PREHASH_RemoveInventoryFolder,
- processRemoveInventoryFolder,
- NULL);
- msg->setHandlerFuncFast(_PREHASH_RemoveInventoryObjects,
- processRemoveInventoryObjects,
- NULL);
- msg->setHandlerFuncFast(_PREHASH_SaveAssetIntoInventory,
- processSaveAssetIntoInventory,
- NULL);
- msg->setHandlerFuncFast(_PREHASH_BulkUpdateInventory,
- processBulkUpdateInventory,
- NULL);
- msg->setHandlerFunc("MoveInventoryItem", processMoveInventoryItem);
-}
-
-
-// static
-void LLInventoryModel::processUpdateCreateInventoryItem(LLMessageSystem* msg, void**)
-{
- // do accounting and highlight new items if they arrive
- if (gInventory.messageUpdateCore(msg, true, LLInventoryObserver::UPDATE_CREATE))
- {
- U32 callback_id;
- LLUUID item_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id);
- msg->getU32Fast(_PREHASH_InventoryData, _PREHASH_CallbackID, callback_id);
-
- gInventoryCallbacks.fire(callback_id, item_id);
-
- // Message system at the moment doesn't support Thumbnails and potential
- // newer features so just rerequest whole item
- //
- // todo: instead of unpacking message fully,
- // grab only an item_id, then fetch
- LLInventoryModelBackgroundFetch::instance().scheduleItemFetch(item_id, true);
- }
-
-}
-
-bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32 mask)
-{
- //make sure our added inventory observer is active
- start_new_inventory_observer();
-
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS(LOG_INV) << "Got a inventory update for the wrong agent: " << agent_id
- << LL_ENDL;
- return false;
- }
- item_array_t items;
- update_map_t update;
- S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- // Does this loop ever execute more than once?
- for(S32 i = 0; i < count; ++i)
- {
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- titem->unpackMessage(msg, _PREHASH_InventoryData, i);
- LL_DEBUGS(LOG_INV) << "LLInventoryModel::messageUpdateCore() item id: "
- << titem->getUUID() << LL_ENDL;
- items.push_back(titem);
- // examine update for changes.
- LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
- if(itemp)
- {
- if(titem->getParentUUID() == itemp->getParentUUID())
- {
- update[titem->getParentUUID()];
- }
- else
- {
- ++update[titem->getParentUUID()];
- --update[itemp->getParentUUID()];
- }
- }
- else
- {
- ++update[titem->getParentUUID()];
- }
- }
- if(account)
- {
- gInventory.accountForUpdate(update);
- }
-
- if (account)
- {
- mask |= LLInventoryObserver::CREATE;
- }
- //as above, this loop never seems to loop more than once per call
- for (item_array_t::iterator it = items.begin(); it != items.end(); ++it)
- {
- gInventory.updateItem(*it, mask);
- }
- gInventory.notifyObservers();
- gViewerWindow->getWindow()->decBusyCount();
-
- return true;
-}
-
-// static
-void LLInventoryModel::removeInventoryItem(LLUUID agent_id, LLMessageSystem* msg, const char* msg_label)
-{
- LLUUID item_id;
- S32 count = msg->getNumberOfBlocksFast(msg_label);
- LL_DEBUGS(LOG_INV) << "Message has " << count << " item blocks" << LL_ENDL;
- uuid_vec_t item_ids;
- update_map_t update;
- for(S32 i = 0; i < count; ++i)
- {
- msg->getUUIDFast(msg_label, _PREHASH_ItemID, item_id, i);
- LL_DEBUGS(LOG_INV) << "Checking for item-to-be-removed " << item_id << LL_ENDL;
- LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
- if(itemp)
- {
- LL_DEBUGS(LOG_INV) << "Item will be removed " << item_id << LL_ENDL;
- // we only bother with the delete and account if we found
- // the item - this is usually a back-up for permissions,
- // so frequently the item will already be gone.
- --update[itemp->getParentUUID()];
- item_ids.push_back(item_id);
- }
- }
- gInventory.accountForUpdate(update);
- for(uuid_vec_t::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
- {
- LL_DEBUGS(LOG_INV) << "Calling deleteObject " << *it << LL_ENDL;
- gInventory.deleteObject(*it);
- }
-}
-
-// static
-void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
-{
- LL_DEBUGS(LOG_INV) << "LLInventoryModel::processRemoveInventoryItem()" << LL_ENDL;
- LLUUID agent_id, item_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS(LOG_INV) << "Got a RemoveInventoryItem for the wrong agent."
- << LL_ENDL;
- return;
- }
- LLInventoryModel::removeInventoryItem(agent_id, msg, _PREHASH_InventoryData);
- gInventory.notifyObservers();
-}
-
-// static
-void LLInventoryModel::removeInventoryFolder(LLUUID agent_id,
- LLMessageSystem* msg)
-{
- LLUUID folder_id;
- uuid_vec_t folder_ids;
- update_map_t update;
- S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
- for(S32 i = 0; i < count; ++i)
- {
- msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, folder_id, i);
- LLViewerInventoryCategory* folderp = gInventory.getCategory(folder_id);
- if(folderp)
- {
- --update[folderp->getParentUUID()];
- folder_ids.push_back(folder_id);
- }
- }
- gInventory.accountForUpdate(update);
- for(uuid_vec_t::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
- {
- gInventory.deleteObject(*it);
- }
-}
-
-// static
-void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
- void**)
-{
- LL_DEBUGS() << "LLInventoryModel::processRemoveInventoryFolder()" << LL_ENDL;
- LLUUID agent_id, session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS() << "Got a RemoveInventoryFolder for the wrong agent."
- << LL_ENDL;
- return;
- }
- LLInventoryModel::removeInventoryFolder( agent_id, msg );
- gInventory.notifyObservers();
-}
-
-// static
-void LLInventoryModel::processRemoveInventoryObjects(LLMessageSystem* msg,
- void**)
-{
- LL_DEBUGS() << "LLInventoryModel::processRemoveInventoryObjects()" << LL_ENDL;
- LLUUID agent_id, session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS() << "Got a RemoveInventoryObjects for the wrong agent."
- << LL_ENDL;
- return;
- }
- LLInventoryModel::removeInventoryFolder( agent_id, msg );
- LLInventoryModel::removeInventoryItem( agent_id, msg, _PREHASH_ItemData );
- gInventory.notifyObservers();
-}
-
-// static
-void LLInventoryModel::processSaveAssetIntoInventory(LLMessageSystem* msg,
- void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS() << "Got a SaveAssetIntoInventory message for the wrong agent."
- << LL_ENDL;
- return;
- }
-
- LLUUID item_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id);
-
- // The viewer ignores the asset id because this message is only
- // used for attachments/objects, so the asset id is not used in
- // the viewer anyway.
- LL_DEBUGS() << "LLInventoryModel::processSaveAssetIntoInventory itemID="
- << item_id << LL_ENDL;
- LLViewerInventoryItem* item = gInventory.getItem( item_id );
- if( item )
- {
- LLCategoryUpdate up(item->getParentUUID(), 0);
- gInventory.accountForUpdate(up);
- gInventory.addChangedMask( LLInventoryObserver::INTERNAL, item_id);
- gInventory.notifyObservers();
- }
- else
- {
- LL_INFOS() << "LLInventoryModel::processSaveAssetIntoInventory item"
- " not found: " << item_id << LL_ENDL;
- }
- if(gViewerWindow)
- {
- gViewerWindow->getWindow()->decBusyCount();
- }
-}
-
-// static
-void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS() << "Got a BulkUpdateInventory for the wrong agent." << LL_ENDL;
- return;
- }
- LLUUID tid;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, tid);
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_DEBUGS("Inventory") << "Bulk inventory: " << tid << LL_ENDL;
-#endif
-
- update_map_t update;
- cat_array_t folders;
- S32 count;
- S32 i;
- count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
- for(i = 0; i < count; ++i)
- {
- LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID());
- tfolder->unpackMessage(msg, _PREHASH_FolderData, i);
- LL_DEBUGS("Inventory") << "unpacked folder '" << tfolder->getName() << "' ("
- << tfolder->getUUID() << ") in " << tfolder->getParentUUID()
- << LL_ENDL;
-
- // If the folder is a listing or a version folder, all we need to do is update the SLM data
- int depth_folder = depth_nesting_in_marketplace(tfolder->getUUID());
- if ((depth_folder == 1) || (depth_folder == 2))
- {
- // Trigger an SLM listing update
- LLUUID listing_uuid = (depth_folder == 1 ? tfolder->getUUID() : tfolder->getParentUUID());
- S32 listing_id = LLMarketplaceData::instance().getListingID(listing_uuid);
- LLMarketplaceData::instance().getListing(listing_id);
- // In that case, there is no item to update so no callback -> we skip the rest of the update
- }
- else if(tfolder->getUUID().notNull())
- {
- folders.push_back(tfolder);
- LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
- if(folderp)
- {
- if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- if (tfolder->getParentUUID() == folderp->getParentUUID())
- {
- update[tfolder->getParentUUID()];
- }
- else
- {
- ++update[tfolder->getParentUUID()];
- --update[folderp->getParentUUID()];
- }
- }
- else
- {
- folderp->fetch();
- }
- }
- else
- {
- // we could not find the folder, so it is probably
- // new. However, we only want to attempt accounting
- // for the parent if we can find the parent.
- folderp = gInventory.getCategory(tfolder->getParentUUID());
- if(folderp)
- {
- if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- ++update[tfolder->getParentUUID()];
- }
- else
- {
- folderp->fetch();
- }
- }
- }
- }
- }
-
-
- count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
- uuid_vec_t wearable_ids;
- item_array_t items;
- std::list<InventoryCallbackInfo> cblist;
- for(i = 0; i < count; ++i)
- {
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- titem->unpackMessage(msg, _PREHASH_ItemData, i);
- LL_DEBUGS("Inventory") << "unpacked item '" << titem->getName() << "' in "
- << titem->getParentUUID() << LL_ENDL;
- U32 callback_id;
- msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id);
- if(titem->getUUID().notNull() ) // && callback_id.notNull() )
- {
- items.push_back(titem);
- cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID()));
- if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE)
- {
- wearable_ids.push_back(titem->getUUID());
- }
- // examine update for changes.
- LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
- if(itemp)
- {
- if(titem->getParentUUID() == itemp->getParentUUID())
- {
- update[titem->getParentUUID()];
- }
- else
- {
- ++update[titem->getParentUUID()];
- --update[itemp->getParentUUID()];
- }
- }
- else
- {
- LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID());
- if(folderp)
- {
- if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- ++update[titem->getParentUUID()];
- }
- else
- {
- folderp->fetch();
- }
- }
- }
- }
- else
- {
- cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null));
- }
- }
- gInventory.accountForUpdate(update);
-
- for (cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit)
- {
- gInventory.updateCategory(*cit);
- if ((*cit)->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- // Temporary workaround: just fetch the item using AIS to get missing fields.
- // If this works fine we might want to extract 'ids only' from the message
- // then use AIS as a primary fetcher
- LLInventoryModelBackgroundFetch::instance().scheduleFolderFetch((*cit)->getUUID(), true /*force, since it has changes*/);
- }
- // else already called fetch() above
- }
- for (item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit)
- {
- gInventory.updateItem(*iit);
-
- // Temporary workaround: just fetch the item using AIS to get missing fields.
- // If this works fine we might want to extract 'ids only' from the message
- // then use AIS as a primary fetcher
- LLInventoryModelBackgroundFetch::instance().scheduleItemFetch((*iit)->getUUID(), true);
- }
- gInventory.notifyObservers();
-
- // The incoming inventory could span more than one BulkInventoryUpdate packet,
- // so record the transaction ID for this purchase, then wear all clothing
- // that comes in as part of that transaction ID. JC
- if (LLInventoryState::sWearNewClothing)
- {
- LLInventoryState::sWearNewClothingTransactionID = tid;
- LLInventoryState::sWearNewClothing = false;
- }
-
- if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID)
- {
- count = wearable_ids.size();
- for (i = 0; i < count; ++i)
- {
- LLViewerInventoryItem* wearable_item;
- wearable_item = gInventory.getItem(wearable_ids[i]);
- LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
- }
- }
-
- std::list<InventoryCallbackInfo>::iterator inv_it;
- for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it)
- {
- InventoryCallbackInfo cbinfo = (*inv_it);
- gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID);
- }
-}
-
-// static
-void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**)
-{
- LL_DEBUGS() << "LLInventoryModel::processMoveInventoryItem()" << LL_ENDL;
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS() << "Got a MoveInventoryItem message for the wrong agent."
- << LL_ENDL;
- return;
- }
-
- LLUUID item_id;
- LLUUID folder_id;
- std::string new_name;
- bool anything_changed = false;
- S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- for(S32 i = 0; i < count; ++i)
- {
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
- LLViewerInventoryItem* item = gInventory.getItem(item_id);
- if(item)
- {
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_FolderID, folder_id, i);
- msg->getString("InventoryData", "NewName", new_name, i);
-
- LL_DEBUGS() << "moving item " << item_id << " to folder "
- << folder_id << LL_ENDL;
- update_list_t update;
- LLCategoryUpdate old_folder(item->getParentUUID(), -1);
- update.push_back(old_folder);
- LLCategoryUpdate new_folder(folder_id, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- new_item->setParent(folder_id);
- if (new_name.length() > 0)
- {
- new_item->rename(new_name);
- }
- gInventory.updateItem(new_item);
- anything_changed = true;
- }
- else
- {
- LL_INFOS() << "LLInventoryModel::processMoveInventoryItem item not found: " << item_id << LL_ENDL;
- }
- }
- if(anything_changed)
- {
- gInventory.notifyObservers();
- }
-}
-
-//----------------------------------------------------------------------------
-// Trash: LLFolderType::FT_TRASH, "ConfirmEmptyTrash"
-// Lost&Found: LLFolderType::FT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
-
-bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option == 0) // YES
- {
- const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
- purge_descendents_of(folder_id, NULL);
- }
- return false;
-}
-
-void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderType::EType preferred_type)
-{
- if (!notification.empty())
- {
- LLSD args;
- if(LLFolderType::FT_TRASH == preferred_type)
- {
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- const LLUUID trash_id = findCategoryUUIDForType(preferred_type);
- gInventory.collectDescendents(trash_id, cats, items, LLInventoryModel::INCLUDE_TRASH); //All descendants
- S32 item_count = items.size() + cats.size();
- args["COUNT"] = item_count;
- }
- LLNotificationsUtil::add(notification, args, LLSD(),
- boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, preferred_type));
- }
- else
- {
- const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
- purge_descendents_of(folder_id, NULL);
- }
-}
-
-//----------------------------------------------------------------------------
-
-void LLInventoryModel::removeItem(const LLUUID& item_id)
-{
- LLViewerInventoryItem* item = getItem(item_id);
- if (! item)
- {
- LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL;
- }
- else
- {
- const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (new_parent.notNull())
- {
- LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL;
- changeItemParent(item, new_parent, true);
- }
- }
-}
-
-void LLInventoryModel::removeCategory(const LLUUID& category_id)
-{
- if (! get_is_category_removable(this, category_id))
- {
- return;
- }
-
- // Look for any gestures and deactivate them
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- collectDescendents(category_id, descendent_categories, descendent_items, false);
-
- for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
- iter != descendent_items.end();
- ++iter)
- {
- const LLViewerInventoryItem* item = (*iter);
- const LLUUID& item_id = item->getUUID();
- if (item->getType() == LLAssetType::AT_GESTURE
- && LLGestureMgr::instance().isGestureActive(item_id))
- {
- LLGestureMgr::instance().deactivateGesture(item_id);
- }
- }
-
- LLViewerInventoryCategory* cat = getCategory(category_id);
- if (cat)
- {
- const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (trash_id.notNull())
- {
- changeCategoryParent(cat, trash_id, true);
- }
- }
-
- checkTrashOverflow();
-}
-
-void LLInventoryModel::removeObject(const LLUUID& object_id)
-{
- if(object_id.isNull())
- {
- return;
- }
-
- LLInventoryObject* obj = getObject(object_id);
- if (dynamic_cast<LLViewerInventoryItem*>(obj))
- {
- removeItem(object_id);
- }
- else if (dynamic_cast<LLViewerInventoryCategory*>(obj))
- {
- removeCategory(object_id);
- }
- else if (obj)
- {
- LL_WARNS("Inventory") << "object ID " << object_id
- << " is an object of unrecognized class "
- << typeid(*obj).name() << LL_ENDL;
- }
- else
- {
- LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL;
- }
-}
-
-bool callback_preview_trash_folder(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option == 0) // YES
- {
- LLFloaterPreviewTrash::show();
- }
- return false;
-}
-
-void LLInventoryModel::checkTrashOverflow()
-{
- static LLCachedControl<U32> trash_max_capacity(gSavedSettings, "InventoryTrashMaxCapacity");
-
- // Collect all descendants including those in subfolders.
- //
- // Note: Do we really need content of subfolders?
- // This was made to prevent download of trash folder timeouting
- // viewer and sub-folders are supposed to download independently.
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
- gInventory.collectDescendents(trash_id, cats, items, LLInventoryModel::INCLUDE_TRASH);
- S32 item_count = items.size() + cats.size();
-
- if (item_count >= trash_max_capacity)
- {
- if (LLFloaterPreviewTrash::isVisible())
- {
- // bring to front
- LLFloaterPreviewTrash::show();
- }
- else
- {
- LLNotificationsUtil::add("TrashIsFull", LLSD(), LLSD(),
- boost::bind(callback_preview_trash_folder, _1, _2));
- }
- }
-}
-
-const LLUUID &LLInventoryModel::getRootFolderID() const
-{
- return mRootFolderID;
-}
-
-void LLInventoryModel::setRootFolderID(const LLUUID& val)
-{
- mRootFolderID = val;
-}
-
-const LLUUID &LLInventoryModel::getLibraryRootFolderID() const
-{
- return mLibraryRootFolderID;
-}
-
-void LLInventoryModel::setLibraryRootFolderID(const LLUUID& val)
-{
- mLibraryRootFolderID = val;
-}
-
-const LLUUID &LLInventoryModel::getLibraryOwnerID() const
-{
- return mLibraryOwnerID;
-}
-
-void LLInventoryModel::setLibraryOwnerID(const LLUUID& val)
-{
- mLibraryOwnerID = val;
-}
-
-// static
-bool LLInventoryModel::getIsFirstTimeInViewer2()
-{
- // Do not call this before parentchild map is built.
- if (!gInventory.mIsAgentInvUsable)
- {
- LL_WARNS() << "Parent Child Map not yet built; guessing as first time in viewer2." << LL_ENDL;
- return true;
- }
-
- return sFirstTimeInViewer2;
-}
-
-LLInventoryModel::item_array_t::iterator LLInventoryModel::findItemIterByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
-{
- LLInventoryModel::item_array_t::iterator curr_item = items.begin();
-
- while (curr_item != items.end())
- {
- if ((*curr_item)->getUUID() == id)
- {
- break;
- }
- ++curr_item;
- }
-
- return curr_item;
-}
-
-// static
-// * @param[in, out] items - vector with items to be updated. It should be sorted in a right way
-// * before calling this method.
-// * @param src_item_id - LLUUID of inventory item to be moved in new position
-// * @param dest_item_id - LLUUID of inventory item before (or after) which source item should
-// * be placed.
-// * @param insert_before - bool indicating if src_item_id should be placed before or after
-// * dest_item_id. Default is true.
-void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& src_item_id, const LLUUID& dest_item_id, bool insert_before)
-{
- LLInventoryModel::item_array_t::iterator it_src = findItemIterByUUID(items, src_item_id);
- LLInventoryModel::item_array_t::iterator it_dest = findItemIterByUUID(items, dest_item_id);
-
- // If one of the passed UUID is not in the item list, bail out
- if ((it_src == items.end()) || (it_dest == items.end()))
- return;
-
- // Erase the source element from the list, keep a copy before erasing.
- LLViewerInventoryItem* src_item = *it_src;
- items.erase(it_src);
-
- // Note: Target iterator is not valid anymore because the container was changed, so update it.
- it_dest = findItemIterByUUID(items, dest_item_id);
-
- // Go to the next element if one wishes to insert after the dest element
- if (!insert_before)
- {
- ++it_dest;
- }
-
- // Reinsert the source item in the right place
- if (it_dest != items.end())
- {
- items.insert(it_dest, src_item);
- }
- else
- {
- // Append to the list if it_dest reached the end
- items.push_back(src_item);
- }
-}
-
-// See also LLInventorySort where landmarks in the Favorites folder are sorted.
-class LLViewerInventoryItemSort
-{
-public:
- bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
- {
- return a->getSortField() < b->getSortField();
- }
-};
-
-//----------------------------------------------------------------------------
-
-// *NOTE: DEBUG functionality
-void LLInventoryModel::dumpInventory() const
-{
- LL_INFOS() << "\nBegin Inventory Dump\n**********************:" << LL_ENDL;
- LL_INFOS() << "mCategory[] contains " << mCategoryMap.size() << " items." << LL_ENDL;
- for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
- {
- const LLViewerInventoryCategory* cat = cit->second;
- if(cat)
- {
- LL_INFOS() << " " << cat->getUUID() << " '" << cat->getName() << "' "
- << cat->getVersion() << " " << cat->getDescendentCount()
- << LL_ENDL;
- }
- else
- {
- LL_INFOS() << " NULL!" << LL_ENDL;
- }
- }
- LL_INFOS() << "mItemMap[] contains " << mItemMap.size() << " items." << LL_ENDL;
- for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
- {
- const LLViewerInventoryItem* item = iit->second;
- if(item)
- {
- LL_INFOS() << " " << item->getUUID() << " "
- << item->getName() << LL_ENDL;
- }
- else
- {
- LL_INFOS() << " NULL!" << LL_ENDL;
- }
- }
- LL_INFOS() << "\n**********************\nEnd Inventory Dump" << LL_ENDL;
-}
-
-// Do various integrity checks on model, logging issues found and
-// returning an overall good/bad flag.
-LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const
-{
- LLPointer<LLInventoryValidationInfo> validation_info = new LLInventoryValidationInfo;
- S32 fatal_errs = 0;
- S32 warning_count= 0;
- S32 loop_count = 0;
- S32 orphaned_count = 0;
-
- if (getRootFolderID().isNull())
- {
- LL_WARNS("Inventory") << "Fatal inventory corruption: no root folder id" << LL_ENDL;
- validation_info->mFatalNoRootFolder = true;
- fatal_errs++;
- }
- if (getLibraryRootFolderID().isNull())
- {
- // Probably shouldn't be a fatality, inventory can function without a library
- LL_WARNS("Inventory") << "Fatal inventory corruption: no library root folder id" << LL_ENDL;
- validation_info->mFatalNoLibraryRootFolder = true;
- fatal_errs++;
- }
-
- if (mCategoryMap.size() + 1 != mParentChildCategoryTree.size())
- {
- // ParentChild should be one larger because of the special entry for null uuid.
- LL_INFOS("Inventory") << "unexpected sizes: cat map size " << mCategoryMap.size()
- << " parent/child " << mParentChildCategoryTree.size() << LL_ENDL;
-
- validation_info->mWarnings["category_map_size"]++;
- warning_count++;
- }
- S32 cat_lock = 0;
- S32 item_lock = 0;
- S32 desc_unknown_count = 0;
- S32 version_unknown_count = 0;
-
- typedef std::map<LLFolderType::EType, S32> ft_count_map;
- ft_count_map ft_counts_under_root;
- ft_count_map ft_counts_elsewhere;
-
- // Loop over all categories and check.
- for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
- {
- const LLUUID& cat_id = cit->first;
- const LLViewerInventoryCategory *cat = cit->second;
- if (!cat)
- {
- LL_WARNS("Inventory") << "null cat" << LL_ENDL;
- validation_info->mWarnings["null_cat"]++;
- warning_count++;
- continue;
- }
- LLUUID topmost_ancestor_id;
- // Will leave as null uuid on failure
- EAncestorResult res = getObjectTopmostAncestor(cat_id, topmost_ancestor_id);
- switch (res)
- {
- case ANCESTOR_MISSING:
- orphaned_count++;
- break;
- case ANCESTOR_LOOP:
- loop_count++;
- break;
- case ANCESTOR_OK:
- break;
- default:
- LL_WARNS("Inventory") << "Unknown ancestor error for " << cat_id << LL_ENDL;
- validation_info->mWarnings["unknown_ancestor_status"]++;
- warning_count++;
- break;
- }
-
- if (cat_id != cat->getUUID())
- {
- LL_WARNS("Inventory") << "cat id/index mismatch " << cat_id << " " << cat->getUUID() << LL_ENDL;
- validation_info->mWarnings["cat_id_index_mismatch"]++;
- warning_count++;
- }
-
- if (cat->getParentUUID().isNull())
- {
- if (cat_id != getRootFolderID() && cat_id != getLibraryRootFolderID())
- {
- LL_WARNS("Inventory") << "cat " << cat_id << " has no parent, but is not root ("
- << getRootFolderID() << ") or library root ("
- << getLibraryRootFolderID() << ")" << LL_ENDL;
- validation_info->mWarnings["null_parent"]++;
- warning_count++;
- }
- }
- cat_array_t* cats;
- item_array_t* items;
- getDirectDescendentsOf(cat_id,cats,items);
- if (!cats || !items)
- {
- LL_WARNS("Inventory") << "invalid direct descendents for " << cat_id << LL_ENDL;
- validation_info->mWarnings["direct_descendents"]++;
- warning_count++;
- continue;
- }
- if (cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
- {
- desc_unknown_count++;
- }
- else if (cats->size() + items->size() != cat->getDescendentCount())
- {
- // In the case of library this is not unexpected, since
- // different user accounts may be getting the library
- // contents from different inventory hosts.
- if (topmost_ancestor_id.isNull() || topmost_ancestor_id != getLibraryRootFolderID())
- {
- LL_WARNS("Inventory") << "invalid desc count for " << cat_id << " [" << getFullPath(cat) << "]"
- << " cached " << cat->getDescendentCount()
- << " expected " << cats->size() << "+" << items->size()
- << "=" << cats->size() +items->size() << LL_ENDL;
- validation_info->mWarnings["invalid_descendent_count"]++;
- warning_count++;
- }
- }
- if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)
- {
- version_unknown_count++;
- }
- auto cat_lock_it = mCategoryLock.find(cat_id);
- if (cat_lock_it != mCategoryLock.end() && cat_lock_it->second)
- {
- cat_lock++;
- }
- auto item_lock_it = mItemLock.find(cat_id);
- if (item_lock_it != mItemLock.end() && item_lock_it->second)
- {
- item_lock++;
- }
- for (S32 i = 0; i<items->size(); i++)
- {
- LLViewerInventoryItem *item = items->at(i);
-
- if (!item)
- {
- LL_WARNS("Inventory") << "null item at index " << i << " for cat " << cat_id << LL_ENDL;
- validation_info->mWarnings["null_item_at_index"]++;
- warning_count++;
- continue;
- }
-
- const LLUUID& item_id = item->getUUID();
-
- if (item->getParentUUID() != cat_id)
- {
- LL_WARNS("Inventory") << "wrong parent for " << item_id << " found "
- << item->getParentUUID() << " expected " << cat_id
- << LL_ENDL;
- validation_info->mWarnings["wrong_parent_for_item"]++;
- warning_count++;
- }
-
-
- // Entries in items and mItemMap should correspond.
- item_map_t::const_iterator it = mItemMap.find(item_id);
- if (it == mItemMap.end())
- {
- LL_WARNS("Inventory") << "item " << item_id << " found as child of "
- << cat_id << " but not in top level mItemMap" << LL_ENDL;
- validation_info->mWarnings["item_not_in_top_map"]++;
- warning_count++;
- }
- else
- {
- LLViewerInventoryItem *top_item = it->second;
- if (top_item != item)
- {
- LL_WARNS("Inventory") << "item mismatch, item_id " << item_id
- << " top level entry is different, uuid " << top_item->getUUID() << LL_ENDL;
- }
- }
-
- // Topmost ancestor should be root or library.
- LLUUID topmost_ancestor_id;
- EAncestorResult found = getObjectTopmostAncestor(item_id, topmost_ancestor_id);
- if (found != ANCESTOR_OK)
- {
- LL_WARNS("Inventory") << "unable to find topmost ancestor for " << item_id << LL_ENDL;
- validation_info->mWarnings["topmost_ancestor_not_found"]++;
- warning_count++;
- }
- else
- {
- if (topmost_ancestor_id != getRootFolderID() &&
- topmost_ancestor_id != getLibraryRootFolderID())
- {
- LL_WARNS("Inventory") << "unrecognized top level ancestor for " << item_id
- << " got " << topmost_ancestor_id
- << " expected " << getRootFolderID()
- << " or " << getLibraryRootFolderID() << LL_ENDL;
- validation_info->mWarnings["topmost_ancestor_not_recognized"]++;
- warning_count++;
- }
- }
- }
-
- // Does this category appear as a child of its supposed parent?
- const LLUUID& parent_id = cat->getParentUUID();
- if (!parent_id.isNull())
- {
- cat_array_t* cats;
- item_array_t* items;
- getDirectDescendentsOf(parent_id,cats,items);
- if (!cats)
- {
- LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName()
- << "] orphaned - no child cat array for alleged parent " << parent_id << LL_ENDL;
- orphaned_count++;
- }
- else
- {
- bool found = false;
- for (S32 i = 0; i<cats->size(); i++)
- {
- LLViewerInventoryCategory *kid_cat = cats->at(i);
- if (kid_cat == cat)
- {
- found = true;
- break;
- }
- }
- if (!found)
- {
- LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName()
- << "] orphaned - not found in child cat array of alleged parent " << parent_id << LL_ENDL;
- orphaned_count++;
- }
- }
- }
-
- // Update count of preferred types
- LLFolderType::EType folder_type = cat->getPreferredType();
- bool cat_is_in_library = false;
- LLUUID topmost_id;
- if (getObjectTopmostAncestor(cat->getUUID(),topmost_id) == ANCESTOR_OK && topmost_id == getLibraryRootFolderID())
- {
- cat_is_in_library = true;
- }
- if (!cat_is_in_library)
- {
- if (getRootFolderID().notNull() && (cat->getUUID()==getRootFolderID() || cat->getParentUUID()==getRootFolderID()))
- {
- ft_counts_under_root[folder_type]++;
- if (folder_type != LLFolderType::FT_NONE)
- {
- LL_DEBUGS("Inventory") << "Under root cat: " << getFullPath(cat) << " folder_type " << folder_type << LL_ENDL;
- }
- }
- else
- {
- ft_counts_elsewhere[folder_type]++;
- if (folder_type != LLFolderType::FT_NONE)
- {
- LL_DEBUGS("Inventory") << "Elsewhere cat: " << getFullPath(cat) << " folder_type " << folder_type << LL_ENDL;
- }
- }
- }
- }
-
- // Loop over all items and check
- for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
- {
- const LLUUID& item_id = iit->first;
- LLViewerInventoryItem *item = iit->second;
- if (item->getUUID() != item_id)
- {
- LL_WARNS("Inventory") << "item_id " << item_id << " does not match " << item->getUUID() << LL_ENDL;
- validation_info->mWarnings["item_id_mismatch"]++;
- warning_count++;
- }
-
- const LLUUID& parent_id = item->getParentUUID();
- if (parent_id.isNull())
- {
- LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() << "] has null parent id!" << LL_ENDL;
- orphaned_count++;
- }
- else
- {
- cat_array_t* cats;
- item_array_t* items;
- getDirectDescendentsOf(parent_id,cats,items);
- if (!items)
- {
- LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName()
- << "] orphaned - alleged parent has no child items list " << parent_id << LL_ENDL;
- orphaned_count++;
- }
- else
- {
- bool found = false;
- for (S32 i=0; i<items->size(); ++i)
- {
- if (items->at(i) == item)
- {
- found = true;
- break;
- }
- }
- if (!found)
- {
- LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName()
- << "] orphaned - not found as child of alleged parent " << parent_id << LL_ENDL;
- orphaned_count++;
- }
- }
-
- }
- // Link checking
- if (item->getIsLinkType())
- {
- const LLUUID& link_id = item->getUUID();
- const LLUUID& target_id = item->getLinkedUUID();
- LLViewerInventoryItem *target_item = getItem(target_id);
- LLViewerInventoryCategory *target_cat = getCategory(target_id);
- // Linked-to UUID should have back reference to this link.
- if (!hasBacklinkInfo(link_id, target_id))
- {
- LL_WARNS("Inventory") << "link " << item->getUUID() << " type " << item->getActualType()
- << " missing backlink info at target_id " << target_id
- << LL_ENDL;
- orphaned_count++;
- }
- // Links should have referents.
- if (item->getActualType() == LLAssetType::AT_LINK && !target_item)
- {
- LL_WARNS("Inventory") << "broken item link " << item->getName() << " id " << item->getUUID() << LL_ENDL;
- orphaned_count++;
- }
- else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER && !target_cat)
- {
- LL_WARNS("Inventory") << "broken folder link " << item->getName() << " id " << item->getUUID() << LL_ENDL;
- orphaned_count++;
- }
- if (target_item && target_item->getIsLinkType())
- {
- LL_WARNS("Inventory") << "link " << item->getName() << " references a link item "
- << target_item->getName() << " " << target_item->getUUID() << LL_ENDL;
- }
-
- // Links should not have backlinks.
- std::pair<backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range = mBacklinkMMap.equal_range(link_id);
- if (range.first != range.second)
- {
- LL_WARNS("Inventory") << "Link item " << item->getName() << " has backlinks!" << LL_ENDL;
- }
- }
- else
- {
- // Check the backlinks of a non-link item.
- const LLUUID& target_id = item->getUUID();
- std::pair<backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range = mBacklinkMMap.equal_range(target_id);
- for (backlink_mmap_t::const_iterator it = range.first; it != range.second; ++it)
- {
- const LLUUID& link_id = it->second;
- LLViewerInventoryItem *link_item = getItem(link_id);
- if (!link_item || !link_item->getIsLinkType())
- {
- LL_WARNS("Inventory") << "invalid backlink from target " << item->getName() << " to " << link_id << LL_ENDL;
- }
- }
- }
- }
-
- // Check system folders
- for (auto fit=ft_counts_under_root.begin(); fit != ft_counts_under_root.end(); ++fit)
- {
- LL_DEBUGS("Inventory") << "Folder type " << fit->first << " count " << fit->second << " under root" << LL_ENDL;
- }
- for (auto fit=ft_counts_elsewhere.begin(); fit != ft_counts_elsewhere.end(); ++fit)
- {
- LL_DEBUGS("Inventory") << "Folder type " << fit->first << " count " << fit->second << " elsewhere" << LL_ENDL;
- }
-
- static LLCachedControl<bool> fake_system_folder_issues(gSavedSettings, "QAModeFakeSystemFolderIssues", false);
- static std::default_random_engine e{};
- static std::uniform_int_distribution<> distrib(0, 1);
- for (S32 ft=LLFolderType::FT_TEXTURE; ft<LLFolderType::FT_COUNT; ft++)
- {
- LLFolderType::EType folder_type = static_cast<LLFolderType::EType>(ft);
- if (LLFolderType::lookup(folder_type)==LLFolderType::badLookup())
- {
- continue;
- }
- bool is_automatic = LLFolderType::lookupIsAutomaticType(folder_type);
- bool is_singleton = LLFolderType::lookupIsSingletonType(folder_type);
- S32 count_under_root = ft_counts_under_root[folder_type];
- S32 count_elsewhere = ft_counts_elsewhere[folder_type];
- if (fake_system_folder_issues)
- {
- // Force all counts to be either 0 or 2, thus flagged as an error.
- count_under_root = 2*distrib(e);
- count_elsewhere = 2*distrib(e);
- validation_info->mFatalQADebugMode = true;
- }
- if (is_singleton)
- {
- if (count_under_root==0)
- {
- LL_WARNS("Inventory") << "Expected system folder type " << ft << " was not found under root" << LL_ENDL;
- // Need to create, if allowed.
- if (is_automatic)
- {
- LL_WARNS("Inventory") << "Fatal inventory corruption: cannot create system folder of type " << ft << LL_ENDL;
- validation_info->mMissingRequiredSystemFolders.insert(folder_type);
- fatal_errs++;
- }
- else
- {
- // Can create, and will when needed.
- // (Not sure this is really a warning, but worth logging)
- validation_info->mWarnings["missing_system_folder_can_create"]++;
- warning_count++;
- }
- }
- else if (count_under_root > 1)
- {
- validation_info->mDuplicateRequiredSystemFolders.insert(folder_type);
- if (!is_automatic
- && folder_type != LLFolderType::FT_SETTINGS
- // FT_MATERIAL might need to be automatic like the rest of upload folders
- && folder_type != LLFolderType::FT_MATERIAL
- )
- {
- // It is a fatal problem or can lead to fatal problems for COF,
- // outfits, trash and other non-automatic folders.
- validation_info->mFatalSystemDuplicate++;
- fatal_errs++;
- LL_WARNS("Inventory") << "Fatal inventory corruption: system folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL;
- }
- else
- {
- // For automatic folders it's not a fatal issue and shouldn't
- // break inventory or other functionality further
- // Exception: FT_SETTINGS is not automatic, but only deserves a warning.
- validation_info->mWarnings["non_fatal_system_duplicate_under_root"]++;
- warning_count++;
- LL_WARNS("Inventory") << "System folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL;
- }
- }
- if (count_elsewhere > 0)
- {
- LL_WARNS("Inventory") << "Found " << count_elsewhere << " extra folders of type " << ft << " outside of root" << LL_ENDL;
- validation_info->mWarnings["non_fatal_system_duplicate_elsewhere"]++;
- warning_count++;
- }
- }
- }
-
-
- if (cat_lock > 0 || item_lock > 0)
- {
- LL_INFOS("Inventory") << "Found locks on some categories: sub-cat arrays "
- << cat_lock << ", item arrays " << item_lock << LL_ENDL;
- }
- if (desc_unknown_count != 0)
- {
- LL_DEBUGS() << "Found " << desc_unknown_count << " cats with unknown descendent count" << LL_ENDL;
- }
- if (version_unknown_count != 0)
- {
- LL_DEBUGS("Inventory") << "Found " << version_unknown_count << " cats with unknown version" << LL_ENDL;
- }
-
- // FIXME need to fail login and tell user to retry, contact support if problem persists.
- bool valid = (fatal_errs == 0);
- LL_INFOS("Inventory") << "Validate done, fatal errors: " << fatal_errs << ", warnings: " << warning_count << ", valid: " << valid << LL_ENDL;
-
- validation_info->mFatalErrorCount = fatal_errs;
- validation_info->mWarningCount = warning_count;
- validation_info->mLoopCount = loop_count;
- validation_info->mOrphanedCount = orphaned_count;
-
- return validation_info;
-}
-
-// Provides a unix-style path from root, like "/My Inventory/Clothing/.../myshirt"
-std::string LLInventoryModel::getFullPath(const LLInventoryObject *obj) const
-{
- std::vector<std::string> path_elts;
- std::map<LLUUID,bool> visited;
- while (obj != NULL && !visited[obj->getUUID()])
- {
- path_elts.push_back(obj->getName());
- // avoid infinite loop in the unlikely event of a cycle
- visited[obj->getUUID()] = true;
- obj = getObject(obj->getParentUUID());
- }
- std::stringstream s;
- std::string delim("/");
- std::reverse(path_elts.begin(), path_elts.end());
- std::string result = "/" + boost::algorithm::join(path_elts, delim);
- return result;
-}
-
-///----------------------------------------------------------------------------
-/// Local function definitions
-///----------------------------------------------------------------------------
-
-
-#if 0
-bool decompress_file(const char* src_filename, const char* dst_filename)
-{
- bool rv = false;
- gzFile src = NULL;
- U8* buffer = NULL;
- LLFILE* dst = NULL;
- S32 bytes = 0;
- const S32 DECOMPRESS_BUFFER_SIZE = 32000;
-
- // open the files
- src = gzopen(src_filename, "rb");
- if(!src) goto err_decompress;
- dst = LLFile::fopen(dst_filename, "wb");
- if(!dst) goto err_decompress;
-
- // decompress.
- buffer = new U8[DECOMPRESS_BUFFER_SIZE + 1];
-
- do
- {
- bytes = gzread(src, buffer, DECOMPRESS_BUFFER_SIZE);
- if (bytes < 0)
- {
- goto err_decompress;
- }
-
- fwrite(buffer, bytes, 1, dst);
- } while(gzeof(src) == 0);
-
- // success
- rv = true;
-
- err_decompress:
- if(src != NULL) gzclose(src);
- if(buffer != NULL) delete[] buffer;
- if(dst != NULL) fclose(dst);
- return rv;
-}
-#endif
-
-
-///----------------------------------------------------------------------------
-/// Class LLInventoryModel::FetchItemHttpHandler
-///----------------------------------------------------------------------------
-
-LLInventoryModel::FetchItemHttpHandler::FetchItemHttpHandler(const LLSD & request_sd)
- : LLCore::HttpHandler(),
- mRequestSD(request_sd)
-{}
-
-LLInventoryModel::FetchItemHttpHandler::~FetchItemHttpHandler()
-{}
-
-void LLInventoryModel::FetchItemHttpHandler::onCompleted(LLCore::HttpHandle handle,
- LLCore::HttpResponse * response)
-{
- do // Single-pass do-while used for common exit handling
- {
- LLCore::HttpStatus status(response->getStatus());
- // status = LLCore::HttpStatus(404); // Dev tool to force error handling
- if (! status)
- {
- processFailure(status, response);
- break; // Goto common exit
- }
-
- LLCore::BufferArray * body(response->getBody());
- // body = NULL; // Dev tool to force error handling
- if (! body || ! body->size())
- {
- LL_WARNS(LOG_INV) << "Missing data in inventory item query." << LL_ENDL;
- processFailure("HTTP response for inventory item query missing body", response);
- break; // Goto common exit
- }
-
- // body->write(0, "Garbage Response", 16); // Dev tool to force error handling
- LLSD body_llsd;
- if (! LLCoreHttpUtil::responseToLLSD(response, true, body_llsd))
- {
- // INFOS-level logging will occur on the parsed failure
- processFailure("HTTP response for inventory item query has malformed LLSD", response);
- break; // Goto common exit
- }
-
- // Expect top-level structure to be a map
- // body_llsd = LLSD::emptyArray(); // Dev tool to force error handling
- if (! body_llsd.isMap())
- {
- processFailure("LLSD response for inventory item not a map", response);
- break; // Goto common exit
- }
-
- // Check for 200-with-error failures
- //
- // Original Responder-based serivce model didn't check for these errors.
- // It may be more robust to ignore this condition. With aggregated requests,
- // an error in one inventory item might take down the entire request.
- // So if this instead broke up the aggregated items into single requests,
- // maybe that would make progress. Or perhaps there's structured information
- // that can tell us what went wrong. Need to dig into this and firm up
- // the API.
- //
- // body_llsd["error"] = LLSD::emptyMap(); // Dev tool to force error handling
- // body_llsd["error"]["identifier"] = "Development";
- // body_llsd["error"]["message"] = "You left development code in the viewer";
- if (body_llsd.has("error"))
- {
- processFailure("Inventory application error (200-with-error)", response);
- break; // Goto common exit
- }
-
- // Okay, process data if possible
- processData(body_llsd, response);
- }
- while (false);
-}
-
-void LLInventoryModel::FetchItemHttpHandler::processData(LLSD & content, LLCore::HttpResponse * response)
-{
- start_new_inventory_observer();
-
-#if 0
- LLUUID agent_id;
- agent_id = content["agent_id"].asUUID();
- if (agent_id != gAgent.getID())
- {
- LL_WARNS(LOG_INV) << "Got a inventory update for the wrong agent: " << agent_id
- << LL_ENDL;
- return;
- }
-#endif
-
- LLInventoryModel::item_array_t items;
- LLInventoryModel::update_map_t update;
- LLUUID folder_id;
- LLSD content_items(content["items"]);
- const S32 count(content_items.size());
-
- // Does this loop ever execute more than once?
- for (S32 i(0); i < count; ++i)
- {
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- titem->unpackMessage(content_items[i]);
-
- LL_DEBUGS(LOG_INV) << "ItemHttpHandler::httpSuccess item id: "
- << titem->getUUID() << LL_ENDL;
- items.push_back(titem);
-
- // examine update for changes.
- LLViewerInventoryItem * itemp(gInventory.getItem(titem->getUUID()));
-
- if (itemp)
- {
- if (titem->getParentUUID() == itemp->getParentUUID())
- {
- update[titem->getParentUUID()];
- }
- else
- {
- ++update[titem->getParentUUID()];
- --update[itemp->getParentUUID()];
- }
- }
- else
- {
- ++update[titem->getParentUUID()];
- }
-
- if (folder_id.isNull())
- {
- folder_id = titem->getParentUUID();
- }
- }
-
- // as above, this loop never seems to loop more than once per call
- for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); ++it)
- {
- gInventory.updateItem(*it);
- }
- gInventory.notifyObservers();
- gViewerWindow->getWindow()->decBusyCount();
-}
-
-
-void LLInventoryModel::FetchItemHttpHandler::processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response)
-{
- const std::string & ct(response->getContentType());
- LL_WARNS(LOG_INV) << "Inventory item fetch failure\n"
- << "[Status: " << status.toTerseString() << "]\n"
- << "[Reason: " << status.toString() << "]\n"
- << "[Content-type: " << ct << "]\n"
- << "[Content (abridged): "
- << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
- gInventory.notifyObservers();
-}
-
-void LLInventoryModel::FetchItemHttpHandler::processFailure(const char * const reason, LLCore::HttpResponse * response)
-{
- LL_WARNS(LOG_INV) << "Inventory item fetch failure\n"
- << "[Status: internal error]\n"
- << "[Reason: " << reason << "]\n"
- << "[Content (abridged): "
- << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
- gInventory.notifyObservers();
-}
-
+/** + * @file llinventorymodel.cpp + * @brief Implementation of the inventory model used to track agent inventory. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2014, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include <typeinfo> +#include <random> + +#include "llinventorymodel.h" + +#include "llaisapi.h" +#include "llagent.h" +#include "llagentwearables.h" +#include "llappearancemgr.h" +#include "llavatarnamecache.h" +#include "llclipboard.h" +#include "lldispatcher.h" +#include "llinventorypanel.h" +#include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llinventorymodelbackgroundfetch.h" +#include "llinventoryobserver.h" +#include "llinventorypanel.h" +#include "llfloaterpreviewtrash.h" +#include "llnotificationsutil.h" +#include "llmarketplacefunctions.h" +#include "llwindow.h" +#include "llviewercontrol.h" +#include "llviewernetwork.h" +#include "llpreview.h" +#include "llviewergenericmessage.h" +#include "llviewermessage.h" +#include "llviewerfoldertype.h" +#include "llviewerwindow.h" +#include "llappviewer.h" +#include "llviewerregion.h" +#include "llcallbacklist.h" +#include "llvoavatarself.h" +#include "llgesturemgr.h" +#include "llsdserialize.h" +#include "llsdutil.h" +#include "bufferarray.h" +#include "bufferstream.h" +#include "llcorehttputil.h" +#include "hbxxh.h" +#include "llstartup.h" + +//#define DIFF_INVENTORY_FILES +#ifdef DIFF_INVENTORY_FILES +#include "process.h" +#endif + +#include <algorithm> +#include <boost/algorithm/string/join.hpp> + +// Increment this if the inventory contents change in a non-backwards-compatible way. +// For viewer 2, the addition of link items makes a pre-viewer-2 cache incorrect. +const S32 LLInventoryModel::sCurrentInvCacheVersion = 3; +bool LLInventoryModel::sFirstTimeInViewer2 = true; + +S32 LLInventoryModel::sPendingSystemFolders = 0; + +///---------------------------------------------------------------------------- +/// Local function declarations, constants, enums, and typedefs +///---------------------------------------------------------------------------- + +//bool decompress_file(const char* src_filename, const char* dst_filename); +static const char PRODUCTION_CACHE_FORMAT_STRING[] = "%s.inv.llsd"; +static const char GRID_CACHE_FORMAT_STRING[] = "%s.%s.inv.llsd"; +static const char * const LOG_INV("Inventory"); + +struct InventoryIDPtrLess +{ + bool operator()(const LLViewerInventoryCategory* i1, const LLViewerInventoryCategory* i2) const + { + return (i1->getUUID() < i2->getUUID()); + } +}; + +class LLCanCache : public LLInventoryCollectFunctor +{ +public: + LLCanCache(LLInventoryModel* model) : mModel(model) {} + virtual ~LLCanCache() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); +protected: + LLInventoryModel* mModel; + std::set<LLUUID> mCachedCatIDs; +}; + +bool LLCanCache::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + bool rv = false; + if(item) + { + if(mCachedCatIDs.find(item->getParentUUID()) != mCachedCatIDs.end()) + { + rv = true; + } + } + else if(cat) + { + // HACK: downcast + LLViewerInventoryCategory* c = (LLViewerInventoryCategory*)cat; + if(c->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) + { + S32 descendents_server = c->getDescendentCount(); + S32 descendents_actual = c->getViewerDescendentCount(); + if(descendents_server == descendents_actual) + { + mCachedCatIDs.insert(c->getUUID()); + rv = true; + } + } + } + return rv; +} + +struct InventoryCallbackInfo +{ + InventoryCallbackInfo(U32 callback, const LLUUID& inv_id) : + mCallback(callback), mInvID(inv_id) {} + U32 mCallback; + LLUUID mInvID; +}; + +///---------------------------------------------------------------------------- +/// Class LLDispatchClassifiedClickThrough +///---------------------------------------------------------------------------- + +class LLDispatchBulkUpdateInventory : public LLDispatchHandler +{ +public: + virtual bool operator()( + const LLDispatcher* dispatcher, + const std::string& key, + const LLUUID& invoice, + const sparam_t& strings) + { + LLSD message; + + // Expect single string parameter in the form of a notation serialized LLSD. + sparam_t::const_iterator it = strings.begin(); + if (it != strings.end()) { + const std::string& llsdRaw = *it++; + std::istringstream llsdData(llsdRaw); + if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length())) + { + LL_WARNS() << "LLDispatchBulkUpdateInventory: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL; + } + } + + LLInventoryModel::update_map_t update; + LLInventoryModel::cat_array_t folders; + LLInventoryModel::item_array_t items; + std::list<InventoryCallbackInfo> cblist; + uuid_vec_t wearable_ids; + + LLSD item_data = message["item_data"]; + if (item_data.isArray()) + { + for (LLSD::array_iterator itd = item_data.beginArray(); itd != item_data.endArray(); ++itd) + { + const LLSD &item(*itd); + + // Agent id probably should be in the root of the message + LLUUID agent_id = item["agent_id"].asUUID(); + if (agent_id != gAgent.getID()) + { + LL_WARNS() << "Got a BulkUpdateInventory for the wrong agent." << LL_ENDL; + return false; + } + + LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; + titem->unpackMessage(item); + LL_DEBUGS("Inventory") << "unpacked item '" << titem->getName() << "' in " + << titem->getParentUUID() << LL_ENDL; + // callback id might be no longer supported + U32 callback_id = item["callback_id"].asInteger(); + + if (titem->getUUID().notNull()) + { + items.push_back(titem); + cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID())); + if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE) + { + wearable_ids.push_back(titem->getUUID()); + } + + // examine update for changes. + LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID()); + if (itemp) + { + if (titem->getParentUUID() == itemp->getParentUUID()) + { + update[titem->getParentUUID()]; + } + else + { + ++update[titem->getParentUUID()]; + --update[itemp->getParentUUID()]; + } + } + else + { + LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID()); + if (folderp) + { + ++update[titem->getParentUUID()]; + } + } + } + else + { + cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null)); + } + } + } + + LLSD folder_data = message["folder_data"]; + if (folder_data.isArray()) + { + for (LLSD::array_iterator itd = folder_data.beginArray(); itd != folder_data.endArray(); ++itd) + { + const LLSD &folder(*itd); + + LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID()); + tfolder->unpackMessage(folder); + + LL_DEBUGS("Inventory") << "unpacked folder '" << tfolder->getName() << "' (" + << tfolder->getUUID() << ") in " << tfolder->getParentUUID() + << LL_ENDL; + + // If the folder is a listing or a version folder, all we need to do is update the SLM data + int depth_folder = depth_nesting_in_marketplace(tfolder->getUUID()); + if ((depth_folder == 1) || (depth_folder == 2)) + { + // Trigger an SLM listing update + LLUUID listing_uuid = (depth_folder == 1 ? tfolder->getUUID() : tfolder->getParentUUID()); + S32 listing_id = LLMarketplaceData::instance().getListingID(listing_uuid); + LLMarketplaceData::instance().getListing(listing_id); + // In that case, there is no item to update so no callback -> we skip the rest of the update + } + else if (tfolder->getUUID().notNull()) + { + folders.push_back(tfolder); + LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID()); + if (folderp) + { + if (tfolder->getParentUUID() == folderp->getParentUUID()) + { + update[tfolder->getParentUUID()]; + } + else + { + ++update[tfolder->getParentUUID()]; + --update[folderp->getParentUUID()]; + } + } + else + { + // we could not find the folder, so it is probably + // new. However, we only want to attempt accounting + // for the parent if we can find the parent. + folderp = gInventory.getCategory(tfolder->getParentUUID()); + if (folderp) + { + ++update[tfolder->getParentUUID()]; + } + } + } + } + } + + gInventory.accountForUpdate(update); + + for (LLInventoryModel::cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit) + { + gInventory.updateCategory(*cit); + } + for (LLInventoryModel::item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit) + { + gInventory.updateItem(*iit); + } + gInventory.notifyObservers(); + + /* + Transaction id not included? + + // The incoming inventory could span more than one BulkInventoryUpdate packet, + // so record the transaction ID for this purchase, then wear all clothing + // that comes in as part of that transaction ID. JC + if (LLInventoryState::sWearNewClothing) + { + LLInventoryState::sWearNewClothingTransactionID = tid; + LLInventoryState::sWearNewClothing = false; + } + + if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID) + { + count = wearable_ids.size(); + for (i = 0; i < count; ++i) + { + LLViewerInventoryItem* wearable_item; + wearable_item = gInventory.getItem(wearable_ids[i]); + LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true); + } + } + */ + + if (LLInventoryState::sWearNewClothing && wearable_ids.size() > 0) + { + LLInventoryState::sWearNewClothing = false; + + size_t count = wearable_ids.size(); + for (S32 i = 0; i < count; ++i) + { + LLViewerInventoryItem* wearable_item; + wearable_item = gInventory.getItem(wearable_ids[i]); + LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true); + } + } + + std::list<InventoryCallbackInfo>::iterator inv_it; + for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it) + { + InventoryCallbackInfo cbinfo = (*inv_it); + gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID); + } + return true; + } +}; +static LLDispatchBulkUpdateInventory sBulkUpdateInventory; + +///---------------------------------------------------------------------------- +/// Class LLInventoryValidationInfo +///---------------------------------------------------------------------------- +LLInventoryValidationInfo::LLInventoryValidationInfo() +{ +} + +void LLInventoryValidationInfo::toOstream(std::ostream& os) const +{ + os << "mFatalErrorCount " << mFatalErrorCount + << " mWarningCount " << mWarningCount + << " mLoopCount " << mLoopCount + << " mOrphanedCount " << mOrphanedCount; +} + + +std::ostream& operator<<(std::ostream& os, const LLInventoryValidationInfo& v) +{ + v.toOstream(os); + return os; +} + +void LLInventoryValidationInfo::asLLSD(LLSD& sd) const +{ + sd["fatal_error_count"] = mFatalErrorCount; + sd["loop_count"] = mLoopCount; + sd["orphaned_count"] = mOrphanedCount; + sd["initialized"] = mInitialized; + sd["missing_system_folders_count"] = LLSD::Integer(mMissingRequiredSystemFolders.size()); + sd["fatal_no_root_folder"] = mFatalNoRootFolder; + sd["fatal_no_library_root_folder"] = mFatalNoLibraryRootFolder; + sd["fatal_qa_debug_mode"] = mFatalQADebugMode; + + sd["warning_count"] = mWarningCount; + if (mWarningCount>0) + { + sd["warnings"] = LLSD::emptyArray(); + for (auto const& it : mWarnings) + { + S32 val =LLSD::Integer(it.second); + if (val>0) + { + sd["warnings"][it.first] = val; + } + } + } + if (mMissingRequiredSystemFolders.size()>0) + { + sd["missing_system_folders"] = LLSD::emptyArray(); + for(auto ft: mMissingRequiredSystemFolders) + { + sd["missing_system_folders"].append(LLFolderType::lookup(ft)); + } + } + sd["duplicate_system_folders_count"] = LLSD::Integer(mDuplicateRequiredSystemFolders.size()); + if (mDuplicateRequiredSystemFolders.size()>0) + { + sd["duplicate_system_folders"] = LLSD::emptyArray(); + for(auto ft: mDuplicateRequiredSystemFolders) + { + sd["duplicate_system_folders"].append(LLFolderType::lookup(ft)); + } + } + +} + +///---------------------------------------------------------------------------- +/// Class LLInventoryModel +///---------------------------------------------------------------------------- + +// global for the agent inventory. +LLInventoryModel gInventory; + +// Default constructor +LLInventoryModel::LLInventoryModel() +: // These are now ordered, keep them that way. + mBacklinkMMap(), + mIsAgentInvUsable(false), + mRootFolderID(), + mLibraryRootFolderID(), + mLibraryOwnerID(), + mCategoryMap(), + mItemMap(), + mParentChildCategoryTree(), + mParentChildItemTree(), + mLastItem(NULL), + mIsNotifyObservers(false), + mModifyMask(LLInventoryObserver::ALL), + mChangedItemIDs(), + mBulkFecthCallbackSlot(), + mObservers(), + mHttpRequestFG(NULL), + mHttpRequestBG(NULL), + mHttpOptions(), + mHttpHeaders(), + mHttpPolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID), + mCategoryLock(), + mItemLock(), + mValidationInfo(new LLInventoryValidationInfo) +{} + + +// Destroys the object +LLInventoryModel::~LLInventoryModel() +{ + cleanupInventory(); +} + +void LLInventoryModel::cleanupInventory() +{ + empty(); + // Deleting one observer might erase others from the list, so always pop off the front + while (!mObservers.empty()) + { + observer_list_t::iterator iter = mObservers.begin(); + LLInventoryObserver* observer = *iter; + mObservers.erase(iter); + delete observer; + } + + if (mBulkFecthCallbackSlot.connected()) + { + mBulkFecthCallbackSlot.disconnect(); + } + mObservers.clear(); + + // Run down HTTP transport + mHttpHeaders.reset(); + mHttpOptions.reset(); + + delete mHttpRequestFG; + mHttpRequestFG = NULL; + delete mHttpRequestBG; + mHttpRequestBG = NULL; +} + +// This is a convenience function to check if one object has a parent +// chain up to the category specified by UUID. +bool LLInventoryModel::isObjectDescendentOf(const LLUUID& obj_id, + const LLUUID& cat_id) const +{ + if (obj_id == cat_id) return true; + + const LLInventoryObject* obj = getObject(obj_id); + while(obj) + { + const LLUUID& parent_id = obj->getParentUUID(); + if( parent_id.isNull() ) + { + return false; + } + if(parent_id == cat_id) + { + return true; + } + // Since we're scanning up the parents, we only need to check + // in the category list. + obj = getCategory(parent_id); + } + return false; +} + +const LLViewerInventoryCategory *LLInventoryModel::getFirstNondefaultParent(const LLUUID& obj_id) const +{ + const LLInventoryObject* obj = getObject(obj_id); + if(!obj) + { + LL_WARNS(LOG_INV) << "Non-existent object [ id: " << obj_id << " ] " << LL_ENDL; + return NULL; + } + // Search up the parent chain until we get to root or an acceptable folder. + // This assumes there are no cycles in the tree else we'll get a hang. + LLUUID parent_id = obj->getParentUUID(); + while (!parent_id.isNull()) + { + const LLViewerInventoryCategory *cat = getCategory(parent_id); + if (!cat) break; + const LLFolderType::EType folder_type = cat->getPreferredType(); + if (folder_type != LLFolderType::FT_NONE && + folder_type != LLFolderType::FT_ROOT_INVENTORY && + !LLFolderType::lookupIsEnsembleType(folder_type)) + { + return cat; + } + parent_id = cat->getParentUUID(); + } + return NULL; +} + +// +// Search up the parent chain until we get to the specified parent, then return the first child category under it +// +const LLViewerInventoryCategory* LLInventoryModel::getFirstDescendantOf(const LLUUID& master_parent_id, const LLUUID& obj_id) const +{ + if (master_parent_id == obj_id) + { + return NULL; + } + + const LLViewerInventoryCategory* current_cat = getCategory(obj_id); + + if (current_cat == NULL) + { + current_cat = getCategory(getObject(obj_id)->getParentUUID()); + } + + while (current_cat != NULL) + { + const LLUUID& current_parent_id = current_cat->getParentUUID(); + + if (current_parent_id == master_parent_id) + { + return current_cat; + } + + current_cat = getCategory(current_parent_id); + } + + return NULL; +} + +LLInventoryModel::EAncestorResult LLInventoryModel::getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const +{ + LLInventoryObject *object = getObject(object_id); + if (!object) + { + LL_WARNS(LOG_INV) << "Unable to trace topmost ancestor, initial object " << object_id << " does not exist" << LL_ENDL; + return ANCESTOR_MISSING; + } + + std::set<LLUUID> object_ids{ object_id }; // loop protection + while (object->getParentUUID().notNull()) + { + LLUUID parent_id = object->getParentUUID(); + if (object_ids.find(parent_id) != object_ids.end()) + { + LL_WARNS(LOG_INV) << "Detected a loop on an object " << parent_id << " when searching for ancestor of " << object_id << LL_ENDL; + return ANCESTOR_LOOP; + } + object_ids.insert(parent_id); + LLInventoryObject *parent_object = getObject(parent_id); + if (!parent_object) + { + LL_WARNS(LOG_INV) << "unable to trace topmost ancestor of " << object_id << ", missing item for uuid " << parent_id << LL_ENDL; + return ANCESTOR_MISSING; + } + object = parent_object; + } + result = object->getUUID(); + return ANCESTOR_OK; +} + +// Get the object by id. Returns NULL if not found. +LLInventoryObject* LLInventoryModel::getObject(const LLUUID& id) const +{ + LLViewerInventoryCategory* cat = getCategory(id); + if (cat) + { + return cat; + } + LLViewerInventoryItem* item = getItem(id); + if (item) + { + return item; + } + return NULL; +} + +// Get the item by id. Returns NULL if not found. +LLViewerInventoryItem* LLInventoryModel::getItem(const LLUUID& id) const +{ + LLViewerInventoryItem* item = NULL; + if(mLastItem.notNull() && mLastItem->getUUID() == id) + { + item = mLastItem; + } + else + { + item_map_t::const_iterator iter = mItemMap.find(id); + if (iter != mItemMap.end()) + { + item = iter->second; + mLastItem = item; + } + } + return item; +} + +// Get the category by id. Returns NULL if not found +LLViewerInventoryCategory* LLInventoryModel::getCategory(const LLUUID& id) const +{ + LLViewerInventoryCategory* category = NULL; + cat_map_t::const_iterator iter = mCategoryMap.find(id); + if (iter != mCategoryMap.end()) + { + category = iter->second; + } + return category; +} + +S32 LLInventoryModel::getItemCount() const +{ + return mItemMap.size(); +} + +S32 LLInventoryModel::getCategoryCount() const +{ + return mCategoryMap.size(); +} + +// Return the direct descendents of the id provided. The array +// provided points straight into the guts of this object, and +// should only be used for read operations, since modifications +// may invalidate the internal state of the inventory. Set passed +// in values to NULL if the call fails. +void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id, + cat_array_t*& categories, + item_array_t*& items) const +{ + categories = get_ptr_in_map(mParentChildCategoryTree, cat_id); + items = get_ptr_in_map(mParentChildItemTree, cat_id); +} + +void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id, cat_array_t& categories, item_array_t& items, LLInventoryCollectFunctor& f) const +{ + if (cat_array_t* categoriesp = get_ptr_in_map(mParentChildCategoryTree, cat_id)) + { + for (LLViewerInventoryCategory* pFolder : *categoriesp) + { + if (f(pFolder, nullptr)) + { + categories.push_back(pFolder); + } + } + } + + if (item_array_t* itemsp = get_ptr_in_map(mParentChildItemTree, cat_id)) + { + for (LLViewerInventoryItem* pItem : *itemsp) + { + if (f(nullptr, pItem)) + { + items.push_back(pItem); + } + } + } +} + +LLInventoryModel::digest_t LLInventoryModel::hashDirectDescendentNames(const LLUUID& cat_id) const +{ + LLInventoryModel::cat_array_t* cat_array; + LLInventoryModel::item_array_t* item_array; + getDirectDescendentsOf(cat_id,cat_array,item_array); + if (!item_array) + { + return LLUUID::null; + } + HBXXH128 item_name_hash; + for (LLInventoryModel::item_array_t::const_iterator iter = item_array->begin(); + iter != item_array->end(); + iter++) + { + const LLViewerInventoryItem *item = (*iter); + if (!item) + continue; + item_name_hash.update(item->getName()); + } + return item_name_hash.digest(); +} + +// SJB: Added version to lock the arrays to catch potential logic bugs +void LLInventoryModel::lockDirectDescendentArrays(const LLUUID& cat_id, + cat_array_t*& categories, + item_array_t*& items) +{ + getDirectDescendentsOf(cat_id, categories, items); + if (categories) + { + mCategoryLock[cat_id] = true; + } + if (items) + { + mItemLock[cat_id] = true; + } +} + +void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id) +{ + mCategoryLock[cat_id] = false; + mItemLock[cat_id] = false; +} + +void LLInventoryModel::consolidateForType(const LLUUID& main_id, LLFolderType::EType type) +{ + // Make a list of folders that are not "main_id" and are of "type" + std::vector<LLUUID> folder_ids; + for (cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit) + { + LLViewerInventoryCategory* cat = cit->second; + if ((cat->getPreferredType() == type) && (cat->getUUID() != main_id)) + { + folder_ids.push_back(cat->getUUID()); + } + } + + // Iterate through those folders + for (std::vector<LLUUID>::iterator folder_ids_it = folder_ids.begin(); folder_ids_it != folder_ids.end(); ++folder_ids_it) + { + LLUUID folder_id = (*folder_ids_it); + + // Get the content of this folder + cat_array_t* cats; + item_array_t* items; + getDirectDescendentsOf(folder_id, cats, items); + + // Move all items to the main folder + // Note : we get the list of UUIDs and iterate on them instead of iterating directly on item_array_t + // elements. This is because moving elements modify the maps and, consequently, invalidate iterators on them. + // This "gather and iterate" method is verbose but resilient. + std::vector<LLUUID> list_uuids; + for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it) + { + list_uuids.push_back((*it)->getUUID()); + } + for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it) + { + LLViewerInventoryItem* item = getItem(*it); + changeItemParent(item, main_id, true); + } + + // Move all folders to the main folder + list_uuids.clear(); + for (cat_array_t::const_iterator it = cats->begin(); it != cats->end(); ++it) + { + list_uuids.push_back((*it)->getUUID()); + } + for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it) + { + LLViewerInventoryCategory* cat = getCategory(*it); + changeCategoryParent(cat, main_id, true); + } + + // Purge the emptied folder + // Note that this might be a system folder, don't validate removability + LLViewerInventoryCategory* cat = getCategory(folder_id); + if (cat) + { + const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (trash_id.notNull()) + { + changeCategoryParent(cat, trash_id, true); + } + } + remove_inventory_category(folder_id, NULL); + } +} + +void LLInventoryModel::ensureCategoryForTypeExists(LLFolderType::EType preferred_type) +{ + LLUUID rv = LLUUID::null; + LLUUID root_id = gInventory.getRootFolderID(); + if (LLFolderType::FT_ROOT_INVENTORY == preferred_type) + { + rv = root_id; + } + else if (root_id.notNull()) + { + cat_array_t* cats = NULL; + cats = get_ptr_in_map(mParentChildCategoryTree, root_id); + if (cats) + { + S32 count = cats->size(); + for (S32 i = 0; i < count; ++i) + { + LLViewerInventoryCategory* p_cat = cats->at(i); + if (p_cat && p_cat->getPreferredType() == preferred_type) + { + const LLUUID& folder_id = cats->at(i)->getUUID(); + if (rv.isNull() || folder_id < rv) + { + rv = folder_id; + } + } + } + } + } + + if (rv.isNull() && root_id.notNull()) + { + + if (isInventoryUsable()) + { + createNewCategory( + root_id, + preferred_type, + LLStringUtil::null, + [preferred_type](const LLUUID &new_cat_id) + { + if (new_cat_id.isNull()) + { + LL_WARNS("Inventory") + << "Failed to create folder of type " << preferred_type + << LL_ENDL; + } + else + { + LL_WARNS("Inventory") << "Created category: " << new_cat_id + << " for type: " << preferred_type << LL_ENDL; + sPendingSystemFolders--; + } + } + ); + } + else + { + LL_WARNS("Inventory") << "Can't create requested folder, type " << preferred_type + << " because inventory is not usable" << LL_ENDL; + } + } + else + { + sPendingSystemFolders--; + } +} + +const LLUUID LLInventoryModel::findCategoryUUIDForTypeInRoot( + LLFolderType::EType preferred_type, + const LLUUID& root_id) const +{ + LLUUID rv = LLUUID::null; + if(LLFolderType::FT_ROOT_INVENTORY == preferred_type) + { + rv = root_id; + } + else if (root_id.notNull()) + { + cat_array_t* cats = NULL; + cats = get_ptr_in_map(mParentChildCategoryTree, root_id); + if(cats) + { + S32 count = cats->size(); + for(S32 i = 0; i < count; ++i) + { + LLViewerInventoryCategory* p_cat = cats->at(i); + if(p_cat && p_cat->getPreferredType() == preferred_type) + { + const LLUUID& folder_id = cats->at(i)->getUUID(); + if (rv.isNull() || folder_id < rv) + { + rv = folder_id; + } + } + } + } + } + + if(rv.isNull() + && root_id.notNull() + && preferred_type != LLFolderType::FT_MARKETPLACE_LISTINGS + && preferred_type != LLFolderType::FT_OUTBOX) + { + // if it does not exists, it should either be added + // to createCommonSystemCategories or server should + // have set it + llassert(!isInventoryUsable()); + LL_WARNS("Inventory") << "Tried to find folder, type " << preferred_type + << " but category does not exist" << LL_ENDL; + } + return rv; +} + +// findCategoryUUIDForType() returns the uuid of the category that +// specifies 'type' as what it defaults to containing. The category is +// not necessarily only for that type. *NOTE: This will create a new +// inventory category on the fly if one does not exist. +const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type) const +{ + return findCategoryUUIDForTypeInRoot(preferred_type, gInventory.getRootFolderID()); +} + +const LLUUID LLInventoryModel::findUserDefinedCategoryUUIDForType(LLFolderType::EType preferred_type) const +{ + LLUUID cat_id; + switch (preferred_type) + { + case LLFolderType::FT_OBJECT: + { + cat_id = LLUUID(gSavedPerAccountSettings.getString("ModelUploadFolder")); + break; + } + case LLFolderType::FT_TEXTURE: + { + cat_id = LLUUID(gSavedPerAccountSettings.getString("TextureUploadFolder")); + break; + } + case LLFolderType::FT_SOUND: + { + cat_id = LLUUID(gSavedPerAccountSettings.getString("SoundUploadFolder")); + break; + } + case LLFolderType::FT_ANIMATION: + { + cat_id = LLUUID(gSavedPerAccountSettings.getString("AnimationUploadFolder")); + break; + } + case LLFolderType::FT_MATERIAL: + { + cat_id = LLUUID(gSavedPerAccountSettings.getString("PBRUploadFolder")); + break; + } + default: + break; + } + + if (cat_id.isNull() || !getCategory(cat_id)) + { + cat_id = findCategoryUUIDForTypeInRoot(preferred_type, getRootFolderID()); + } + return cat_id; +} + +const LLUUID LLInventoryModel::findLibraryCategoryUUIDForType(LLFolderType::EType preferred_type) const +{ + return findCategoryUUIDForTypeInRoot(preferred_type, gInventory.getLibraryRootFolderID()); +} + +// Convenience function to create a new category. You could call +// updateCategory() with a newly generated UUID category, but this +// version will take care of details like what the name should be +// based on preferred type. +void LLInventoryModel::createNewCategory(const LLUUID& parent_id, + LLFolderType::EType preferred_type, + const std::string& pname, + inventory_func_type callback, + const LLUUID& thumbnail_id) +{ + LL_DEBUGS(LOG_INV) << "Create '" << pname << "' in '" << make_inventory_path(parent_id) << "'" << LL_ENDL; + if (!isInventoryUsable()) + { + LL_WARNS(LOG_INV) << "Inventory is not usable; can't create requested category of type " + << preferred_type << LL_ENDL; + if (callback) + { + callback(LLUUID::null); + } + return; + } + + if(LLFolderType::lookup(preferred_type) == LLFolderType::badLookup()) + { + LL_DEBUGS(LOG_INV) << "Attempt to create undefined category." << LL_ENDL; + if (callback) + { + callback(LLUUID::null); + } + return; + } + + if (preferred_type != LLFolderType::FT_NONE) + { + // Ultimately this should only be done for non-singleton + // types. Requires back-end changes to guarantee that others + // already exist. + LL_WARNS(LOG_INV) << "Creating new system folder, type " << preferred_type << LL_ENDL; + } + + std::string name = pname; + if (pname.empty()) + { + name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type)); + } + + if (AISAPI::isAvailable()) + { + LLSD new_inventory = LLSD::emptyMap(); + new_inventory["categories"] = LLSD::emptyArray(); + LLViewerInventoryCategory cat(LLUUID::null, parent_id, preferred_type, name, gAgent.getID()); + cat.setThumbnailUUID(thumbnail_id); + LLSD cat_sd = cat.asAISCreateCatLLSD(); + new_inventory["categories"].append(cat_sd); + AISAPI::CreateInventory( + parent_id, + new_inventory, + [this, callback, parent_id, preferred_type, name] (const LLUUID& new_category) + { + if (new_category.isNull()) + { + if (callback && !callback.empty()) + { + callback(new_category); + } + return; + } + + // todo: not needed since AIS does the accounting? + LLViewerInventoryCategory* folderp = gInventory.getCategory(new_category); + if (!folderp) + { + // Add the category to the internal representation + LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory( + new_category, + parent_id, + preferred_type, + name, + gAgent.getID()); + + LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1); + accountForUpdate(update); + + cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1 + cat->setDescendentCount(0); + updateCategory(cat); + } + + if (callback && !callback.empty()) + { + callback(new_category); + } + }); + return; + } + + LLViewerRegion* viewer_region = gAgent.getRegion(); + std::string url; + if ( viewer_region ) + url = viewer_region->getCapability("CreateInventoryCategory"); + + if (!url.empty()) + { + //Let's use the new capability. + LLUUID id; + id.generate(); + LLSD request, body; + body["folder_id"] = id; + body["parent_id"] = parent_id; + body["type"] = (LLSD::Integer) preferred_type; + body["name"] = name; + + request["message"] = "CreateInventoryCategory"; + request["payload"] = body; + + LL_DEBUGS(LOG_INV) << "Creating category via request: " << ll_pretty_print_sd(request) << LL_ENDL; + LLCoros::instance().launch("LLInventoryModel::createNewCategoryCoro", + boost::bind(&LLInventoryModel::createNewCategoryCoro, this, url, body, callback)); + return; + } + + if (callback) + { + callback(LLUUID::null); // Notify about failure + } +} + +void LLInventoryModel::createNewCategoryCoro(std::string url, LLSD postData, inventory_func_type callback) +{ + LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); + LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t + httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("createNewCategoryCoro", httpPolicy)); + LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); + LLCore::HttpOptions::ptr_t httpOpts(new LLCore::HttpOptions); + + + httpOpts->setWantHeaders(true); + + LL_INFOS("HttpCoroutineAdapter", "genericPostCoro") << "Generic POST for " << url << LL_ENDL; + + LLSD result = httpAdapter->postAndSuspend(httpRequest, url, postData, httpOpts); + + LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; + LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); + + if (!status) + { + LL_WARNS() << "HTTP failure attempting to create category." << LL_ENDL; + if (callback) + { + callback(LLUUID::null); + } + return; + } + + if (!result.has("folder_id")) + { + LL_WARNS() << "Malformed response contents" << ll_pretty_print_sd(result) << LL_ENDL; + if (callback) + { + callback(LLUUID::null); + } + return; + } + + LLUUID categoryId = result["folder_id"].asUUID(); + + LLViewerInventoryCategory* folderp = gInventory.getCategory(categoryId); + if (!folderp) + { + // Add the category to the internal representation + LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(categoryId, + result["parent_id"].asUUID(), (LLFolderType::EType)result["type"].asInteger(), + result["name"].asString(), gAgent.getID()); + + LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1); + accountForUpdate(update); + + cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1 + cat->setDescendentCount(0); + updateCategory(cat); + } + else + { + // bulk processing was faster than coroutine (coro request->processBulkUpdateInventory->coro response) + // category already exists, but needs an update + if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_INITIAL + || folderp->getDescendentCount() != LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN) + { + LL_WARNS() << "Inventory desync on folder creation. Newly created folder already has descendants or got a version.\n" + << "Name: " << folderp->getName() + << " Id: " << folderp->getUUID() + << " Version: " << folderp->getVersion() + << " Descendants: " << folderp->getDescendentCount() + << LL_ENDL; + } + // Recreate category with correct values + // Creating it anew just simplifies figuring out needed change-masks + // and making all needed updates, see updateCategory + LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(categoryId, + result["parent_id"].asUUID(), (LLFolderType::EType)result["type"].asInteger(), + result["name"].asString(), gAgent.getID()); + + if (folderp->getParentUUID() != cat->getParentUUID()) + { + LL_WARNS() << "Inventory desync on folder creation. Newly created folder has wrong parent.\n" + << "Name: " << folderp->getName() + << " Id: " << folderp->getUUID() + << " Expected parent: " << cat->getParentUUID() + << " Actual parent: " << folderp->getParentUUID() + << LL_ENDL; + LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1); + accountForUpdate(update); + } + // else: Do not update parent, parent is already aware of the change. See processBulkUpdateInventory + + cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1 + cat->setDescendentCount(0); + updateCategory(cat); + } + + if (callback) + { + callback(categoryId); + } + +} + +// This is optimized for the case that we just want to know whether a +// category has any immediate children meeting a condition, without +// needing to recurse or build up any lists. +bool LLInventoryModel::hasMatchingDirectDescendent(const LLUUID& cat_id, + LLInventoryCollectFunctor& filter) +{ + LLInventoryModel::cat_array_t *cats; + LLInventoryModel::item_array_t *items; + getDirectDescendentsOf(cat_id, cats, items); + if (cats) + { + for (LLInventoryModel::cat_array_t::const_iterator it = cats->begin(); + it != cats->end(); ++it) + { + if (filter(*it,NULL)) + { + return true; + } + } + } + if (items) + { + for (LLInventoryModel::item_array_t::const_iterator it = items->begin(); + it != items->end(); ++it) + { + if (filter(NULL,*it)) + { + return true; + } + } + } + return false; +} + +// Starting with the object specified, add its descendents to the +// array provided, but do not add the inventory object specified by +// id. There is no guaranteed order. Neither array will be erased +// before adding objects to it. Do not store a copy of the pointers +// collected - use them, and collect them again later if you need to +// reference the same objects. + +class LLAlwaysCollect : public LLInventoryCollectFunctor +{ +public: + virtual ~LLAlwaysCollect() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item) + { + return true; + } +}; + +void LLInventoryModel::collectDescendents(const LLUUID& id, + cat_array_t& cats, + item_array_t& items, + bool include_trash) +{ + LLAlwaysCollect always; + collectDescendentsIf(id, cats, items, include_trash, always); +} + +void LLInventoryModel::collectDescendentsIf(const LLUUID& id, + cat_array_t& cats, + item_array_t& items, + bool include_trash, + LLInventoryCollectFunctor& add) +{ + // Start with categories + if(!include_trash) + { + const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); + if(trash_id.notNull() && (trash_id == id)) + return; + } + cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id); + if(cat_array) + { + S32 count = cat_array->size(); + for(S32 i = 0; i < count; ++i) + { + LLViewerInventoryCategory* cat = cat_array->at(i); + if(add(cat,NULL)) + { + cats.push_back(cat); + } + collectDescendentsIf(cat->getUUID(), cats, items, include_trash, add); + } + } + + LLViewerInventoryItem* item = NULL; + item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id); + + // Move onto items + if(item_array) + { + S32 count = item_array->size(); + for(S32 i = 0; i < count; ++i) + { + item = item_array->at(i); + if(add(NULL, item)) + { + items.push_back(item); + } + } + } +} + +void LLInventoryModel::addChangedMaskForLinks(const LLUUID& object_id, U32 mask) +{ + const LLInventoryObject *obj = getObject(object_id); + if (!obj || obj->getIsLinkType()) + return; + + LLInventoryModel::item_array_t item_array = collectLinksTo(object_id); + for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); + iter != item_array.end(); + iter++) + { + LLViewerInventoryItem *linked_item = (*iter); + addChangedMask(mask, linked_item->getUUID()); + }; +} + +const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const +{ + const LLInventoryItem *item = gInventory.getItem(object_id); + if (!item) + { + return object_id; + } + + // Find the base item in case this a link (if it's not a link, + // this will just be inv_item_id) + return item->getLinkedUUID(); +} + +LLViewerInventoryItem* LLInventoryModel::getLinkedItem(const LLUUID& object_id) const +{ + return object_id.notNull() ? getItem(getLinkedItemID(object_id)) : NULL; +} + +LLInventoryModel::item_array_t LLInventoryModel::collectLinksTo(const LLUUID& id) +{ + // Get item list via collectDescendents (slow!) + item_array_t items; + const LLInventoryObject *obj = getObject(id); + // FIXME - should be as in next line, but this is causing a + // stack-smashing crash of cause TBD... check in the REBUILD code. + //if (obj && obj->getIsLinkType()) + if (!obj || obj->getIsLinkType()) + return items; + + std::pair<backlink_mmap_t::iterator, backlink_mmap_t::iterator> range = mBacklinkMMap.equal_range(id); + for (backlink_mmap_t::iterator it = range.first; it != range.second; ++it) + { + LLViewerInventoryItem *item = getItem(it->second); + if (item) + { + items.push_back(item); + } + } + + return items; +} + +bool LLInventoryModel::isInventoryUsable() const +{ + bool result = false; + if(gInventory.getRootFolderID().notNull() && mIsAgentInvUsable) + { + result = true; + } + return result; +} + +// Calling this method with an inventory item will either change an +// existing item with a matching item_id, or will add the item to the +// current inventory. +U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item, U32 mask) +{ + if(item->getUUID().isNull()) + { + return mask; + } + + if(!isInventoryUsable()) + { + LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL; + return mask; + } + + if (item->getType() == LLAssetType::AT_MESH) + { + return mask; + } + + LLPointer<LLViewerInventoryItem> old_item = getItem(item->getUUID()); + LLPointer<LLViewerInventoryItem> new_item; + if(old_item) + { + // We already have an old item, modify its values + new_item = old_item; + LLUUID old_parent_id = old_item->getParentUUID(); + LLUUID new_parent_id = item->getParentUUID(); + bool update_parent_on_server = false; + + if (new_parent_id.isNull() && !LLApp::isExiting()) + { + if (old_parent_id.isNull()) + { + // Item with null parent will end in random location and then in Lost&Found, + // either move to default folder as if it is new item or don't move at all + LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID() + << " to null folder. Moving to Lost&Found. Old item name: " << old_item->getName() + << ". New name: " << item->getName() + << "." << LL_ENDL; + new_parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + update_parent_on_server = true; + } + else + { + // Probably not the best way to handle this, we might encounter real case of 'lost&found' at some point + LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID() + << " to null folder. Old parent not null. Moving to old parent. Old item name: " << old_item->getName() + << ". New name: " << item->getName() + << "." << LL_ENDL; + new_parent_id = old_parent_id; + update_parent_on_server = true; + } + } + + if(old_parent_id != new_parent_id) + { + // need to update the parent-child tree + item_array_t* item_array; + item_array = get_ptr_in_map(mParentChildItemTree, old_parent_id); + if(item_array) + { + vector_replace_with_last(*item_array, old_item); + } + item_array = get_ptr_in_map(mParentChildItemTree, new_parent_id); + if(item_array) + { + if (update_parent_on_server) + { + LLInventoryModel::LLCategoryUpdate update(new_parent_id, 1); + gInventory.accountForUpdate(update); + } + item_array->push_back(old_item); + } + mask |= LLInventoryObserver::STRUCTURE; + } + if(old_item->getName() != item->getName()) + { + mask |= LLInventoryObserver::LABEL; + } + if (old_item->getPermissions() != item->getPermissions()) + { + mask |= LLInventoryObserver::INTERNAL; + } + old_item->copyViewerItem(item); + if (update_parent_on_server) + { + // Parent id at server is null, so update server even if item already is in the same folder + old_item->setParent(new_parent_id); + new_item->updateParentOnServer(false); + } + mask |= LLInventoryObserver::INTERNAL; + } + else + { + // Simply add this item + new_item = new LLViewerInventoryItem(item); + addItem(new_item); + + if(item->getParentUUID().isNull()) + { + const LLUUID category_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType())); + new_item->setParent(category_id); + item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, category_id); + if( item_array ) + { + LLInventoryModel::LLCategoryUpdate update(category_id, 1); + gInventory.accountForUpdate(update); + + // *FIX: bit of a hack to call update server from here... + new_item->updateParentOnServer(false); + item_array->push_back(new_item); + } + else + { + LL_WARNS(LOG_INV) << "Couldn't find parent-child item tree for " << new_item->getName() << LL_ENDL; + } + } + else + { + // *NOTE: The general scheme is that if every byte of the + // uuid is 0, except for the last one or two,the use the + // last two bytes of the parent id, and match that up + // against the type. For now, we're only worried about + // lost & found. + LLUUID parent_id = item->getParentUUID(); + if(parent_id == CATEGORIZE_LOST_AND_FOUND_ID) + { + parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + new_item->setParent(parent_id); + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate new_folder(parent_id, 1); + update.push_back(new_folder); + accountForUpdate(update); + + } + item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id); + if(item_array) + { + item_array->push_back(new_item); + } + else + { + // Whoops! No such parent, make one. + LL_INFOS(LOG_INV) << "Lost item: " << new_item->getUUID() << " - " + << new_item->getName() << LL_ENDL; + parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + new_item->setParent(parent_id); + item_array = get_ptr_in_map(mParentChildItemTree, parent_id); + if(item_array) + { + LLInventoryModel::LLCategoryUpdate update(parent_id, 1); + gInventory.accountForUpdate(update); + // *FIX: bit of a hack to call update server from + // here... + new_item->updateParentOnServer(false); + item_array->push_back(new_item); + } + else + { + LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL; + } + } + } + mask |= LLInventoryObserver::ADD; + } + if(new_item->getType() == LLAssetType::AT_CALLINGCARD) + { + mask |= LLInventoryObserver::CALLING_CARD; + // Handle user created calling cards. + // Target ID is stored in the description field of the card. + LLUUID id; + std::string desc = new_item->getDescription(); + bool isId = desc.empty() ? false : id.set(desc, false); + if (isId) + { + // Valid UUID; set the item UUID and rename it + new_item->setCreator(id); + LLAvatarName av_name; + + if (LLAvatarNameCache::get(id, &av_name)) + { + new_item->rename(av_name.getUserName()); + mask |= LLInventoryObserver::LABEL; + } + else + { + // Fetch the current name + LLAvatarNameCache::get(id, + boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(), + _1, _2)); + } + + } + } + else if (new_item->getType() == LLAssetType::AT_GESTURE) + { + mask |= LLInventoryObserver::GESTURE; + } + addChangedMask(mask, new_item->getUUID()); + return mask; +} + +LLInventoryModel::cat_array_t* LLInventoryModel::getUnlockedCatArray(const LLUUID& id) +{ + cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id); + if (cat_array) + { + llassert_always(!mCategoryLock[id]); + } + return cat_array; +} + +LLInventoryModel::item_array_t* LLInventoryModel::getUnlockedItemArray(const LLUUID& id) +{ + item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id); + if (item_array) + { + llassert_always(!mItemLock[id]); + } + return item_array; +} + +// Calling this method with an inventory category will either change +// an existing item with the matching id, or it will add the category. +void LLInventoryModel::updateCategory(const LLViewerInventoryCategory* cat, U32 mask) +{ + if(!cat || cat->getUUID().isNull()) + { + return; + } + + if(!isInventoryUsable()) + { + LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL; + return; + } + + LLPointer<LLViewerInventoryCategory> old_cat = getCategory(cat->getUUID()); + if(old_cat) + { + // We already have an old category, modify its values + LLUUID old_parent_id = old_cat->getParentUUID(); + LLUUID new_parent_id = cat->getParentUUID(); + if(old_parent_id != new_parent_id) + { + // need to update the parent-child tree + cat_array_t* cat_array; + cat_array = getUnlockedCatArray(old_parent_id); + if(cat_array) + { + vector_replace_with_last(*cat_array, old_cat); + } + cat_array = getUnlockedCatArray(new_parent_id); + if(cat_array) + { + cat_array->push_back(old_cat); + } + mask |= LLInventoryObserver::STRUCTURE; + mask |= LLInventoryObserver::INTERNAL; + } + if(old_cat->getName() != cat->getName()) + { + mask |= LLInventoryObserver::LABEL; + } + // Under marketplace, category labels are quite complex and need extra upate + const LLUUID marketplace_id = findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS); + if (marketplace_id.notNull() && isObjectDescendentOf(cat->getUUID(), marketplace_id)) + { + mask |= LLInventoryObserver::LABEL; + } + old_cat->copyViewerCategory(cat); + addChangedMask(mask, cat->getUUID()); + } + else + { + // add this category + LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat->getOwnerID()); + new_cat->copyViewerCategory(cat); + addCategory(new_cat); + + // make sure this category is correctly referenced by its parent. + cat_array_t* cat_array; + cat_array = getUnlockedCatArray(cat->getParentUUID()); + if(cat_array) + { + cat_array->push_back(new_cat); + } + + // make space in the tree for this category's children. + llassert_always(!mCategoryLock[new_cat->getUUID()]); + llassert_always(!mItemLock[new_cat->getUUID()]); + cat_array_t* catsp = new cat_array_t; + item_array_t* itemsp = new item_array_t; + mParentChildCategoryTree[new_cat->getUUID()] = catsp; + mParentChildItemTree[new_cat->getUUID()] = itemsp; + mask |= LLInventoryObserver::ADD; + addChangedMask(mask, cat->getUUID()); + } +} + +void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id) +{ + LL_DEBUGS(LOG_INV) << "LLInventoryModel::moveObject()" << LL_ENDL; + if(!isInventoryUsable()) + { + LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL; + return; + } + + if((object_id == cat_id) || !is_in_map(mCategoryMap, cat_id)) + { + LL_WARNS(LOG_INV) << "Could not move inventory object " << object_id << " to " + << cat_id << LL_ENDL; + return; + } + LLPointer<LLViewerInventoryCategory> cat = getCategory(object_id); + if(cat && (cat->getParentUUID() != cat_id)) + { + LL_DEBUGS(LOG_INV) << "Move category '" << make_path(cat) << "' to '" << make_inventory_path(cat_id) << "'" << LL_ENDL; + cat_array_t* cat_array; + cat_array = getUnlockedCatArray(cat->getParentUUID()); + if(cat_array) vector_replace_with_last(*cat_array, cat); + cat_array = getUnlockedCatArray(cat_id); + cat->setParent(cat_id); + if(cat_array) cat_array->push_back(cat); + addChangedMask(LLInventoryObserver::STRUCTURE, object_id); + return; + } + LLPointer<LLViewerInventoryItem> item = getItem(object_id); + if(item && (item->getParentUUID() != cat_id)) + { + LL_DEBUGS(LOG_INV) << "Move item '" << make_path(item) << "' to '" << make_inventory_path(cat_id) << "'" << LL_ENDL; + item_array_t* item_array; + item_array = getUnlockedItemArray(item->getParentUUID()); + if(item_array) vector_replace_with_last(*item_array, item); + item_array = getUnlockedItemArray(cat_id); + item->setParent(cat_id); + if(item_array) item_array->push_back(item); + addChangedMask(LLInventoryObserver::STRUCTURE, object_id); + return; + } +} + +// Migrated from llinventoryfunctions +void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item, + const LLUUID& new_parent_id, + bool restamp) +{ + if (item->getParentUUID() == new_parent_id) + { + LL_DEBUGS(LOG_INV) << make_info(item) << " is already in folder " << make_inventory_info(new_parent_id) << LL_ENDL; + } + else + { + LL_INFOS(LOG_INV) << "Move item " << make_info(item) + << " from " << make_inventory_info(item->getParentUUID()) + << " to " << make_inventory_info(new_parent_id) << LL_ENDL; + + LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); + accountForUpdate(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1, false); + accountForUpdate(new_folder); + + LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); + new_item->setParent(new_parent_id); + new_item->updateParentOnServer(restamp); + updateItem(new_item); + notifyObservers(); + } +} + +// Migrated from llinventoryfunctions +void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat, + const LLUUID& new_parent_id, + bool restamp) +{ + if (!cat) + { + return; + } + + // Can't move a folder into a child of itself. + if (isObjectDescendentOf(new_parent_id, cat->getUUID())) + { + return; + } + + LL_INFOS(LOG_INV) << "Move category " << make_info(cat) + << " from " << make_inventory_info(cat->getParentUUID()) + << " to " << make_inventory_info(new_parent_id) << LL_ENDL; + + LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); + accountForUpdate(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1, false); + accountForUpdate(new_folder); + + LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); + new_cat->setParent(new_parent_id); + new_cat->updateParentOnServer(restamp); + updateCategory(new_cat); + notifyObservers(); +} + +void LLInventoryModel::rebuildBrockenLinks() +{ + // make sure we aren't adding expensive Rebuild to anything else. + notifyObservers(); + + for (const broken_links_t::value_type &link_list : mPossiblyBrockenLinks) + { + for (const LLUUID& link_id : link_list.second) + { + addChangedMask(LLInventoryObserver::REBUILD , link_id); + } + } + for (const LLUUID& link_id : mLinksRebuildList) + { + addChangedMask(LLInventoryObserver::REBUILD , link_id); + } + mPossiblyBrockenLinks.clear(); + mLinksRebuildList.clear(); + notifyObservers(); +} + +// Does not appear to be used currently. +void LLInventoryModel::onItemUpdated(const LLUUID& item_id, const LLSD& updates, bool update_parent_version) +{ + U32 mask = LLInventoryObserver::NONE; + + LLPointer<LLViewerInventoryItem> item = gInventory.getItem(item_id); + LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << (item ? item->getName() : "(NOT FOUND)") << LL_ENDL; + if(item) + { + for (LLSD::map_const_iterator it = updates.beginMap(); + it != updates.endMap(); ++it) + { + if (it->first == "name") + { + LL_INFOS(LOG_INV) << "Updating name from " << item->getName() << " to " << it->second.asString() << LL_ENDL; + item->rename(it->second.asString()); + mask |= LLInventoryObserver::LABEL; + } + else if (it->first == "desc") + { + LL_INFOS(LOG_INV) << "Updating description from " << item->getActualDescription() + << " to " << it->second.asString() << LL_ENDL; + item->setDescription(it->second.asString()); + } + else + { + LL_ERRS(LOG_INV) << "unhandled updates for field: " << it->first << LL_ENDL; + } + } + mask |= LLInventoryObserver::INTERNAL; + addChangedMask(mask, item->getUUID()); + if (update_parent_version) + { + // Descendent count is unchanged, but folder version incremented. + LLInventoryModel::LLCategoryUpdate up(item->getParentUUID(), 0); + accountForUpdate(up); + } + notifyObservers(); // do we want to be able to make this optional? + } +} + +// Not used? +void LLInventoryModel::onCategoryUpdated(const LLUUID& cat_id, const LLSD& updates) +{ + U32 mask = LLInventoryObserver::NONE; + + LLPointer<LLViewerInventoryCategory> cat = gInventory.getCategory(cat_id); + LL_DEBUGS(LOG_INV) << "cat_id: [" << cat_id << "] name " << (cat ? cat->getName() : "(NOT FOUND)") << LL_ENDL; + if(cat) + { + for (LLSD::map_const_iterator it = updates.beginMap(); + it != updates.endMap(); ++it) + { + if (it->first == "name") + { + LL_INFOS(LOG_INV) << "Updating name from " << cat->getName() << " to " << it->second.asString() << LL_ENDL; + cat->rename(it->second.asString()); + mask |= LLInventoryObserver::LABEL; + } + else + { + LL_ERRS(LOG_INV) << "unhandled updates for field: " << it->first << LL_ENDL; + } + } + mask |= LLInventoryObserver::INTERNAL; + addChangedMask(mask, cat->getUUID()); + notifyObservers(); // do we want to be able to make this optional? + } +} + +// Update model after descendents have been purged. +void LLInventoryModel::onDescendentsPurgedFromServer(const LLUUID& object_id, bool fix_broken_links) +{ + LLPointer<LLViewerInventoryCategory> cat = getCategory(object_id); + if (cat.notNull()) + { + // do the cache accounting + S32 descendents = cat->getDescendentCount(); + if(descendents > 0) + { + LLInventoryModel::LLCategoryUpdate up(object_id, -descendents); + accountForUpdate(up); + } + + // we know that descendent count is 0, however since the + // accounting may actually not do an update, we should force + // it here. + cat->setDescendentCount(0); + + // unceremoniously remove anything we have locally stored. + LLInventoryModel::cat_array_t categories; + LLInventoryModel::item_array_t items; + collectDescendents(object_id, + categories, + items, + LLInventoryModel::INCLUDE_TRASH); + S32 count = items.size(); + + LLUUID uu_id; + for(S32 i = 0; i < count; ++i) + { + uu_id = items.at(i)->getUUID(); + + // This check prevents the deletion of a previously deleted item. + // This is necessary because deletion is not done in a hierarchical + // order. The current item may have been already deleted as a child + // of its deleted parent. + if (getItem(uu_id)) + { + deleteObject(uu_id, fix_broken_links); + } + } + + count = categories.size(); + // Slightly kludgy way to make sure categories are removed + // only after their child categories have gone away. + + // FIXME: Would probably make more sense to have this whole + // descendent-clearing thing be a post-order recursive + // function to get the leaf-up behavior automatically. + S32 deleted_count; + S32 total_deleted_count = 0; + do + { + deleted_count = 0; + for(S32 i = 0; i < count; ++i) + { + uu_id = categories.at(i)->getUUID(); + if (getCategory(uu_id)) + { + cat_array_t* cat_list = getUnlockedCatArray(uu_id); + if (!cat_list || (cat_list->size() == 0)) + { + deleteObject(uu_id, fix_broken_links); + deleted_count++; + } + } + } + total_deleted_count += deleted_count; + } + while (deleted_count > 0); + if (total_deleted_count != count) + { + LL_WARNS(LOG_INV) << "Unexpected count of categories deleted, got " + << total_deleted_count << " expected " << count << LL_ENDL; + } + //gInventory.validate(); + } +} + +// Update model after an item is confirmed as removed from +// server. Works for categories or items. +void LLInventoryModel::onObjectDeletedFromServer(const LLUUID& object_id, bool fix_broken_links, bool update_parent_version, bool do_notify_observers) +{ + LLPointer<LLInventoryObject> obj = getObject(object_id); + if(obj) + { + if (getCategory(object_id)) + { + // For category, need to delete/update all children first. + onDescendentsPurgedFromServer(object_id, fix_broken_links); + } + + + // From item/cat removeFromServer() + if (update_parent_version) + { + LLInventoryModel::LLCategoryUpdate up(obj->getParentUUID(), -1); + accountForUpdate(up); + } + + // From purgeObject() + LLViewerInventoryItem *item = getItem(object_id); + if (item && (item->getType() != LLAssetType::AT_LSL_TEXT)) + { + LLPreview::hide(object_id, true); + } + deleteObject(object_id, fix_broken_links, do_notify_observers); + } +} + + +// Delete a particular inventory object by ID. +void LLInventoryModel::deleteObject(const LLUUID& id, bool fix_broken_links, bool do_notify_observers) +{ + LL_DEBUGS(LOG_INV) << "LLInventoryModel::deleteObject()" << LL_ENDL; + LLPointer<LLInventoryObject> obj = getObject(id); + if (!obj) + { + LL_WARNS(LOG_INV) << "Deleting non-existent object [ id: " << id << " ] " << LL_ENDL; + return; + } + + //collect the links before removing the item from mItemMap + LLInventoryModel::item_array_t links = collectLinksTo(id); + + LL_DEBUGS(LOG_INV) << "Deleting inventory object " << id << LL_ENDL; + mLastItem = NULL; + LLUUID parent_id = obj->getParentUUID(); + mCategoryMap.erase(id); + mItemMap.erase(id); + //mInventory.erase(id); + item_array_t* item_list = getUnlockedItemArray(parent_id); + if(item_list) + { + LLPointer<LLViewerInventoryItem> item = (LLViewerInventoryItem*)((LLInventoryObject*)obj); + vector_replace_with_last(*item_list, item); + } + cat_array_t* cat_list = getUnlockedCatArray(parent_id); + if(cat_list) + { + LLPointer<LLViewerInventoryCategory> cat = (LLViewerInventoryCategory*)((LLInventoryObject*)obj); + vector_replace_with_last(*cat_list, cat); + } + + // Note : We need to tell the inventory observers that those things are going to be deleted *before* the tree is cleared or they won't know what to delete (in views and view models) + addChangedMask(LLInventoryObserver::REMOVE, id); + gInventory.notifyObservers(); + + item_list = getUnlockedItemArray(id); + if(item_list) + { + if (item_list->size()) + { + LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child items" << LL_ENDL; + } + delete item_list; + mParentChildItemTree.erase(id); + } + cat_list = getUnlockedCatArray(id); + if(cat_list) + { + if (cat_list->size()) + { + LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child cats" << LL_ENDL; + } + delete cat_list; + mParentChildCategoryTree.erase(id); + } + addChangedMask(LLInventoryObserver::REMOVE, id); + + bool is_link_type = obj->getIsLinkType(); + if (is_link_type) + { + removeBacklinkInfo(obj->getUUID(), obj->getLinkedUUID()); + } + + // Can't have links to links, so there's no need for this update + // if the item removed is a link. Can also skip if source of the + // update is getting broken link info separately. + if (fix_broken_links && !is_link_type) + { + rebuildLinkItems(links); + } + obj = nullptr; // delete obj + if (do_notify_observers) + { + notifyObservers(); + } +} + +void LLInventoryModel::rebuildLinkItems(LLInventoryModel::item_array_t& items) +{ + // REBUILD is expensive, so clear the current change list first else + // everything else on the changelist will also get rebuilt. + if (items.size() > 0) + { + notifyObservers(); + for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); + iter != items.end(); + iter++) + { + const LLViewerInventoryItem *linked_item = (*iter); + if (linked_item) + { + addChangedMask(LLInventoryObserver::REBUILD, linked_item->getUUID()); + } + } + notifyObservers(); + } +} + +// Add/remove an observer. If the observer is destroyed, be sure to +// remove it. +void LLInventoryModel::addObserver(LLInventoryObserver* observer) +{ + mObservers.insert(observer); +} + +void LLInventoryModel::removeObserver(LLInventoryObserver* observer) +{ + mObservers.erase(observer); +} + +bool LLInventoryModel::containsObserver(LLInventoryObserver* observer) const +{ + return mObservers.find(observer) != mObservers.end(); +} + +void LLInventoryModel::idleNotifyObservers() +{ + // *FIX: Think I want this conditional or moved elsewhere... + handleResponses(true); + + if (mLinksRebuildList.size() > 0) + { + if (mModifyMask != LLInventoryObserver::NONE || (mChangedItemIDs.size() != 0)) + { + notifyObservers(); + } + for (const LLUUID& link_id : mLinksRebuildList) + { + addChangedMask(LLInventoryObserver::REBUILD , link_id); + } + mLinksRebuildList.clear(); + notifyObservers(); + } + + if (mModifyMask == LLInventoryObserver::NONE && (mChangedItemIDs.size() == 0)) + { + return; + } + notifyObservers(); +} + +// Call this method when it's time to update everyone on a new state. +void LLInventoryModel::notifyObservers() +{ + if (mIsNotifyObservers) + { + // Within notifyObservers, something called notifyObservers + // again. This type of recursion is unsafe because it causes items to be + // processed twice, and this can easily lead to infinite loops. + LL_WARNS(LOG_INV) << "Call was made to notifyObservers within notifyObservers!" << LL_ENDL; + return; + } + + mIsNotifyObservers = true; + for (observer_list_t::iterator iter = mObservers.begin(); + iter != mObservers.end(); ) + { + LLInventoryObserver* observer = *iter; + observer->changed(mModifyMask); + + // safe way to increment since changed may delete entries! (@!##%@!@&*!) + iter = mObservers.upper_bound(observer); + } + + // If there were any changes that arrived during notifyObservers, + // shedule them for next loop + mModifyMask = mModifyMaskBacklog; + mChangedItemIDs.clear(); + mChangedItemIDs.insert(mChangedItemIDsBacklog.begin(), mChangedItemIDsBacklog.end()); + mAddedItemIDs.clear(); + mAddedItemIDs.insert(mAddedItemIDsBacklog.begin(), mAddedItemIDsBacklog.end()); + + mModifyMaskBacklog = LLInventoryObserver::NONE; + mChangedItemIDsBacklog.clear(); + mAddedItemIDsBacklog.clear(); + + mIsNotifyObservers = false; +} + +// store flag for change +// and id of object change applies to +void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent) +{ + if (mIsNotifyObservers) + { + // Something marked an item for change within a call to notifyObservers + // (which is in the process of processing the list of items marked for change). + // This means the change will have to be processed later. + // It's preferable for this not to happen, but it's not an issue unless code + // specifically wants to notifyObservers immediately (changes won't happen untill later) + LL_WARNS(LOG_INV) << "Adding changed mask within notify observers! Change's processing will be performed on idle." << LL_ENDL; + LLViewerInventoryItem *item = getItem(referent); + if (item) + { + LL_WARNS(LOG_INV) << "Item " << item->getName() << LL_ENDL; + } + else + { + LLViewerInventoryCategory *cat = getCategory(referent); + if (cat) + { + LL_WARNS(LOG_INV) << "Category " << cat->getName() << LL_ENDL; + } + } + } + + if (mIsNotifyObservers) + { + mModifyMaskBacklog |= mask; + } + else + { + mModifyMask |= mask; + } + + bool needs_update = false; + if (referent.notNull()) + { + if (mIsNotifyObservers) + { + needs_update = mChangedItemIDsBacklog.find(referent) == mChangedItemIDsBacklog.end(); + } + else + { + needs_update = mChangedItemIDs.find(referent) == mChangedItemIDs.end(); + } + } + + if (needs_update) + { + if (mIsNotifyObservers) + { + mChangedItemIDsBacklog.insert(referent); + } + else + { + mChangedItemIDs.insert(referent); + } + + if (mask != LLInventoryObserver::LABEL) + { + // Fix me: From DD-81, probably shouldn't be here, instead + // should be somewhere in an observer or in + // LLMarketplaceInventoryObserver::onIdleProcessQueue + update_marketplace_category(referent, false); + } + + if (mask & LLInventoryObserver::ADD) + { + if (mIsNotifyObservers) + { + mAddedItemIDsBacklog.insert(referent); + } + else + { + mAddedItemIDs.insert(referent); + } + } + + // Update all linked items. Starting with just LABEL because I'm + // not sure what else might need to be accounted for this. + if (mask & LLInventoryObserver::LABEL) + { + addChangedMaskForLinks(referent, LLInventoryObserver::LABEL); + } + } +} + +bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const +{ + if(folder_id.isNull()) + { + LL_WARNS(LOG_INV) << "Calling fetch descendents on NULL folder id!" << LL_ENDL; + return false; + } + LLViewerInventoryCategory* cat = getCategory(folder_id); + if(!cat) + { + LL_WARNS(LOG_INV) << "Asked to fetch descendents of non-existent folder: " + << folder_id << LL_ENDL; + return false; + } + //S32 known_descendents = 0; + ///cat_array_t* categories = get_ptr_in_map(mParentChildCategoryTree, folder_id); + //item_array_t* items = get_ptr_in_map(mParentChildItemTree, folder_id); + //if(categories) + //{ + // known_descendents += categories->size(); + //} + //if(items) + //{ + // known_descendents += items->size(); + //} + return cat->fetch(); +} + +//static +std::string LLInventoryModel::getInvCacheAddres(const LLUUID& owner_id) +{ + std::string inventory_addr; + std::string owner_id_str; + owner_id.toString(owner_id_str); + std::string path(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, owner_id_str)); + if (LLGridManager::getInstance()->isInProductionGrid()) + { + inventory_addr = llformat(PRODUCTION_CACHE_FORMAT_STRING, path.c_str()); + } + else + { + // NOTE: The inventory cache filenames now include the grid name. + // Add controls against directory traversal or problematic pathname lengths + // if your viewer uses grid names from an untrusted source. + const std::string& grid_id_str = LLGridManager::getInstance()->getGridId(); + const std::string& grid_id_lower = utf8str_tolower(grid_id_str); + inventory_addr = llformat(GRID_CACHE_FORMAT_STRING, path.c_str(), grid_id_lower.c_str()); + } + return inventory_addr; +} + +void LLInventoryModel::cache( + const LLUUID& parent_folder_id, + const LLUUID& agent_id) +{ + LL_DEBUGS(LOG_INV) << "Caching " << parent_folder_id << " for " << agent_id + << LL_ENDL; + LLViewerInventoryCategory* root_cat = getCategory(parent_folder_id); + if(!root_cat) return; + cat_array_t categories; + categories.push_back(root_cat); + item_array_t items; + + LLCanCache can_cache(this); + can_cache(root_cat, NULL); + collectDescendentsIf( + parent_folder_id, + categories, + items, + INCLUDE_TRASH, + can_cache); + // Use temporary file to avoid potential conflicts with other + // instances (even a 'read only' instance unzips into a file) + std::string temp_file = gDirUtilp->getTempFilename(); + saveToFile(temp_file, categories, items); + std::string gzip_filename = getInvCacheAddres(agent_id); + gzip_filename.append(".gz"); + if(gzip_file(temp_file, gzip_filename)) + { + LL_DEBUGS(LOG_INV) << "Successfully compressed " << temp_file << " to " << gzip_filename << LL_ENDL; + LLFile::remove(temp_file); + } + else + { + LL_WARNS(LOG_INV) << "Unable to compress " << temp_file << " into " << gzip_filename << LL_ENDL; + } +} + + +void LLInventoryModel::addCategory(LLViewerInventoryCategory* category) +{ + //LL_INFOS(LOG_INV) << "LLInventoryModel::addCategory()" << LL_ENDL; + if(category) + { + // We aren't displaying the Meshes folder + if (category->mPreferredType == LLFolderType::FT_MESH) + { + return; + } + + // try to localize default names first. See EXT-8319, EXT-7051. + category->localizeName(); + + // Insert category uniquely into the map + mCategoryMap[category->getUUID()] = category; // LLPointer will deref and delete the old one + //mInventory[category->getUUID()] = category; + } +} + +bool LLInventoryModel::hasBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) const +{ + std::pair <backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range; + range = mBacklinkMMap.equal_range(target_id); + for (backlink_mmap_t::const_iterator it = range.first; it != range.second; ++it) + { + if (it->second == link_id) + { + return true; + } + } + return false; +} + +void LLInventoryModel::addBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) +{ + if (!hasBacklinkInfo(link_id, target_id)) + { + mBacklinkMMap.insert(std::make_pair(target_id, link_id)); + } +} + +void LLInventoryModel::removeBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) +{ + std::pair <backlink_mmap_t::iterator, backlink_mmap_t::iterator> range; + range = mBacklinkMMap.equal_range(target_id); + for (backlink_mmap_t::iterator it = range.first; it != range.second; ) + { + if (it->second == link_id) + { + backlink_mmap_t::iterator delete_it = it; // iterator will be invalidated by erase. + ++it; + mBacklinkMMap.erase(delete_it); + } + else + { + ++it; + } + } +} + +void LLInventoryModel::addItem(LLViewerInventoryItem* item) +{ + llassert(item); + if(item) + { + if (item->getType() <= LLAssetType::AT_NONE) + { + LL_WARNS(LOG_INV) << "Got bad asset type for item [ name: " << item->getName() + << " type: " << item->getType() + << " inv-type: " << item->getInventoryType() << " ], ignoring." << LL_ENDL; + return; + } + + if (LLAssetType::lookup(item->getType()) == LLAssetType::BADLOOKUP) + { + if (item->getType() >= LLAssetType::AT_COUNT) + { + // Not yet supported. + LL_DEBUGS(LOG_INV) << "Got unknown asset type for item [ name: " << item->getName() + << " type: " << item->getType() + << " inv-type: " << item->getInventoryType() << " ]." << LL_ENDL; + } + else + { + LL_WARNS(LOG_INV) << "Got unknown asset type for item [ name: " << item->getName() + << " type: " << item->getType() + << " inv-type: " << item->getInventoryType() << " ]." << LL_ENDL; + } + } + + // This condition means that we tried to add a link without the baseobj being in memory. + // The item will show up as a broken link. + if (item->getIsBrokenLink()) + { + if (item->getAssetUUID().notNull() + && LLInventoryModelBackgroundFetch::getInstance()->folderFetchActive()) + { + // Schedule this link for a recheck as inventory gets loaded + // Todo: expand to cover not just an initial fetch + mPossiblyBrockenLinks[item->getAssetUUID()].insert(item->getUUID()); + + // Do a blank rebuild of links once fetch is done + if (!mBulkFecthCallbackSlot.connected()) + { + // Links might take a while to update this way, and there + // might be a lot of them. A better option might be to check + // links periodically with final check on fetch completion. + mBulkFecthCallbackSlot = + LLInventoryModelBackgroundFetch::getInstance()->setFetchCompletionCallback( + [this]() + { + // rebuild is just in case, primary purpose is to wipe + // the list since we won't be getting anything 'new' + // see mLinksRebuildList + rebuildBrockenLinks(); + mBulkFecthCallbackSlot.disconnect(); + }); + } + LL_DEBUGS(LOG_INV) << "Scheduling a link to be rebuilt later [ name: " << item->getName() + << " itemID: " << item->getUUID() + << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << LL_ENDL; + + } + else + { + LL_INFOS(LOG_INV) << "Adding broken link [ name: " << item->getName() + << " itemID: " << item->getUUID() + << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << LL_ENDL; + } + } + if (!mPossiblyBrockenLinks.empty()) + { + // check if we are waiting for this item + broken_links_t::iterator iter = mPossiblyBrockenLinks.find(item->getUUID()); + if (iter != mPossiblyBrockenLinks.end()) + { + mLinksRebuildList.insert(iter->second.begin() , iter->second.end()); + mPossiblyBrockenLinks.erase(iter); + } + } + if (item->getIsLinkType()) + { + // Add back-link from linked-to UUID. + const LLUUID& link_id = item->getUUID(); + const LLUUID& target_id = item->getLinkedUUID(); + addBacklinkInfo(link_id, target_id); + } + mItemMap[item->getUUID()] = item; + } +} + +// Empty the entire contents +void LLInventoryModel::empty() +{ +// LL_INFOS(LOG_INV) << "LLInventoryModel::empty()" << LL_ENDL; + std::for_each( + mParentChildCategoryTree.begin(), + mParentChildCategoryTree.end(), + DeletePairedPointer()); + mParentChildCategoryTree.clear(); + std::for_each( + mParentChildItemTree.begin(), + mParentChildItemTree.end(), + DeletePairedPointer()); + mParentChildItemTree.clear(); + mBacklinkMMap.clear(); // forget all backlink information. + mCategoryMap.clear(); // remove all references (should delete entries) + mItemMap.clear(); // remove all references (should delete entries) + mLastItem = NULL; + //mInventory.clear(); +} + +void LLInventoryModel::accountForUpdate(const LLCategoryUpdate& update) const +{ + LLViewerInventoryCategory* cat = getCategory(update.mCategoryID); + if(cat) + { + S32 version = cat->getVersion(); + if(version != LLViewerInventoryCategory::VERSION_UNKNOWN) + { + S32 descendents_server = cat->getDescendentCount(); + S32 descendents_actual = cat->getViewerDescendentCount(); + if(descendents_server == descendents_actual) + { + descendents_actual += update.mDescendentDelta; + cat->setDescendentCount(descendents_actual); + if (update.mChangeVersion) + { + cat->setVersion(++version); + } + LL_DEBUGS(LOG_INV) << "accounted: '" << cat->getName() << "' " + << version << " with " << descendents_actual + << " descendents." << LL_ENDL; + } + else + { + // Error condition, this means that the category did not register that + // it got new descendents (perhaps because it is still being loaded) + // which means its descendent count will be wrong. + LL_WARNS(LOG_INV) << "Accounting failed for '" << cat->getName() << "' version:" + << version << " due to mismatched descendent count: server == " + << descendents_server << ", viewer == " << descendents_actual << LL_ENDL; + } + } + else + { + LL_WARNS(LOG_INV) << "Accounting failed for '" << cat->getName() << "' version: unknown (" + << version << ")" << LL_ENDL; + } + } + else + { + LL_WARNS(LOG_INV) << "No category found for update " << update.mCategoryID << LL_ENDL; + } +} + +void LLInventoryModel::accountForUpdate( + const LLInventoryModel::update_list_t& update) const +{ + update_list_t::const_iterator it = update.begin(); + update_list_t::const_iterator end = update.end(); + for(; it != end; ++it) + { + accountForUpdate(*it); + } +} + +void LLInventoryModel::accountForUpdate( + const LLInventoryModel::update_map_t& update) const +{ + LLCategoryUpdate up; + update_map_t::const_iterator it = update.begin(); + update_map_t::const_iterator end = update.end(); + for(; it != end; ++it) + { + up.mCategoryID = (*it).first; + up.mDescendentDelta = (*it).second.mValue; + accountForUpdate(up); + } +} + +LLInventoryModel::EHasChildren LLInventoryModel::categoryHasChildren( + const LLUUID& cat_id) const +{ + LLViewerInventoryCategory* cat = getCategory(cat_id); + if(!cat) return CHILDREN_NO; + if(cat->getDescendentCount() > 0) + { + return CHILDREN_YES; + } + if(cat->getDescendentCount() == 0) + { + return CHILDREN_NO; + } + if((cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN) + || (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)) + { + return CHILDREN_MAYBE; + } + + // Shouldn't have to run this, but who knows. + parent_cat_map_t::const_iterator cat_it = mParentChildCategoryTree.find(cat->getUUID()); + if (cat_it != mParentChildCategoryTree.end() && cat_it->second->size() > 0) + { + return CHILDREN_YES; + } + parent_item_map_t::const_iterator item_it = mParentChildItemTree.find(cat->getUUID()); + if (item_it != mParentChildItemTree.end() && item_it->second->size() > 0) + { + return CHILDREN_YES; + } + + return CHILDREN_NO; +} + +bool LLInventoryModel::isCategoryComplete(const LLUUID& cat_id) const +{ + LLViewerInventoryCategory* cat = getCategory(cat_id); + if(cat && (cat->getVersion()!=LLViewerInventoryCategory::VERSION_UNKNOWN)) + { + S32 descendents_server = cat->getDescendentCount(); + S32 descendents_actual = cat->getViewerDescendentCount(); + if(descendents_server == descendents_actual) + { + return true; + } + } + return false; +} + +bool LLInventoryModel::loadSkeleton( + const LLSD& options, + const LLUUID& owner_id) +{ + LL_PROFILE_ZONE_SCOPED; + LL_DEBUGS(LOG_INV) << "importing inventory skeleton for " << owner_id << LL_ENDL; + + typedef std::set<LLPointer<LLViewerInventoryCategory>, InventoryIDPtrLess> cat_set_t; + cat_set_t temp_cats; + bool rv = true; + + for(LLSD::array_const_iterator it = options.beginArray(), + end = options.endArray(); it != end; ++it) + { + LLSD name = (*it)["name"]; + LLSD folder_id = (*it)["folder_id"]; + LLSD parent_id = (*it)["parent_id"]; + LLSD version = (*it)["version"]; + if(name.isDefined() + && folder_id.isDefined() + && parent_id.isDefined() + && version.isDefined() + && folder_id.asUUID().notNull() // if an id is null, it locks the viewer. + ) + { + LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(owner_id); + cat->rename(name.asString()); + cat->setUUID(folder_id.asUUID()); + cat->setParent(parent_id.asUUID()); + + LLFolderType::EType preferred_type = LLFolderType::FT_NONE; + LLSD type_default = (*it)["type_default"]; + if(type_default.isDefined()) + { + preferred_type = (LLFolderType::EType)type_default.asInteger(); + } + cat->setPreferredType(preferred_type); + cat->setVersion(version.asInteger()); + temp_cats.insert(cat); + } + else + { + LL_WARNS(LOG_INV) << "Unable to import near " << name.asString() << LL_ENDL; + rv = false; + } + } + + S32 cached_category_count = 0; + S32 cached_item_count = 0; + if(!temp_cats.empty()) + { + update_map_t child_counts; + cat_array_t categories; + item_array_t items; + changed_items_t categories_to_update; + item_array_t possible_broken_links; + cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded. + std::string inventory_filename = getInvCacheAddres(owner_id); + const S32 NO_VERSION = LLViewerInventoryCategory::VERSION_UNKNOWN; + std::string gzip_filename(inventory_filename); + gzip_filename.append(".gz"); + LLFILE* fp = LLFile::fopen(gzip_filename, "rb"); + bool remove_inventory_file = false; + if (LLAppViewer::instance()->isSecondInstance()) + { + // Safeguard viewer against trying to unpack file twice + // ex: user logs into two accounts simultaneously, so two + // viewers are trying to unpack library into same file + // + // Would be better to do it in gunzip_file, but it doesn't + // have access to llfilesystem + inventory_filename = gDirUtilp->getTempFilename(); + remove_inventory_file = true; + } + if(fp) + { + fclose(fp); + fp = NULL; + if(gunzip_file(gzip_filename, inventory_filename)) + { + // we only want to remove the inventory file if it was + // gzipped before we loaded, and we successfully + // gunziped it. + remove_inventory_file = true; + } + else + { + LL_INFOS(LOG_INV) << "Unable to gunzip " << gzip_filename << LL_ENDL; + } + } + bool is_cache_obsolete = false; + if (loadFromFile(inventory_filename, categories, items, categories_to_update, is_cache_obsolete)) + { + // We were able to find a cache of files. So, use what we + // found to generate a set of categories we should add. We + // will go through each category loaded and if the version + // does not match, invalidate the version. + S32 count = categories.size(); + cat_set_t::iterator not_cached = temp_cats.end(); + std::set<LLUUID> cached_ids; + for(S32 i = 0; i < count; ++i) + { + LLViewerInventoryCategory* cat = categories[i]; + cat_set_t::iterator cit = temp_cats.find(cat); + if (cit == temp_cats.end()) + { + continue; // cache corruption?? not sure why this happens -SJB + } + LLViewerInventoryCategory* tcat = *cit; + + if (categories_to_update.find(tcat->getUUID()) != categories_to_update.end()) + { + tcat->setVersion(NO_VERSION); + LL_WARNS() << "folder to update: " << tcat->getName() << LL_ENDL; + } + + // we can safely ignore anything loaded from file, but + // not sent down in the skeleton. Must have been removed from inventory. + if (cit == not_cached) + { + continue; + } + else if (cat->getVersion() != tcat->getVersion()) + { + // if the cached version does not match the server version, + // throw away the version we have so we can fetch the + // correct contents the next time the viewer opens the folder. + tcat->setVersion(NO_VERSION); + } + else + { + cached_ids.insert(tcat->getUUID()); + + // At the moment download does not provide a thumbnail + // uuid, use the one from cache + tcat->setThumbnailUUID(cat->getThumbnailUUID()); + } + } + + // go ahead and add the cats returned during the download + std::set<LLUUID>::const_iterator not_cached_id = cached_ids.end(); + cached_category_count = cached_ids.size(); + for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it) + { + if(cached_ids.find((*it)->getUUID()) == not_cached_id) + { + // this check is performed so that we do not + // mark new folders in the skeleton (and not in cache) + // as being cached. + LLViewerInventoryCategory *llvic = (*it); + llvic->setVersion(NO_VERSION); + } + addCategory(*it); + ++child_counts[(*it)->getParentUUID()]; + } + + // Add all the items loaded which are parented to a + // category with a correctly cached parent + S32 bad_link_count = 0; + S32 good_link_count = 0; + S32 recovered_link_count = 0; + cat_map_t::iterator unparented = mCategoryMap.end(); + for(item_array_t::const_iterator item_iter = items.begin(); + item_iter != items.end(); + ++item_iter) + { + LLViewerInventoryItem *item = (*item_iter).get(); + const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID()); + + if(cit != unparented) + { + const LLViewerInventoryCategory* cat = cit->second.get(); + if(cat->getVersion() != NO_VERSION) + { + // This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache. + if (item->getIsBrokenLink()) + { + //bad_link_count++; + LL_DEBUGS(LOG_INV) << "Attempted to add cached link item without baseobj present ( name: " + << item->getName() << " itemID: " << item->getUUID() + << " assetID: " << item->getAssetUUID() + << " ). Ignoring and invalidating " << cat->getName() << " . " << LL_ENDL; + possible_broken_links.push_back(item); + continue; + } + else if (item->getIsLinkType()) + { + good_link_count++; + } + addItem(item); + cached_item_count += 1; + ++child_counts[cat->getUUID()]; + } + } + } + if (possible_broken_links.size() > 0) + { + for(item_array_t::const_iterator item_iter = possible_broken_links.begin(); + item_iter != possible_broken_links.end(); + ++item_iter) + { + LLViewerInventoryItem *item = (*item_iter).get(); + const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID()); + const LLViewerInventoryCategory* cat = cit->second.get(); + if (item->getIsBrokenLink()) + { + bad_link_count++; + invalid_categories.insert(cit->second); + //LL_INFOS(LOG_INV) << "link still broken: " << item->getName() << " in folder " << cat->getName() << LL_ENDL; + } + else + { + // was marked as broken because of loading order, its actually fine to load + addItem(item); + cached_item_count += 1; + ++child_counts[cat->getUUID()]; + recovered_link_count++; + } + } + + LL_DEBUGS(LOG_INV) << "Attempted to add " << bad_link_count + << " cached link items without baseobj present. " + << good_link_count << " link items were successfully added. " + << recovered_link_count << " links added in recovery. " + << "The corresponding categories were invalidated." << LL_ENDL; + } + + } + else + { + // go ahead and add everything after stripping the version + // information. + for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it) + { + LLViewerInventoryCategory *llvic = (*it); + llvic->setVersion(NO_VERSION); + addCategory(*it); + } + } + + // Invalidate all categories that failed fetching descendents for whatever + // reason (e.g. one of the descendents was a broken link). + for (cat_set_t::iterator invalid_cat_it = invalid_categories.begin(); + invalid_cat_it != invalid_categories.end(); + invalid_cat_it++) + { + LLViewerInventoryCategory* cat = (*invalid_cat_it).get(); + cat->setVersion(NO_VERSION); + LL_DEBUGS(LOG_INV) << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << LL_ENDL; + } + if (invalid_categories.size() > 0) + { + LL_DEBUGS(LOG_INV) << "Invalidated " << invalid_categories.size() << " categories due to invalid descendents cache" << LL_ENDL; + } + + // At this point, we need to set the known descendents for each + // category which successfully cached so that we do not + // needlessly fetch descendents for categories which we have. + update_map_t::const_iterator no_child_counts = child_counts.end(); + for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it) + { + LLViewerInventoryCategory* cat = (*it).get(); + if(cat->getVersion() != NO_VERSION) + { + update_map_t::const_iterator the_count = child_counts.find(cat->getUUID()); + if(the_count != no_child_counts) + { + const S32 num_descendents = (*the_count).second.mValue; + cat->setDescendentCount(num_descendents); + } + else + { + cat->setDescendentCount(0); + } + } + } + + if(remove_inventory_file) + { + // clean up the gunzipped file. + LLFile::remove(inventory_filename); + } + if(is_cache_obsolete && !LLAppViewer::instance()->isSecondInstance()) + { + // If out of date, remove the gzipped file too. + LL_WARNS(LOG_INV) << "Inv cache out of date, removing" << LL_ENDL; + LLFile::remove(gzip_filename); + } + categories.clear(); // will unref and delete entries + } + + LL_INFOS(LOG_INV) << "Successfully loaded " << cached_category_count + << " categories and " << cached_item_count << " items from cache." + << LL_ENDL; + + return rv; +} + +// This is a brute force method to rebuild the entire parent-child +// relations. The overall operation has O(NlogN) performance, which +// should be sufficient for our needs. +void LLInventoryModel::buildParentChildMap() +{ + LL_INFOS(LOG_INV) << "LLInventoryModel::buildParentChildMap()" << LL_ENDL; + + // *NOTE: I am skipping the logic around folder version + // synchronization here because it seems if a folder is lost, we + // might actually want to invalidate it at that point - not + // attempt to cache. More time & thought is necessary. + + // First the categories. We'll copy all of the categories into a + // temporary container to iterate over (oh for real iterators.) + // While we're at it, we'll allocate the arrays in the trees. + cat_array_t cats; + cat_array_t* catsp; + item_array_t* itemsp; + + for(cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit) + { + LLViewerInventoryCategory* cat = cit->second; + cats.push_back(cat); + if (mParentChildCategoryTree.count(cat->getUUID()) == 0) + { + llassert_always(!mCategoryLock[cat->getUUID()]); + catsp = new cat_array_t; + mParentChildCategoryTree[cat->getUUID()] = catsp; + } + if (mParentChildItemTree.count(cat->getUUID()) == 0) + { + llassert_always(!mItemLock[cat->getUUID()]); + itemsp = new item_array_t; + mParentChildItemTree[cat->getUUID()] = itemsp; + } + } + + // Insert a special parent for the root - so that lookups on + // LLUUID::null as the parent work correctly. This is kind of a + // blatent wastes of space since we allocate a block of memory for + // the array, but whatever - it's not that much space. + if (mParentChildCategoryTree.count(LLUUID::null) == 0) + { + catsp = new cat_array_t; + mParentChildCategoryTree[LLUUID::null] = catsp; + } + + // Now we have a structure with all of the categories that we can + // iterate over and insert into the correct place in the child + // category tree. + S32 count = cats.size(); + S32 i; + S32 lost = 0; + cat_array_t lost_cats; + for(i = 0; i < count; ++i) + { + LLViewerInventoryCategory* cat = cats.at(i); + catsp = getUnlockedCatArray(cat->getParentUUID()); + if(catsp && + // Only the two root folders should be children of null. + // Others should go to lost & found. + (cat->getParentUUID().notNull() || + cat->getPreferredType() == LLFolderType::FT_ROOT_INVENTORY )) + { + catsp->push_back(cat); + } + else + { + // *NOTE: This process could be a lot more efficient if we + // used the new MoveInventoryFolder message, but we would + // have to continue to do the update & build here. So, to + // implement it, we would need a set or map of uuid pairs + // which would be (folder_id, new_parent_id) to be sent up + // to the server. + LL_INFOS(LOG_INV) << "Lost category: " << cat->getUUID() << " - " + << cat->getName() << LL_ENDL; + ++lost; + lost_cats.push_back(cat); + } + } + if(lost) + { + LL_WARNS(LOG_INV) << "Found " << lost << " lost categories." << LL_ENDL; + } + + // Do moves in a separate pass to make sure we've properly filed + // the FT_LOST_AND_FOUND category before we try to find its UUID. + for(i = 0; i<lost_cats.size(); ++i) + { + LLViewerInventoryCategory *cat = lost_cats.at(i); + + // plop it into the lost & found. + LLFolderType::EType pref = cat->getPreferredType(); + if(LLFolderType::FT_NONE == pref) + { + cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND)); + } + else if(LLFolderType::FT_ROOT_INVENTORY == pref) + { + // it's the root + cat->setParent(LLUUID::null); + } + else + { + // it's a protected folder. + cat->setParent(gInventory.getRootFolderID()); + } + // FIXME note that updateServer() fails with protected + // types, so this will not work as intended in that case. + // UpdateServer uses AIS, AIS cat move is not implemented yet + // cat->updateServer(true); + + // MoveInventoryFolder message, intentionally per item + cat->updateParentOnServer(false); + catsp = getUnlockedCatArray(cat->getParentUUID()); + if(catsp) + { + catsp->push_back(cat); + } + else + { + LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL; + } + } + + const bool COF_exists = (findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT) != LLUUID::null); + sFirstTimeInViewer2 = !COF_exists || gAgent.isFirstLogin(); + + + // Now the items. We allocated in the last step, so now all we + // have to do is iterate over the items and put them in the right + // place. + item_array_t items; + if(!mItemMap.empty()) + { + LLPointer<LLViewerInventoryItem> item; + for(item_map_t::iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit) + { + item = (*iit).second; + items.push_back(item); + } + } + count = items.size(); + lost = 0; + uuid_vec_t lost_item_ids; + for(i = 0; i < count; ++i) + { + LLPointer<LLViewerInventoryItem> item; + item = items.at(i); + itemsp = getUnlockedItemArray(item->getParentUUID()); + if(itemsp) + { + itemsp->push_back(item); + } + else + { + LL_INFOS(LOG_INV) << "Lost item: " << item->getUUID() << " - " + << item->getName() << LL_ENDL; + ++lost; + // plop it into the lost & found. + // + item->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND)); + // move it later using a special message to move items. If + // we update server here, the client might crash. + //item->updateServer(); + lost_item_ids.push_back(item->getUUID()); + itemsp = getUnlockedItemArray(item->getParentUUID()); + if(itemsp) + { + itemsp->push_back(item); + } + else + { + LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL; + } + } + } + if(lost) + { + LL_WARNS(LOG_INV) << "Found " << lost << " lost items." << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + bool start_new_message = true; + const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + for(uuid_vec_t::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it) + { + if(start_new_message) + { + start_new_message = false; + msg->newMessageFast(_PREHASH_MoveInventoryItem); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addBOOLFast(_PREHASH_Stamp, false); + } + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addUUIDFast(_PREHASH_ItemID, (*it)); + msg->addUUIDFast(_PREHASH_FolderID, lnf); + msg->addString("NewName", NULL); + if(msg->isSendFull(NULL)) + { + start_new_message = true; + gAgent.sendReliableMessage(); + } + } + if(!start_new_message) + { + gAgent.sendReliableMessage(); + } + } + + const LLUUID &agent_inv_root_id = gInventory.getRootFolderID(); + if (agent_inv_root_id.notNull()) + { + cat_array_t* catsp = get_ptr_in_map(mParentChildCategoryTree, agent_inv_root_id); + if(catsp) + { + // *HACK - fix root inventory folder + // some accounts has pbroken inventory root folders + + std::string name = "My Inventory"; + for (parent_cat_map_t::const_iterator it = mParentChildCategoryTree.begin(), + it_end = mParentChildCategoryTree.end(); it != it_end; ++it) + { + cat_array_t* cat_array = it->second; + for (cat_array_t::const_iterator cat_it = cat_array->begin(), + cat_it_end = cat_array->end(); cat_it != cat_it_end; ++cat_it) + { + LLPointer<LLViewerInventoryCategory> category = *cat_it; + + if(category && category->getPreferredType() != LLFolderType::FT_ROOT_INVENTORY) + continue; + if ( category && 0 == LLStringUtil::compareInsensitive(name, category->getName()) ) + { + if(category->getUUID()!=mRootFolderID) + { + LLUUID& new_inv_root_folder_id = const_cast<LLUUID&>(mRootFolderID); + new_inv_root_folder_id = category->getUUID(); + } + } + } + } + + LLPointer<LLInventoryValidationInfo> validation_info = validate(); + if (validation_info->mFatalErrorCount > 0) + { + // Fatal inventory error. Will not be able to engage in many inventory operations. + // This should be followed by an error dialog leading to logout. + LL_WARNS("Inventory") << "Fatal errors were found in validate(): unable to initialize inventory! " + << "Will not be able to do normal inventory operations in this session." + << LL_ENDL; + mIsAgentInvUsable = false; + } + else + { + mIsAgentInvUsable = true; + } + validation_info->mInitialized = true; + mValidationInfo = validation_info; + + // notifyObservers() has been moved to + // llstartup/idle_startup() after this func completes. + // Allows some system categories to be created before + // observers start firing. + } + } +} + +// Would normally do this at construction but that's too early +// in the process for gInventory. Have the first requestPost() +// call set things up. +void LLInventoryModel::initHttpRequest() +{ + if (! mHttpRequestFG) + { + // Haven't initialized, get to it + LLAppCoreHttp & app_core_http(LLAppViewer::instance()->getAppCoreHttp()); + + mHttpRequestFG = new LLCore::HttpRequest; + mHttpRequestBG = new LLCore::HttpRequest; + mHttpOptions = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions); + mHttpOptions->setTransferTimeout(300); + mHttpOptions->setUseRetryAfter(true); + // mHttpOptions->setTrace(2); // Do tracing of requests + mHttpHeaders = LLCore::HttpHeaders::ptr_t(new LLCore::HttpHeaders); + mHttpHeaders->append(HTTP_OUT_HEADER_CONTENT_TYPE, HTTP_CONTENT_LLSD_XML); + mHttpHeaders->append(HTTP_OUT_HEADER_ACCEPT, HTTP_CONTENT_LLSD_XML); + mHttpPolicyClass = app_core_http.getPolicy(LLAppCoreHttp::AP_INVENTORY); + } + + if (!gGenericDispatcher.isHandlerPresent("BulkUpdateInventory")) + { + gGenericDispatcher.addHandler("BulkUpdateInventory", &sBulkUpdateInventory); + } +} + +void LLInventoryModel::handleResponses(bool foreground) +{ + if (foreground && mHttpRequestFG) + { + mHttpRequestFG->update(0); + } + else if (! foreground && mHttpRequestBG) + { + mHttpRequestBG->update(50000L); + } +} + +LLCore::HttpHandle LLInventoryModel::requestPost(bool foreground, + const std::string & url, + const LLSD & body, + const LLCore::HttpHandler::ptr_t &handler, + const char * const message) +{ + if (! mHttpRequestFG) + { + // We do the initialization late and lazily as this class is + // statically-constructed and not all the bits are ready at + // that time. + initHttpRequest(); + } + + LLCore::HttpRequest * request(foreground ? mHttpRequestFG : mHttpRequestBG); + LLCore::HttpHandle handle(LLCORE_HTTP_HANDLE_INVALID); + + handle = LLCoreHttpUtil::requestPostWithLLSD(request, + mHttpPolicyClass, + url, + body, + mHttpOptions, + mHttpHeaders, + handler); + if (LLCORE_HTTP_HANDLE_INVALID == handle) + { + LLCore::HttpStatus status(request->getStatus()); + LL_WARNS(LOG_INV) << "HTTP POST request failed for " << message + << ", Status: " << status.toTerseString() + << " Reason: '" << status.toString() << "'" + << LL_ENDL; + } + return handle; +} + +void LLInventoryModel::createCommonSystemCategories() +{ + //amount of System Folder we should wait for + sPendingSystemFolders = 9; + + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_TRASH); + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_FAVORITE); + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CALLINGCARD); + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MY_OUTFITS); + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT); + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_LANDMARK); // folder should exist before user tries to 'landmark this' + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_SETTINGS); + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MATERIAL); // probably should be server created + gInventory.ensureCategoryForTypeExists(LLFolderType::FT_INBOX); +} + +struct LLUUIDAndName +{ + LLUUIDAndName() {} + LLUUIDAndName(const LLUUID& id, const std::string& name); + bool operator==(const LLUUIDAndName& rhs) const; + bool operator<(const LLUUIDAndName& rhs) const; + bool operator>(const LLUUIDAndName& rhs) const; + + LLUUID mID; + std::string mName; +}; + +LLUUIDAndName::LLUUIDAndName(const LLUUID& id, const std::string& name) : + mID(id), mName(name) +{ +} + +bool LLUUIDAndName::operator==(const LLUUIDAndName& rhs) const +{ + return ((mID == rhs.mID) && (mName == rhs.mName)); +} + +bool LLUUIDAndName::operator<(const LLUUIDAndName& rhs) const +{ + return (mID < rhs.mID); +} + +bool LLUUIDAndName::operator>(const LLUUIDAndName& rhs) const +{ + return (mID > rhs.mID); +} + +// static +bool LLInventoryModel::loadFromFile(const std::string& filename, + LLInventoryModel::cat_array_t& categories, + LLInventoryModel::item_array_t& items, + LLInventoryModel::changed_items_t& cats_to_update, + bool &is_cache_obsolete) +{ + LL_PROFILE_ZONE_NAMED("inventory load from file"); + + if(filename.empty()) + { + LL_ERRS(LOG_INV) << "filename is Null!" << LL_ENDL; + return false; + } + LL_INFOS(LOG_INV) << "loading inventory from: (" << filename << ")" << LL_ENDL; + + llifstream file(filename.c_str()); + + if (!file.is_open()) + { + LL_INFOS(LOG_INV) << "unable to load inventory from: " << filename << LL_ENDL; + return false; + } + + is_cache_obsolete = true; // Obsolete until proven current + + //U64 lines_count = 0U; + std::string line; + LLPointer<LLSDParser> parser = new LLSDNotationParser(); + while (std::getline(file, line)) + { + LLSD s_item; + std::istringstream iss(line); + if (parser->parse(iss, s_item, line.length()) == LLSDParser::PARSE_FAILURE) + { + LL_WARNS(LOG_INV)<< "Parsing inventory cache failed" << LL_ENDL; + break; + } + + if (s_item.has("inv_cache_version")) + { + S32 version = s_item["inv_cache_version"].asInteger(); + if (version == sCurrentInvCacheVersion) + { + // Cache is up to date + is_cache_obsolete = false; + continue; + } + else + { + LL_WARNS(LOG_INV)<< "Inventory cache is out of date" << LL_ENDL; + break; + } + } + else if (s_item.has("cat_id")) + { + if (is_cache_obsolete) + break; + + LLPointer<LLViewerInventoryCategory> inv_cat = new LLViewerInventoryCategory(LLUUID::null); + if(inv_cat->importLLSD(s_item)) + { + categories.push_back(inv_cat); + } + } + else if (s_item.has("item_id")) + { + if (is_cache_obsolete) + break; + + LLPointer<LLViewerInventoryItem> inv_item = new LLViewerInventoryItem; + if( inv_item->fromLLSD(s_item) ) + { + if(inv_item->getUUID().isNull()) + { + LL_DEBUGS(LOG_INV) << "Ignoring inventory with null item id: " + << inv_item->getName() << LL_ENDL; + } + else + { + if (inv_item->getType() == LLAssetType::AT_UNKNOWN) + { + cats_to_update.insert(inv_item->getParentUUID()); + } + else + { + items.push_back(inv_item); + } + } + } + } + +// TODO(brad) - figure out how to reenable this without breaking everything else +// static constexpr U64 BATCH_SIZE = 512U; +// if ((++lines_count % BATCH_SIZE) == 0) +// { +// // SL-19968 - make sure message system code gets a chance to run every so often +// pump_idle_startup_network(); +// } + } + + file.close(); + + return !is_cache_obsolete; +} + +// static +bool LLInventoryModel::saveToFile(const std::string& filename, + const cat_array_t& categories, + const item_array_t& items) +{ + if (filename.empty()) + { + LL_ERRS(LOG_INV) << "Filename is Null!" << LL_ENDL; + return false; + } + + LL_INFOS(LOG_INV) << "saving inventory to: (" << filename << ")" << LL_ENDL; + + try + { + llofstream fileXML(filename.c_str()); + if (!fileXML.is_open()) + { + LL_WARNS(LOG_INV) << "Failed to open file. Unable to save inventory to: " << filename << LL_ENDL; + return false; + } + + LLSD cache_ver; + cache_ver["inv_cache_version"] = sCurrentInvCacheVersion; + + if (fileXML.fail()) + { + LL_WARNS(LOG_INV) << "Failed to write cache version to file. Unable to save inventory to: " << filename << LL_ENDL; + return false; + } + + fileXML << LLSDOStreamer<LLSDNotationFormatter>(cache_ver) << std::endl; + + S32 count = categories.size(); + S32 cat_count = 0; + S32 i; + for (i = 0; i < count; ++i) + { + LLViewerInventoryCategory* cat = categories[i]; + if (cat->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) + { + fileXML << LLSDOStreamer<LLSDNotationFormatter>(cat->exportLLSD()) << std::endl; + cat_count++; + } + + if (fileXML.fail()) + { + LL_WARNS(LOG_INV) << "Failed to write a folder to file. Unable to save inventory to: " << filename << LL_ENDL; + return false; + } + } + + S32 it_count = items.size(); + for (i = 0; i < it_count; ++i) + { + fileXML << LLSDOStreamer<LLSDNotationFormatter>(items[i]->asLLSD()) << std::endl; + + if (fileXML.fail()) + { + LL_WARNS(LOG_INV) << "Failed to write an item to file. Unable to save inventory to: " << filename << LL_ENDL; + return false; + } + } + fileXML.flush(); + + fileXML.close(); + + LL_INFOS(LOG_INV) << "Inventory saved: " << cat_count << " categories, " << it_count << " items." << LL_ENDL; + } + catch (...) + { + LOG_UNHANDLED_EXCEPTION(""); + LL_INFOS(LOG_INV) << "Failed to save inventory to: (" << filename << ")" << LL_ENDL; + return false; + } + + return true; +} + +// message handling functionality +// static +void LLInventoryModel::registerCallbacks(LLMessageSystem* msg) +{ + //msg->setHandlerFuncFast(_PREHASH_InventoryUpdate, + // processInventoryUpdate, + // NULL); + //msg->setHandlerFuncFast(_PREHASH_UseCachedInventory, + // processUseCachedInventory, + // NULL); + msg->setHandlerFuncFast(_PREHASH_UpdateCreateInventoryItem, + processUpdateCreateInventoryItem, + NULL); + msg->setHandlerFuncFast(_PREHASH_RemoveInventoryItem, + processRemoveInventoryItem, + NULL); + msg->setHandlerFuncFast(_PREHASH_RemoveInventoryFolder, + processRemoveInventoryFolder, + NULL); + msg->setHandlerFuncFast(_PREHASH_RemoveInventoryObjects, + processRemoveInventoryObjects, + NULL); + msg->setHandlerFuncFast(_PREHASH_SaveAssetIntoInventory, + processSaveAssetIntoInventory, + NULL); + msg->setHandlerFuncFast(_PREHASH_BulkUpdateInventory, + processBulkUpdateInventory, + NULL); + msg->setHandlerFunc("MoveInventoryItem", processMoveInventoryItem); +} + + +// static +void LLInventoryModel::processUpdateCreateInventoryItem(LLMessageSystem* msg, void**) +{ + // do accounting and highlight new items if they arrive + if (gInventory.messageUpdateCore(msg, true, LLInventoryObserver::UPDATE_CREATE)) + { + U32 callback_id; + LLUUID item_id; + msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id); + msg->getU32Fast(_PREHASH_InventoryData, _PREHASH_CallbackID, callback_id); + + gInventoryCallbacks.fire(callback_id, item_id); + + // Message system at the moment doesn't support Thumbnails and potential + // newer features so just rerequest whole item + // + // todo: instead of unpacking message fully, + // grab only an item_id, then fetch + LLInventoryModelBackgroundFetch::instance().scheduleItemFetch(item_id, true); + } + +} + +bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32 mask) +{ + //make sure our added inventory observer is active + start_new_inventory_observer(); + + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS(LOG_INV) << "Got a inventory update for the wrong agent: " << agent_id + << LL_ENDL; + return false; + } + item_array_t items; + update_map_t update; + S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); + // Does this loop ever execute more than once? + for(S32 i = 0; i < count; ++i) + { + LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; + titem->unpackMessage(msg, _PREHASH_InventoryData, i); + LL_DEBUGS(LOG_INV) << "LLInventoryModel::messageUpdateCore() item id: " + << titem->getUUID() << LL_ENDL; + items.push_back(titem); + // examine update for changes. + LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID()); + if(itemp) + { + if(titem->getParentUUID() == itemp->getParentUUID()) + { + update[titem->getParentUUID()]; + } + else + { + ++update[titem->getParentUUID()]; + --update[itemp->getParentUUID()]; + } + } + else + { + ++update[titem->getParentUUID()]; + } + } + if(account) + { + gInventory.accountForUpdate(update); + } + + if (account) + { + mask |= LLInventoryObserver::CREATE; + } + //as above, this loop never seems to loop more than once per call + for (item_array_t::iterator it = items.begin(); it != items.end(); ++it) + { + gInventory.updateItem(*it, mask); + } + gInventory.notifyObservers(); + gViewerWindow->getWindow()->decBusyCount(); + + return true; +} + +// static +void LLInventoryModel::removeInventoryItem(LLUUID agent_id, LLMessageSystem* msg, const char* msg_label) +{ + LLUUID item_id; + S32 count = msg->getNumberOfBlocksFast(msg_label); + LL_DEBUGS(LOG_INV) << "Message has " << count << " item blocks" << LL_ENDL; + uuid_vec_t item_ids; + update_map_t update; + for(S32 i = 0; i < count; ++i) + { + msg->getUUIDFast(msg_label, _PREHASH_ItemID, item_id, i); + LL_DEBUGS(LOG_INV) << "Checking for item-to-be-removed " << item_id << LL_ENDL; + LLViewerInventoryItem* itemp = gInventory.getItem(item_id); + if(itemp) + { + LL_DEBUGS(LOG_INV) << "Item will be removed " << item_id << LL_ENDL; + // we only bother with the delete and account if we found + // the item - this is usually a back-up for permissions, + // so frequently the item will already be gone. + --update[itemp->getParentUUID()]; + item_ids.push_back(item_id); + } + } + gInventory.accountForUpdate(update); + for(uuid_vec_t::iterator it = item_ids.begin(); it != item_ids.end(); ++it) + { + LL_DEBUGS(LOG_INV) << "Calling deleteObject " << *it << LL_ENDL; + gInventory.deleteObject(*it); + } +} + +// static +void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**) +{ + LL_DEBUGS(LOG_INV) << "LLInventoryModel::processRemoveInventoryItem()" << LL_ENDL; + LLUUID agent_id, item_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS(LOG_INV) << "Got a RemoveInventoryItem for the wrong agent." + << LL_ENDL; + return; + } + LLInventoryModel::removeInventoryItem(agent_id, msg, _PREHASH_InventoryData); + gInventory.notifyObservers(); +} + +// static +void LLInventoryModel::removeInventoryFolder(LLUUID agent_id, + LLMessageSystem* msg) +{ + LLUUID folder_id; + uuid_vec_t folder_ids; + update_map_t update; + S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData); + for(S32 i = 0; i < count; ++i) + { + msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, folder_id, i); + LLViewerInventoryCategory* folderp = gInventory.getCategory(folder_id); + if(folderp) + { + --update[folderp->getParentUUID()]; + folder_ids.push_back(folder_id); + } + } + gInventory.accountForUpdate(update); + for(uuid_vec_t::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it) + { + gInventory.deleteObject(*it); + } +} + +// static +void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg, + void**) +{ + LL_DEBUGS() << "LLInventoryModel::processRemoveInventoryFolder()" << LL_ENDL; + LLUUID agent_id, session_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS() << "Got a RemoveInventoryFolder for the wrong agent." + << LL_ENDL; + return; + } + LLInventoryModel::removeInventoryFolder( agent_id, msg ); + gInventory.notifyObservers(); +} + +// static +void LLInventoryModel::processRemoveInventoryObjects(LLMessageSystem* msg, + void**) +{ + LL_DEBUGS() << "LLInventoryModel::processRemoveInventoryObjects()" << LL_ENDL; + LLUUID agent_id, session_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS() << "Got a RemoveInventoryObjects for the wrong agent." + << LL_ENDL; + return; + } + LLInventoryModel::removeInventoryFolder( agent_id, msg ); + LLInventoryModel::removeInventoryItem( agent_id, msg, _PREHASH_ItemData ); + gInventory.notifyObservers(); +} + +// static +void LLInventoryModel::processSaveAssetIntoInventory(LLMessageSystem* msg, + void**) +{ + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS() << "Got a SaveAssetIntoInventory message for the wrong agent." + << LL_ENDL; + return; + } + + LLUUID item_id; + msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id); + + // The viewer ignores the asset id because this message is only + // used for attachments/objects, so the asset id is not used in + // the viewer anyway. + LL_DEBUGS() << "LLInventoryModel::processSaveAssetIntoInventory itemID=" + << item_id << LL_ENDL; + LLViewerInventoryItem* item = gInventory.getItem( item_id ); + if( item ) + { + LLCategoryUpdate up(item->getParentUUID(), 0); + gInventory.accountForUpdate(up); + gInventory.addChangedMask( LLInventoryObserver::INTERNAL, item_id); + gInventory.notifyObservers(); + } + else + { + LL_INFOS() << "LLInventoryModel::processSaveAssetIntoInventory item" + " not found: " << item_id << LL_ENDL; + } + if(gViewerWindow) + { + gViewerWindow->getWindow()->decBusyCount(); + } +} + +// static +void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS() << "Got a BulkUpdateInventory for the wrong agent." << LL_ENDL; + return; + } + LLUUID tid; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, tid); +#ifndef LL_RELEASE_FOR_DOWNLOAD + LL_DEBUGS("Inventory") << "Bulk inventory: " << tid << LL_ENDL; +#endif + + update_map_t update; + cat_array_t folders; + S32 count; + S32 i; + count = msg->getNumberOfBlocksFast(_PREHASH_FolderData); + for(i = 0; i < count; ++i) + { + LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID()); + tfolder->unpackMessage(msg, _PREHASH_FolderData, i); + LL_DEBUGS("Inventory") << "unpacked folder '" << tfolder->getName() << "' (" + << tfolder->getUUID() << ") in " << tfolder->getParentUUID() + << LL_ENDL; + + // If the folder is a listing or a version folder, all we need to do is update the SLM data + int depth_folder = depth_nesting_in_marketplace(tfolder->getUUID()); + if ((depth_folder == 1) || (depth_folder == 2)) + { + // Trigger an SLM listing update + LLUUID listing_uuid = (depth_folder == 1 ? tfolder->getUUID() : tfolder->getParentUUID()); + S32 listing_id = LLMarketplaceData::instance().getListingID(listing_uuid); + LLMarketplaceData::instance().getListing(listing_id); + // In that case, there is no item to update so no callback -> we skip the rest of the update + } + else if(tfolder->getUUID().notNull()) + { + folders.push_back(tfolder); + LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID()); + if(folderp) + { + if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) + { + if (tfolder->getParentUUID() == folderp->getParentUUID()) + { + update[tfolder->getParentUUID()]; + } + else + { + ++update[tfolder->getParentUUID()]; + --update[folderp->getParentUUID()]; + } + } + else + { + folderp->fetch(); + } + } + else + { + // we could not find the folder, so it is probably + // new. However, we only want to attempt accounting + // for the parent if we can find the parent. + folderp = gInventory.getCategory(tfolder->getParentUUID()); + if(folderp) + { + if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) + { + ++update[tfolder->getParentUUID()]; + } + else + { + folderp->fetch(); + } + } + } + } + } + + + count = msg->getNumberOfBlocksFast(_PREHASH_ItemData); + uuid_vec_t wearable_ids; + item_array_t items; + std::list<InventoryCallbackInfo> cblist; + for(i = 0; i < count; ++i) + { + LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; + titem->unpackMessage(msg, _PREHASH_ItemData, i); + LL_DEBUGS("Inventory") << "unpacked item '" << titem->getName() << "' in " + << titem->getParentUUID() << LL_ENDL; + U32 callback_id; + msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id); + if(titem->getUUID().notNull() ) // && callback_id.notNull() ) + { + items.push_back(titem); + cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID())); + if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE) + { + wearable_ids.push_back(titem->getUUID()); + } + // examine update for changes. + LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID()); + if(itemp) + { + if(titem->getParentUUID() == itemp->getParentUUID()) + { + update[titem->getParentUUID()]; + } + else + { + ++update[titem->getParentUUID()]; + --update[itemp->getParentUUID()]; + } + } + else + { + LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID()); + if(folderp) + { + if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) + { + ++update[titem->getParentUUID()]; + } + else + { + folderp->fetch(); + } + } + } + } + else + { + cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null)); + } + } + gInventory.accountForUpdate(update); + + for (cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit) + { + gInventory.updateCategory(*cit); + if ((*cit)->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) + { + // Temporary workaround: just fetch the item using AIS to get missing fields. + // If this works fine we might want to extract 'ids only' from the message + // then use AIS as a primary fetcher + LLInventoryModelBackgroundFetch::instance().scheduleFolderFetch((*cit)->getUUID(), true /*force, since it has changes*/); + } + // else already called fetch() above + } + for (item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit) + { + gInventory.updateItem(*iit); + + // Temporary workaround: just fetch the item using AIS to get missing fields. + // If this works fine we might want to extract 'ids only' from the message + // then use AIS as a primary fetcher + LLInventoryModelBackgroundFetch::instance().scheduleItemFetch((*iit)->getUUID(), true); + } + gInventory.notifyObservers(); + + // The incoming inventory could span more than one BulkInventoryUpdate packet, + // so record the transaction ID for this purchase, then wear all clothing + // that comes in as part of that transaction ID. JC + if (LLInventoryState::sWearNewClothing) + { + LLInventoryState::sWearNewClothingTransactionID = tid; + LLInventoryState::sWearNewClothing = false; + } + + if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID) + { + count = wearable_ids.size(); + for (i = 0; i < count; ++i) + { + LLViewerInventoryItem* wearable_item; + wearable_item = gInventory.getItem(wearable_ids[i]); + LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true); + } + } + + std::list<InventoryCallbackInfo>::iterator inv_it; + for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it) + { + InventoryCallbackInfo cbinfo = (*inv_it); + gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID); + } +} + +// static +void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**) +{ + LL_DEBUGS() << "LLInventoryModel::processMoveInventoryItem()" << LL_ENDL; + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS() << "Got a MoveInventoryItem message for the wrong agent." + << LL_ENDL; + return; + } + + LLUUID item_id; + LLUUID folder_id; + std::string new_name; + bool anything_changed = false; + S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); + for(S32 i = 0; i < count; ++i) + { + msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i); + LLViewerInventoryItem* item = gInventory.getItem(item_id); + if(item) + { + LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); + msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_FolderID, folder_id, i); + msg->getString("InventoryData", "NewName", new_name, i); + + LL_DEBUGS() << "moving item " << item_id << " to folder " + << folder_id << LL_ENDL; + update_list_t update; + LLCategoryUpdate old_folder(item->getParentUUID(), -1); + update.push_back(old_folder); + LLCategoryUpdate new_folder(folder_id, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + + new_item->setParent(folder_id); + if (new_name.length() > 0) + { + new_item->rename(new_name); + } + gInventory.updateItem(new_item); + anything_changed = true; + } + else + { + LL_INFOS() << "LLInventoryModel::processMoveInventoryItem item not found: " << item_id << LL_ENDL; + } + } + if(anything_changed) + { + gInventory.notifyObservers(); + } +} + +//---------------------------------------------------------------------------- +// Trash: LLFolderType::FT_TRASH, "ConfirmEmptyTrash" +// Lost&Found: LLFolderType::FT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound" + +bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if (option == 0) // YES + { + const LLUUID folder_id = findCategoryUUIDForType(preferred_type); + purge_descendents_of(folder_id, NULL); + } + return false; +} + +void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderType::EType preferred_type) +{ + if (!notification.empty()) + { + LLSD args; + if(LLFolderType::FT_TRASH == preferred_type) + { + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + const LLUUID trash_id = findCategoryUUIDForType(preferred_type); + gInventory.collectDescendents(trash_id, cats, items, LLInventoryModel::INCLUDE_TRASH); //All descendants + S32 item_count = items.size() + cats.size(); + args["COUNT"] = item_count; + } + LLNotificationsUtil::add(notification, args, LLSD(), + boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, preferred_type)); + } + else + { + const LLUUID folder_id = findCategoryUUIDForType(preferred_type); + purge_descendents_of(folder_id, NULL); + } +} + +//---------------------------------------------------------------------------- + +void LLInventoryModel::removeItem(const LLUUID& item_id) +{ + LLViewerInventoryItem* item = getItem(item_id); + if (! item) + { + LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL; + } + else + { + const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (new_parent.notNull()) + { + LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL; + changeItemParent(item, new_parent, true); + } + } +} + +void LLInventoryModel::removeCategory(const LLUUID& category_id) +{ + if (! get_is_category_removable(this, category_id)) + { + return; + } + + // Look for any gestures and deactivate them + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + collectDescendents(category_id, descendent_categories, descendent_items, false); + + for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin(); + iter != descendent_items.end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + const LLUUID& item_id = item->getUUID(); + if (item->getType() == LLAssetType::AT_GESTURE + && LLGestureMgr::instance().isGestureActive(item_id)) + { + LLGestureMgr::instance().deactivateGesture(item_id); + } + } + + LLViewerInventoryCategory* cat = getCategory(category_id); + if (cat) + { + const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (trash_id.notNull()) + { + changeCategoryParent(cat, trash_id, true); + } + } + + checkTrashOverflow(); +} + +void LLInventoryModel::removeObject(const LLUUID& object_id) +{ + if(object_id.isNull()) + { + return; + } + + LLInventoryObject* obj = getObject(object_id); + if (dynamic_cast<LLViewerInventoryItem*>(obj)) + { + removeItem(object_id); + } + else if (dynamic_cast<LLViewerInventoryCategory*>(obj)) + { + removeCategory(object_id); + } + else if (obj) + { + LL_WARNS("Inventory") << "object ID " << object_id + << " is an object of unrecognized class " + << typeid(*obj).name() << LL_ENDL; + } + else + { + LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL; + } +} + +bool callback_preview_trash_folder(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if (option == 0) // YES + { + LLFloaterPreviewTrash::show(); + } + return false; +} + +void LLInventoryModel::checkTrashOverflow() +{ + static LLCachedControl<U32> trash_max_capacity(gSavedSettings, "InventoryTrashMaxCapacity"); + + // Collect all descendants including those in subfolders. + // + // Note: Do we really need content of subfolders? + // This was made to prevent download of trash folder timeouting + // viewer and sub-folders are supposed to download independently. + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); + gInventory.collectDescendents(trash_id, cats, items, LLInventoryModel::INCLUDE_TRASH); + S32 item_count = items.size() + cats.size(); + + if (item_count >= trash_max_capacity) + { + if (LLFloaterPreviewTrash::isVisible()) + { + // bring to front + LLFloaterPreviewTrash::show(); + } + else + { + LLNotificationsUtil::add("TrashIsFull", LLSD(), LLSD(), + boost::bind(callback_preview_trash_folder, _1, _2)); + } + } +} + +const LLUUID &LLInventoryModel::getRootFolderID() const +{ + return mRootFolderID; +} + +void LLInventoryModel::setRootFolderID(const LLUUID& val) +{ + mRootFolderID = val; +} + +const LLUUID &LLInventoryModel::getLibraryRootFolderID() const +{ + return mLibraryRootFolderID; +} + +void LLInventoryModel::setLibraryRootFolderID(const LLUUID& val) +{ + mLibraryRootFolderID = val; +} + +const LLUUID &LLInventoryModel::getLibraryOwnerID() const +{ + return mLibraryOwnerID; +} + +void LLInventoryModel::setLibraryOwnerID(const LLUUID& val) +{ + mLibraryOwnerID = val; +} + +// static +bool LLInventoryModel::getIsFirstTimeInViewer2() +{ + // Do not call this before parentchild map is built. + if (!gInventory.mIsAgentInvUsable) + { + LL_WARNS() << "Parent Child Map not yet built; guessing as first time in viewer2." << LL_ENDL; + return true; + } + + return sFirstTimeInViewer2; +} + +LLInventoryModel::item_array_t::iterator LLInventoryModel::findItemIterByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) +{ + LLInventoryModel::item_array_t::iterator curr_item = items.begin(); + + while (curr_item != items.end()) + { + if ((*curr_item)->getUUID() == id) + { + break; + } + ++curr_item; + } + + return curr_item; +} + +// static +// * @param[in, out] items - vector with items to be updated. It should be sorted in a right way +// * before calling this method. +// * @param src_item_id - LLUUID of inventory item to be moved in new position +// * @param dest_item_id - LLUUID of inventory item before (or after) which source item should +// * be placed. +// * @param insert_before - bool indicating if src_item_id should be placed before or after +// * dest_item_id. Default is true. +void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& src_item_id, const LLUUID& dest_item_id, bool insert_before) +{ + LLInventoryModel::item_array_t::iterator it_src = findItemIterByUUID(items, src_item_id); + LLInventoryModel::item_array_t::iterator it_dest = findItemIterByUUID(items, dest_item_id); + + // If one of the passed UUID is not in the item list, bail out + if ((it_src == items.end()) || (it_dest == items.end())) + return; + + // Erase the source element from the list, keep a copy before erasing. + LLViewerInventoryItem* src_item = *it_src; + items.erase(it_src); + + // Note: Target iterator is not valid anymore because the container was changed, so update it. + it_dest = findItemIterByUUID(items, dest_item_id); + + // Go to the next element if one wishes to insert after the dest element + if (!insert_before) + { + ++it_dest; + } + + // Reinsert the source item in the right place + if (it_dest != items.end()) + { + items.insert(it_dest, src_item); + } + else + { + // Append to the list if it_dest reached the end + items.push_back(src_item); + } +} + +// See also LLInventorySort where landmarks in the Favorites folder are sorted. +class LLViewerInventoryItemSort +{ +public: + bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b) + { + return a->getSortField() < b->getSortField(); + } +}; + +//---------------------------------------------------------------------------- + +// *NOTE: DEBUG functionality +void LLInventoryModel::dumpInventory() const +{ + LL_INFOS() << "\nBegin Inventory Dump\n**********************:" << LL_ENDL; + LL_INFOS() << "mCategory[] contains " << mCategoryMap.size() << " items." << LL_ENDL; + for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit) + { + const LLViewerInventoryCategory* cat = cit->second; + if(cat) + { + LL_INFOS() << " " << cat->getUUID() << " '" << cat->getName() << "' " + << cat->getVersion() << " " << cat->getDescendentCount() + << LL_ENDL; + } + else + { + LL_INFOS() << " NULL!" << LL_ENDL; + } + } + LL_INFOS() << "mItemMap[] contains " << mItemMap.size() << " items." << LL_ENDL; + for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit) + { + const LLViewerInventoryItem* item = iit->second; + if(item) + { + LL_INFOS() << " " << item->getUUID() << " " + << item->getName() << LL_ENDL; + } + else + { + LL_INFOS() << " NULL!" << LL_ENDL; + } + } + LL_INFOS() << "\n**********************\nEnd Inventory Dump" << LL_ENDL; +} + +// Do various integrity checks on model, logging issues found and +// returning an overall good/bad flag. +LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const +{ + LLPointer<LLInventoryValidationInfo> validation_info = new LLInventoryValidationInfo; + S32 fatal_errs = 0; + S32 warning_count= 0; + S32 loop_count = 0; + S32 orphaned_count = 0; + + if (getRootFolderID().isNull()) + { + LL_WARNS("Inventory") << "Fatal inventory corruption: no root folder id" << LL_ENDL; + validation_info->mFatalNoRootFolder = true; + fatal_errs++; + } + if (getLibraryRootFolderID().isNull()) + { + // Probably shouldn't be a fatality, inventory can function without a library + LL_WARNS("Inventory") << "Fatal inventory corruption: no library root folder id" << LL_ENDL; + validation_info->mFatalNoLibraryRootFolder = true; + fatal_errs++; + } + + if (mCategoryMap.size() + 1 != mParentChildCategoryTree.size()) + { + // ParentChild should be one larger because of the special entry for null uuid. + LL_INFOS("Inventory") << "unexpected sizes: cat map size " << mCategoryMap.size() + << " parent/child " << mParentChildCategoryTree.size() << LL_ENDL; + + validation_info->mWarnings["category_map_size"]++; + warning_count++; + } + S32 cat_lock = 0; + S32 item_lock = 0; + S32 desc_unknown_count = 0; + S32 version_unknown_count = 0; + + typedef std::map<LLFolderType::EType, S32> ft_count_map; + ft_count_map ft_counts_under_root; + ft_count_map ft_counts_elsewhere; + + // Loop over all categories and check. + for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit) + { + const LLUUID& cat_id = cit->first; + const LLViewerInventoryCategory *cat = cit->second; + if (!cat) + { + LL_WARNS("Inventory") << "null cat" << LL_ENDL; + validation_info->mWarnings["null_cat"]++; + warning_count++; + continue; + } + LLUUID topmost_ancestor_id; + // Will leave as null uuid on failure + EAncestorResult res = getObjectTopmostAncestor(cat_id, topmost_ancestor_id); + switch (res) + { + case ANCESTOR_MISSING: + orphaned_count++; + break; + case ANCESTOR_LOOP: + loop_count++; + break; + case ANCESTOR_OK: + break; + default: + LL_WARNS("Inventory") << "Unknown ancestor error for " << cat_id << LL_ENDL; + validation_info->mWarnings["unknown_ancestor_status"]++; + warning_count++; + break; + } + + if (cat_id != cat->getUUID()) + { + LL_WARNS("Inventory") << "cat id/index mismatch " << cat_id << " " << cat->getUUID() << LL_ENDL; + validation_info->mWarnings["cat_id_index_mismatch"]++; + warning_count++; + } + + if (cat->getParentUUID().isNull()) + { + if (cat_id != getRootFolderID() && cat_id != getLibraryRootFolderID()) + { + LL_WARNS("Inventory") << "cat " << cat_id << " has no parent, but is not root (" + << getRootFolderID() << ") or library root (" + << getLibraryRootFolderID() << ")" << LL_ENDL; + validation_info->mWarnings["null_parent"]++; + warning_count++; + } + } + cat_array_t* cats; + item_array_t* items; + getDirectDescendentsOf(cat_id,cats,items); + if (!cats || !items) + { + LL_WARNS("Inventory") << "invalid direct descendents for " << cat_id << LL_ENDL; + validation_info->mWarnings["direct_descendents"]++; + warning_count++; + continue; + } + if (cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN) + { + desc_unknown_count++; + } + else if (cats->size() + items->size() != cat->getDescendentCount()) + { + // In the case of library this is not unexpected, since + // different user accounts may be getting the library + // contents from different inventory hosts. + if (topmost_ancestor_id.isNull() || topmost_ancestor_id != getLibraryRootFolderID()) + { + LL_WARNS("Inventory") << "invalid desc count for " << cat_id << " [" << getFullPath(cat) << "]" + << " cached " << cat->getDescendentCount() + << " expected " << cats->size() << "+" << items->size() + << "=" << cats->size() +items->size() << LL_ENDL; + validation_info->mWarnings["invalid_descendent_count"]++; + warning_count++; + } + } + if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN) + { + version_unknown_count++; + } + auto cat_lock_it = mCategoryLock.find(cat_id); + if (cat_lock_it != mCategoryLock.end() && cat_lock_it->second) + { + cat_lock++; + } + auto item_lock_it = mItemLock.find(cat_id); + if (item_lock_it != mItemLock.end() && item_lock_it->second) + { + item_lock++; + } + for (S32 i = 0; i<items->size(); i++) + { + LLViewerInventoryItem *item = items->at(i); + + if (!item) + { + LL_WARNS("Inventory") << "null item at index " << i << " for cat " << cat_id << LL_ENDL; + validation_info->mWarnings["null_item_at_index"]++; + warning_count++; + continue; + } + + const LLUUID& item_id = item->getUUID(); + + if (item->getParentUUID() != cat_id) + { + LL_WARNS("Inventory") << "wrong parent for " << item_id << " found " + << item->getParentUUID() << " expected " << cat_id + << LL_ENDL; + validation_info->mWarnings["wrong_parent_for_item"]++; + warning_count++; + } + + + // Entries in items and mItemMap should correspond. + item_map_t::const_iterator it = mItemMap.find(item_id); + if (it == mItemMap.end()) + { + LL_WARNS("Inventory") << "item " << item_id << " found as child of " + << cat_id << " but not in top level mItemMap" << LL_ENDL; + validation_info->mWarnings["item_not_in_top_map"]++; + warning_count++; + } + else + { + LLViewerInventoryItem *top_item = it->second; + if (top_item != item) + { + LL_WARNS("Inventory") << "item mismatch, item_id " << item_id + << " top level entry is different, uuid " << top_item->getUUID() << LL_ENDL; + } + } + + // Topmost ancestor should be root or library. + LLUUID topmost_ancestor_id; + EAncestorResult found = getObjectTopmostAncestor(item_id, topmost_ancestor_id); + if (found != ANCESTOR_OK) + { + LL_WARNS("Inventory") << "unable to find topmost ancestor for " << item_id << LL_ENDL; + validation_info->mWarnings["topmost_ancestor_not_found"]++; + warning_count++; + } + else + { + if (topmost_ancestor_id != getRootFolderID() && + topmost_ancestor_id != getLibraryRootFolderID()) + { + LL_WARNS("Inventory") << "unrecognized top level ancestor for " << item_id + << " got " << topmost_ancestor_id + << " expected " << getRootFolderID() + << " or " << getLibraryRootFolderID() << LL_ENDL; + validation_info->mWarnings["topmost_ancestor_not_recognized"]++; + warning_count++; + } + } + } + + // Does this category appear as a child of its supposed parent? + const LLUUID& parent_id = cat->getParentUUID(); + if (!parent_id.isNull()) + { + cat_array_t* cats; + item_array_t* items; + getDirectDescendentsOf(parent_id,cats,items); + if (!cats) + { + LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName() + << "] orphaned - no child cat array for alleged parent " << parent_id << LL_ENDL; + orphaned_count++; + } + else + { + bool found = false; + for (S32 i = 0; i<cats->size(); i++) + { + LLViewerInventoryCategory *kid_cat = cats->at(i); + if (kid_cat == cat) + { + found = true; + break; + } + } + if (!found) + { + LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName() + << "] orphaned - not found in child cat array of alleged parent " << parent_id << LL_ENDL; + orphaned_count++; + } + } + } + + // Update count of preferred types + LLFolderType::EType folder_type = cat->getPreferredType(); + bool cat_is_in_library = false; + LLUUID topmost_id; + if (getObjectTopmostAncestor(cat->getUUID(),topmost_id) == ANCESTOR_OK && topmost_id == getLibraryRootFolderID()) + { + cat_is_in_library = true; + } + if (!cat_is_in_library) + { + if (getRootFolderID().notNull() && (cat->getUUID()==getRootFolderID() || cat->getParentUUID()==getRootFolderID())) + { + ft_counts_under_root[folder_type]++; + if (folder_type != LLFolderType::FT_NONE) + { + LL_DEBUGS("Inventory") << "Under root cat: " << getFullPath(cat) << " folder_type " << folder_type << LL_ENDL; + } + } + else + { + ft_counts_elsewhere[folder_type]++; + if (folder_type != LLFolderType::FT_NONE) + { + LL_DEBUGS("Inventory") << "Elsewhere cat: " << getFullPath(cat) << " folder_type " << folder_type << LL_ENDL; + } + } + } + } + + // Loop over all items and check + for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit) + { + const LLUUID& item_id = iit->first; + LLViewerInventoryItem *item = iit->second; + if (item->getUUID() != item_id) + { + LL_WARNS("Inventory") << "item_id " << item_id << " does not match " << item->getUUID() << LL_ENDL; + validation_info->mWarnings["item_id_mismatch"]++; + warning_count++; + } + + const LLUUID& parent_id = item->getParentUUID(); + if (parent_id.isNull()) + { + LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() << "] has null parent id!" << LL_ENDL; + orphaned_count++; + } + else + { + cat_array_t* cats; + item_array_t* items; + getDirectDescendentsOf(parent_id,cats,items); + if (!items) + { + LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() + << "] orphaned - alleged parent has no child items list " << parent_id << LL_ENDL; + orphaned_count++; + } + else + { + bool found = false; + for (S32 i=0; i<items->size(); ++i) + { + if (items->at(i) == item) + { + found = true; + break; + } + } + if (!found) + { + LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() + << "] orphaned - not found as child of alleged parent " << parent_id << LL_ENDL; + orphaned_count++; + } + } + + } + // Link checking + if (item->getIsLinkType()) + { + const LLUUID& link_id = item->getUUID(); + const LLUUID& target_id = item->getLinkedUUID(); + LLViewerInventoryItem *target_item = getItem(target_id); + LLViewerInventoryCategory *target_cat = getCategory(target_id); + // Linked-to UUID should have back reference to this link. + if (!hasBacklinkInfo(link_id, target_id)) + { + LL_WARNS("Inventory") << "link " << item->getUUID() << " type " << item->getActualType() + << " missing backlink info at target_id " << target_id + << LL_ENDL; + orphaned_count++; + } + // Links should have referents. + if (item->getActualType() == LLAssetType::AT_LINK && !target_item) + { + LL_WARNS("Inventory") << "broken item link " << item->getName() << " id " << item->getUUID() << LL_ENDL; + orphaned_count++; + } + else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER && !target_cat) + { + LL_WARNS("Inventory") << "broken folder link " << item->getName() << " id " << item->getUUID() << LL_ENDL; + orphaned_count++; + } + if (target_item && target_item->getIsLinkType()) + { + LL_WARNS("Inventory") << "link " << item->getName() << " references a link item " + << target_item->getName() << " " << target_item->getUUID() << LL_ENDL; + } + + // Links should not have backlinks. + std::pair<backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range = mBacklinkMMap.equal_range(link_id); + if (range.first != range.second) + { + LL_WARNS("Inventory") << "Link item " << item->getName() << " has backlinks!" << LL_ENDL; + } + } + else + { + // Check the backlinks of a non-link item. + const LLUUID& target_id = item->getUUID(); + std::pair<backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range = mBacklinkMMap.equal_range(target_id); + for (backlink_mmap_t::const_iterator it = range.first; it != range.second; ++it) + { + const LLUUID& link_id = it->second; + LLViewerInventoryItem *link_item = getItem(link_id); + if (!link_item || !link_item->getIsLinkType()) + { + LL_WARNS("Inventory") << "invalid backlink from target " << item->getName() << " to " << link_id << LL_ENDL; + } + } + } + } + + // Check system folders + for (auto fit=ft_counts_under_root.begin(); fit != ft_counts_under_root.end(); ++fit) + { + LL_DEBUGS("Inventory") << "Folder type " << fit->first << " count " << fit->second << " under root" << LL_ENDL; + } + for (auto fit=ft_counts_elsewhere.begin(); fit != ft_counts_elsewhere.end(); ++fit) + { + LL_DEBUGS("Inventory") << "Folder type " << fit->first << " count " << fit->second << " elsewhere" << LL_ENDL; + } + + static LLCachedControl<bool> fake_system_folder_issues(gSavedSettings, "QAModeFakeSystemFolderIssues", false); + static std::default_random_engine e{}; + static std::uniform_int_distribution<> distrib(0, 1); + for (S32 ft=LLFolderType::FT_TEXTURE; ft<LLFolderType::FT_COUNT; ft++) + { + LLFolderType::EType folder_type = static_cast<LLFolderType::EType>(ft); + if (LLFolderType::lookup(folder_type)==LLFolderType::badLookup()) + { + continue; + } + bool is_automatic = LLFolderType::lookupIsAutomaticType(folder_type); + bool is_singleton = LLFolderType::lookupIsSingletonType(folder_type); + S32 count_under_root = ft_counts_under_root[folder_type]; + S32 count_elsewhere = ft_counts_elsewhere[folder_type]; + if (fake_system_folder_issues) + { + // Force all counts to be either 0 or 2, thus flagged as an error. + count_under_root = 2*distrib(e); + count_elsewhere = 2*distrib(e); + validation_info->mFatalQADebugMode = true; + } + if (is_singleton) + { + if (count_under_root==0) + { + LL_WARNS("Inventory") << "Expected system folder type " << ft << " was not found under root" << LL_ENDL; + // Need to create, if allowed. + if (is_automatic) + { + LL_WARNS("Inventory") << "Fatal inventory corruption: cannot create system folder of type " << ft << LL_ENDL; + validation_info->mMissingRequiredSystemFolders.insert(folder_type); + fatal_errs++; + } + else + { + // Can create, and will when needed. + // (Not sure this is really a warning, but worth logging) + validation_info->mWarnings["missing_system_folder_can_create"]++; + warning_count++; + } + } + else if (count_under_root > 1) + { + validation_info->mDuplicateRequiredSystemFolders.insert(folder_type); + if (!is_automatic + && folder_type != LLFolderType::FT_SETTINGS + // FT_MATERIAL might need to be automatic like the rest of upload folders + && folder_type != LLFolderType::FT_MATERIAL + ) + { + // It is a fatal problem or can lead to fatal problems for COF, + // outfits, trash and other non-automatic folders. + validation_info->mFatalSystemDuplicate++; + fatal_errs++; + LL_WARNS("Inventory") << "Fatal inventory corruption: system folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL; + } + else + { + // For automatic folders it's not a fatal issue and shouldn't + // break inventory or other functionality further + // Exception: FT_SETTINGS is not automatic, but only deserves a warning. + validation_info->mWarnings["non_fatal_system_duplicate_under_root"]++; + warning_count++; + LL_WARNS("Inventory") << "System folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL; + } + } + if (count_elsewhere > 0) + { + LL_WARNS("Inventory") << "Found " << count_elsewhere << " extra folders of type " << ft << " outside of root" << LL_ENDL; + validation_info->mWarnings["non_fatal_system_duplicate_elsewhere"]++; + warning_count++; + } + } + } + + + if (cat_lock > 0 || item_lock > 0) + { + LL_INFOS("Inventory") << "Found locks on some categories: sub-cat arrays " + << cat_lock << ", item arrays " << item_lock << LL_ENDL; + } + if (desc_unknown_count != 0) + { + LL_DEBUGS() << "Found " << desc_unknown_count << " cats with unknown descendent count" << LL_ENDL; + } + if (version_unknown_count != 0) + { + LL_DEBUGS("Inventory") << "Found " << version_unknown_count << " cats with unknown version" << LL_ENDL; + } + + // FIXME need to fail login and tell user to retry, contact support if problem persists. + bool valid = (fatal_errs == 0); + LL_INFOS("Inventory") << "Validate done, fatal errors: " << fatal_errs << ", warnings: " << warning_count << ", valid: " << valid << LL_ENDL; + + validation_info->mFatalErrorCount = fatal_errs; + validation_info->mWarningCount = warning_count; + validation_info->mLoopCount = loop_count; + validation_info->mOrphanedCount = orphaned_count; + + return validation_info; +} + +// Provides a unix-style path from root, like "/My Inventory/Clothing/.../myshirt" +std::string LLInventoryModel::getFullPath(const LLInventoryObject *obj) const +{ + std::vector<std::string> path_elts; + std::map<LLUUID,bool> visited; + while (obj != NULL && !visited[obj->getUUID()]) + { + path_elts.push_back(obj->getName()); + // avoid infinite loop in the unlikely event of a cycle + visited[obj->getUUID()] = true; + obj = getObject(obj->getParentUUID()); + } + std::stringstream s; + std::string delim("/"); + std::reverse(path_elts.begin(), path_elts.end()); + std::string result = "/" + boost::algorithm::join(path_elts, delim); + return result; +} + +///---------------------------------------------------------------------------- +/// Local function definitions +///---------------------------------------------------------------------------- + + +#if 0 +bool decompress_file(const char* src_filename, const char* dst_filename) +{ + bool rv = false; + gzFile src = NULL; + U8* buffer = NULL; + LLFILE* dst = NULL; + S32 bytes = 0; + const S32 DECOMPRESS_BUFFER_SIZE = 32000; + + // open the files + src = gzopen(src_filename, "rb"); + if(!src) goto err_decompress; + dst = LLFile::fopen(dst_filename, "wb"); + if(!dst) goto err_decompress; + + // decompress. + buffer = new U8[DECOMPRESS_BUFFER_SIZE + 1]; + + do + { + bytes = gzread(src, buffer, DECOMPRESS_BUFFER_SIZE); + if (bytes < 0) + { + goto err_decompress; + } + + fwrite(buffer, bytes, 1, dst); + } while(gzeof(src) == 0); + + // success + rv = true; + + err_decompress: + if(src != NULL) gzclose(src); + if(buffer != NULL) delete[] buffer; + if(dst != NULL) fclose(dst); + return rv; +} +#endif + + +///---------------------------------------------------------------------------- +/// Class LLInventoryModel::FetchItemHttpHandler +///---------------------------------------------------------------------------- + +LLInventoryModel::FetchItemHttpHandler::FetchItemHttpHandler(const LLSD & request_sd) + : LLCore::HttpHandler(), + mRequestSD(request_sd) +{} + +LLInventoryModel::FetchItemHttpHandler::~FetchItemHttpHandler() +{} + +void LLInventoryModel::FetchItemHttpHandler::onCompleted(LLCore::HttpHandle handle, + LLCore::HttpResponse * response) +{ + do // Single-pass do-while used for common exit handling + { + LLCore::HttpStatus status(response->getStatus()); + // status = LLCore::HttpStatus(404); // Dev tool to force error handling + if (! status) + { + processFailure(status, response); + break; // Goto common exit + } + + LLCore::BufferArray * body(response->getBody()); + // body = NULL; // Dev tool to force error handling + if (! body || ! body->size()) + { + LL_WARNS(LOG_INV) << "Missing data in inventory item query." << LL_ENDL; + processFailure("HTTP response for inventory item query missing body", response); + break; // Goto common exit + } + + // body->write(0, "Garbage Response", 16); // Dev tool to force error handling + LLSD body_llsd; + if (! LLCoreHttpUtil::responseToLLSD(response, true, body_llsd)) + { + // INFOS-level logging will occur on the parsed failure + processFailure("HTTP response for inventory item query has malformed LLSD", response); + break; // Goto common exit + } + + // Expect top-level structure to be a map + // body_llsd = LLSD::emptyArray(); // Dev tool to force error handling + if (! body_llsd.isMap()) + { + processFailure("LLSD response for inventory item not a map", response); + break; // Goto common exit + } + + // Check for 200-with-error failures + // + // Original Responder-based serivce model didn't check for these errors. + // It may be more robust to ignore this condition. With aggregated requests, + // an error in one inventory item might take down the entire request. + // So if this instead broke up the aggregated items into single requests, + // maybe that would make progress. Or perhaps there's structured information + // that can tell us what went wrong. Need to dig into this and firm up + // the API. + // + // body_llsd["error"] = LLSD::emptyMap(); // Dev tool to force error handling + // body_llsd["error"]["identifier"] = "Development"; + // body_llsd["error"]["message"] = "You left development code in the viewer"; + if (body_llsd.has("error")) + { + processFailure("Inventory application error (200-with-error)", response); + break; // Goto common exit + } + + // Okay, process data if possible + processData(body_llsd, response); + } + while (false); +} + +void LLInventoryModel::FetchItemHttpHandler::processData(LLSD & content, LLCore::HttpResponse * response) +{ + start_new_inventory_observer(); + +#if 0 + LLUUID agent_id; + agent_id = content["agent_id"].asUUID(); + if (agent_id != gAgent.getID()) + { + LL_WARNS(LOG_INV) << "Got a inventory update for the wrong agent: " << agent_id + << LL_ENDL; + return; + } +#endif + + LLInventoryModel::item_array_t items; + LLInventoryModel::update_map_t update; + LLUUID folder_id; + LLSD content_items(content["items"]); + const S32 count(content_items.size()); + + // Does this loop ever execute more than once? + for (S32 i(0); i < count; ++i) + { + LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; + titem->unpackMessage(content_items[i]); + + LL_DEBUGS(LOG_INV) << "ItemHttpHandler::httpSuccess item id: " + << titem->getUUID() << LL_ENDL; + items.push_back(titem); + + // examine update for changes. + LLViewerInventoryItem * itemp(gInventory.getItem(titem->getUUID())); + + if (itemp) + { + if (titem->getParentUUID() == itemp->getParentUUID()) + { + update[titem->getParentUUID()]; + } + else + { + ++update[titem->getParentUUID()]; + --update[itemp->getParentUUID()]; + } + } + else + { + ++update[titem->getParentUUID()]; + } + + if (folder_id.isNull()) + { + folder_id = titem->getParentUUID(); + } + } + + // as above, this loop never seems to loop more than once per call + for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); ++it) + { + gInventory.updateItem(*it); + } + gInventory.notifyObservers(); + gViewerWindow->getWindow()->decBusyCount(); +} + + +void LLInventoryModel::FetchItemHttpHandler::processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response) +{ + const std::string & ct(response->getContentType()); + LL_WARNS(LOG_INV) << "Inventory item fetch failure\n" + << "[Status: " << status.toTerseString() << "]\n" + << "[Reason: " << status.toString() << "]\n" + << "[Content-type: " << ct << "]\n" + << "[Content (abridged): " + << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL; + gInventory.notifyObservers(); +} + +void LLInventoryModel::FetchItemHttpHandler::processFailure(const char * const reason, LLCore::HttpResponse * response) +{ + LL_WARNS(LOG_INV) << "Inventory item fetch failure\n" + << "[Status: internal error]\n" + << "[Reason: " << reason << "]\n" + << "[Content (abridged): " + << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL; + gInventory.notifyObservers(); +} + |
