diff options
| author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
|---|---|---|
| committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
| commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
| tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llfriendcard.cpp | |
| parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
| parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) | |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/newview/llfriendcard.cpp')
| -rw-r--r-- | indra/newview/llfriendcard.cpp | 1364 |
1 files changed, 682 insertions, 682 deletions
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp index fc8e1f3d26..2ecf7c4eb1 100644 --- a/indra/newview/llfriendcard.cpp +++ b/indra/newview/llfriendcard.cpp @@ -1,682 +1,682 @@ -/** - * @file llfriendcard.cpp - * @brief Implementation of classes to process Friends Cards - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfriendcard.h" - -#include "llagent.h" -#include "llavatarnamecache.h" -#include "llinventory.h" -#include "llinventoryfunctions.h" -#include "llinventoryobserver.h" -#include "lltrans.h" - -#include "llcallingcard.h" // for LLAvatarTracker -#include "llviewerinventory.h" -#include "llinventorymodel.h" -#include "llcallbacklist.h" - -// Constants; - -static const std::string INVENTORY_STRING_FRIENDS_SUBFOLDER = "Friends"; -static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All"; - -// helper functions - -// NOTE: For now Friends & All folders are created as protected folders of the LLFolderType::FT_CALLINGCARD type. -// So, their names will be processed in the LLFolderViewItem::refresh() to be localized -// using "InvFolder LABEL_NAME" as LLTrans::findString argument. - -// We must use in this file their hard-coded names to ensure found them on different locales. EXT-5829. -// These hard-coded names will be stored in InventoryItems but shown localized in FolderViewItems - -// If hack in the LLFolderViewItem::refresh() to localize protected folder is removed -// or these folders are not protected these names should be localized in another place/way. -inline const std::string get_friend_folder_name() -{ - return INVENTORY_STRING_FRIENDS_SUBFOLDER; -} - -inline const std::string get_friend_all_subfolder_name() -{ - return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER; -} - -void move_from_to_arrays(LLInventoryModel::cat_array_t& from, LLInventoryModel::cat_array_t& to) -{ - while (from.size() > 0) - { - to.push_back(from.at(0)); - from.erase(from.begin()); - } -} - -const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollectFunctor& matchFunctor) -{ - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - - gInventory.collectDescendentsIf(parentFolderUUID, cats, items, - LLInventoryModel::EXCLUDE_TRASH, matchFunctor); - - S32 cats_count = cats.size(); - - if (cats_count > 1) - { - LL_WARNS_ONCE("LLFriendCardsManager") - << "There is more than one Friend card folder." - << "The first folder will be used." - << LL_ENDL; - } - - return (cats_count >= 1) ? cats.at(0)->getUUID() : LLUUID::null; -} - -/** - * Class LLFindAgentCallingCard - * - * An inventory collector functor for checking that agent's own calling card - * exists within the Calling Cards category and its sub-folders. - */ -class LLFindAgentCallingCard : public LLInventoryCollectFunctor -{ -public: - LLFindAgentCallingCard() : mIsAgentCallingCardFound(false) {} - virtual ~LLFindAgentCallingCard() {} - virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); - bool isAgentCallingCardFound() { return mIsAgentCallingCardFound; } - -private: - bool mIsAgentCallingCardFound; -}; - -bool LLFindAgentCallingCard::operator()(LLInventoryCategory* cat, LLInventoryItem* item) -{ - if (mIsAgentCallingCardFound) return true; - - if (item && item->getType() == LLAssetType::AT_CALLINGCARD && item->getCreatorUUID() == gAgentID) - { - mIsAgentCallingCardFound = true; - } - - return mIsAgentCallingCardFound; -} - -/** - * Class for fetching initial friend cards data - * - * Implemented to fix an issue when Inventory folders are in incomplete state. - * See EXT-2320, EXT-2061, EXT-1935, EXT-813. - * Uses a callback to sync Inventory Friends/All folder with agent's Friends List. - */ -class LLInitialFriendCardsFetch : public LLInventoryFetchDescendentsObserver -{ -public: - typedef boost::function<void()> callback_t; - - LLInitialFriendCardsFetch(const LLUUID& folder_id, - callback_t cb) : - LLInventoryFetchDescendentsObserver(folder_id), - mCheckFolderCallback(cb) - {} - - /* virtual */ void done(); - -private: - callback_t mCheckFolderCallback; -}; - -void LLInitialFriendCardsFetch::done() -{ - // This observer is no longer needed. - gInventory.removeObserver(this); - - doOnIdleOneTime(mCheckFolderCallback); - - delete this; -} - -// LLFriendCardsManager Constructor / Destructor -LLFriendCardsManager::LLFriendCardsManager() -: mState(INIT) -{ - LLAvatarTracker::instance().addObserver(this); -} - -LLFriendCardsManager::~LLFriendCardsManager() -{ - LLAvatarTracker::instance().removeObserver(this); -} - -void LLFriendCardsManager::putAvatarData(const LLUUID& avatarID) -{ - LL_INFOS() << "Store avatar data, avatarID: " << avatarID << LL_ENDL; - std::pair< avatar_uuid_set_t::iterator, bool > pr; - pr = mBuddyIDSet.insert(avatarID); - if (!pr.second) - { - LL_WARNS() << "Trying to add avatar UUID for the stored avatar: " - << avatarID - << LL_ENDL; - } -} - -const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID) -{ - LLUUID rv; - avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID); - if (mBuddyIDSet.end() == it) - { - LL_WARNS() << "Call method for non-existent avatar name in the map: " << avatarID << LL_ENDL; - } - else - { - rv = (*it); - mBuddyIDSet.erase(it); - } - return rv; -} - -bool LLFriendCardsManager::isItemInAnyFriendsList(const LLViewerInventoryItem* item) -{ - if (item->getType() != LLAssetType::AT_CALLINGCARD) - return false; - - LLInventoryModel::item_array_t items; - findMatchedFriendCards(item->getCreatorUUID(), items); - - return items.size() > 0; -} - - -bool LLFriendCardsManager::isObjDirectDescendentOfCategory(const LLInventoryObject* obj, - const LLViewerInventoryCategory* cat) const -{ - // we need both params to proceed. - if ( !obj || !cat ) - return false; - - // Need to check that target category is in the Calling Card/Friends folder. - // In other case function returns unpredictable result. - if ( !isCategoryInFriendFolder(cat) ) - return false; - - bool result = false; - - LLInventoryModel::item_array_t* items; - LLInventoryModel::cat_array_t* cats; - - gInventory.lockDirectDescendentArrays(cat->getUUID(), cats, items); - if ( items ) - { - if ( obj->getType() == LLAssetType::AT_CALLINGCARD ) - { - // For CALLINGCARD compare items by creator's id, if they are equal assume - // that it is same card and return true. Note: UUID's of compared items - // may be not equal. Also, we already know that obj should be type of LLInventoryItem, - // but in case inventory database is broken check what dynamic_cast returns. - const LLInventoryItem* item = dynamic_cast < const LLInventoryItem* > (obj); - if ( item ) - { - LLUUID creator_id = item->getCreatorUUID(); - LLViewerInventoryItem* cur_item = NULL; - for ( S32 i = items->size() - 1; i >= 0; --i ) - { - cur_item = items->at(i); - if ( creator_id == cur_item->getCreatorUUID() ) - { - result = true; - break; - } - } - } - } - else - { - // Else check that items have same type and name. - // Note: UUID's of compared items also may be not equal. - std::string obj_name = obj->getName(); - LLViewerInventoryItem* cur_item = NULL; - for ( S32 i = items->size() - 1; i >= 0; --i ) - { - cur_item = items->at(i); - if ( obj->getType() != cur_item->getType() ) - continue; - if ( obj_name == cur_item->getName() ) - { - result = true; - break; - } - } - } - } - if ( !result && cats ) - { - // There is no direct descendent in items, so check categories. - // If target obj and descendent category have same type and name - // then return true. Note: UUID's of compared items also may be not equal. - std::string obj_name = obj->getName(); - LLViewerInventoryCategory* cur_cat = NULL; - for ( S32 i = cats->size() - 1; i >= 0; --i ) - { - cur_cat = cats->at(i); - if ( obj->getType() != cur_cat->getType() ) - continue; - if ( obj_name == cur_cat->getName() ) - { - result = true; - break; - } - } - } - gInventory.unlockDirectDescendentArrays(cat->getUUID()); - - return result; -} - - -bool LLFriendCardsManager::isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const -{ - if (NULL == cat) - return false; - return true == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl()); -} - -bool LLFriendCardsManager::isAnyFriendCategory(const LLUUID& catID) const -{ - const LLUUID& friendFolderID = findFriendFolderUUIDImpl(); - if (catID == friendFolderID) - return true; - - return true == gInventory.isObjectDescendentOf(catID, friendFolderID); -} - -void LLFriendCardsManager::syncFriendCardsFolders() -{ - const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD); - - fetchAndCheckFolderDescendents(callingCardsFolderID, - boost::bind(&LLFriendCardsManager::ensureFriendsFolderExists, this)); -} - - -/************************************************************************/ -/* Private Methods */ -/************************************************************************/ -const LLUUID& LLFriendCardsManager::findFirstCallingCardSubfolder(const LLUUID &parent_id) const -{ - if (parent_id.isNull()) - { - return LLUUID::null; - } - - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(parent_id, cats, items); - - if (!cats || !items || cats->size() == 0) - { - // call failed - return LLUUID::null; - } - - if (cats->size() > 1) - { - const LLViewerInventoryCategory* friendFolder = gInventory.getCategory(parent_id); - if (friendFolder) - { - LL_WARNS_ONCE() << friendFolder->getName() << " folder contains more than one folder" << LL_ENDL; - } - } - - for (LLInventoryModel::cat_array_t::const_iterator iter = cats->begin(); - iter != cats->end(); - ++iter) - { - const LLInventoryCategory* category = (*iter); - if (category->getPreferredType() == LLFolderType::FT_CALLINGCARD) - { - return category->getUUID(); - } - } - - return LLUUID::null; -} - -// Inventorry -> -// Calling Cards - > -// Friends - > (the only expected folder) -// All (the only expected folder) - -const LLUUID& LLFriendCardsManager::findFriendFolderUUIDImpl() const -{ - const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD); - - return findFirstCallingCardSubfolder(callingCardsFolderID); -} - -const LLUUID& LLFriendCardsManager::findFriendAllSubfolderUUIDImpl() const -{ - LLUUID friendFolderUUID = findFriendFolderUUIDImpl(); - - return findFirstCallingCardSubfolder(friendFolderUUID); -} - -const LLUUID& LLFriendCardsManager::findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& nonLocalizedName) const -{ - LLNameCategoryCollector matchFolderFunctor(nonLocalizedName); - - return get_folder_uuid(parentFolderUUID, matchFolderFunctor); -} -const LLUUID& LLFriendCardsManager::findFriendCardInventoryUUIDImpl(const LLUUID& avatarID) -{ - LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl(); - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLInventoryModel::item_array_t::const_iterator it; - - // it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents - gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH); - for (it = items.begin(); it != items.end(); ++it) - { - if ((*it)->getCreatorUUID() == avatarID) - return (*it)->getUUID(); - } - - return LLUUID::null; -} - -void LLFriendCardsManager::findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const -{ - LLInventoryModel::cat_array_t cats; - LLUUID friendFolderUUID = findFriendFolderUUIDImpl(); - - - LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID); - if (NULL == friendFolder) - return; - - LLParticularBuddyCollector matchFunctor(avatarID); - LLInventoryModel::cat_array_t subFolders; - subFolders.push_back(friendFolder); - - while (subFolders.size() > 0) - { - LLViewerInventoryCategory* cat = subFolders.at(0); - subFolders.erase(subFolders.begin()); - - gInventory.collectDescendentsIf(cat->getUUID(), cats, items, - LLInventoryModel::EXCLUDE_TRASH, matchFunctor); - - move_from_to_arrays(cats, subFolders); - } -} - -void LLFriendCardsManager::fetchAndCheckFolderDescendents(const LLUUID& folder_id, callback_t cb) -{ - // This instance will be deleted in LLInitialFriendCardsFetch::done(). - LLInitialFriendCardsFetch* fetch = new LLInitialFriendCardsFetch(folder_id, cb); - fetch->startFetch(); - if(fetch->isFinished()) - { - // everything is already here - call done. - fetch->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(fetch); - } -} - -// Make sure LLInventoryModel::buildParentChildMap() has been called before it. -// This method must be called before any actions with friends list. -void LLFriendCardsManager::ensureFriendsFolderExists() -{ - const LLUUID calling_cards_folder_ID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD); - - // If "Friends" folder exists in "Calling Cards" we should check if "All" sub-folder - // exists in "Friends", otherwise we create it. - LLUUID friends_folder_ID = findFriendFolderUUIDImpl(); - if (friends_folder_ID.notNull()) - { - mState = LOADING_FRIENDS_FOLDER; - fetchAndCheckFolderDescendents(friends_folder_ID, - boost::bind(&LLFriendCardsManager::ensureFriendsAllFolderExists, this)); - } - else - { - if (!gInventory.isCategoryComplete(calling_cards_folder_ID)) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(calling_cards_folder_ID); - std::string cat_name = cat ? cat->getName() : "unknown"; - LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL; - } - - gInventory.createNewCategory( - calling_cards_folder_ID, - LLFolderType::FT_CALLINGCARD, - get_friend_folder_name(), - [](const LLUUID &new_category_id) - { - gInventory.createNewCategory( - new_category_id, - LLFolderType::FT_CALLINGCARD, - get_friend_all_subfolder_name(), - [](const LLUUID &new_category_id) - { - // Now when we have all needed folders we can sync their contents with buddies list. - LLFriendCardsManager::getInstance()->syncFriendsFolder(); - } - ); - } - ); - } -} - -// Make sure LLFriendCardsManager::ensureFriendsFolderExists() has been called before it. -void LLFriendCardsManager::ensureFriendsAllFolderExists() -{ - LLUUID friends_all_folder_ID = findFriendAllSubfolderUUIDImpl(); - if (friends_all_folder_ID.notNull()) - { - mState = LOADING_ALL_FOLDER; - fetchAndCheckFolderDescendents(friends_all_folder_ID, - boost::bind(&LLFriendCardsManager::syncFriendsFolder, this)); - } - else - { - LLUUID friends_folder_ID = findFriendFolderUUIDImpl(); - - if (!gInventory.isCategoryComplete(friends_folder_ID)) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(friends_folder_ID); - std::string cat_name = cat ? cat->getName() : "unknown"; - LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL; - } - - gInventory.createNewCategory( - friends_folder_ID, - LLFolderType::FT_CALLINGCARD, - get_friend_all_subfolder_name(), - [](const LLUUID &new_cat_id) - { - // Now when we have all needed folders we can sync their contents with buddies list. - LLFriendCardsManager::getInstance()->syncFriendsFolder(); - } - ); - } -} - -void LLFriendCardsManager::syncFriendsFolder() -{ - LLAvatarTracker::buddy_map_t all_buddies; - LLAvatarTracker::instance().copyBuddyList(all_buddies); - - // 1. Check if own calling card exists - const LLUUID calling_cards_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD); - - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLFindAgentCallingCard collector; - gInventory.collectDescendentsIf(calling_cards_folder_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, collector); - - // Create own calling card if it was not found in Friends/All folder - if (!collector.isAgentCallingCardFound()) - { - create_inventory_callingcard(gAgentID, calling_cards_folder_id); - } - - // All folders created and updated. - mState = MANAGER_READY; - - // 2. Add missing Friend Cards for friends - LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin(); - LL_INFOS() << "try to build friends, count: " << all_buddies.size() << LL_ENDL; - for(; buddy_it != all_buddies.end(); ++buddy_it) - { - const LLUUID& buddy_id = (*buddy_it).first; - addFriendCardToInventory(buddy_id); - } -} - -class CreateFriendCardCallback : public LLInventoryCallback -{ -public: - void fire(const LLUUID& inv_item_id) - { - LLViewerInventoryItem* item = gInventory.getItem(inv_item_id); - - if (item) - LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID()); - } -}; - -void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID) -{ - - bool shouldBeAdded = true; - LLAvatarName av_name; - LLAvatarNameCache::get(avatarID, &av_name); - const std::string& name = av_name.getAccountName(); - - LL_DEBUGS() << "Processing buddy name: " << name - << ", id: " << avatarID - << LL_ENDL; - - if (shouldBeAdded && !isManagerReady()) - { - shouldBeAdded = false; - LL_DEBUGS() << "Calling cards manager not ready, state: " << getManagerState() << LL_ENDL; - } - - if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull()) - { - shouldBeAdded = false; - LL_DEBUGS() << "is found in Inventory: " << name << LL_ENDL; - } - - if (shouldBeAdded && isAvatarDataStored(avatarID)) - { - shouldBeAdded = false; - LL_DEBUGS() << "is found in sentRequests: " << name << LL_ENDL; - } - - if (shouldBeAdded) - { - putAvatarData(avatarID); - LL_DEBUGS() << "Sent create_inventory_item for " << avatarID << ", " << name << LL_ENDL; - - // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not - LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback; - - create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb); - } -} - -void LLFriendCardsManager::removeFriendCardFromInventory(const LLUUID& avatarID) -{ - LLInventoryModel::item_array_t items; - findMatchedFriendCards(avatarID, items); - - LLInventoryModel::item_array_t::const_iterator it; - for (it = items.begin(); it != items.end(); ++ it) - { - gInventory.removeItem((*it)->getUUID()); - } -} - -void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask) -{ - LLAvatarTracker& at = LLAvatarTracker::instance(); - - switch(changed_mask) { - case LLFriendObserver::ADD: - { - LLFriendCardsManager& cards_manager = LLFriendCardsManager::instance(); - if (cards_manager.isManagerReady()) - { - // Try to add cards into inventory. - // If cards already exist they won't be created. - const std::set<LLUUID>& changed_items = at.getChangedIDs(); - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (; id_it != id_end; ++id_it) - { - cards_manager.addFriendCardToInventory(*id_it); - } - } - else - { - // User either removed calling cards' folders and manager is loading them - // or update came too early, before viewer had chance to load all folders. - // Either way don't process 'add' operation - manager will recreate all - // cards after fetching folders. - LL_INFOS_ONCE() << "Calling cards manager not ready, state: " - << cards_manager.getManagerState() - << ", postponing update." - << LL_ENDL; - } - } - break; - case LLFriendObserver::REMOVE: - { - const std::set<LLUUID>& changed_items = at.getChangedIDs(); - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it); - } - } - - default:; - } -} - -// EOF +/**
+ * @file llfriendcard.cpp
+ * @brief Implementation of classes to process Friends Cards
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfriendcard.h"
+
+#include "llagent.h"
+#include "llavatarnamecache.h"
+#include "llinventory.h"
+#include "llinventoryfunctions.h"
+#include "llinventoryobserver.h"
+#include "lltrans.h"
+
+#include "llcallingcard.h" // for LLAvatarTracker
+#include "llviewerinventory.h"
+#include "llinventorymodel.h"
+#include "llcallbacklist.h"
+
+// Constants;
+
+static const std::string INVENTORY_STRING_FRIENDS_SUBFOLDER = "Friends";
+static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All";
+
+// helper functions
+
+// NOTE: For now Friends & All folders are created as protected folders of the LLFolderType::FT_CALLINGCARD type.
+// So, their names will be processed in the LLFolderViewItem::refresh() to be localized
+// using "InvFolder LABEL_NAME" as LLTrans::findString argument.
+
+// We must use in this file their hard-coded names to ensure found them on different locales. EXT-5829.
+// These hard-coded names will be stored in InventoryItems but shown localized in FolderViewItems
+
+// If hack in the LLFolderViewItem::refresh() to localize protected folder is removed
+// or these folders are not protected these names should be localized in another place/way.
+inline const std::string get_friend_folder_name()
+{
+ return INVENTORY_STRING_FRIENDS_SUBFOLDER;
+}
+
+inline const std::string get_friend_all_subfolder_name()
+{
+ return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER;
+}
+
+void move_from_to_arrays(LLInventoryModel::cat_array_t& from, LLInventoryModel::cat_array_t& to)
+{
+ while (from.size() > 0)
+ {
+ to.push_back(from.at(0));
+ from.erase(from.begin());
+ }
+}
+
+const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollectFunctor& matchFunctor)
+{
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+
+ gInventory.collectDescendentsIf(parentFolderUUID, cats, items,
+ LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
+
+ S32 cats_count = cats.size();
+
+ if (cats_count > 1)
+ {
+ LL_WARNS_ONCE("LLFriendCardsManager")
+ << "There is more than one Friend card folder."
+ << "The first folder will be used."
+ << LL_ENDL;
+ }
+
+ return (cats_count >= 1) ? cats.at(0)->getUUID() : LLUUID::null;
+}
+
+/**
+ * Class LLFindAgentCallingCard
+ *
+ * An inventory collector functor for checking that agent's own calling card
+ * exists within the Calling Cards category and its sub-folders.
+ */
+class LLFindAgentCallingCard : public LLInventoryCollectFunctor
+{
+public:
+ LLFindAgentCallingCard() : mIsAgentCallingCardFound(false) {}
+ virtual ~LLFindAgentCallingCard() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+ bool isAgentCallingCardFound() { return mIsAgentCallingCardFound; }
+
+private:
+ bool mIsAgentCallingCardFound;
+};
+
+bool LLFindAgentCallingCard::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if (mIsAgentCallingCardFound) return true;
+
+ if (item && item->getType() == LLAssetType::AT_CALLINGCARD && item->getCreatorUUID() == gAgentID)
+ {
+ mIsAgentCallingCardFound = true;
+ }
+
+ return mIsAgentCallingCardFound;
+}
+
+/**
+ * Class for fetching initial friend cards data
+ *
+ * Implemented to fix an issue when Inventory folders are in incomplete state.
+ * See EXT-2320, EXT-2061, EXT-1935, EXT-813.
+ * Uses a callback to sync Inventory Friends/All folder with agent's Friends List.
+ */
+class LLInitialFriendCardsFetch : public LLInventoryFetchDescendentsObserver
+{
+public:
+ typedef boost::function<void()> callback_t;
+
+ LLInitialFriendCardsFetch(const LLUUID& folder_id,
+ callback_t cb) :
+ LLInventoryFetchDescendentsObserver(folder_id),
+ mCheckFolderCallback(cb)
+ {}
+
+ /* virtual */ void done();
+
+private:
+ callback_t mCheckFolderCallback;
+};
+
+void LLInitialFriendCardsFetch::done()
+{
+ // This observer is no longer needed.
+ gInventory.removeObserver(this);
+
+ doOnIdleOneTime(mCheckFolderCallback);
+
+ delete this;
+}
+
+// LLFriendCardsManager Constructor / Destructor
+LLFriendCardsManager::LLFriendCardsManager()
+: mState(INIT)
+{
+ LLAvatarTracker::instance().addObserver(this);
+}
+
+LLFriendCardsManager::~LLFriendCardsManager()
+{
+ LLAvatarTracker::instance().removeObserver(this);
+}
+
+void LLFriendCardsManager::putAvatarData(const LLUUID& avatarID)
+{
+ LL_INFOS() << "Store avatar data, avatarID: " << avatarID << LL_ENDL;
+ std::pair< avatar_uuid_set_t::iterator, bool > pr;
+ pr = mBuddyIDSet.insert(avatarID);
+ if (!pr.second)
+ {
+ LL_WARNS() << "Trying to add avatar UUID for the stored avatar: "
+ << avatarID
+ << LL_ENDL;
+ }
+}
+
+const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID)
+{
+ LLUUID rv;
+ avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID);
+ if (mBuddyIDSet.end() == it)
+ {
+ LL_WARNS() << "Call method for non-existent avatar name in the map: " << avatarID << LL_ENDL;
+ }
+ else
+ {
+ rv = (*it);
+ mBuddyIDSet.erase(it);
+ }
+ return rv;
+}
+
+bool LLFriendCardsManager::isItemInAnyFriendsList(const LLViewerInventoryItem* item)
+{
+ if (item->getType() != LLAssetType::AT_CALLINGCARD)
+ return false;
+
+ LLInventoryModel::item_array_t items;
+ findMatchedFriendCards(item->getCreatorUUID(), items);
+
+ return items.size() > 0;
+}
+
+
+bool LLFriendCardsManager::isObjDirectDescendentOfCategory(const LLInventoryObject* obj,
+ const LLViewerInventoryCategory* cat) const
+{
+ // we need both params to proceed.
+ if ( !obj || !cat )
+ return false;
+
+ // Need to check that target category is in the Calling Card/Friends folder.
+ // In other case function returns unpredictable result.
+ if ( !isCategoryInFriendFolder(cat) )
+ return false;
+
+ bool result = false;
+
+ LLInventoryModel::item_array_t* items;
+ LLInventoryModel::cat_array_t* cats;
+
+ gInventory.lockDirectDescendentArrays(cat->getUUID(), cats, items);
+ if ( items )
+ {
+ if ( obj->getType() == LLAssetType::AT_CALLINGCARD )
+ {
+ // For CALLINGCARD compare items by creator's id, if they are equal assume
+ // that it is same card and return true. Note: UUID's of compared items
+ // may be not equal. Also, we already know that obj should be type of LLInventoryItem,
+ // but in case inventory database is broken check what dynamic_cast returns.
+ const LLInventoryItem* item = dynamic_cast < const LLInventoryItem* > (obj);
+ if ( item )
+ {
+ LLUUID creator_id = item->getCreatorUUID();
+ LLViewerInventoryItem* cur_item = NULL;
+ for ( S32 i = items->size() - 1; i >= 0; --i )
+ {
+ cur_item = items->at(i);
+ if ( creator_id == cur_item->getCreatorUUID() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ }
+ else
+ {
+ // Else check that items have same type and name.
+ // Note: UUID's of compared items also may be not equal.
+ std::string obj_name = obj->getName();
+ LLViewerInventoryItem* cur_item = NULL;
+ for ( S32 i = items->size() - 1; i >= 0; --i )
+ {
+ cur_item = items->at(i);
+ if ( obj->getType() != cur_item->getType() )
+ continue;
+ if ( obj_name == cur_item->getName() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ }
+ if ( !result && cats )
+ {
+ // There is no direct descendent in items, so check categories.
+ // If target obj and descendent category have same type and name
+ // then return true. Note: UUID's of compared items also may be not equal.
+ std::string obj_name = obj->getName();
+ LLViewerInventoryCategory* cur_cat = NULL;
+ for ( S32 i = cats->size() - 1; i >= 0; --i )
+ {
+ cur_cat = cats->at(i);
+ if ( obj->getType() != cur_cat->getType() )
+ continue;
+ if ( obj_name == cur_cat->getName() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ gInventory.unlockDirectDescendentArrays(cat->getUUID());
+
+ return result;
+}
+
+
+bool LLFriendCardsManager::isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const
+{
+ if (NULL == cat)
+ return false;
+ return true == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl());
+}
+
+bool LLFriendCardsManager::isAnyFriendCategory(const LLUUID& catID) const
+{
+ const LLUUID& friendFolderID = findFriendFolderUUIDImpl();
+ if (catID == friendFolderID)
+ return true;
+
+ return true == gInventory.isObjectDescendentOf(catID, friendFolderID);
+}
+
+void LLFriendCardsManager::syncFriendCardsFolders()
+{
+ const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ fetchAndCheckFolderDescendents(callingCardsFolderID,
+ boost::bind(&LLFriendCardsManager::ensureFriendsFolderExists, this));
+}
+
+
+/************************************************************************/
+/* Private Methods */
+/************************************************************************/
+const LLUUID& LLFriendCardsManager::findFirstCallingCardSubfolder(const LLUUID &parent_id) const
+{
+ if (parent_id.isNull())
+ {
+ return LLUUID::null;
+ }
+
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(parent_id, cats, items);
+
+ if (!cats || !items || cats->size() == 0)
+ {
+ // call failed
+ return LLUUID::null;
+ }
+
+ if (cats->size() > 1)
+ {
+ const LLViewerInventoryCategory* friendFolder = gInventory.getCategory(parent_id);
+ if (friendFolder)
+ {
+ LL_WARNS_ONCE() << friendFolder->getName() << " folder contains more than one folder" << LL_ENDL;
+ }
+ }
+
+ for (LLInventoryModel::cat_array_t::const_iterator iter = cats->begin();
+ iter != cats->end();
+ ++iter)
+ {
+ const LLInventoryCategory* category = (*iter);
+ if (category->getPreferredType() == LLFolderType::FT_CALLINGCARD)
+ {
+ return category->getUUID();
+ }
+ }
+
+ return LLUUID::null;
+}
+
+// Inventorry ->
+// Calling Cards - >
+// Friends - > (the only expected folder)
+// All (the only expected folder)
+
+const LLUUID& LLFriendCardsManager::findFriendFolderUUIDImpl() const
+{
+ const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ return findFirstCallingCardSubfolder(callingCardsFolderID);
+}
+
+const LLUUID& LLFriendCardsManager::findFriendAllSubfolderUUIDImpl() const
+{
+ LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
+
+ return findFirstCallingCardSubfolder(friendFolderUUID);
+}
+
+const LLUUID& LLFriendCardsManager::findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& nonLocalizedName) const
+{
+ LLNameCategoryCollector matchFolderFunctor(nonLocalizedName);
+
+ return get_folder_uuid(parentFolderUUID, matchFolderFunctor);
+}
+const LLUUID& LLFriendCardsManager::findFriendCardInventoryUUIDImpl(const LLUUID& avatarID)
+{
+ LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl();
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLInventoryModel::item_array_t::const_iterator it;
+
+ // it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents
+ gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH);
+ for (it = items.begin(); it != items.end(); ++it)
+ {
+ if ((*it)->getCreatorUUID() == avatarID)
+ return (*it)->getUUID();
+ }
+
+ return LLUUID::null;
+}
+
+void LLFriendCardsManager::findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const
+{
+ LLInventoryModel::cat_array_t cats;
+ LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
+
+
+ LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID);
+ if (NULL == friendFolder)
+ return;
+
+ LLParticularBuddyCollector matchFunctor(avatarID);
+ LLInventoryModel::cat_array_t subFolders;
+ subFolders.push_back(friendFolder);
+
+ while (subFolders.size() > 0)
+ {
+ LLViewerInventoryCategory* cat = subFolders.at(0);
+ subFolders.erase(subFolders.begin());
+
+ gInventory.collectDescendentsIf(cat->getUUID(), cats, items,
+ LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
+
+ move_from_to_arrays(cats, subFolders);
+ }
+}
+
+void LLFriendCardsManager::fetchAndCheckFolderDescendents(const LLUUID& folder_id, callback_t cb)
+{
+ // This instance will be deleted in LLInitialFriendCardsFetch::done().
+ LLInitialFriendCardsFetch* fetch = new LLInitialFriendCardsFetch(folder_id, cb);
+ fetch->startFetch();
+ if(fetch->isFinished())
+ {
+ // everything is already here - call done.
+ fetch->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(fetch);
+ }
+}
+
+// Make sure LLInventoryModel::buildParentChildMap() has been called before it.
+// This method must be called before any actions with friends list.
+void LLFriendCardsManager::ensureFriendsFolderExists()
+{
+ const LLUUID calling_cards_folder_ID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ // If "Friends" folder exists in "Calling Cards" we should check if "All" sub-folder
+ // exists in "Friends", otherwise we create it.
+ LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
+ if (friends_folder_ID.notNull())
+ {
+ mState = LOADING_FRIENDS_FOLDER;
+ fetchAndCheckFolderDescendents(friends_folder_ID,
+ boost::bind(&LLFriendCardsManager::ensureFriendsAllFolderExists, this));
+ }
+ else
+ {
+ if (!gInventory.isCategoryComplete(calling_cards_folder_ID))
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(calling_cards_folder_ID);
+ std::string cat_name = cat ? cat->getName() : "unknown";
+ LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
+ }
+
+ gInventory.createNewCategory(
+ calling_cards_folder_ID,
+ LLFolderType::FT_CALLINGCARD,
+ get_friend_folder_name(),
+ [](const LLUUID &new_category_id)
+ {
+ gInventory.createNewCategory(
+ new_category_id,
+ LLFolderType::FT_CALLINGCARD,
+ get_friend_all_subfolder_name(),
+ [](const LLUUID &new_category_id)
+ {
+ // Now when we have all needed folders we can sync their contents with buddies list.
+ LLFriendCardsManager::getInstance()->syncFriendsFolder();
+ }
+ );
+ }
+ );
+ }
+}
+
+// Make sure LLFriendCardsManager::ensureFriendsFolderExists() has been called before it.
+void LLFriendCardsManager::ensureFriendsAllFolderExists()
+{
+ LLUUID friends_all_folder_ID = findFriendAllSubfolderUUIDImpl();
+ if (friends_all_folder_ID.notNull())
+ {
+ mState = LOADING_ALL_FOLDER;
+ fetchAndCheckFolderDescendents(friends_all_folder_ID,
+ boost::bind(&LLFriendCardsManager::syncFriendsFolder, this));
+ }
+ else
+ {
+ LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
+
+ if (!gInventory.isCategoryComplete(friends_folder_ID))
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(friends_folder_ID);
+ std::string cat_name = cat ? cat->getName() : "unknown";
+ LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
+ }
+
+ gInventory.createNewCategory(
+ friends_folder_ID,
+ LLFolderType::FT_CALLINGCARD,
+ get_friend_all_subfolder_name(),
+ [](const LLUUID &new_cat_id)
+ {
+ // Now when we have all needed folders we can sync their contents with buddies list.
+ LLFriendCardsManager::getInstance()->syncFriendsFolder();
+ }
+ );
+ }
+}
+
+void LLFriendCardsManager::syncFriendsFolder()
+{
+ LLAvatarTracker::buddy_map_t all_buddies;
+ LLAvatarTracker::instance().copyBuddyList(all_buddies);
+
+ // 1. Check if own calling card exists
+ const LLUUID calling_cards_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindAgentCallingCard collector;
+ gInventory.collectDescendentsIf(calling_cards_folder_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, collector);
+
+ // Create own calling card if it was not found in Friends/All folder
+ if (!collector.isAgentCallingCardFound())
+ {
+ create_inventory_callingcard(gAgentID, calling_cards_folder_id);
+ }
+
+ // All folders created and updated.
+ mState = MANAGER_READY;
+
+ // 2. Add missing Friend Cards for friends
+ LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
+ LL_INFOS() << "try to build friends, count: " << all_buddies.size() << LL_ENDL;
+ for(; buddy_it != all_buddies.end(); ++buddy_it)
+ {
+ const LLUUID& buddy_id = (*buddy_it).first;
+ addFriendCardToInventory(buddy_id);
+ }
+}
+
+class CreateFriendCardCallback : public LLInventoryCallback
+{
+public:
+ void fire(const LLUUID& inv_item_id)
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item_id);
+
+ if (item)
+ LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID());
+ }
+};
+
+void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID)
+{
+
+ bool shouldBeAdded = true;
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(avatarID, &av_name);
+ const std::string& name = av_name.getAccountName();
+
+ LL_DEBUGS() << "Processing buddy name: " << name
+ << ", id: " << avatarID
+ << LL_ENDL;
+
+ if (shouldBeAdded && !isManagerReady())
+ {
+ shouldBeAdded = false;
+ LL_DEBUGS() << "Calling cards manager not ready, state: " << getManagerState() << LL_ENDL;
+ }
+
+ if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull())
+ {
+ shouldBeAdded = false;
+ LL_DEBUGS() << "is found in Inventory: " << name << LL_ENDL;
+ }
+
+ if (shouldBeAdded && isAvatarDataStored(avatarID))
+ {
+ shouldBeAdded = false;
+ LL_DEBUGS() << "is found in sentRequests: " << name << LL_ENDL;
+ }
+
+ if (shouldBeAdded)
+ {
+ putAvatarData(avatarID);
+ LL_DEBUGS() << "Sent create_inventory_item for " << avatarID << ", " << name << LL_ENDL;
+
+ // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not
+ LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback;
+
+ create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb);
+ }
+}
+
+void LLFriendCardsManager::removeFriendCardFromInventory(const LLUUID& avatarID)
+{
+ LLInventoryModel::item_array_t items;
+ findMatchedFriendCards(avatarID, items);
+
+ LLInventoryModel::item_array_t::const_iterator it;
+ for (it = items.begin(); it != items.end(); ++ it)
+ {
+ gInventory.removeItem((*it)->getUUID());
+ }
+}
+
+void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask)
+{
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+
+ switch(changed_mask) {
+ case LLFriendObserver::ADD:
+ {
+ LLFriendCardsManager& cards_manager = LLFriendCardsManager::instance();
+ if (cards_manager.isManagerReady())
+ {
+ // Try to add cards into inventory.
+ // If cards already exist they won't be created.
+ const std::set<LLUUID>& changed_items = at.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (; id_it != id_end; ++id_it)
+ {
+ cards_manager.addFriendCardToInventory(*id_it);
+ }
+ }
+ else
+ {
+ // User either removed calling cards' folders and manager is loading them
+ // or update came too early, before viewer had chance to load all folders.
+ // Either way don't process 'add' operation - manager will recreate all
+ // cards after fetching folders.
+ LL_INFOS_ONCE() << "Calling cards manager not ready, state: "
+ << cards_manager.getManagerState()
+ << ", postponing update."
+ << LL_ENDL;
+ }
+ }
+ break;
+ case LLFriendObserver::REMOVE:
+ {
+ const std::set<LLUUID>& changed_items = at.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it);
+ }
+ }
+
+ default:;
+ }
+}
+
+// EOF
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