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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
committerAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
commit1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch)
treeab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llfriendcard.cpp
parent6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff)
parente1623bb276f83a43ce7a197e388720c05bdefe61 (diff)
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
Diffstat (limited to 'indra/newview/llfriendcard.cpp')
-rw-r--r--indra/newview/llfriendcard.cpp1364
1 files changed, 682 insertions, 682 deletions
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp
index fc8e1f3d26..2ecf7c4eb1 100644
--- a/indra/newview/llfriendcard.cpp
+++ b/indra/newview/llfriendcard.cpp
@@ -1,682 +1,682 @@
-/**
- * @file llfriendcard.cpp
- * @brief Implementation of classes to process Friends Cards
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfriendcard.h"
-
-#include "llagent.h"
-#include "llavatarnamecache.h"
-#include "llinventory.h"
-#include "llinventoryfunctions.h"
-#include "llinventoryobserver.h"
-#include "lltrans.h"
-
-#include "llcallingcard.h" // for LLAvatarTracker
-#include "llviewerinventory.h"
-#include "llinventorymodel.h"
-#include "llcallbacklist.h"
-
-// Constants;
-
-static const std::string INVENTORY_STRING_FRIENDS_SUBFOLDER = "Friends";
-static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All";
-
-// helper functions
-
-// NOTE: For now Friends & All folders are created as protected folders of the LLFolderType::FT_CALLINGCARD type.
-// So, their names will be processed in the LLFolderViewItem::refresh() to be localized
-// using "InvFolder LABEL_NAME" as LLTrans::findString argument.
-
-// We must use in this file their hard-coded names to ensure found them on different locales. EXT-5829.
-// These hard-coded names will be stored in InventoryItems but shown localized in FolderViewItems
-
-// If hack in the LLFolderViewItem::refresh() to localize protected folder is removed
-// or these folders are not protected these names should be localized in another place/way.
-inline const std::string get_friend_folder_name()
-{
- return INVENTORY_STRING_FRIENDS_SUBFOLDER;
-}
-
-inline const std::string get_friend_all_subfolder_name()
-{
- return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER;
-}
-
-void move_from_to_arrays(LLInventoryModel::cat_array_t& from, LLInventoryModel::cat_array_t& to)
-{
- while (from.size() > 0)
- {
- to.push_back(from.at(0));
- from.erase(from.begin());
- }
-}
-
-const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollectFunctor& matchFunctor)
-{
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
-
- gInventory.collectDescendentsIf(parentFolderUUID, cats, items,
- LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
-
- S32 cats_count = cats.size();
-
- if (cats_count > 1)
- {
- LL_WARNS_ONCE("LLFriendCardsManager")
- << "There is more than one Friend card folder."
- << "The first folder will be used."
- << LL_ENDL;
- }
-
- return (cats_count >= 1) ? cats.at(0)->getUUID() : LLUUID::null;
-}
-
-/**
- * Class LLFindAgentCallingCard
- *
- * An inventory collector functor for checking that agent's own calling card
- * exists within the Calling Cards category and its sub-folders.
- */
-class LLFindAgentCallingCard : public LLInventoryCollectFunctor
-{
-public:
- LLFindAgentCallingCard() : mIsAgentCallingCardFound(false) {}
- virtual ~LLFindAgentCallingCard() {}
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
- bool isAgentCallingCardFound() { return mIsAgentCallingCardFound; }
-
-private:
- bool mIsAgentCallingCardFound;
-};
-
-bool LLFindAgentCallingCard::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
-{
- if (mIsAgentCallingCardFound) return true;
-
- if (item && item->getType() == LLAssetType::AT_CALLINGCARD && item->getCreatorUUID() == gAgentID)
- {
- mIsAgentCallingCardFound = true;
- }
-
- return mIsAgentCallingCardFound;
-}
-
-/**
- * Class for fetching initial friend cards data
- *
- * Implemented to fix an issue when Inventory folders are in incomplete state.
- * See EXT-2320, EXT-2061, EXT-1935, EXT-813.
- * Uses a callback to sync Inventory Friends/All folder with agent's Friends List.
- */
-class LLInitialFriendCardsFetch : public LLInventoryFetchDescendentsObserver
-{
-public:
- typedef boost::function<void()> callback_t;
-
- LLInitialFriendCardsFetch(const LLUUID& folder_id,
- callback_t cb) :
- LLInventoryFetchDescendentsObserver(folder_id),
- mCheckFolderCallback(cb)
- {}
-
- /* virtual */ void done();
-
-private:
- callback_t mCheckFolderCallback;
-};
-
-void LLInitialFriendCardsFetch::done()
-{
- // This observer is no longer needed.
- gInventory.removeObserver(this);
-
- doOnIdleOneTime(mCheckFolderCallback);
-
- delete this;
-}
-
-// LLFriendCardsManager Constructor / Destructor
-LLFriendCardsManager::LLFriendCardsManager()
-: mState(INIT)
-{
- LLAvatarTracker::instance().addObserver(this);
-}
-
-LLFriendCardsManager::~LLFriendCardsManager()
-{
- LLAvatarTracker::instance().removeObserver(this);
-}
-
-void LLFriendCardsManager::putAvatarData(const LLUUID& avatarID)
-{
- LL_INFOS() << "Store avatar data, avatarID: " << avatarID << LL_ENDL;
- std::pair< avatar_uuid_set_t::iterator, bool > pr;
- pr = mBuddyIDSet.insert(avatarID);
- if (!pr.second)
- {
- LL_WARNS() << "Trying to add avatar UUID for the stored avatar: "
- << avatarID
- << LL_ENDL;
- }
-}
-
-const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID)
-{
- LLUUID rv;
- avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID);
- if (mBuddyIDSet.end() == it)
- {
- LL_WARNS() << "Call method for non-existent avatar name in the map: " << avatarID << LL_ENDL;
- }
- else
- {
- rv = (*it);
- mBuddyIDSet.erase(it);
- }
- return rv;
-}
-
-bool LLFriendCardsManager::isItemInAnyFriendsList(const LLViewerInventoryItem* item)
-{
- if (item->getType() != LLAssetType::AT_CALLINGCARD)
- return false;
-
- LLInventoryModel::item_array_t items;
- findMatchedFriendCards(item->getCreatorUUID(), items);
-
- return items.size() > 0;
-}
-
-
-bool LLFriendCardsManager::isObjDirectDescendentOfCategory(const LLInventoryObject* obj,
- const LLViewerInventoryCategory* cat) const
-{
- // we need both params to proceed.
- if ( !obj || !cat )
- return false;
-
- // Need to check that target category is in the Calling Card/Friends folder.
- // In other case function returns unpredictable result.
- if ( !isCategoryInFriendFolder(cat) )
- return false;
-
- bool result = false;
-
- LLInventoryModel::item_array_t* items;
- LLInventoryModel::cat_array_t* cats;
-
- gInventory.lockDirectDescendentArrays(cat->getUUID(), cats, items);
- if ( items )
- {
- if ( obj->getType() == LLAssetType::AT_CALLINGCARD )
- {
- // For CALLINGCARD compare items by creator's id, if they are equal assume
- // that it is same card and return true. Note: UUID's of compared items
- // may be not equal. Also, we already know that obj should be type of LLInventoryItem,
- // but in case inventory database is broken check what dynamic_cast returns.
- const LLInventoryItem* item = dynamic_cast < const LLInventoryItem* > (obj);
- if ( item )
- {
- LLUUID creator_id = item->getCreatorUUID();
- LLViewerInventoryItem* cur_item = NULL;
- for ( S32 i = items->size() - 1; i >= 0; --i )
- {
- cur_item = items->at(i);
- if ( creator_id == cur_item->getCreatorUUID() )
- {
- result = true;
- break;
- }
- }
- }
- }
- else
- {
- // Else check that items have same type and name.
- // Note: UUID's of compared items also may be not equal.
- std::string obj_name = obj->getName();
- LLViewerInventoryItem* cur_item = NULL;
- for ( S32 i = items->size() - 1; i >= 0; --i )
- {
- cur_item = items->at(i);
- if ( obj->getType() != cur_item->getType() )
- continue;
- if ( obj_name == cur_item->getName() )
- {
- result = true;
- break;
- }
- }
- }
- }
- if ( !result && cats )
- {
- // There is no direct descendent in items, so check categories.
- // If target obj and descendent category have same type and name
- // then return true. Note: UUID's of compared items also may be not equal.
- std::string obj_name = obj->getName();
- LLViewerInventoryCategory* cur_cat = NULL;
- for ( S32 i = cats->size() - 1; i >= 0; --i )
- {
- cur_cat = cats->at(i);
- if ( obj->getType() != cur_cat->getType() )
- continue;
- if ( obj_name == cur_cat->getName() )
- {
- result = true;
- break;
- }
- }
- }
- gInventory.unlockDirectDescendentArrays(cat->getUUID());
-
- return result;
-}
-
-
-bool LLFriendCardsManager::isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const
-{
- if (NULL == cat)
- return false;
- return true == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl());
-}
-
-bool LLFriendCardsManager::isAnyFriendCategory(const LLUUID& catID) const
-{
- const LLUUID& friendFolderID = findFriendFolderUUIDImpl();
- if (catID == friendFolderID)
- return true;
-
- return true == gInventory.isObjectDescendentOf(catID, friendFolderID);
-}
-
-void LLFriendCardsManager::syncFriendCardsFolders()
-{
- const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
-
- fetchAndCheckFolderDescendents(callingCardsFolderID,
- boost::bind(&LLFriendCardsManager::ensureFriendsFolderExists, this));
-}
-
-
-/************************************************************************/
-/* Private Methods */
-/************************************************************************/
-const LLUUID& LLFriendCardsManager::findFirstCallingCardSubfolder(const LLUUID &parent_id) const
-{
- if (parent_id.isNull())
- {
- return LLUUID::null;
- }
-
- LLInventoryModel::cat_array_t* cats;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(parent_id, cats, items);
-
- if (!cats || !items || cats->size() == 0)
- {
- // call failed
- return LLUUID::null;
- }
-
- if (cats->size() > 1)
- {
- const LLViewerInventoryCategory* friendFolder = gInventory.getCategory(parent_id);
- if (friendFolder)
- {
- LL_WARNS_ONCE() << friendFolder->getName() << " folder contains more than one folder" << LL_ENDL;
- }
- }
-
- for (LLInventoryModel::cat_array_t::const_iterator iter = cats->begin();
- iter != cats->end();
- ++iter)
- {
- const LLInventoryCategory* category = (*iter);
- if (category->getPreferredType() == LLFolderType::FT_CALLINGCARD)
- {
- return category->getUUID();
- }
- }
-
- return LLUUID::null;
-}
-
-// Inventorry ->
-// Calling Cards - >
-// Friends - > (the only expected folder)
-// All (the only expected folder)
-
-const LLUUID& LLFriendCardsManager::findFriendFolderUUIDImpl() const
-{
- const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
-
- return findFirstCallingCardSubfolder(callingCardsFolderID);
-}
-
-const LLUUID& LLFriendCardsManager::findFriendAllSubfolderUUIDImpl() const
-{
- LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
-
- return findFirstCallingCardSubfolder(friendFolderUUID);
-}
-
-const LLUUID& LLFriendCardsManager::findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& nonLocalizedName) const
-{
- LLNameCategoryCollector matchFolderFunctor(nonLocalizedName);
-
- return get_folder_uuid(parentFolderUUID, matchFolderFunctor);
-}
-const LLUUID& LLFriendCardsManager::findFriendCardInventoryUUIDImpl(const LLUUID& avatarID)
-{
- LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl();
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- LLInventoryModel::item_array_t::const_iterator it;
-
- // it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents
- gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH);
- for (it = items.begin(); it != items.end(); ++it)
- {
- if ((*it)->getCreatorUUID() == avatarID)
- return (*it)->getUUID();
- }
-
- return LLUUID::null;
-}
-
-void LLFriendCardsManager::findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const
-{
- LLInventoryModel::cat_array_t cats;
- LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
-
-
- LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID);
- if (NULL == friendFolder)
- return;
-
- LLParticularBuddyCollector matchFunctor(avatarID);
- LLInventoryModel::cat_array_t subFolders;
- subFolders.push_back(friendFolder);
-
- while (subFolders.size() > 0)
- {
- LLViewerInventoryCategory* cat = subFolders.at(0);
- subFolders.erase(subFolders.begin());
-
- gInventory.collectDescendentsIf(cat->getUUID(), cats, items,
- LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
-
- move_from_to_arrays(cats, subFolders);
- }
-}
-
-void LLFriendCardsManager::fetchAndCheckFolderDescendents(const LLUUID& folder_id, callback_t cb)
-{
- // This instance will be deleted in LLInitialFriendCardsFetch::done().
- LLInitialFriendCardsFetch* fetch = new LLInitialFriendCardsFetch(folder_id, cb);
- fetch->startFetch();
- if(fetch->isFinished())
- {
- // everything is already here - call done.
- fetch->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(fetch);
- }
-}
-
-// Make sure LLInventoryModel::buildParentChildMap() has been called before it.
-// This method must be called before any actions with friends list.
-void LLFriendCardsManager::ensureFriendsFolderExists()
-{
- const LLUUID calling_cards_folder_ID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
-
- // If "Friends" folder exists in "Calling Cards" we should check if "All" sub-folder
- // exists in "Friends", otherwise we create it.
- LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
- if (friends_folder_ID.notNull())
- {
- mState = LOADING_FRIENDS_FOLDER;
- fetchAndCheckFolderDescendents(friends_folder_ID,
- boost::bind(&LLFriendCardsManager::ensureFriendsAllFolderExists, this));
- }
- else
- {
- if (!gInventory.isCategoryComplete(calling_cards_folder_ID))
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(calling_cards_folder_ID);
- std::string cat_name = cat ? cat->getName() : "unknown";
- LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
- }
-
- gInventory.createNewCategory(
- calling_cards_folder_ID,
- LLFolderType::FT_CALLINGCARD,
- get_friend_folder_name(),
- [](const LLUUID &new_category_id)
- {
- gInventory.createNewCategory(
- new_category_id,
- LLFolderType::FT_CALLINGCARD,
- get_friend_all_subfolder_name(),
- [](const LLUUID &new_category_id)
- {
- // Now when we have all needed folders we can sync their contents with buddies list.
- LLFriendCardsManager::getInstance()->syncFriendsFolder();
- }
- );
- }
- );
- }
-}
-
-// Make sure LLFriendCardsManager::ensureFriendsFolderExists() has been called before it.
-void LLFriendCardsManager::ensureFriendsAllFolderExists()
-{
- LLUUID friends_all_folder_ID = findFriendAllSubfolderUUIDImpl();
- if (friends_all_folder_ID.notNull())
- {
- mState = LOADING_ALL_FOLDER;
- fetchAndCheckFolderDescendents(friends_all_folder_ID,
- boost::bind(&LLFriendCardsManager::syncFriendsFolder, this));
- }
- else
- {
- LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
-
- if (!gInventory.isCategoryComplete(friends_folder_ID))
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(friends_folder_ID);
- std::string cat_name = cat ? cat->getName() : "unknown";
- LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
- }
-
- gInventory.createNewCategory(
- friends_folder_ID,
- LLFolderType::FT_CALLINGCARD,
- get_friend_all_subfolder_name(),
- [](const LLUUID &new_cat_id)
- {
- // Now when we have all needed folders we can sync their contents with buddies list.
- LLFriendCardsManager::getInstance()->syncFriendsFolder();
- }
- );
- }
-}
-
-void LLFriendCardsManager::syncFriendsFolder()
-{
- LLAvatarTracker::buddy_map_t all_buddies;
- LLAvatarTracker::instance().copyBuddyList(all_buddies);
-
- // 1. Check if own calling card exists
- const LLUUID calling_cards_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
-
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- LLFindAgentCallingCard collector;
- gInventory.collectDescendentsIf(calling_cards_folder_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, collector);
-
- // Create own calling card if it was not found in Friends/All folder
- if (!collector.isAgentCallingCardFound())
- {
- create_inventory_callingcard(gAgentID, calling_cards_folder_id);
- }
-
- // All folders created and updated.
- mState = MANAGER_READY;
-
- // 2. Add missing Friend Cards for friends
- LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
- LL_INFOS() << "try to build friends, count: " << all_buddies.size() << LL_ENDL;
- for(; buddy_it != all_buddies.end(); ++buddy_it)
- {
- const LLUUID& buddy_id = (*buddy_it).first;
- addFriendCardToInventory(buddy_id);
- }
-}
-
-class CreateFriendCardCallback : public LLInventoryCallback
-{
-public:
- void fire(const LLUUID& inv_item_id)
- {
- LLViewerInventoryItem* item = gInventory.getItem(inv_item_id);
-
- if (item)
- LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID());
- }
-};
-
-void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID)
-{
-
- bool shouldBeAdded = true;
- LLAvatarName av_name;
- LLAvatarNameCache::get(avatarID, &av_name);
- const std::string& name = av_name.getAccountName();
-
- LL_DEBUGS() << "Processing buddy name: " << name
- << ", id: " << avatarID
- << LL_ENDL;
-
- if (shouldBeAdded && !isManagerReady())
- {
- shouldBeAdded = false;
- LL_DEBUGS() << "Calling cards manager not ready, state: " << getManagerState() << LL_ENDL;
- }
-
- if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull())
- {
- shouldBeAdded = false;
- LL_DEBUGS() << "is found in Inventory: " << name << LL_ENDL;
- }
-
- if (shouldBeAdded && isAvatarDataStored(avatarID))
- {
- shouldBeAdded = false;
- LL_DEBUGS() << "is found in sentRequests: " << name << LL_ENDL;
- }
-
- if (shouldBeAdded)
- {
- putAvatarData(avatarID);
- LL_DEBUGS() << "Sent create_inventory_item for " << avatarID << ", " << name << LL_ENDL;
-
- // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not
- LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback;
-
- create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb);
- }
-}
-
-void LLFriendCardsManager::removeFriendCardFromInventory(const LLUUID& avatarID)
-{
- LLInventoryModel::item_array_t items;
- findMatchedFriendCards(avatarID, items);
-
- LLInventoryModel::item_array_t::const_iterator it;
- for (it = items.begin(); it != items.end(); ++ it)
- {
- gInventory.removeItem((*it)->getUUID());
- }
-}
-
-void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask)
-{
- LLAvatarTracker& at = LLAvatarTracker::instance();
-
- switch(changed_mask) {
- case LLFriendObserver::ADD:
- {
- LLFriendCardsManager& cards_manager = LLFriendCardsManager::instance();
- if (cards_manager.isManagerReady())
- {
- // Try to add cards into inventory.
- // If cards already exist they won't be created.
- const std::set<LLUUID>& changed_items = at.getChangedIDs();
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (; id_it != id_end; ++id_it)
- {
- cards_manager.addFriendCardToInventory(*id_it);
- }
- }
- else
- {
- // User either removed calling cards' folders and manager is loading them
- // or update came too early, before viewer had chance to load all folders.
- // Either way don't process 'add' operation - manager will recreate all
- // cards after fetching folders.
- LL_INFOS_ONCE() << "Calling cards manager not ready, state: "
- << cards_manager.getManagerState()
- << ", postponing update."
- << LL_ENDL;
- }
- }
- break;
- case LLFriendObserver::REMOVE:
- {
- const std::set<LLUUID>& changed_items = at.getChangedIDs();
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
- {
- LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it);
- }
- }
-
- default:;
- }
-}
-
-// EOF
+/**
+ * @file llfriendcard.cpp
+ * @brief Implementation of classes to process Friends Cards
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfriendcard.h"
+
+#include "llagent.h"
+#include "llavatarnamecache.h"
+#include "llinventory.h"
+#include "llinventoryfunctions.h"
+#include "llinventoryobserver.h"
+#include "lltrans.h"
+
+#include "llcallingcard.h" // for LLAvatarTracker
+#include "llviewerinventory.h"
+#include "llinventorymodel.h"
+#include "llcallbacklist.h"
+
+// Constants;
+
+static const std::string INVENTORY_STRING_FRIENDS_SUBFOLDER = "Friends";
+static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All";
+
+// helper functions
+
+// NOTE: For now Friends & All folders are created as protected folders of the LLFolderType::FT_CALLINGCARD type.
+// So, their names will be processed in the LLFolderViewItem::refresh() to be localized
+// using "InvFolder LABEL_NAME" as LLTrans::findString argument.
+
+// We must use in this file their hard-coded names to ensure found them on different locales. EXT-5829.
+// These hard-coded names will be stored in InventoryItems but shown localized in FolderViewItems
+
+// If hack in the LLFolderViewItem::refresh() to localize protected folder is removed
+// or these folders are not protected these names should be localized in another place/way.
+inline const std::string get_friend_folder_name()
+{
+ return INVENTORY_STRING_FRIENDS_SUBFOLDER;
+}
+
+inline const std::string get_friend_all_subfolder_name()
+{
+ return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER;
+}
+
+void move_from_to_arrays(LLInventoryModel::cat_array_t& from, LLInventoryModel::cat_array_t& to)
+{
+ while (from.size() > 0)
+ {
+ to.push_back(from.at(0));
+ from.erase(from.begin());
+ }
+}
+
+const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollectFunctor& matchFunctor)
+{
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+
+ gInventory.collectDescendentsIf(parentFolderUUID, cats, items,
+ LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
+
+ S32 cats_count = cats.size();
+
+ if (cats_count > 1)
+ {
+ LL_WARNS_ONCE("LLFriendCardsManager")
+ << "There is more than one Friend card folder."
+ << "The first folder will be used."
+ << LL_ENDL;
+ }
+
+ return (cats_count >= 1) ? cats.at(0)->getUUID() : LLUUID::null;
+}
+
+/**
+ * Class LLFindAgentCallingCard
+ *
+ * An inventory collector functor for checking that agent's own calling card
+ * exists within the Calling Cards category and its sub-folders.
+ */
+class LLFindAgentCallingCard : public LLInventoryCollectFunctor
+{
+public:
+ LLFindAgentCallingCard() : mIsAgentCallingCardFound(false) {}
+ virtual ~LLFindAgentCallingCard() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+ bool isAgentCallingCardFound() { return mIsAgentCallingCardFound; }
+
+private:
+ bool mIsAgentCallingCardFound;
+};
+
+bool LLFindAgentCallingCard::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if (mIsAgentCallingCardFound) return true;
+
+ if (item && item->getType() == LLAssetType::AT_CALLINGCARD && item->getCreatorUUID() == gAgentID)
+ {
+ mIsAgentCallingCardFound = true;
+ }
+
+ return mIsAgentCallingCardFound;
+}
+
+/**
+ * Class for fetching initial friend cards data
+ *
+ * Implemented to fix an issue when Inventory folders are in incomplete state.
+ * See EXT-2320, EXT-2061, EXT-1935, EXT-813.
+ * Uses a callback to sync Inventory Friends/All folder with agent's Friends List.
+ */
+class LLInitialFriendCardsFetch : public LLInventoryFetchDescendentsObserver
+{
+public:
+ typedef boost::function<void()> callback_t;
+
+ LLInitialFriendCardsFetch(const LLUUID& folder_id,
+ callback_t cb) :
+ LLInventoryFetchDescendentsObserver(folder_id),
+ mCheckFolderCallback(cb)
+ {}
+
+ /* virtual */ void done();
+
+private:
+ callback_t mCheckFolderCallback;
+};
+
+void LLInitialFriendCardsFetch::done()
+{
+ // This observer is no longer needed.
+ gInventory.removeObserver(this);
+
+ doOnIdleOneTime(mCheckFolderCallback);
+
+ delete this;
+}
+
+// LLFriendCardsManager Constructor / Destructor
+LLFriendCardsManager::LLFriendCardsManager()
+: mState(INIT)
+{
+ LLAvatarTracker::instance().addObserver(this);
+}
+
+LLFriendCardsManager::~LLFriendCardsManager()
+{
+ LLAvatarTracker::instance().removeObserver(this);
+}
+
+void LLFriendCardsManager::putAvatarData(const LLUUID& avatarID)
+{
+ LL_INFOS() << "Store avatar data, avatarID: " << avatarID << LL_ENDL;
+ std::pair< avatar_uuid_set_t::iterator, bool > pr;
+ pr = mBuddyIDSet.insert(avatarID);
+ if (!pr.second)
+ {
+ LL_WARNS() << "Trying to add avatar UUID for the stored avatar: "
+ << avatarID
+ << LL_ENDL;
+ }
+}
+
+const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID)
+{
+ LLUUID rv;
+ avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID);
+ if (mBuddyIDSet.end() == it)
+ {
+ LL_WARNS() << "Call method for non-existent avatar name in the map: " << avatarID << LL_ENDL;
+ }
+ else
+ {
+ rv = (*it);
+ mBuddyIDSet.erase(it);
+ }
+ return rv;
+}
+
+bool LLFriendCardsManager::isItemInAnyFriendsList(const LLViewerInventoryItem* item)
+{
+ if (item->getType() != LLAssetType::AT_CALLINGCARD)
+ return false;
+
+ LLInventoryModel::item_array_t items;
+ findMatchedFriendCards(item->getCreatorUUID(), items);
+
+ return items.size() > 0;
+}
+
+
+bool LLFriendCardsManager::isObjDirectDescendentOfCategory(const LLInventoryObject* obj,
+ const LLViewerInventoryCategory* cat) const
+{
+ // we need both params to proceed.
+ if ( !obj || !cat )
+ return false;
+
+ // Need to check that target category is in the Calling Card/Friends folder.
+ // In other case function returns unpredictable result.
+ if ( !isCategoryInFriendFolder(cat) )
+ return false;
+
+ bool result = false;
+
+ LLInventoryModel::item_array_t* items;
+ LLInventoryModel::cat_array_t* cats;
+
+ gInventory.lockDirectDescendentArrays(cat->getUUID(), cats, items);
+ if ( items )
+ {
+ if ( obj->getType() == LLAssetType::AT_CALLINGCARD )
+ {
+ // For CALLINGCARD compare items by creator's id, if they are equal assume
+ // that it is same card and return true. Note: UUID's of compared items
+ // may be not equal. Also, we already know that obj should be type of LLInventoryItem,
+ // but in case inventory database is broken check what dynamic_cast returns.
+ const LLInventoryItem* item = dynamic_cast < const LLInventoryItem* > (obj);
+ if ( item )
+ {
+ LLUUID creator_id = item->getCreatorUUID();
+ LLViewerInventoryItem* cur_item = NULL;
+ for ( S32 i = items->size() - 1; i >= 0; --i )
+ {
+ cur_item = items->at(i);
+ if ( creator_id == cur_item->getCreatorUUID() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ }
+ else
+ {
+ // Else check that items have same type and name.
+ // Note: UUID's of compared items also may be not equal.
+ std::string obj_name = obj->getName();
+ LLViewerInventoryItem* cur_item = NULL;
+ for ( S32 i = items->size() - 1; i >= 0; --i )
+ {
+ cur_item = items->at(i);
+ if ( obj->getType() != cur_item->getType() )
+ continue;
+ if ( obj_name == cur_item->getName() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ }
+ if ( !result && cats )
+ {
+ // There is no direct descendent in items, so check categories.
+ // If target obj and descendent category have same type and name
+ // then return true. Note: UUID's of compared items also may be not equal.
+ std::string obj_name = obj->getName();
+ LLViewerInventoryCategory* cur_cat = NULL;
+ for ( S32 i = cats->size() - 1; i >= 0; --i )
+ {
+ cur_cat = cats->at(i);
+ if ( obj->getType() != cur_cat->getType() )
+ continue;
+ if ( obj_name == cur_cat->getName() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ gInventory.unlockDirectDescendentArrays(cat->getUUID());
+
+ return result;
+}
+
+
+bool LLFriendCardsManager::isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const
+{
+ if (NULL == cat)
+ return false;
+ return true == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl());
+}
+
+bool LLFriendCardsManager::isAnyFriendCategory(const LLUUID& catID) const
+{
+ const LLUUID& friendFolderID = findFriendFolderUUIDImpl();
+ if (catID == friendFolderID)
+ return true;
+
+ return true == gInventory.isObjectDescendentOf(catID, friendFolderID);
+}
+
+void LLFriendCardsManager::syncFriendCardsFolders()
+{
+ const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ fetchAndCheckFolderDescendents(callingCardsFolderID,
+ boost::bind(&LLFriendCardsManager::ensureFriendsFolderExists, this));
+}
+
+
+/************************************************************************/
+/* Private Methods */
+/************************************************************************/
+const LLUUID& LLFriendCardsManager::findFirstCallingCardSubfolder(const LLUUID &parent_id) const
+{
+ if (parent_id.isNull())
+ {
+ return LLUUID::null;
+ }
+
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(parent_id, cats, items);
+
+ if (!cats || !items || cats->size() == 0)
+ {
+ // call failed
+ return LLUUID::null;
+ }
+
+ if (cats->size() > 1)
+ {
+ const LLViewerInventoryCategory* friendFolder = gInventory.getCategory(parent_id);
+ if (friendFolder)
+ {
+ LL_WARNS_ONCE() << friendFolder->getName() << " folder contains more than one folder" << LL_ENDL;
+ }
+ }
+
+ for (LLInventoryModel::cat_array_t::const_iterator iter = cats->begin();
+ iter != cats->end();
+ ++iter)
+ {
+ const LLInventoryCategory* category = (*iter);
+ if (category->getPreferredType() == LLFolderType::FT_CALLINGCARD)
+ {
+ return category->getUUID();
+ }
+ }
+
+ return LLUUID::null;
+}
+
+// Inventorry ->
+// Calling Cards - >
+// Friends - > (the only expected folder)
+// All (the only expected folder)
+
+const LLUUID& LLFriendCardsManager::findFriendFolderUUIDImpl() const
+{
+ const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ return findFirstCallingCardSubfolder(callingCardsFolderID);
+}
+
+const LLUUID& LLFriendCardsManager::findFriendAllSubfolderUUIDImpl() const
+{
+ LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
+
+ return findFirstCallingCardSubfolder(friendFolderUUID);
+}
+
+const LLUUID& LLFriendCardsManager::findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& nonLocalizedName) const
+{
+ LLNameCategoryCollector matchFolderFunctor(nonLocalizedName);
+
+ return get_folder_uuid(parentFolderUUID, matchFolderFunctor);
+}
+const LLUUID& LLFriendCardsManager::findFriendCardInventoryUUIDImpl(const LLUUID& avatarID)
+{
+ LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl();
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLInventoryModel::item_array_t::const_iterator it;
+
+ // it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents
+ gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH);
+ for (it = items.begin(); it != items.end(); ++it)
+ {
+ if ((*it)->getCreatorUUID() == avatarID)
+ return (*it)->getUUID();
+ }
+
+ return LLUUID::null;
+}
+
+void LLFriendCardsManager::findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const
+{
+ LLInventoryModel::cat_array_t cats;
+ LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
+
+
+ LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID);
+ if (NULL == friendFolder)
+ return;
+
+ LLParticularBuddyCollector matchFunctor(avatarID);
+ LLInventoryModel::cat_array_t subFolders;
+ subFolders.push_back(friendFolder);
+
+ while (subFolders.size() > 0)
+ {
+ LLViewerInventoryCategory* cat = subFolders.at(0);
+ subFolders.erase(subFolders.begin());
+
+ gInventory.collectDescendentsIf(cat->getUUID(), cats, items,
+ LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
+
+ move_from_to_arrays(cats, subFolders);
+ }
+}
+
+void LLFriendCardsManager::fetchAndCheckFolderDescendents(const LLUUID& folder_id, callback_t cb)
+{
+ // This instance will be deleted in LLInitialFriendCardsFetch::done().
+ LLInitialFriendCardsFetch* fetch = new LLInitialFriendCardsFetch(folder_id, cb);
+ fetch->startFetch();
+ if(fetch->isFinished())
+ {
+ // everything is already here - call done.
+ fetch->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(fetch);
+ }
+}
+
+// Make sure LLInventoryModel::buildParentChildMap() has been called before it.
+// This method must be called before any actions with friends list.
+void LLFriendCardsManager::ensureFriendsFolderExists()
+{
+ const LLUUID calling_cards_folder_ID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ // If "Friends" folder exists in "Calling Cards" we should check if "All" sub-folder
+ // exists in "Friends", otherwise we create it.
+ LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
+ if (friends_folder_ID.notNull())
+ {
+ mState = LOADING_FRIENDS_FOLDER;
+ fetchAndCheckFolderDescendents(friends_folder_ID,
+ boost::bind(&LLFriendCardsManager::ensureFriendsAllFolderExists, this));
+ }
+ else
+ {
+ if (!gInventory.isCategoryComplete(calling_cards_folder_ID))
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(calling_cards_folder_ID);
+ std::string cat_name = cat ? cat->getName() : "unknown";
+ LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
+ }
+
+ gInventory.createNewCategory(
+ calling_cards_folder_ID,
+ LLFolderType::FT_CALLINGCARD,
+ get_friend_folder_name(),
+ [](const LLUUID &new_category_id)
+ {
+ gInventory.createNewCategory(
+ new_category_id,
+ LLFolderType::FT_CALLINGCARD,
+ get_friend_all_subfolder_name(),
+ [](const LLUUID &new_category_id)
+ {
+ // Now when we have all needed folders we can sync their contents with buddies list.
+ LLFriendCardsManager::getInstance()->syncFriendsFolder();
+ }
+ );
+ }
+ );
+ }
+}
+
+// Make sure LLFriendCardsManager::ensureFriendsFolderExists() has been called before it.
+void LLFriendCardsManager::ensureFriendsAllFolderExists()
+{
+ LLUUID friends_all_folder_ID = findFriendAllSubfolderUUIDImpl();
+ if (friends_all_folder_ID.notNull())
+ {
+ mState = LOADING_ALL_FOLDER;
+ fetchAndCheckFolderDescendents(friends_all_folder_ID,
+ boost::bind(&LLFriendCardsManager::syncFriendsFolder, this));
+ }
+ else
+ {
+ LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
+
+ if (!gInventory.isCategoryComplete(friends_folder_ID))
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(friends_folder_ID);
+ std::string cat_name = cat ? cat->getName() : "unknown";
+ LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
+ }
+
+ gInventory.createNewCategory(
+ friends_folder_ID,
+ LLFolderType::FT_CALLINGCARD,
+ get_friend_all_subfolder_name(),
+ [](const LLUUID &new_cat_id)
+ {
+ // Now when we have all needed folders we can sync their contents with buddies list.
+ LLFriendCardsManager::getInstance()->syncFriendsFolder();
+ }
+ );
+ }
+}
+
+void LLFriendCardsManager::syncFriendsFolder()
+{
+ LLAvatarTracker::buddy_map_t all_buddies;
+ LLAvatarTracker::instance().copyBuddyList(all_buddies);
+
+ // 1. Check if own calling card exists
+ const LLUUID calling_cards_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindAgentCallingCard collector;
+ gInventory.collectDescendentsIf(calling_cards_folder_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, collector);
+
+ // Create own calling card if it was not found in Friends/All folder
+ if (!collector.isAgentCallingCardFound())
+ {
+ create_inventory_callingcard(gAgentID, calling_cards_folder_id);
+ }
+
+ // All folders created and updated.
+ mState = MANAGER_READY;
+
+ // 2. Add missing Friend Cards for friends
+ LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
+ LL_INFOS() << "try to build friends, count: " << all_buddies.size() << LL_ENDL;
+ for(; buddy_it != all_buddies.end(); ++buddy_it)
+ {
+ const LLUUID& buddy_id = (*buddy_it).first;
+ addFriendCardToInventory(buddy_id);
+ }
+}
+
+class CreateFriendCardCallback : public LLInventoryCallback
+{
+public:
+ void fire(const LLUUID& inv_item_id)
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item_id);
+
+ if (item)
+ LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID());
+ }
+};
+
+void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID)
+{
+
+ bool shouldBeAdded = true;
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(avatarID, &av_name);
+ const std::string& name = av_name.getAccountName();
+
+ LL_DEBUGS() << "Processing buddy name: " << name
+ << ", id: " << avatarID
+ << LL_ENDL;
+
+ if (shouldBeAdded && !isManagerReady())
+ {
+ shouldBeAdded = false;
+ LL_DEBUGS() << "Calling cards manager not ready, state: " << getManagerState() << LL_ENDL;
+ }
+
+ if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull())
+ {
+ shouldBeAdded = false;
+ LL_DEBUGS() << "is found in Inventory: " << name << LL_ENDL;
+ }
+
+ if (shouldBeAdded && isAvatarDataStored(avatarID))
+ {
+ shouldBeAdded = false;
+ LL_DEBUGS() << "is found in sentRequests: " << name << LL_ENDL;
+ }
+
+ if (shouldBeAdded)
+ {
+ putAvatarData(avatarID);
+ LL_DEBUGS() << "Sent create_inventory_item for " << avatarID << ", " << name << LL_ENDL;
+
+ // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not
+ LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback;
+
+ create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb);
+ }
+}
+
+void LLFriendCardsManager::removeFriendCardFromInventory(const LLUUID& avatarID)
+{
+ LLInventoryModel::item_array_t items;
+ findMatchedFriendCards(avatarID, items);
+
+ LLInventoryModel::item_array_t::const_iterator it;
+ for (it = items.begin(); it != items.end(); ++ it)
+ {
+ gInventory.removeItem((*it)->getUUID());
+ }
+}
+
+void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask)
+{
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+
+ switch(changed_mask) {
+ case LLFriendObserver::ADD:
+ {
+ LLFriendCardsManager& cards_manager = LLFriendCardsManager::instance();
+ if (cards_manager.isManagerReady())
+ {
+ // Try to add cards into inventory.
+ // If cards already exist they won't be created.
+ const std::set<LLUUID>& changed_items = at.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (; id_it != id_end; ++id_it)
+ {
+ cards_manager.addFriendCardToInventory(*id_it);
+ }
+ }
+ else
+ {
+ // User either removed calling cards' folders and manager is loading them
+ // or update came too early, before viewer had chance to load all folders.
+ // Either way don't process 'add' operation - manager will recreate all
+ // cards after fetching folders.
+ LL_INFOS_ONCE() << "Calling cards manager not ready, state: "
+ << cards_manager.getManagerState()
+ << ", postponing update."
+ << LL_ENDL;
+ }
+ }
+ break;
+ case LLFriendObserver::REMOVE:
+ {
+ const std::set<LLUUID>& changed_items = at.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it);
+ }
+ }
+
+ default:;
+ }
+}
+
+// EOF