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| author | Dave Parks <davep@lindenlab.com> | 2011-06-08 15:59:11 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2011-06-08 15:59:11 -0500 |
| commit | ca5a87b819d8f33fd32a58e0c6c9cf2ca216ae7d (patch) | |
| tree | 8ef49d890c07a2b5f95b76b39d72ddc111d6eea3 /indra/newview/llfloatertools.cpp | |
| parent | d3aa36f1d478d51790e0fdf604e590baa04a93a4 (diff) | |
| parent | d9dfa9b8707b3bf68d7c5cd03a6ca738be7f891f (diff) | |
merge
Diffstat (limited to 'indra/newview/llfloatertools.cpp')
| -rw-r--r-- | indra/newview/llfloatertools.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index edcb96314b..0d798afdcc 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -86,6 +86,7 @@ #include "llvovolume.h" #include "lluictrlfactory.h" #include "llaccountingquotamanager.h" +#include "llmeshrepository.h" // Globals LLFloaterTools *gFloaterTools = NULL; @@ -423,7 +424,8 @@ void LLFloaterTools::refresh() // Refresh object and prim count labels LLLocale locale(LLLocale::USER_LOCALE); - if ((gAgent.getRegion() && (gAgent.getRegion()->getCapability("GetMesh").empty() || gAgent.getRegion()->getCapability("ObjectAdd").empty())) || !gSavedSettings.getBOOL("MeshEnabled")) +#if 0 + if (gMeshRepo.meshRezEnabled()) { std::string obj_count_string; LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); @@ -447,6 +449,7 @@ void LLFloaterTools::refresh() getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost); } else +#endif { // Get the number of objects selected std::string root_object_count_string; @@ -788,10 +791,7 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask) getChildView("Strength:")->setVisible( land_visible); } - bool show_mesh_cost = gAgent.getRegion() && - !gAgent.getRegion()->getCapability("GetMesh").empty() && - gSavedSettings.getBOOL("MeshEnabled") && - !gAgent.getRegion()->getCapability("ObjectAdd").empty(); + bool show_mesh_cost = gMeshRepo.meshRezEnabled(); getChildView("obj_count")->setVisible( !land_visible && !show_mesh_cost); getChildView("prim_count")->setVisible( !land_visible && !show_mesh_cost); |
