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authorDave Parks <davep@lindenlab.com>2012-04-03 02:52:34 -0500
committerDave Parks <davep@lindenlab.com>2012-04-03 02:52:34 -0500
commit817f1629bdafd6c28efa2a868a7aad75eb8a9514 (patch)
tree6203c888bcffe00ee09adb4c300073cb4189b199 /indra/newview/llfloaterpathfindingconsole.h
parent0cce43aefefa2546b83f373ed81f8dbc7a6241d2 (diff)
Pathfinding visualization WIP -- add many controls for x-ray render, add lighting, and better combat z-fighting and noise from wireframes and overlays
Diffstat (limited to 'indra/newview/llfloaterpathfindingconsole.h')
-rw-r--r--indra/newview/llfloaterpathfindingconsole.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h
index d63b69abd4..7633bce9be 100644
--- a/indra/newview/llfloaterpathfindingconsole.h
+++ b/indra/newview/llfloaterpathfindingconsole.h
@@ -96,6 +96,9 @@ public:
BOOL isRenderWorld() const;
void setRenderWorld(BOOL pIsRenderWorld);
+
+ BOOL isRenderXRay() const;
+ void setRenderXRay(BOOL pIsRenderXRay);
BOOL isRenderAnyShapes() const;
U32 getRenderShapeFlags();
@@ -135,6 +138,7 @@ private:
void onShowWalkabilitySet();
void onShowWorldToggle();
+ void onShowXRayToggle();
void onCharacterWidthSet();
void onCharacterTypeSwitch();
void onViewCharactersClicked();
@@ -167,6 +171,7 @@ private:
LLCheckBoxCtrl *mShowMaterialVolumesCheckBox;
LLCheckBoxCtrl *mShowExclusionVolumesCheckBox;
LLCheckBoxCtrl *mShowWorldCheckBox;
+ LLCheckBoxCtrl *mShowXRayCheckBox;
LLTextBase *mPathfindingViewerStatus;
LLTextBase *mPathfindingSimulatorStatus;
LLButton *mViewCharactersButton;