diff options
| author | Dave Parks <davep@lindenlab.com> | 2011-05-16 12:34:15 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2011-05-16 12:34:15 -0500 |
| commit | 8a92612fd976b6e38383d9ee46be5b51053e0998 (patch) | |
| tree | 0c06d99c2b6a8aaa5c78661b488ff8b59b83c523 /indra/newview/llfloaterimagepreview.cpp | |
| parent | 0b5f662c3bf1655b95dbb92ad3f16bae37ee04f4 (diff) | |
| parent | d6fda15c34896db3b911c3719871ce317edaab1d (diff) | |
merge
Diffstat (limited to 'indra/newview/llfloaterimagepreview.cpp')
| -rw-r--r-- | indra/newview/llfloaterimagepreview.cpp | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index d76e7885bc..e4d8e3513d 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -63,7 +63,7 @@ const S32 PREVIEW_BORDER_WIDTH = 2; const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH; const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16; -const S32 PREVIEW_TEXTURE_HEIGHT = 300; +const S32 PREVIEW_TEXTURE_HEIGHT = 320; //----------------------------------------------------------------------------- // LLFloaterImagePreview() @@ -787,8 +787,8 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) } const LLVolumeFace &vf = mVolume->getVolumeFace(0); - U32 num_indices = vf.mIndices.size(); - U32 num_vertices = vf.mVertices.size(); + U32 num_indices = vf.mNumIndices; + U32 num_vertices = vf.mNumVertices; mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL, 0); mVertexBuffer->allocateBuffer(num_vertices, num_indices, TRUE); @@ -802,10 +802,16 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) mVertexBuffer->getIndexStrider(index_strider); // build vertices and normals + LLStrider<LLVector3> pos; + pos = (LLVector3*) vf.mPositions; pos.setStride(16); + LLStrider<LLVector3> norm; + norm = (LLVector3*) vf.mNormals; norm.setStride(16); + + for (U32 i = 0; i < num_vertices; i++) { - *(vertex_strider++) = vf.mVertices[i].mPosition; - LLVector3 normal = vf.mVertices[i].mNormal; + *(vertex_strider++) = *pos++; + LLVector3 normal = *norm++; normal.normalize(); *(normal_strider++) = normal; } @@ -824,7 +830,6 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) BOOL LLImagePreviewSculpted::render() { mNeedsUpdate = FALSE; - LLGLSUIDefault def; LLGLDisable no_blend(GL_BLEND); LLGLEnable cull(GL_CULL_FACE); @@ -869,7 +874,7 @@ BOOL LLImagePreviewSculpted::render() LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); const LLVolumeFace &vf = mVolume->getVolumeFace(0); - U32 num_indices = vf.mIndices.size(); + U32 num_indices = vf.mNumIndices; mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL); @@ -882,7 +887,6 @@ BOOL LLImagePreviewSculpted::render() mVertexBuffer->draw(LLRender::TRIANGLES, num_indices, 0); gGL.popMatrix(); - return TRUE; } |
