diff options
| author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2019-11-25 22:52:07 +0200 |
|---|---|---|
| committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2019-11-25 22:52:07 +0200 |
| commit | f1a6e776b41f15ffc0ed4cf245136143bcd1a852 (patch) | |
| tree | e83f829a93c661a6f11c60267f272e6e064cef09 /indra/newview/llfloaterbvhpreview.cpp | |
| parent | 9621dd8bbd1697b119574bcc879345f03b42969e (diff) | |
SL-12097, SL-12098, SL-12099 UI update for Texture, Animation and Sound upload fees
Diffstat (limited to 'indra/newview/llfloaterbvhpreview.cpp')
| -rw-r--r-- | indra/newview/llfloaterbvhpreview.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index 1f54b5f838..131d9b077b 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -68,7 +68,8 @@ const S32 PREVIEW_BORDER_WIDTH = 2; const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH; const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; -const S32 PREF_BUTTON_HEIGHT = 16; +const S32 PREVIEW_VPAD = 35; +const S32 PREF_BUTTON_HEIGHT = 16 + 35; const S32 PREVIEW_TEXTURE_HEIGHT = 300; const F32 PREVIEW_CAMERA_DISTANCE = 4.f; @@ -203,7 +204,7 @@ BOOL LLFloaterBvhPreview::postBuild() setDefaultBtn(); mPreviewRect.set(PREVIEW_HPAD, - PREVIEW_TEXTURE_HEIGHT, + PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD, getRect().getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f); @@ -403,13 +404,13 @@ void LLFloaterBvhPreview::draw() gGL.begin( LLRender::QUADS ); { gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(1.f, 0.f); gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); } gGL.end(); |
